Subcategories

  • T.W.W. Help

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    C
    @redrum said in T.W.W. Help: @cmmiles Yeah, its best to set neutrals to Does Nothing, Fodder was just renamed to that to make it more clear. No: "Fodder" was renamed to "Easy". The in game manual should be updated to refer to "Easy", instead of "Fodder", albeit that may not be a good solution, as "Easy" is currently deprecated. @cmmiles You are supposed to assign those players to "Easy (AI)".
  • TWW Local (solo) Game Question

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    HeppsH
    @cmmiles As mentioned above... playing TWW vs the AI will allow you to get a feel for the game. However, since the AI does not understand how to use Combat Engineers and Materials to construct anything, the experience will not be very competitive nor will it be reflective of the challenges you are likely to encounter against a human player.
  • v1 Transports Rules Questions

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    General_ZodG
    @cernel Personally I'm unaware of any A&A originals that allowed point 1. But It's been a long time since I played the board games too.
  • Etiquette Question Concerning Maps

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    HeppsH
    Personally I think hijacking an active project without permission is deplorable (whether credit is given or not, although not giving any credit would be even worse) . It is the kind of behavior that can make a map maker not want to be part of this community.
  • Pre releases not working

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    PantherP
    @dr-stein Also be sure to have the latest version of Java 8 installed on your system. Java 8 needs Vista SP2, so you could check this as well.
  • 1942 Global and bots

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    @panther thought so but wasn't sure if it totally met all oob rules Cool!
  • A&A Anniversary online help

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    @jonpfl Hi jonpfl Welcome to triplea
  • New World Order Advance Rules Question

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    It does! Thanks a million.
  • BOT question

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    HeppsH
    @jonpfl You can reset the BOT by selecting a new map. Any and all BOTs can play any an all games that have been uploaded in the engine. The game will start after all player nations have been selected for play.
  • Private Game Server/Bot as well as Public Ones

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    ssoloffS
    @odie A bot doesn't require the lobby to run. If it can't connect to whatever lobby address/port you specify, it will print an error to the console, but otherwise will continue to operate normally. However, it's not exactly clear what you're trying to do. If you simply want to host a game in which you will participate (and want to bypass the lobby), you can just use the Host Networked Game command from the main menu. The only reason I can think why you'd want to host a private bot that doesn't connect to the lobby is if you want to provide a server for your friends for games in which you're not participating. That is, so your friends can play against each other: without you as an active player, without having to use the lobby, and without you having to run the full GUI on your desktop. BTW, from a security perspective, if you're going to run a bot that's reachable from the Internet-at-large and running all the time, I'd recommend running it using a non-administrative account. In fact, if possible, you should create a separate account to run it so that, if it happens to get compromised, the damage an attacker can do to your host will be limited.
  • Saved games

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    @cheesewarrior C:\Users\prast\triplea\savedGames is where mine are stored. You can delete them with windows explorer.
  • How to Increase Memory for TripleA

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    RoiEXR
    @Cernel I updated it
  • Recent Mass Change?

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    PantherP
    @general_zod No, nothing that I am aware of. You can see here https://github.com/triplea-maps when the maps have been touched.
  • error host game

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    @wqgaming Try this link. https://forums.triplea-game.org/topic/100/how-to-host/15
  • Rules/Notes for A&A Global 1940 (all editions)

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    PantherP
    @scousemart It is always possible that issues mentioned in the game notes might have been fixed in the meantime. But concerning this issue you can easily reproduce the flaw in Global when for example you can bring an Infantry from Germany to the transport in SZ 114 during Combat Move Phase - and another one for example from Poland during Noncombat Move Phase. Clear violations of the rules, but incorrectly possible in TripleA. There may be other related scenarios of course.
  • slow AI turns after 5+rounds

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    @redrum 0_1531689701538_Germany 1.tsvg hey thanks for the reply - playing on World At War Map v2.1.1 engine 1.9.0.0.7621 have been playing on an ok laptop that can run it no problem but also my desktop which can run anything - thx
  • Forgot my password

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    @prastle It was to TripleA for lobby and or PBEM play, but its fixed now, at least it was apparently non existant. Thanks for your reply and attempt to help.
  • Github Question

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    B
    Right on Thanks
  • How much bonus Income should we give to AI for a competitive match?

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    redrumR
    Yeah, it varies a lot map by map because many of even the standard ww2 maps have standard bids around 10-15 for human players let alone the AI. Best thing is to run the AI vs itself or just play a bunch of games with different bonuses.
  • Changing Political Relationships Before Starting Game...

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    General_ZodG
    @mariner2929 You can also create a custom diplomatic structure. However that requires some in depth xml knowledge.

Recent Posts

  • So he was probably busy today no game, but, anyway, I've played it with myself and found some minor other problems. I'd rather fix everything I found before releasing but should be matter of like a day or a couple days.

    At this point I'll just get back in here when I'm actually finished, but if anyone wants to play-test (in lobby) sometimes just let me know by private forum messaging (here upper-right corner).

    If this is based on some real boardgame, I wonder if the participants are supposed to bid for being Blue or starting first. Here Blue always starts first, and it seems that makes the game quite unbalanced it its favour (talking with little experience). In TripleA, you cannot choose players randomly (without some serious work-arounds with triggers), so it would be like making 2 games switching sides or giving a bid to Red, I guess.

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  • Played only a little bit. Will retake the save tomorrow.

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  • Closed my host. wirkey volunteered to play it tomorrow though, so I'll push the upload sometime after that game if everything works well and I don't notice anything else to tweak. (I made a bunch of fixes and tweaks and such other than what at this topic.)

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  • @Interegnum9 said:

    @Cernel hey thanks for sorting this out, im new to using this forum chat set up, i just went to down load the War of Relics, but cant find the new one. I only have the old one that doesnt work. is there a new version to get ?

    Sorry for not having been clearer. The one in the repository is still the current/old (broken) one (You can actually make it kind of work by editing into the proper house everything which you should be able to place in there after purchasing it while keeping what you bought unplaced - unplaced units are removed.). HOWEVER, I'm right now in lobby hosting my fixed version, which is (should be) fully playable with the one in the repository, so you (or anyone else) can right now join lobby, join my host and play with me in my host so long as you have the current version. (I have not found anyone to play-test the game so far.)

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