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    Middle Earth: Battle For Arda - Official Thread

    Scheduled Pinned Locked Moved Maps & Mods
    580 Posts 39 Posters 1.0m Views 39 Watching
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    • alkexrA Offline
      alkexr @Hepps
      last edited by

      @hepps Don't hold yourself back with the Legend until you run out of space. But don't spend too much time designing a unit ability list or something, at least not until units are finalized. Which will be soon.

      "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

      HeppsH 1 Reply Last reply Reply Quote 0
      • HeppsH Offline
        Hepps Moderators @redrum
        last edited by

        @redrum Yup my feelings aswell, but its good enough for the cowboys I date. 😉

        Working on changing the Orc on a little from a colour standpoint since I really like the Angmar flag.

        "A joyous heart sours with the burden of expectation"
        Hepster

        1 Reply Last reply Reply Quote 0
        • HeppsH Offline
          Hepps Moderators @alkexr
          last edited by

          @alkexr Was just going to a Title and credits like the one I posted previously.

          then later you can let me know what other game details you want included and we can redesign it at that point.

          "A joyous heart sours with the burden of expectation"
          Hepster

          1 Reply Last reply Reply Quote 0
          • HeppsH Offline
            Hepps Moderators
            last edited by

            What about these options...

            0_1530140473923_Orcs 2.png

            or...

            0_1530140487647_Orcs 3.png

            "A joyous heart sours with the burden of expectation"
            Hepster

            redrumR 1 Reply Last reply Reply Quote 0
            • redrumR Offline
              redrum Admin @Hepps
              last edited by

              @hepps I'd vote for option #1.

              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

              1 Reply Last reply Reply Quote 0
              • alkexrA Offline
                alkexr
                last edited by

                Download version 1.3.1
                which is a somewhat hacky version that features the new relief tiles by @Hepps alongside with the old ugly hobbits. Contains the minimum amount of gameplay changes that was conveniently achievable. Should be playable, but very likely unbalanced. No effort will be put into polishing this version (except bugfixes maybe).

                "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                HeppsH 1 Reply Last reply Reply Quote 0
                • HeppsH Offline
                  Hepps Moderators @alkexr
                  last edited by

                  @alkexr Nope....

                  Get an error.

                  No data of type centers for territory: West Grey Mountains
                  No data of type centers for territory: Glittering Caves
                  No data of type centers for territory: Harrowdale
                  No data of type centers for territory: Folde
                  No data of type centers for territory: Fenmark

                  "A joyous heart sours with the burden of expectation"
                  Hepster

                  HeppsH 1 Reply Last reply Reply Quote 0
                  • HeppsH Offline
                    Hepps Moderators @Hepps
                    last edited by

                    @alkexr Looks like all the territories you added are missing from the map you uploaded.

                    Failed to start game
                    java.lang.IllegalStateException: No data of type centers for territory: Tolfalas
                    No data of type centers for territory: West Osgiliath
                    No data of type centers for territory: East Osgiliath
                    No data of type centers for territory: sz Bay of Tolfalas
                    No data of type centers for territory: Halifirien
                    No data of type centers for territory: Amon Din
                    No data of type centers for territory: Firienholt
                    No data of type centers for territory: The Undeeps
                    No data of type centers for territory: South Misty Mountains
                    No data of type centers for territory: Eagles Eyrie
                    No data of type centers for territory: Lands of the Lossoth
                    No data of type centers for territory: Northern Waste
                    No data of type centers for territory: South Forodwaith
                    No data of type centers for territory: Halls of Gror
                    No data of type centers for territory: North Dale
                    No data of type centers for territory: East Dale
                    No data of type centers for territory: West Dale
                    No data of type centers for territory: River Running Bank
                    No data of type centers for territory: Carnen West Bank
                    No data of type centers for territory: Northeast Rhun
                    No data of type centers for territory: Carnen East Bank
                    No data of type centers for territory: Celduin North Bank
                    No data of type centers for territory: North Rhovanion
                    No data of type centers for territory: River Running South Bank
                    No data of type centers for territory: Realm of Vidugavia
                    No data of type centers for territory: West Wilderland
                    No data of type centers for territory: Kingdom of Rhovanion
                    No data of type centers for territory: South Rhovanion
                    No data of type centers for territory: Celduin South Bank
                    No data of type centers for territory: West Rhun
                    No data of type centers for territory: South Wilderland
                    No data of type centers for territory: Sea of Rhun Coast
                    No data of type centers for territory: Southeast Rhun
                    No data of type centers for territory: Grey Mountains
                    No data of type centers for territory: West Grey Mountains
                    No data of type centers for territory: Glittering Caves
                    No data of type centers for territory: Harrowdale
                    No data of type centers for territory: Folde
                    No data of type centers for territory: Fenmark

                    "A joyous heart sours with the burden of expectation"
                    Hepster

                    alkexrA 1 Reply Last reply Reply Quote 0
                    • alkexrA Offline
                      alkexr @Hepps
                      last edited by

                      @hepps Err... 1. It works for me 2. The map does contain the centers for these territories.

                      I think you will need to remove the old version and unzip the new one. TA must be trying to load the map from the old folder.

                      "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                      HeppsH 1 Reply Last reply Reply Quote 0
                      • HeppsH Offline
                        Hepps Moderators @alkexr
                        last edited by Hepps

                        @alkexr Perhaps I will try that.

                        "A joyous heart sours with the burden of expectation"
                        Hepster

                        HeppsH 1 Reply Last reply Reply Quote 0
                        • HeppsH Offline
                          Hepps Moderators @Hepps
                          last edited by Hepps

                          @hepps No idea. I can't get it to work.

                          Figured it out. Had to rename the folder... the way you had it labelled was not compatible with what was inside the XML.

                          "A joyous heart sours with the burden of expectation"
                          Hepster

                          1 Reply Last reply Reply Quote 0
                          • HeppsH Offline
                            Hepps Moderators
                            last edited by

                            @alkexr Love the new sounds... Looks like an entirely new game.

                            "A joyous heart sours with the burden of expectation"
                            Hepster

                            HeppsH 1 Reply Last reply Reply Quote 0
                            • HeppsH Offline
                              Hepps Moderators @Hepps
                              last edited by

                              @hepps Can't help myself now...

                              0_1530197643095_Couple more touches.png

                              Added Frodo's sword "Sting" as the cursor, reworked some of the Saruman units and added terrain icons for the menu.

                              I have a serious addiction. 😃

                              "A joyous heart sours with the burden of expectation"
                              Hepster

                              alkexrA 1 Reply Last reply Reply Quote 0
                              • alkexrA Offline
                                alkexr @Hepps
                                last edited by

                                @hepps said in Large Middle Earth - official thread:

                                reworked some of the Saruman units

                                Don't work on unit images now. Saruman will have dunlending wildmen, half-orcs and warg riders, but will not have axemen, snaga skirmishers and orc marauders. Uruk swordsmen will be replaced with uruk warriors. Don't waste too much time on the old unit sets, they are in the process of being overhauled. If all goes well, I will be finished in two weeks or so.

                                "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                                HeppsH 2 Replies Last reply Reply Quote 0
                                • HeppsH Offline
                                  Hepps Moderators @alkexr
                                  last edited by

                                  @alkexr Like I said... I have a problem. Was just screwing around wasn't really intending on continuing on.

                                  "A joyous heart sours with the burden of expectation"
                                  Hepster

                                  1 Reply Last reply Reply Quote 1
                                  • HeppsH Offline
                                    Hepps Moderators @alkexr
                                    last edited by

                                    @alkexr Here is the cursor....

                                    0_1530202646397_cursor.gif

                                    If you want to add it to the map just drop it into the "misc" folder.

                                    "A joyous heart sours with the burden of expectation"
                                    Hepster

                                    1 Reply Last reply Reply Quote 0
                                    • E Offline
                                      epinikion Moderators
                                      last edited by

                                      hi alkexr, and all lotr lovers!

                                      i am experienced in playing triplea-maps since ages and you created a great map! Thank you so much. i am really happy to found it. not only that i love the lord of the rings story. its really a great map to play triplea. i needed a long time to understand unit abilities and territory effects but i think i am getting used to most of it. i am still not sure if i understand unseen rigth and formation but still learning.
                                      i have a question if this is a bug or not: 2-3 hit units not repair in every round. i choosed repair at the end of the turn. so the should repair after placing units? but my angmar dragon repairs a round later?

                                      i am using MAC if this is important. Also i ask myself whey no fleet is involved, since the story included some. But anyway. thx a lot!

                                      epinikion

                                      alkexrA 1 Reply Last reply Reply Quote 1
                                      • alkexrA Offline
                                        alkexr @epinikion
                                        last edited by

                                        @epinikion said in Large Middle Earth - official thread:

                                        i have a question if this is a bug or not: 2-3 hit units not repair in every round. i choosed repair at the end of the turn. so the should repair after placing units? but my angmar dragon repairs a round later?

                                        In Large Middle Earth 1.2, dragons and oliphants have 3 hitpoints, but they only repair 1 hp each turn. So if they take 2 damage, they need 2 turns to fully repair.

                                        Also i ask myself whey no fleet is involved, since the story included some.

                                        There is a map option called "Sea Units", tick that before starting the game and then you have sea units. They are turned off by default because there is a bug related to them that I couldn't fix. But it will be fixed in the new version, which is coming soon.

                                        "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                                        1 Reply Last reply Reply Quote 2
                                        • M Offline
                                          mattbarnes
                                          last edited by

                                          @alkexr I'm playing a PvP at the moment and just noticed that the 2Hit ships don't repair. Is that the bug you're talking about?

                                          alkexrA 1 Reply Last reply Reply Quote 1
                                          • alkexrA Offline
                                            alkexr @mattbarnes
                                            last edited by

                                            @mattbarnes said in Large Middle Earth - official thread:

                                            I'm playing a PvP at the moment and just noticed that the 2Hit ships don't repair. Is that the bug you're talking about?

                                            Now there are two bugs related to sea units.

                                            "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                                            1 Reply Last reply Reply Quote 1

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