TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    Roger's Scenario Thread

    Scheduled Pinned Locked Moved Maps & Mods
    961 Posts 25 Posters 1.9m Views 24 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • RogerCooperR Offline
      RogerCooper @RogerCooper
      last edited by

      Name Big World: 1941 - Factions(Allies)
      Description Big World scenario with more nations, unit types and some minor map changes
      link
      c5ec72e2-469e-4321-b2e2-ed140b76d3be-image.png

      Good Points

      • Some interesting new unit types

      Bad Points

      • The Allies do not have enough income to overcome the Axis strategic advantage
      1 Reply Last reply Reply Quote 2
      • RogerCooperR Offline
        RogerCooper
        last edited by

        Name: Cold War Asia: 1948
        Description: The Chinese Civil War, the Korean War & the Vietnam War all at the same time
        link
        5c3951c6-77ef-4e54-9f5e-cc6066235c34-image.png

        **Good Points

        • Standard unit set
        • Lots of conflict all over the map
        • Reasonably balanced

        **Bad Points

        • Weird looking map
        • Ahistorical conflation of 3 non-overlapping wars
        • Not much effort to distinguish the differing capabilities of the combatants
        RogerCooperR 1 Reply Last reply Reply Quote 2
        • RogerCooperR Offline
          RogerCooper @RogerCooper
          last edited by

          Name Classic-Kremlin
          Description Classic edition with some optional rules
          link
          fcc2940b-0a3a-414c-85c8-8488c514ce0e-image.png

          **Good Points

          • Fast-playing

          **Bad Points

          • The mega-stacks on the East Front
          RogerCooperR 1 Reply Last reply Reply Quote 2
          • RogerCooperR Offline
            RogerCooper @RogerCooper
            last edited by

            Name World War I 1914
            Description Based upon Axis & Allies: 1914 Boardgame
            link
            a697205a-bdcd-4767-a3ae-61501e4c8587-image.png

            **Good Points

            • One round combat limit gives a trench warfare feel
            • Unit set reflects WW1 conditions

            **Bad Points

            • Low movement allowance makes for slow game
            • Odd territory boundaries and build rules make for very ahistorical strategies
            1 Reply Last reply Reply Quote 1
            • C Offline
              Cernel Moderators @RogerCooper
              last edited by

              @rogercooper said in Roger's Scenario Thread:

              • No victory conditions

              From the page you linked:
              https://axisandallies.fandom.com/wiki/World_At_War

              Unconditional Surrender: Victory is achieved at any moment the enemy alliance owns only 5 capitals or less

              1 Reply Last reply Reply Quote 1
              • RogerCooperR Offline
                RogerCooper
                last edited by

                Name World War II Global 1940 2nd Edition
                Description Port of boardgame
                link

                **Good Points

                • Port of the Axis & Allies Global 1940 game
                • Lots of interesting options

                **Bad Points

                • Favors the Axis
                • Japan gets too strong
                RogerCooperR 1 Reply Last reply Reply Quote 1
                • RogerCooperR Offline
                  RogerCooper @RogerCooper
                  last edited by

                  Name CTF2 Good Versus Evil
                  Description Fantasy Warfare on an abstract map
                  link
                  2209ac49-072b-41df-befe-0c2d56c75b54-image.png

                  **Good Points

                  • Fast-playing even with Hard AI
                  • Challenging puzzle-like situation
                  • Balanced
                  • AI hard to beat

                  **Bad Points

                  • Bland, symmetric situation limits replay value
                  RogerCooperR 1 Reply Last reply Reply Quote 1
                  • RogerCooperR Offline
                    RogerCooper @RogerCooper
                    last edited by

                    Name Axis General
                    Description The Big World map starting in 1939
                    link
                    2e3ca343-564b-467d-abf9-40b52d71de76-image.png

                    Good Points

                    • Fast-playing
                    • Rules similar to v3

                    Bad Points

                    • Axis is too weak to launch an effective offensive
                    RogerCooperR 1 Reply Last reply Reply Quote 1
                    • RogerCooperR Offline
                      RogerCooper @RogerCooper
                      last edited by

                      Name World War II v3 1942
                      Description TripleA version of the Anniversary edition, 1942 scenario
                      link
                      84f8e5c2-35aa-4784-9821-eb30909a82ad-image.png

                      Good Points

                      • Accurate port of the boardgame
                      • Plays fast
                      • Action all over the map

                      Bad Points

                      • Tough scenario for the Russians
                      RogerCooperR 1 Reply Last reply Reply Quote 1
                      • RogerCooperR Offline
                        RogerCooper @RogerCooper
                        last edited by

                        Name The Rising Sun WW2v3 - AA Boats Edition
                        Description The Pacific War on a large map
                        link
                        e203e80c-3c18-4d61-98bc-01838dee67e4-image.png

                        Good Points

                        • Well-balanced
                        • Not too slow despite the large map
                        • Lots of options

                        Bad Points

                        • Not historical, Japan divided into 3 players, Thailand & Dutch are viable, Russia is at war from day 1
                        RogerCooperR 1 Reply Last reply Reply Quote 1
                        • RogerCooperR Offline
                          RogerCooper @RogerCooper
                          last edited by

                          Name WWIIv3 1941 - 11 Nations Mod
                          Description Anniversary Edition with extra nations

                          Good Points

                          • Fast-playing
                          • Easy understand rules

                          Bad Points

                          • Some of the new nations are fairly arbitrary and don't have much to do
                          RogerCooperR 1 Reply Last reply Reply Quote 1
                          • RogerCooperR Offline
                            RogerCooper @RogerCooper
                            last edited by

                            Name Big World
                            Description World War 2 in 1942 on a large (but not huge map)
                            link
                            f81c0e4a-32b1-4a76-a5d7-e2c597e8e2fe-image.png

                            Good Points

                            • Easy to understand rules
                            • Balanced
                            • Plays reasonably fast with Fast AI

                            Bad Points

                            • None really, this was once the showcase scenario for TripleA
                            RogerCooperR 1 Reply Last reply Reply Quote 2
                            • RogerCooperR Offline
                              RogerCooper @RogerCooper
                              last edited by

                              Game Hearts of Iron: Awakening the giant
                              Description The Big World map starting in Spring 41
                              link
                              9a195b66-7382-4764-8b52-bb7859178559-image.png

                              Good Points

                              • Not too many units
                              • Fairly historical economic strengths
                              • Interesting special units
                              • Extra nations with stuff to do

                              Bad Points

                              • Rules glitches
                              • No victory conditions
                              • The tremendous economic strength of the US, makes it hard for the Axis to win
                              RogerCooperR 1 Reply Last reply Reply Quote 1
                              • RogerCooperR Offline
                                RogerCooper @RogerCooper
                                last edited by

                                Name World War II Global 1940 Balanced Mod
                                Description Global game with new objectives and deployments to improve balance
                                link
                                68325867-fef7-4e44-9ca3-2a322cf1662c-image.png
                                Good Points

                                • Balanced version of the boardgame
                                • Plays fast

                                Bad Points

                                • AI has some glitches dealing with some of the special rules
                                RogerCooperR 1 Reply Last reply Reply Quote 1
                                • RogerCooperR Offline
                                  RogerCooper @RogerCooper
                                  last edited by

                                  Name Big World : 1942 - Factions (Allies)
                                  Description Big World Map with lots of countries and unit types
                                  719b4598-a0cf-4a28-a2fe-96abf397e960-image.png
                                  link

                                  Good Points

                                  • Interesting unit types
                                  • Balanced

                                  Bad Points

                                  • Too many unit types are similar
                                  RogerCooperR 1 Reply Last reply Reply Quote 1
                                  • RogerCooperR Offline
                                    RogerCooper @RogerCooper
                                    last edited by

                                    Description AA50-42-Build Caps
                                    Description Anniversary Edition limited to units that came in the box
                                    link
                                    07fdc656-b847-4de1-88c8-c7773cd1a404-image.png

                                    Good Points

                                    • Armies can't be built endlessly
                                    • Unit diversity is forces

                                    Bad Points

                                    • Favors the Axis
                                    • The build limits can be awkward, especially for the AI
                                    RogerCooperR 1 Reply Last reply Reply Quote 1
                                    • RogerCooperR Offline
                                      RogerCooper @RogerCooper
                                      last edited by

                                      Name Settlers: Fallen Empires
                                      Description Fantasy warfare with a randomized setup
                                      link
                                      413abe55-86fe-461d-b027-2a0308a5a8ad-image.png

                                      **Good Points

                                      • Interesting units
                                      • Clever method of randomizing setup
                                      • Upkeep costs prevent super stacks
                                      • Event-based reinforcements to help AI
                                      • Plays fairly fast even with Hard AI

                                      **Bad Points

                                      • The lack of capitals results in unaggressive AI play
                                      • Too many 0 income areas
                                      • Low unit density can be an issue
                                      • Air transport is important to the game, but the AI doesn't utilize it
                                      • With few ground units that move more than 1 (and none that can Blitz) the game is slow going

                                      Note: This mod is innovative but has problems. It would play better if the players had fixed capitals for the AI to respond to. Most 0 income areas should have an income of 1. Air Tranports puts the AI at a disadvantage. Each player should have at least 1 unit type that moves 2 and can blitz (or simply faster movement without blitz).

                                      TheDogT 1 Reply Last reply Reply Quote 2
                                      • TheDogT Offline
                                        TheDog @RogerCooper
                                        last edited by TheDog

                                        @rogercooper
                                        Thanks for the fair and overall good review.

                                        However the Lgt-Cavalry can already move 3 and Blitz.
                                        Hvy-Cavalry, Commanders, Necromancers, Sorcerers, Wizards can all move 2, but not Blitz.

                                        The Wizards, cast Haste to increase the move of lots of unit types so they move 2, so players could daisy chain their Wizards to get units to the battle front quickly.

                                        But otherwise fair comments.

                                        I have another map, The Settlers : Age of Tribes is a smaller map and land territories don't have 0 production, so mitigate some of Rogers issues.
                                        https://forums.triplea-game.org/topic/2399/settlers-age-of-tribes-official-thread

                                        EDIT 11th June 2021 added
                                        The map have been updated;

                                        • with the 0 income area now 1 income
                                        • unity density increased dramatically over turns 1-5
                                        • and a lot more fixes

                                        Download from Google Drive v2020.04
                                        https://drive.google.com/file/d/1eS1gIRyMDA23DKlP71AFYmvJiXSBZZAZ/view?usp=sharing

                                        See post 1 in the Official Thread for more details and how to install.
                                        https://forums.triplea-game.org/topic/2467/settlers-fallen-empire-official-thread

                                        https://forums.triplea-game.org/tags/thedog
                                        https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                        RogerCooperR 1 Reply Last reply Reply Quote 1
                                        • RogerCooperR Offline
                                          RogerCooper @TheDog
                                          last edited by

                                          @thedog That looks more manageable. However without capitals the AI will always be unfocused.

                                          You should take a look at Conquest of Nerath. It would be highly suitable for a TripleA conversion.

                                          TheDogT 1 Reply Last reply Reply Quote 1
                                          • TheDogT Offline
                                            TheDog @RogerCooper
                                            last edited by

                                            @rogercooper
                                            I dont think you can have all random territories/setup and have have capitals.

                                            The only way I thought of coding it was having one fixed territory per faction, the capital, but decided to go with completely random and use TUV for the towns and cities.

                                            Thanks the link for Conquest of Nerath at first glance, it looks very interesting!

                                            https://forums.triplea-game.org/tags/thedog
                                            https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                            RogerCooperR 1 Reply Last reply Reply Quote 1

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 24
                                            • 25
                                            • 26
                                            • 27
                                            • 28
                                            • 48
                                            • 49
                                            • 26 / 49
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums