Roger's Scenario Thread
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I had never done any raster or vector work until recently, people on these forums said I should use raster for baseTiles, I had mixed results.
Then I tried Inkscape and found my brain can pickup how to work it.
As vectors are objects its easy to pick all or part of the "image" and resize or stretch them.
In my opinion
- Vector is the best way to draw baseTiles
- Raster is the best way to draw reliefTiles
- But if you have no graphic talent, like me, then Vector based reliefTiles can produce a reasonable version, with probably a saving in size, due to the way it stores its data. This method will have both a vector save and a raster export. Also if the baseTiles change its easy to change the matching layer of the reliefTiles to overlay it.
Regarding learning Inkscape it took me less than a month to learn the basics, as can be seen from the thread date stamps.
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Name 2020
Description An alternate history where Europe and a Canadian-led alliance face Russia & China on the Revised map.
https://axisandallies.fandom.com/wiki/2020

Good Points
- Easy to understand rules
Bad Points
- Too few fronts. With Japan indefensible, the game quickly becomes a shoving match in Europe.
- Favors the "Axis" strongly. Once the Pacific falls to China, the Axis has an income and geographical advantage and will shove the Europeans out of Germany to win.
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Name Twelve Clans
Description The Sengoku period
https://axisandallies.fandom.com/wiki/Twelve_Clans
Good Points- Interesting vassalage system avoids the problems of free for all play and feels historical
- Nice unit art
- Interesting unit abilities
Bad Points
- Stacks can get really big.
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Name New World Order Variants - Neutrals Assigned
Description World War in Europe starting in 1939, with the neutral countries assigned to each alliance but unable to leave their homelands.
https://axisandallies.fandom.com/wiki/New_World_Order_Variant_-_Neutrals_Assigned

Good Points
- Interesting unit mix
- Fighting all over the map
Bad Points
- AI gets confused by the active neutrals
- Once France falls, it is hard for the Allies to reg
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Name TC Blitzkrieg
Description Action on symmetrical map
https://axisandallies.fandom.com/wiki/TC.BLITZKRIEG

Good Points
- An interesting selection of units
Bad Points
- Connection glitches
- Symmetrical start limits possibilities
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Name Wolfy's 1939
Description World War 2 in 1939 on the Big World Map with many neutral areas
https://axisandallies.fandom.com/wiki/Wolfy's_1939,First_Strike

Good Points
- The neutral areas have some interesting effects on play.
Bad Points
- Like most Big World scenarios, the Allied income advantage is not enough to overcome Russia's isolation.
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Name World War I 1914
Description TripleA port of the Axis & Allies World Ware One game
https://axisandallies.fandom.com/wiki/World_War_I_1914

Good Points
- A reasonably good port of the boardgame
- One round limit on ground combat gives that WW1 feel
- Plays fairly quickly in TripleA
Bad Points
- The AI has trouble with the one round combat limit
- The ability of the British to build without limit in India seriously imbalances the game.
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@rogercooper Do you think it's a bad point for Berlin to be closer to Moscow than Paris?
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@schulz said in Roger's Scenario Thread:
@rogercooper Do you think it's a bad point for Berlin to be closer to Moscow than Paris?
There is so much geographic distortion in A&A games, that I sometimes fail to point it out. Another problem with AA14 is that you can only build in capitals. Except in 1914, Moscow was not the capital of Russia.
Nonetheless, it a fun scenario to play and despite its problems, it does feel like WW1.
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the map orientation makes it unplayable for me. I know thats the oob style but I don't like it
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Name 1941-Cristaldi
Description World War 2 in 1941
https://axisandallies.fandom.com/wiki/1941-Cristaldi

Good Points
- An interesting variety of units
- Some interesting country-specific units
Bad Points
- As is usual, the Russians have a hard time
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Name Ultimate P Talibush Mod
Description World War 2 on a large map
https://axisandallies.fandom.com/wiki/Ultimate_P_Talibush_Mod

Good Points- Reasonably balanced
- Low luck speeds up play
- Conflict all over the map**
Bad Points
- A lot of ahistorical stuff on map
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Name Tiberian Conquest EU
Description SciFi warfare in Europe
https://axisandallies.fandom.com/wiki/Tiberian_Conquest_EU

Good Points
- Interesting unit art
Bad Points
- Units don't fit in the areas, making the game hard to play
- No victory conditions
- Too many units, mostly overpriced
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Name 41 Oztea SBR Militia
Description World War 2 Global with better balance and militia
https://axisandallies.fandom.com/wiki/41_Oztea_SBR_Militia

Good Points
- Better balanced than the original game
Bad Points
- The militia unit is overpriced and has little effect on the game.
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Name 270BC
Description The Mediterranean in 270 BCGood Points
- Colorful unit graphics
- Conflict all over the map
Bad Points
- Low movement allowances makes the game less dynamic
- Rome has a substantial advantage
- No victory conditions
- Unlimited army building does not feel very ancient
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Name No Man's Land Navalland
Description World War One on large world map
https://axisandallies.fandom.com/wiki/No_Man's_Land_Navalland

Good Points
- Conflict all over the map
Bad Points
- The large number of units is hard to manage
- The Central powers have a definite edge.
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Name 41 Oztea SBR
Description World War 2 on the Global Map with a 1941 start
https://axisandallies.fandom.com/wiki/41_Oztea_SBR

Good Points
- Better balance
- The 1941 startpoint simplifies the political rules
Bad Points
- Still favors the Axis
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Name Ultimate Pants: ww2v3
Description World War 2 worldwide on a large map
https://axisandallies.fandom.com/wiki/Ultimate_Pants:_ww2v3

Good Points
- Reasonably balanced
- Standard unit types
- Conflict all over the map
Bad Points
- Many political & geographic anomalies
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Name Pact of Steel v3 rules
Description World World 2 starting in 1942 on a modified version of the Revised map with 7 powers.
https://axisandallies.fandom.com/wiki/Pact_of_Steel_v3_rules

Good Points
- Straight-forward rules on reasonable map size
Bad Points
- Favors the Axis (but interesting to play as an ally against the AI)
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Name Star Wars-Tatooine War 4x2
Description Star Wars action on the planet Tatooine
https://axisandallies.fandom.com/wiki/Star_Wars-Tatooine_War_4x2

Good Points
- Reasonable map size
- Has some Star Wars feel
Bad Points
- A flat planet
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