Subcategories

  • Pre releases not working

    3
    0 Votes
    3 Posts
    1k Views
    PantherP
    @dr-stein Also be sure to have the latest version of Java 8 installed on your system. Java 8 needs Vista SP2, so you could check this as well.
  • 1942 Global and bots

    4
    0 Votes
    4 Posts
    2k Views
    P
    @panther thought so but wasn't sure if it totally met all oob rules Cool!
  • A&A Anniversary online help

    3
    2 Votes
    3 Posts
    2k Views
    B
    @jonpfl Hi jonpfl Welcome to triplea
  • New World Order Advance Rules Question

    3
    0 Votes
    3 Posts
    2k Views
    W
    It does! Thanks a million.
  • BOT question

    2
    0 Votes
    2 Posts
    1k Views
    HeppsH
    @jonpfl You can reset the BOT by selecting a new map. Any and all BOTs can play any an all games that have been uploaded in the engine. The game will start after all player nations have been selected for play.
  • Private Game Server/Bot as well as Public Ones

    4
    0 Votes
    4 Posts
    3k Views
    ssoloffS
    @odie A bot doesn't require the lobby to run. If it can't connect to whatever lobby address/port you specify, it will print an error to the console, but otherwise will continue to operate normally. However, it's not exactly clear what you're trying to do. If you simply want to host a game in which you will participate (and want to bypass the lobby), you can just use the Host Networked Game command from the main menu. The only reason I can think why you'd want to host a private bot that doesn't connect to the lobby is if you want to provide a server for your friends for games in which you're not participating. That is, so your friends can play against each other: without you as an active player, without having to use the lobby, and without you having to run the full GUI on your desktop. BTW, from a security perspective, if you're going to run a bot that's reachable from the Internet-at-large and running all the time, I'd recommend running it using a non-administrative account. In fact, if possible, you should create a separate account to run it so that, if it happens to get compromised, the damage an attacker can do to your host will be limited.
  • Saved games

    2
    0 Votes
    2 Posts
    904 Views
    P
    @cheesewarrior C:\Users\prast\triplea\savedGames is where mine are stored. You can delete them with windows explorer.
  • How to Increase Memory for TripleA

    5
    2 Votes
    5 Posts
    4k Views
    RoiEXR
    @Cernel I updated it
  • Recent Mass Change?

    2
    0 Votes
    2 Posts
    956 Views
    PantherP
    @general_zod No, nothing that I am aware of. You can see here https://github.com/triplea-maps when the maps have been touched.
  • error host game

    2
    0 Votes
    2 Posts
    900 Views
    P
    @wqgaming Try this link. https://forums.triplea-game.org/topic/100/how-to-host/15
  • Rules/Notes for A&A Global 1940 (all editions)

    4
    0 Votes
    4 Posts
    2k Views
    PantherP
    @scousemart It is always possible that issues mentioned in the game notes might have been fixed in the meantime. But concerning this issue you can easily reproduce the flaw in Global when for example you can bring an Infantry from Germany to the transport in SZ 114 during Combat Move Phase - and another one for example from Poland during Noncombat Move Phase. Clear violations of the rules, but incorrectly possible in TripleA. There may be other related scenarios of course.
  • slow AI turns after 5+rounds

    3
    0 Votes
    3 Posts
    2k Views
    S
    @redrum 0_1531689701538_Germany 1.tsvg hey thanks for the reply - playing on World At War Map v2.1.1 engine 1.9.0.0.7621 have been playing on an ok laptop that can run it no problem but also my desktop which can run anything - thx
  • Forgot my password

    3
    0 Votes
    3 Posts
    1k Views
    S
    @prastle It was to TripleA for lobby and or PBEM play, but its fixed now, at least it was apparently non existant. Thanks for your reply and attempt to help.
  • Github Question

    8
    0 Votes
    8 Posts
    3k Views
    B
    Right on Thanks
  • How much bonus Income should we give to AI for a competitive match?

    4
    0 Votes
    4 Posts
    2k Views
    redrumR
    Yeah, it varies a lot map by map because many of even the standard ww2 maps have standard bids around 10-15 for human players let alone the AI. Best thing is to run the AI vs itself or just play a bunch of games with different bonuses.
  • Changing Political Relationships Before Starting Game...

    4
    0 Votes
    4 Posts
    2k Views
    General_ZodG
    @mariner2929 You can also create a custom diplomatic structure. However that requires some in depth xml knowledge.
  • Show code for dice algorithm.

    6
    0 Votes
    6 Posts
    4k Views
    RoiEXR
    @taplayerzz To give you a rough overview of the way the dice are being rolled: When playing PbF/PbEM Whenever a player needs dice rolls to determine a result of a battle, a request to dice.tripleawarclub.org is being made over a secure HTTPS connection (relatively strong encryption for web standards). On a successfull roll (i.e. a valid request) an email is being sent to each player to prevent someone to just reload an old savegame from a round ago and replay the same scenario and get different results that may favor someone elses turn. So if you get 2 emails mentioning the "same" battle, you know something's odd. Playing over the internet Private hosts No guarantees here, the private host has full control over his server code in theory 'Bots' aka Official Hosts We host the bots ourselves and have therefore ensured that the code is unaltered. The actual rolling is done on the bots, so therefore no practical way of altering the code remotely. However the results are being sent over an unsecure connection, so in theory someone could hijack your private connection and simulate a complete game for you i.e. pretend you rolled bad although you didn't, because at some point the results become out-of-sync with the actual game, but this is really unlikely because our netcode is at the moment really compilcated to deal with, so probably not worth trying unless someone has waaay too much time (if such a person exists, feel free to join us, there's lots of code to fix ^^). TL;DR While it's in theory possible to play games on you by altering your connection, it's not possible to reasonably alter your dice results in a trivial way, unless of course someone found an exploit in our code or something, in which case we had a more severe issue than faked dice results. Additional Info: While online games are being played over an insecure connection, the passwords being sent for private matches are transmitted securely. (We aren't security experts, but based on our knowledge on best-practices in the recent time, we consider it secure, feel free to prove us wrong)
  • AI and Axis and Allies

    6
    0 Votes
    6 Posts
    3k Views
    L
    @redrum Thanks. Will do. I appreciate the help!
  • How to Use Paratroopers

    2
    0 Votes
    2 Posts
    1k Views
    T
    Yeh I think I see my problem. It looks like its a tech development now and not just a specialty unit. (sigh)
  • Error message

    2
    1
    0 Votes
    2 Posts
    1k Views
    RoiEXR
    This error message normally means that you don't have a working Internet connection. If this error just happens once, it's probably just a short outage of a server somewhere, otherwhise we might need to check a couple of things.

Recent Posts

  • @Cernel

    If someone would have made Big World this year, I think there would be little doubt that it is not any kind of outstanding map to be featured

    Totally agree, and nostalgia is not one of my tick boxes. 🙄

    People play it, so it must have some redeeming features, but from a my perception of what new players want, it does not cut it.

    The competition in the WW2 Global group is fierce, A&A maps and the ones listed all surpass it, so removed. 😞

    read more

  • Yah, tough choice.

    If someone would have made Big World this year, I think there would be little doubt that it is not any kind of outstanding map to be featured, and probably nobody or almost nobody would be playing it (I guess). However, like in the case of fine wine, a map tends to be more popular if it is very old.

    I'm thinking that maybe it is needed an other group like the "Axis & Allies style" where to put all those WW2 maps made in the very old times which have become TripleA staples just because of being so embedded into TripleA history albeit not being one of "those ones". The main two would be "The Pact of Steel" and "Big World". This from someone who actually likes none of them.

    read more

  • So easy to add to the curated list but hard to remove.
    Just trying to keep the list trim.

    read more

  • @TheDog

    Removed Big World 😮

    It is old but I know a lot people still play it 🙂 One of the first maps I played. Then I saw NWO and then I went back to Alaska and took a 10 year break lol

    well .. just a thought 🙂

    Hope you are well Dog

    Peace

    read more