Recent Posts

  • W

    @cernel said in Option for Anniversary rules for escorts and intercepts:

    If there is any developer who is seriously determined to fix this problem

    My question would be "Why?"

    When I try to fix a "problem" it is never implemented. Even when there is testing to verify the "fix". My biggest "pet peeve": What dose "number" mean in supportAttachment, it does not mean "how many units to be supported" as the PoS2 states.

    My 2cents, sorry @Cernel I do not mean to get mad at you, seeing these "this needs to be changed" topics get under my skin as of lately.

    Cheers...

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  • C

    This is not a Feature Request: this is a Problem.

    https://forums.triplea-game.org/topic/1708/how-to-submit-a-bug-report

    Moved to Player Help.

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  • C

    @pizzapete Beside the fact that point 4 is not a difference (because defending fighters get to fire back in both rules-sets) and that you are missing some other differences (for example, in V3 interceptors roll at 2 and in Global at 1, and bombers make two additional damage each in Global), as of now it is just not possible properly to play V3 with Escorts and Iterceptors. What the basic game gives is the Global version without the +2 damage for bombers and with Jet tech active only for escorts (and I guess that this last one is a bug).

    The solution is not to use that option.😑

    I think this problem has got up in priority since it has been made part of the main rules albeit as an option. It is now on par with objectives or tech being broken for V3. If there is any developer who is seriously determined to fix this problem, I can give more information on what needs to be done (and I guess @Panther would be on the information team too). Ideally, rather better to test it on "WWIIv3 1941 Move-Buy-Move", which is closer to the intended behaviour already and has what's needed to be changed in the XML already done.

    @Panther That is a list of differences: he/she says "fighter escorts" because the bombers get shot in both so no difference there.

    Defending fighters can never be hit by AA, so no need to be that precise. "Defending fighters" means "interceptors".

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  • W

    @PizzaPete, @beelee

    It would be nice to have more options with SBR/air battles.

    Cheers...

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