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    Roger's Scenario Thread

    Maps & Mods
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    • Hepps
      Hepps Moderators @RogerCooper last edited by

      @RogerCooper Curious... Is this G 40 House rules different from the G 40 House rules you reviewed like 6 posts ago?

      RogerCooper 1 Reply Last reply Reply Quote 2
      • RogerCooper
        RogerCooper @Hepps last edited by

        @Hepps It may be the same. I maintain a long list of all scenarios and playable nations and play them at random, deleting the entry after play. Sometimes I play a scenario again with a different nation. A nice thing about TripleA is playing the same game with a different nation makes a different experience.

        In addition, there is Global 40 and a Global 1940 scenario.

        C Hepps 2 Replies Last reply Reply Quote 3
        • Schulz
          Schulz last edited by

          The Global map really beaten to death by moddings.😑

          1 Reply Last reply Reply Quote 1
          • C
            Cernel Moderators @RogerCooper last edited by Cernel

            @RogerCooper said in Roger's Scenario Thread:

            @Hepps It may be the same. I maintain a long list of all scenarios and playable nations and play them at random, deleting the entry after play. Sometimes I play a scenario again with a different nation. A nice thing about TripleA is playing the same game with a different nation makes a different experience.

            In addition, there is Global 40 and a Global 1940 scenario.

            I'm not very interested personally in Global, but I think @Hepps was just correctly pointing out that the second one of these two posts is a duplicate of the first:
            https://forums.triplea-game.org/topic/889/roger-s-scenario-thread/266?page=14&lang=it
            https://forums.triplea-game.org/topic/889/roger-s-scenario-thread/280?page=14&lang=it

            They both link to the same page and all I can understand is that not only do they refer to the same map, but they also refer to the same game, this one:
            https://github.com/triplea-maps/global_40_house_rules/blob/master/map/games/Global_40_House_Rules.xml

            Maybe you would prefer to delete the second post and edit most of what you wrote in there into the first one, then. All the points you made are not duplicative except only the "Some of the new stuff is hard for the AI to handle" and "The AI has problems with some of the rules" ones, which could be merged into a single sentence.

            Or maybe you played two different games, and one was the game without Canada and the other one was the one with Canada, for the same map.

            Since you are mentioning "scenarios" at the first post of this topic, which I don't believe is part of any TripleA nomenclature, maybe you should clarify whether you are reviewing maps or games. If maps, then one would expect to see only one post for the "Global 40 House Rules" map. If games, then one would expect to see two of them, but one of the two referring to the "Global 40 House Rules with Canada" game.

            My understanding is that a "scenario" is a game, not a map.


            @Schulz I'm not sure what you mean. The more the modifications, the better. Not like they are doing anything bad to the original anyway.

            RogerCooper 1 Reply Last reply Reply Quote 1
            • Hepps
              Hepps Moderators @RogerCooper last edited by

              @RogerCooper Cool thanks... I may have missed something. Thanks for the response.

              1 Reply Last reply Reply Quote 1
              • B
                beelee last edited by

                Fwiw the G 40 HRs mod gets updated periodically. Probably no major impact on the review, as there are so many possibilities one could use.

                1 Reply Last reply Reply Quote 1
                • RogerCooper
                  RogerCooper @Cernel last edited by

                  @Cernel As a long-time board wargamer I am used to using the term scenario. To me, TripleA is the game and the map is the virtual board that the scenario is played on.

                  When posting, I don't review my previous posts and see if I already played the same scenario.

                  The purpose of this thread is to give some exposure to the many different scenarios that TripleA can run, and their suitability for play against the AI. I am not trying to create a definitive set of reviews.

                  1 Reply Last reply Reply Quote 3
                  • RogerCooper
                    RogerCooper last edited by

                    Name 270BC Cernel Variant
                    Description The Mediterranean into the time of the Punic Wars and the Diadochi
                    link
                    37aa165e-2a87-4038-94b0-63f43f1f705f-image.png

                    Good Points

                    • An interesting historical situation
                    • Beautiful unit art

                    Bad Points

                    • No victory conditions
                    • Low movement allowances does not reflect the sweeping campaigns of the period
                    1 Reply Last reply Reply Quote 2
                    • RogerCooper
                      RogerCooper last edited by

                      Name Large Middle Earth
                      Description The War of the Ring on a large map
                      link
                      874f94f4-259c-4fa8-80c9-11acf24bf877-image.png

                      Good Points

                      • An interesting and varied set of units with many special unit & terrain effects
                      • Appropriate national objectives
                      • Most units are move 2, speeding play

                      Bad Points

                      • AI needs to be run at Hard level because of the many specials, which slows the game
                      • Unique units like Wizards and Nazgul are buildable
                      • Unlimited unit building is unlike the small armies described by Tolkien
                      • No sense of great numeric strength of Mordor

                      Note: If you play this with the AI use the "Terrain Effects Allow All Units" option are the AI will build units to attack mountain strongholds that can't reach mountain strongholds

                      1 Reply Last reply Reply Quote 2
                      • RogerCooper
                        RogerCooper last edited by

                        Name World at War
                        Description World War 2 on a large map
                        link
                        55a5e0d5-f06c-4caf-aa60-367c9b10019e-image.png

                        Good Points

                        • Lots of conflict all over the map
                        • Reasonably well-balanced

                        Bad Points

                        • Slow because of map size (but better than other large map variants)
                        • No victory conditions
                        • Lots of ahistorical oddities on the map
                        C 1 Reply Last reply Reply Quote 2
                        • RogerCooper
                          RogerCooper last edited by

                          Name Big World 2: Rise of the Axis
                          Description Big World Map with National Objective, National Advantages & Politics
                          link
                          e3070a1b-2567-47f4-9a0b-64b76e148d16-image.png

                          Good Points

                          • Lots of interesting options

                          Bad Points

                          • The AI does not handle the politics correctly
                          • No victory conditions
                          1 Reply Last reply Reply Quote 2
                          • RogerCooper
                            RogerCooper last edited by

                            Name WW2 Path to Victory
                            Description Global game on modified map
                            link
                            eb1c2f51-7a63-4270-8ba8-1ebc32e801bc-image.png

                            **Good Points

                            • Balanced game
                            • Russia and China harder to knock out

                            **Bad Points

                            • None really, this is a very good scenario
                            1 Reply Last reply Reply Quote 2
                            • RogerCooper
                              RogerCooper last edited by

                              Name World War II Global 2nd Edition
                              Description Implementation of the second edition of the Axis & Global 1940 game
                              link
                              5143cbc5-f382-484c-a65d-37d78b2ab295-image.png

                              Good Points

                              • Faithful to the boardgame

                              Bad Points

                              • Favors the Axis
                              1 Reply Last reply Reply Quote 2
                              • RogerCooper
                                RogerCooper last edited by

                                Name 2020
                                Description Alternate History WW3 pits Europe/Canada/Japan/Australia against Russia/China/India
                                link
                                f331be61-b11e-4436-ab9e-044dc559cea6-image.png

                                **Good Points

                                • Standard rules set
                                • Not another WW2 game

                                **Bad Points

                                • Strategic situations lacks strategic tension (both sides are equal in strength) or operation tension (similar forces)
                                1 Reply Last reply Reply Quote 2
                                • RogerCooper
                                  RogerCooper last edited by

                                  Name NWO 1915 LebowskiED
                                  Description World War 1 in Europe on the New World Order
                                  link
                                  74fb263e-2b34-4166-a78b-1b0de3d2766d-image.png

                                  Good Points

                                  • Balanced
                                  • Interesting strategic situation with many options
                                  • Some colorful WW1 units

                                  Bad Points

                                  • No victory conditions
                                  • Board can get crowded later in the game
                                  • Air power is ahistorically important
                                  1 Reply Last reply Reply Quote 2
                                  • RogerCooper
                                    RogerCooper last edited by

                                    Name Axis General
                                    Description V3 rules on the revised map
                                    link
                                    15968769-c347-4260-b85b-6f738dd92bc4-image.png

                                    **Good Points

                                    • Balanced
                                    • Plays fairly fast

                                    **Bad Points

                                    • The AI has some problems with the neutrals, with the Americans putting to much effort into conquering neutrals while the Japanese focus on Russia rather than easy pickings in neutral Southeast Asia
                                    • Everyone is immediately at war, despite the 1939 start point
                                    RogerCooper 1 Reply Last reply Reply Quote 2
                                    • RogerCooper
                                      RogerCooper @RogerCooper last edited by

                                      Name Big World: 1941 - Factions(Allies)
                                      Description Big World scenario with more nations, unit types and some minor map changes
                                      link
                                      c5ec72e2-469e-4321-b2e2-ed140b76d3be-image.png

                                      Good Points

                                      • Some interesting new unit types

                                      Bad Points

                                      • The Allies do not have enough income to overcome the Axis strategic advantage
                                      1 Reply Last reply Reply Quote 2
                                      • RogerCooper
                                        RogerCooper last edited by

                                        Name: Cold War Asia: 1948
                                        Description: The Chinese Civil War, the Korean War & the Vietnam War all at the same time
                                        link
                                        5c3951c6-77ef-4e54-9f5e-cc6066235c34-image.png

                                        **Good Points

                                        • Standard unit set
                                        • Lots of conflict all over the map
                                        • Reasonably balanced

                                        **Bad Points

                                        • Weird looking map
                                        • Ahistorical conflation of 3 non-overlapping wars
                                        • Not much effort to distinguish the differing capabilities of the combatants
                                        RogerCooper 1 Reply Last reply Reply Quote 2
                                        • RogerCooper
                                          RogerCooper @RogerCooper last edited by

                                          Name Classic-Kremlin
                                          Description Classic edition with some optional rules
                                          link
                                          fcc2940b-0a3a-414c-85c8-8488c514ce0e-image.png

                                          **Good Points

                                          • Fast-playing

                                          **Bad Points

                                          • The mega-stacks on the East Front
                                          RogerCooper 1 Reply Last reply Reply Quote 2
                                          • RogerCooper
                                            RogerCooper @RogerCooper last edited by

                                            Name World War I 1914
                                            Description Based upon Axis & Allies: 1914 Boardgame
                                            link
                                            a697205a-bdcd-4767-a3ae-61501e4c8587-image.png

                                            **Good Points

                                            • One round combat limit gives a trench warfare feel
                                            • Unit set reflects WW1 conditions

                                            **Bad Points

                                            • Low movement allowance makes for slow game
                                            • Odd territory boundaries and build rules make for very ahistorical strategies
                                            1 Reply Last reply Reply Quote 1
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