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    Large Middle Earth queries

    (ARCHIVED) Bug Reports
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    • Hepps
      Hepps Moderators @alkexr last edited by 8 Jun 2018, 23:15

      @alkexr lol. Damn it!

      1 Reply Last reply Reply Quote 0
      • C
        Cernel Moderators @redrum last edited by 9 Jun 2018, 00:03

        @redrum I'm quite certain that, as long as they know it, all mapmakers will use png, now on. So supporting jpg or jpeg is relevant only for backward compatibility, and they are all jpeg, now.

        redrum 1 Reply Last reply 9 Jun 2018, 00:11 Reply Quote 0
        • redrum
          redrum Admin @Cernel last edited by 9 Jun 2018, 00:11

          @cernel Probably true though unless you'd like to volunteer to update all the existing maps then it will probably stay supporting jpg/jpeg forever 🙂

          1 Reply Last reply Reply Quote 0
          • Hepps
            Hepps Moderators last edited by 9 Jun 2018, 01:48

            Here is your new Small map @alkexr

            0_1528508788626_smallMap prototype.jpg

            I made the territory lines bolder and changed the border as the map has too many placements near the edge of the map. So we couldn't use the first design without redoing the placements.

            alkexr 1 Reply Last reply 9 Jun 2018, 10:06 Reply Quote 1
            • alkexr
              alkexr @Hepps last edited by 9 Jun 2018, 10:06

              @hepps Well, you started redoing the placements as far as I can see, and if you don't finish that, I will. The placements are auto-generated if I recall correctly, and they always cover the territory names or are otherwise in weird places. A good placements file is essential for a good visual experience - I started to understand that when making Alagaesia (after someone pointed this out).

              This border style is perfectly fine.

              Another thing, there is multiple screens' worth of empty, impassable ocean that could be utilized for, idk, some useful info, in case it is necessary.

              1 Reply Last reply Reply Quote 0
              • Hepps
                Hepps Moderators last edited by 9 Jun 2018, 11:54

                You are probably going to want to play around with this and find the sweet spots for yourself... but here is my recommendations for the mini map settings...

                smallMap.territory.alpha=0.5
                smallMap.unit.size=4
                smallMap.viewer.borderColor=000000
                smallMap.viewer.fillColor=191919
                smallMap.viewer.fillAlpha=0.5

                0_1528545276108_smallMap prototype.png

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                • Hepps
                  Hepps Moderators last edited by 9 Jun 2018, 12:49

                  Here's a little something incase you want to move this thread into Maps & Mods.

                  0_1528548544022_Title shot.png

                  alkexr 1 Reply Last reply 9 Jun 2018, 13:05 Reply Quote 0
                  • alkexr
                    alkexr @Hepps last edited by 9 Jun 2018, 13:05

                    @hepps I wouldn't like to glorify myself. Focus should be on the map, not me.

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                    • alkexr
                      alkexr last edited by 9 Jun 2018, 13:16

                      Moving

                      Discussion of the map is moved from this hijacked bug report thread to the official thread here.

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                      • M
                        mattbarnes last edited by 11 Jun 2018, 19:50

                        Hey Alkexr - I don't know if you want this query here or on another thread. I just potted that the High Elf ship can't travel very far south. I assume that certain sea spaces are created as being impassable perhaps, eg sz8 and sz20. Was that deliberate?

                        C 1 Reply Last reply 20 Jun 2018, 14:08 Reply Quote 0
                        • C
                          Cernel Moderators @mattbarnes last edited by 20 Jun 2018, 14:08

                          @mattbarnes I believe queries should be rather moved to the linked official thread.
                          You can also open new specific topics (like Bug Reports), about the same map.
                          Locking this as duplicate.

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