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    Issues Loading New Map: Avatar

    Scheduled Pinned Locked Moved Map Making
    82 Posts 5 Posters 38.7k Views 4 Watching
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    • HeppsH Offline
      Hepps Moderators @Black Order
      last edited by

      @black-order I hear you. I'm on a journey similar to yours.

      "A joyous heart sours with the burden of expectation"
      Hepster

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      • redrumR Offline
        redrum Admin @Black Order
        last edited by

        @black-order Here is a zip with mostly working files that just remove all territories except 0-4 (the map mostly launches but you are missing some capitals then). Here is the zip: 0_1528212057743_avatar-simplified.zip

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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        • Black OrderB Offline
          Black Order
          last edited by

          still get thise error
          TripleA engine version 1.9.0.0.9687
          Loading map: avatar, from: C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar.zip
          Loading resources from the following paths: [C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar.zip, C:\Program Files\TripleA\assets]
          Loading map: avatar, from: C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar.zip
          Loading resources from the following paths: [C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar.zip, C:\Program Files\TripleA\assets]
          Failed to start game
          java.lang.IllegalStateException: Error in resource loading. Unable to load expected resource: polygons.txt, the error is that either we did not find the correct path to load. Check the resource loader to make sure the map zip or dir was added. Failing that, the path in this error message should be available relative to the map folder, or relative to the root of the map zip
          at games.strategy.triplea.ui.mapdata.MapData.<init>(MapData.java:146)
          at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:77)
          at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:104)
          at games.strategy.triplea.ui.TripleAFrame.<init>(TripleAFrame.java:232)
          at games.strategy.triplea.TripleA.lambda$startGame$0(TripleA.java:121)
          at games.strategy.ui.SwingAction.lambda$invokeAndWait$0(SwingAction.java:86)
          at games.strategy.ui.SwingAction.lambda$invokeAndWaitResult$1(SwingAction.java:114)
          at java.awt.event.InvocationEvent.dispatch(Unknown Source)
          at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
          at java.awt.EventQueue.access$500(Unknown Source)
          at java.awt.EventQueue$3.run(Unknown Source)
          at java.awt.EventQueue$3.run(Unknown Source)
          at java.security.AccessController.doPrivileged(Native Method)
          at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
          at java.awt.EventQueue.dispatchEvent(Unknown Source)
          at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
          at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
          at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
          at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
          at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
          at java.awt.EventDispatchThread.run(Unknown Source)

          redrumR 1 Reply Last reply Reply Quote 0
          • redrumR Offline
            redrum Admin @Black Order
            last edited by

            @black-order It appears you are missing the polygons.txt from the map folder. Can you post a screenshot of the inside of the avatar folder?

            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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            • Black OrderB Offline
              Black Order
              last edited by

              0_1528212783401_Knipsel.PNG

              1 Reply Last reply Reply Quote 0
              • Black OrderB Offline
                Black Order
                last edited by Black Order

                i must say 1.8 was way easier 2 build your own map
                if i could "if i want 2 but i dont because the newest version :(" i would return 2 1.8
                and next 2 that im also already so far

                HeppsH redrumR 2 Replies Last reply Reply Quote 0
                • HeppsH Offline
                  Hepps Moderators @Black Order
                  last edited by

                  @black-order Really has nothing to do with the version of Triple A. All of these issues are related to things in your map folder. You would have had the same issues with 1.8

                  "A joyous heart sours with the burden of expectation"
                  Hepster

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                  • redrumR Offline
                    redrum Admin @Black Order
                    last edited by

                    @black-order You'd pretty much have all these same problems in 1.8. Can you unzip the avatar folder so the directory structure for the XML file:
                    C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar\games\avatar.xml

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                    • Black OrderB Offline
                      Black Order
                      last edited by Black Order

                      done that
                      think its to much 4 java 🙂 😉
                      TripleA engine version 1.9.0.0.9687
                      Loading map: avatar, from: C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar
                      Loading resources from the following paths: [C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar, C:\Program Files\TripleA\assets]
                      Loading map: avatar, from: C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar
                      Loading resources from the following paths: [C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar, C:\Program Files\TripleA\assets]
                      Failed to start game
                      java.lang.NullPointerException
                      at games.strategy.triplea.image.MapImage.loadMaps(MapImage.java:160)
                      at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:96)
                      at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:104)
                      at games.strategy.triplea.ui.TripleAFrame.<init>(TripleAFrame.java:232)
                      at games.strategy.triplea.TripleA.lambda$startGame$0(TripleA.java:121)
                      at games.strategy.ui.SwingAction.lambda$invokeAndWait$0(SwingAction.java:86)
                      at games.strategy.ui.SwingAction.lambda$invokeAndWaitResult$1(SwingAction.java:114)
                      at java.awt.event.InvocationEvent.dispatch(Unknown Source)
                      at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
                      at java.awt.EventQueue.access$500(Unknown Source)
                      at java.awt.EventQueue$3.run(Unknown Source)
                      at java.awt.EventQueue$3.run(Unknown Source)
                      at java.security.AccessController.doPrivileged(Native Method)
                      at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
                      at java.awt.EventQueue.dispatchEvent(Unknown Source)
                      at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
                      at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
                      at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
                      at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
                      at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
                      at java.awt.EventDispatchThread.run(Unknown Source)

                      redrumR 1 Reply Last reply Reply Quote 0
                      • redrumR Offline
                        redrum Admin @Black Order
                        last edited by

                        @black-order Better. You missed replacing the "smallMap.jpeg" step I had above: 0_1528213563024_smallMap.jpeg

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                        • Black OrderB Offline
                          Black Order
                          last edited by

                          thats true 🙂

                          1 Reply Last reply Reply Quote 0
                          • Black OrderB Offline
                            Black Order
                            last edited by

                            thanks guys the only error = capital but thats easy 2 fix thanks 🙂 😄
                            0_1528213755800_Knipsel.PNG

                            redrumR C 3 Replies Last reply Reply Quote 0
                            • redrumR Offline
                              redrum Admin @Black Order
                              last edited by

                              @black-order Yep. Now you just need to add the other 400+ territories back in to the XML, centers, place, and polygons files 🙂

                              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                              C 1 Reply Last reply Reply Quote 0
                              • Black OrderB Offline
                                Black Order
                                last edited by

                                thats good but now i know 10% sure that it will work i dont know if 7k almost 8k will work but atleast i know its hell fun 2 try out hope i don't waisted my time BTW borgia = also a project of my but 1st thise 1 🙂

                                redrumR 1 Reply Last reply Reply Quote 0
                                • redrumR Offline
                                  redrum Admin @Black Order
                                  last edited by

                                  @black-order Well @Hepps is making a map with a couple thousand territories. So he'll probably prove out that level of scale fairly soon.

                                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                                  • Black OrderB Offline
                                    Black Order
                                    last edited by

                                    what map = he making "time period ect?"

                                    redrumR 1 Reply Last reply Reply Quote 0
                                    • redrumR Offline
                                      redrum Admin @Black Order
                                      last edited by

                                      @black-order https://forums.triplea-game.org/topic/95/global-dominance

                                      Its probably good to start a map thread for avatar here: https://forums.triplea-game.org/category/5/maps-mods. Where you can provide an overview and progress updates to folks.

                                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                                      • Black OrderB Offline
                                        Black Order
                                        last edited by

                                        so a ww2/ww3 scenario ,a okay i do it at the moment on moddb.com 🙂 "btw they could update the page if they wanted ;)"

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                                        • C Online
                                          Cernel Moderators @redrum
                                          last edited by

                                          @redrum said in Issues Loading New Map: Avatar:

                                          @black-order Yep. Now you just need to add the other 400+ territories back in to the XML, centers, place, and polygons files 🙂

                                          Didn't download because of Microsoft Edge limits, but that looks like between 10,000 and 20,000 territories total, for the whole map.

                                          My main suggestion is to make the territories bigger, like 4 times as big as now, really. Unless you plan having only 2 units type, those territories are way to small. In most of them you would be able to fit only one 48x48 pixels unit.

                                          Also consider that when you have finished this map, most people may be on 4k.

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                                          • alkexrA Offline
                                            alkexr
                                            last edited by

                                            @cernel said in Issues Loading New Map: Avatar:

                                            My main suggestion is to make the territories bigger, like 4 times as big as now, really.

                                            Or rather, just have 10 times less territories. Seriously, even 700 is huge. Even Europa Universalis has only around 4k as of 1.25 (England). Even worse, there are only going to be 4 players, if I may guess. I'd love to see an ATLA map for TA, but I don't think it's going to be worth downloading. No, really, even the upcoming Global Dominance could very well end up being unplayably large, and this is way bigger.

                                            </rant>

                                            This is the last time I pester you with this. I do hope you will prove me wrong though and make a playable map out of this.

                                            "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                                            HeppsH C 3 Replies Last reply Reply Quote 0

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