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    Issues Loading New Map: Avatar

    Scheduled Pinned Locked Moved Map Making
    82 Posts 5 Posters 38.7k Views 4 Watching
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    • C Online
      Cernel Moderators @Black Order
      last edited by

      @black-order As much as it would be nice that TripleA supports being able to move from A to B but not from B to A, that is not the case. Defining one or the other allows both, thus it is redundant having both.

      redrumR 1 Reply Last reply Reply Quote 0
      • redrumR Offline
        redrum Admin @Cernel
        last edited by

        @cernel Correct but I don't believe defining both will cause any issues. Its just redundant and will ignore one of them.

        @Black-Order Your issue is that you have a bunch of territories connected to themselves like I posted an example of.

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

        1 Reply Last reply Reply Quote 0
        • redrumR Offline
          redrum Admin @Black Order
          last edited by redrum

          @black-order Here is a fixed XML file removing the connections to itself: 0_1528209401626_avatar.xml

          Then you'll see a new error when trying to start the game (it successfully parses the XML now though). Appears to be a problem with one of your placement files having a duplicate entry for "nek161".

          Here is a fixed place file: 0_1528209899890_place.txt

          And there is something wrong with your small map image so replace it with the POS2 smallMap.jpeg for now: 0_1528209938008_smallMap.jpeg

          Then you'll get an error indicating that you are missing territory entries in the centers.txt for: nwt0-nwt473. You'll need to add all those in to move any further.

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

          1 Reply Last reply Reply Quote 0
          • Black OrderB Offline
            Black Order
            last edited by

            TripleA engine version 1.9.0.0.9687
            Loading map: avatar, from: C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar.zip
            Loading resources from the following paths: [C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar.zip, C:\Program Files\TripleA\assets]
            Loading map: avatar, from: C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar.zip
            Loading resources from the following paths: [C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar.zip, C:\Program Files\TripleA\assets]
            Failed to start game
            java.lang.IllegalStateException: Error in resource loading. Unable to load expected resource: polygons.txt, the error is that either we did not find the correct path to load. Check the resource loader to make sure the map zip or dir was added. Failing that, the path in this error message should be available relative to the map folder, or relative to the root of the map zip
            at games.strategy.triplea.ui.mapdata.MapData.<init>(MapData.java:146)
            at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:77)
            at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:104)
            at games.strategy.triplea.ui.TripleAFrame.<init>(TripleAFrame.java:232)
            at games.strategy.triplea.TripleA.lambda$startGame$0(TripleA.java:121)
            at games.strategy.ui.SwingAction.lambda$invokeAndWait$0(SwingAction.java:86)
            at games.strategy.ui.SwingAction.lambda$invokeAndWaitResult$1(SwingAction.java:114)
            at java.awt.event.InvocationEvent.dispatch(Unknown Source)
            at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
            at java.awt.EventQueue.access$500(Unknown Source)
            at java.awt.EventQueue$3.run(Unknown Source)
            at java.awt.EventQueue$3.run(Unknown Source)
            at java.security.AccessController.doPrivileged(Native Method)
            at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
            at java.awt.EventQueue.dispatchEvent(Unknown Source)
            at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
            at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
            at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
            at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
            at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
            at java.awt.EventDispatchThread.run(Unknown Source)

            redrumR 1 Reply Last reply Reply Quote 0
            • redrumR Offline
              redrum Admin @Black Order
              last edited by

              @black-order My guess is you have a duplicate or missing entry in polygons.txt. Can you upload the fixed centers.txt so I can take a look?

              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

              1 Reply Last reply Reply Quote 0
              • Black OrderB Offline
                Black Order
                last edited by Black Order

                2_1528210753016_polygons.txt 1_1528210753016_place.txt 0_1528210753016_centers.txt

                HeppsH 1 Reply Last reply Reply Quote 0
                • HeppsH Offline
                  Hepps Moderators @Black Order
                  last edited by Hepps

                  @black-order don't get discouraged... this is all part of map making. You tend to go on a bug hunt after all the up front work is done. It gets easier as you plod on through the issues.

                  "A joyous heart sours with the burden of expectation"
                  Hepster

                  1 Reply Last reply Reply Quote 0
                  • Black OrderB Offline
                    Black Order
                    last edited by

                    i know im bussy with it so long about 3 years already and this is just 1% of the 43% i hope 2 bedone in 2020 22feb on my birthday 🙂 😉

                    HeppsH redrumR 2 Replies Last reply Reply Quote 0
                    • HeppsH Offline
                      Hepps Moderators @Black Order
                      last edited by

                      @black-order I hear you. I'm on a journey similar to yours.

                      "A joyous heart sours with the burden of expectation"
                      Hepster

                      1 Reply Last reply Reply Quote 0
                      • redrumR Offline
                        redrum Admin @Black Order
                        last edited by

                        @black-order Here is a zip with mostly working files that just remove all territories except 0-4 (the map mostly launches but you are missing some capitals then). Here is the zip: 0_1528212057743_avatar-simplified.zip

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                        1 Reply Last reply Reply Quote 0
                        • Black OrderB Offline
                          Black Order
                          last edited by

                          still get thise error
                          TripleA engine version 1.9.0.0.9687
                          Loading map: avatar, from: C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar.zip
                          Loading resources from the following paths: [C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar.zip, C:\Program Files\TripleA\assets]
                          Loading map: avatar, from: C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar.zip
                          Loading resources from the following paths: [C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar.zip, C:\Program Files\TripleA\assets]
                          Failed to start game
                          java.lang.IllegalStateException: Error in resource loading. Unable to load expected resource: polygons.txt, the error is that either we did not find the correct path to load. Check the resource loader to make sure the map zip or dir was added. Failing that, the path in this error message should be available relative to the map folder, or relative to the root of the map zip
                          at games.strategy.triplea.ui.mapdata.MapData.<init>(MapData.java:146)
                          at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:77)
                          at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:104)
                          at games.strategy.triplea.ui.TripleAFrame.<init>(TripleAFrame.java:232)
                          at games.strategy.triplea.TripleA.lambda$startGame$0(TripleA.java:121)
                          at games.strategy.ui.SwingAction.lambda$invokeAndWait$0(SwingAction.java:86)
                          at games.strategy.ui.SwingAction.lambda$invokeAndWaitResult$1(SwingAction.java:114)
                          at java.awt.event.InvocationEvent.dispatch(Unknown Source)
                          at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
                          at java.awt.EventQueue.access$500(Unknown Source)
                          at java.awt.EventQueue$3.run(Unknown Source)
                          at java.awt.EventQueue$3.run(Unknown Source)
                          at java.security.AccessController.doPrivileged(Native Method)
                          at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
                          at java.awt.EventQueue.dispatchEvent(Unknown Source)
                          at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
                          at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
                          at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
                          at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
                          at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
                          at java.awt.EventDispatchThread.run(Unknown Source)

                          redrumR 1 Reply Last reply Reply Quote 0
                          • redrumR Offline
                            redrum Admin @Black Order
                            last edited by

                            @black-order It appears you are missing the polygons.txt from the map folder. Can you post a screenshot of the inside of the avatar folder?

                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                            1 Reply Last reply Reply Quote 0
                            • Black OrderB Offline
                              Black Order
                              last edited by

                              0_1528212783401_Knipsel.PNG

                              1 Reply Last reply Reply Quote 0
                              • Black OrderB Offline
                                Black Order
                                last edited by Black Order

                                i must say 1.8 was way easier 2 build your own map
                                if i could "if i want 2 but i dont because the newest version :(" i would return 2 1.8
                                and next 2 that im also already so far

                                HeppsH redrumR 2 Replies Last reply Reply Quote 0
                                • HeppsH Offline
                                  Hepps Moderators @Black Order
                                  last edited by

                                  @black-order Really has nothing to do with the version of Triple A. All of these issues are related to things in your map folder. You would have had the same issues with 1.8

                                  "A joyous heart sours with the burden of expectation"
                                  Hepster

                                  1 Reply Last reply Reply Quote 0
                                  • redrumR Offline
                                    redrum Admin @Black Order
                                    last edited by

                                    @black-order You'd pretty much have all these same problems in 1.8. Can you unzip the avatar folder so the directory structure for the XML file:
                                    C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar\games\avatar.xml

                                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                    1 Reply Last reply Reply Quote 0
                                    • Black OrderB Offline
                                      Black Order
                                      last edited by Black Order

                                      done that
                                      think its to much 4 java 🙂 😉
                                      TripleA engine version 1.9.0.0.9687
                                      Loading map: avatar, from: C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar
                                      Loading resources from the following paths: [C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar, C:\Program Files\TripleA\assets]
                                      Loading map: avatar, from: C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar
                                      Loading resources from the following paths: [C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar, C:\Program Files\TripleA\assets]
                                      Failed to start game
                                      java.lang.NullPointerException
                                      at games.strategy.triplea.image.MapImage.loadMaps(MapImage.java:160)
                                      at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:96)
                                      at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:104)
                                      at games.strategy.triplea.ui.TripleAFrame.<init>(TripleAFrame.java:232)
                                      at games.strategy.triplea.TripleA.lambda$startGame$0(TripleA.java:121)
                                      at games.strategy.ui.SwingAction.lambda$invokeAndWait$0(SwingAction.java:86)
                                      at games.strategy.ui.SwingAction.lambda$invokeAndWaitResult$1(SwingAction.java:114)
                                      at java.awt.event.InvocationEvent.dispatch(Unknown Source)
                                      at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
                                      at java.awt.EventQueue.access$500(Unknown Source)
                                      at java.awt.EventQueue$3.run(Unknown Source)
                                      at java.awt.EventQueue$3.run(Unknown Source)
                                      at java.security.AccessController.doPrivileged(Native Method)
                                      at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
                                      at java.awt.EventQueue.dispatchEvent(Unknown Source)
                                      at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
                                      at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
                                      at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
                                      at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
                                      at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
                                      at java.awt.EventDispatchThread.run(Unknown Source)

                                      redrumR 1 Reply Last reply Reply Quote 0
                                      • redrumR Offline
                                        redrum Admin @Black Order
                                        last edited by

                                        @black-order Better. You missed replacing the "smallMap.jpeg" step I had above: 0_1528213563024_smallMap.jpeg

                                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                        1 Reply Last reply Reply Quote 0
                                        • Black OrderB Offline
                                          Black Order
                                          last edited by

                                          thats true 🙂

                                          1 Reply Last reply Reply Quote 0
                                          • Black OrderB Offline
                                            Black Order
                                            last edited by

                                            thanks guys the only error = capital but thats easy 2 fix thanks 🙂 😄
                                            0_1528213755800_Knipsel.PNG

                                            redrumR C 3 Replies Last reply Reply Quote 0

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