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    Roger's Scenario Thread

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    • board 3659B Offline
      board 3659 @RogerCooper
      last edited by

      @rogercooper I don't mind if Good units can be built tbh but I think reducing Good's production, especially in places like Freefolk or Dale would do a good job in making the whole "Race to Mordor" more prevalent

      RogerCooperR 1 Reply Last reply Reply Quote 0
      • RogerCooperR Offline
        RogerCooper @board 3659
        last edited by

        Name Napoleonic Empires FFA 8player
        Description The Napoleonic Wars in Europe
        https://axisandallies.fandom.com/wiki/Napoleonic_Empires_FFA_8player
        a1220fb3-ee60-4b45-98da-22a97120599b-image.png

        Good Points

        • Not a true free-for-all, players make alliances
        • Colorful units

        Bad Points

        • The AI tends to slip to a war of all against all situation and generally handles political actions poorly
        board 3659B 1 Reply Last reply Reply Quote 2
        • board 3659B Offline
          board 3659 @RogerCooper
          last edited by

          @rogercooper I remember doing a Swedish/Turkish game when I first played Triple A. It was pretty enjoyable.

          Anyway, the FFA version feels much more like how the regular Napoleonic Era map should have been like to be honest. at least a 3rd Neutrality League faction should have been added

          RogerCooperR 1 Reply Last reply Reply Quote 0
          • RogerCooperR Offline
            RogerCooper @board 3659
            last edited by

            @board-3659 TripleA's political model is not very flexible and the AI can't really handle freedom of action. The best policy to make peace with all but one foe.

            Next year, I will semi-retire and I am thinking about getting involved in the coding end of TripleA. A flexible, automated set of political rules where the nations will join and leave loosely-defined camps would be a possible project.

            RogerCooperR 1 Reply Last reply Reply Quote 1
            • RogerCooperR Offline
              RogerCooper @RogerCooper
              last edited by

              Name Neuschwabenland North vs South
              Description Conflict by land and sea over a fictional set of continents
              https://axisandallies.fandom.com/wiki/Neuschwabenland_north_vs_south
              d55269a3-bfcf-4332-9053-eeb47acf6752-image.png

              Good Points

              • Balanced
              • Straight-forward unit set

              Bad Points

              • No victory conditions
              • Relatively symmetrical start lacks dynamics
              RogerCooperR 1 Reply Last reply Reply Quote 2
              • RogerCooperR Offline
                RogerCooper @RogerCooper
                last edited by

                Name Star Wars: Tatooine War (4 teams)
                Description 4 alliances fight for the planet Tatooine
                https://axisandallies.fandom.com/wiki/Star_Wars:_Tatooine_War_(4_teams)
                e1d6f0a2-2f86-4211-88c2-2bc989d9a0d3-image.png

                Good Points

                • Lots of Star Wars specific units

                Bad Points

                • The usual problems of free-for-alls, mitigated by some alliances
                • The inability of spaceships to land on "the interior" is strange
                RogerCooperR 1 Reply Last reply Reply Quote 0
                • RogerCooperR Offline
                  RogerCooper @RogerCooper
                  last edited by

                  Name AA50-42-Build Caps
                  Description Axis & Allies Anniversary Edition 1942, with limits on how many units can be built
                  https://axisandallies.fandom.com/wiki/AA50-42-Build_Caps
                  e236a10d-bf9b-4b43-945f-a20e8d731597-image.png

                  Good Points

                  • No mega stacks
                  • Diversified units are used

                  Bad Points

                  • Favors the Axis (but the Allies can be interesting to play)
                  RogerCooperR 1 Reply Last reply Reply Quote 0
                  • RogerCooperR Offline
                    RogerCooper @RogerCooper
                    last edited by

                    Name World At War
                    Description World War 2 starting in 1939, on large map
                    https://axisandallies.fandom.com/wiki/World_At_War
                    1ef6392a-431a-4da2-bf8b-efec8e2f0313-image.png

                    Good Points

                    • Reasonably balanced
                    • Conflict all over the map

                    Bad Points

                    • Lots of gegraphic anomalies and unusual production values
                    • Victory conditions don't work
                    C 1 Reply Last reply Reply Quote 0
                    • C Offline
                      Cernel Moderators @RogerCooper
                      last edited by

                      @rogercooper said in Roger's Scenario Thread:

                      • Victory conditions don't work

                      May you please double check this and provide a save game or precise instructions to reproduce it or both?

                      RogerCooperR 1 Reply Last reply Reply Quote 0
                      • RogerCooperR Offline
                        RogerCooper @Cernel
                        last edited by

                        @cernel The game didn't end when 5 capitals were held. I didn't save the game.

                        It could easily be fixed by designating capitals as victory cities, rather than using triggered victory.

                        C 1 Reply Last reply Reply Quote 0
                        • C Offline
                          Cernel Moderators @RogerCooper
                          last edited by

                          @rogercooper said in Roger's Scenario Thread:

                          It could easily be fixed by designating capitals as victory cities, rather than using triggered victory.

                          If there is anything to fix. Do you remember which those capitals were?

                          RogerCooperR 1 Reply Last reply Reply Quote 0
                          • RogerCooperR Offline
                            RogerCooper @Cernel
                            last edited by

                            @cernel They weren't specified the game notes.

                            1 Reply Last reply Reply Quote 0
                            • RogerCooperR Offline
                              RogerCooper
                              last edited by

                              Scenario World War II Global 1942 2nd Edition
                              Description World War II starting in 1942 on the Global Map
                              https://axisandallies.fandom.com/wiki/World_War_II_Global_1942_2nd_Edition
                              04b456d8-eb14-4d84-b660-41200bdc194e-image.png

                              Good Points

                              • Reasonably balanced
                              • Few confusing political rules
                              C 1 Reply Last reply Reply Quote 1
                              • C Offline
                                Cernel Moderators @RogerCooper
                                last edited by Cernel

                                @rogercooper Are you not bothered at all by the sheer amount of historical inconsistencies, often gratuitous? I remember I could not play this game because those were well above my limit of tolerance.

                                board 3659B RogerCooperR 2 Replies Last reply Reply Quote 0
                                • board 3659B Offline
                                  board 3659 @Cernel
                                  last edited by

                                  @cernel Eh. I don't mind too much if it doesn't make the game actively worse.

                                  1 Reply Last reply Reply Quote 0
                                  • RogerCooperR Offline
                                    RogerCooper @Cernel
                                    last edited by

                                    @cernel The historical problems of A&A do bother me some, but especially when I am talking about scenarios from the actual boardgames, I don't need fell a specific need to discuss them.

                                    Bad Points

                                    • Allows the Japanese to conduct an implausible campaign in Asia, allowing them to eventually threaten the Russian heartland.
                                    • The defender can not retreat from a battle and combat can continue as long as the attacker wants, unlike historical campaigns which often bogged down.
                                    • The economic might of the US is understated.
                                    • The map is greatly distorted.

                                    I do make a note of a scenario tries handle this more realistically than the boardgames.

                                    C board 3659B 2 Replies Last reply Reply Quote 0
                                    • C Offline
                                      Cernel Moderators @RogerCooper
                                      last edited by

                                      @rogercooper I was actually referring of all of a series of inconsistencies which make this game (in my opinion) the worst of all basic games as a matter of historicity on top of the issues which are common or even ubiquitous amongst the basic games.

                                      RogerCooperR 1 Reply Last reply Reply Quote 0
                                      • RogerCooperR Offline
                                        RogerCooper @Cernel
                                        last edited by

                                        @cernel said in Roger's Scenario Thread:

                                        @rogercooper I was actually referring of all of a series of inconsistencies which make this game (in my opinion) the worst of all basic games as a matter of historicity on top of the issues which are common or even ubiquitous amongst the basic games.

                                        What specifically makes the Global game worse than others?

                                        C 1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          Cernel Moderators @RogerCooper
                                          last edited by

                                          @rogercooper said in Roger's Scenario Thread:

                                          @cernel said in Roger's Scenario Thread:

                                          @rogercooper I was actually referring of all of a series of inconsistencies which make this game (in my opinion) the worst of all basic games as a matter of historicity on top of the issues which are common or even ubiquitous amongst the basic games.

                                          What specifically makes the Global game worse than others?

                                          I was just referring to the 1942 scenario, not any Global game. Of course, both have issues, but I'm just amazed at how the 1942 one is so much worse than everything else which I've ever seen in any basic games.

                                          RogerCooperR 1 Reply Last reply Reply Quote 0
                                          • RogerCooperR Offline
                                            RogerCooper @Cernel
                                            last edited by

                                            @cernel Again, what is specifically wrong with the 1942 scenario? It seems to play fairly well in a game against the AI.

                                            C 1 Reply Last reply Reply Quote 1

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