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    Total World War: December 1941 3.0.0.6

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    • wirkeyW Offline
      wirkey Moderators @ubernaut
      last edited by

      @ubernaut said in Total World War: December 1941 3.0.0.6:

      @wirkey i think i usually go for special warfare first with either sides shared tech.

      I don't think Italy needs sw that early so I prefer having them research logistics and production. Germany doesn't need sw either, so they can go for land warfare for example and produce adv artillery by round 4 or 5 and move them to the front quickly

      ubernautU 1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @wirkey
        last edited by

        @wirkey italy and us both feel pretty useless without sw uk too for that matter.

        i do focus on advanced art/tanks tech first for germany, that branch doesnt seem to help italy much.

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        wirkeyW 1 Reply Last reply Reply Quote 0
        • wirkeyW Offline
          wirkey Moderators @ubernaut
          last edited by

          @ubernaut

          Imo Italy can do pretty good without SW. The only place where it might be useful is Malta. Building some marines early might pay off. Other than Malta my main objective is to get as much units into North Africa as possible. For landings in Syria, Cyprus etc single marines are sufficent and they usually only happen in later rounds.

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          • S Offline
            Shonn
            last edited by

            Special Warfare I perceive as needed from Italy. But definitely not on T1 in general unless the Allied player is a novice.

            Special Warfare also threatens Cairo IF the UK Med-Fleet is not built up, and may force Wavell (or Alexander!) to abandon W.Egypt.

            Main point of S.Warfare is that you can 'add' to an attack to W.Egypt an amount of troopers instead of having to land them first in Lybia @ Tobruk usually.

            Even Germany could make use of S.Warfare admittedly (They can produce marines, sure but S.Warfare is a powerful tech all around) - to retake Copenhagen, to land INF in Leningrad, for ENG units to have some extra omph in Urban territories.

            Not needed - sure - but handy? Certainly.

            wirkeyW 1 Reply Last reply Reply Quote 1
            • wirkeyW Offline
              wirkey Moderators @Shonn
              last edited by

              @Shonn
              My comments were about SW with shared tech. In that case I think it is more important to go for logistics and production before SW with Italy. With UK/US sharing Italy doesn't have the time to research techs which it needs but Germany already has. That is lost time....

              ubernautU 1 Reply Last reply Reply Quote 0
              • redrumR Offline
                redrum Admin
                last edited by

                It really depends if Italy is focusing on winning the Med to pressure Egypt or supporting Germany and trying to stalemate the Med. If they are being aggressive in the Med then SWF is pretty important to them and is probably 1st-3rd tech even with shared on for the reasons that @Shonn highlights. Otherwise I'd probably push it to a bit later to get techs that help Germany more.

                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                • wirkeyW Offline
                  wirkey Moderators
                  last edited by

                  @Hepps Something really strange happens when a Neutral (in our case Sweden) captures a RC. That RC becomes a damaged material...? But you can't repair it and you can't use it for anything.

                  tww Krautz.tsvg

                  1 Reply Last reply Reply Quote 1
                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    have you all considered making advanced ac also allow 3 planes to scramble?

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      also can anyone explain to me how a mech inf gets to 8 attack assaulting a city?

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      HeppsH 1 Reply Last reply Reply Quote 0
                      • HeppsH Offline
                        Hepps Moderators @ubernaut
                        last edited by

                        @ubernaut Post saves

                        "A joyous heart sours with the burden of expectation"
                        Hepster

                        ubernautU 1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @Hepps
                          last edited by

                          @Hepps https://forums.triplea-game.org/post/24301

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • L Offline
                            LovePlayingAAA
                            last edited by

                            This bug is caused by the wrong implementation of advanced special warfare for mech infantry - I mentioned this a few times here and nobody fixed it.
                            The mech infantry gets +2 when advanced special warfare has been achieved, resulting in 3 + 2 = 5 on attack. City and so on gives special bonus resulting in 8.

                            ubernautU 1 Reply Last reply Reply Quote 3
                            • ubernautU Offline
                              ubernaut Moderators @LovePlayingAAA
                              last edited by

                              @LovePlayingAAA thanks!

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • M Offline
                                mattbarnes
                                last edited by

                                Hi. Pls can you explain what happens when a mixed force of planes and troops attacks a similar force (with an airfield)? Is there a prior Air vs Air step? Or does Air vs Air only occur when Strat Bombing?

                                And why do most planes have an Air Attack value but not Naval Fighters?

                                Thanks.

                                1 Reply Last reply Reply Quote 0
                                • G Offline
                                  Gully
                                  last edited by

                                  Air vs Air only happens in Strat-Bomb. (beware, Tactical Bombers can also "Strat-Bomb" Trucks and Material and stuff). When you send Air into enemy territory, it will ask you "bomb" (= damage structures) or "attack" (troops).

                                  Naval Fighters can not escort. That's why they don't have an Air-Attack value. They can only be part of Air-vs-Air when they defend (which is called "intercept" in the game notes).

                                  1 Reply Last reply Reply Quote 3
                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by ubernaut

                                    i think certain minor territories might have a bug with repair fortifications namely thailand attaching save file autosave_round_even.tsvg

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • S Offline
                                      Shonn
                                      last edited by

                                      Had the same for a Vichy trench in Golden Coast.

                                      Also there is a bug that troopers land anyhow even if the tranny is sank or escapes (Redrum witnessed that firsthand)

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                                      • Z Offline
                                        zlefin Moderators
                                        last edited by

                                        Have the in-game notes section been updated? I wanted to read in-game how the new vichy france system works, but couldn't find anything for it in there.

                                        ubernautU 1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @zlefin
                                          last edited by

                                          @zlefin they are a bit out of date now.

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • redrumR Offline
                                            redrum Admin
                                            last edited by redrum

                                            Alright, I'll try to look into the following bugs:

                                            • BUG: when "advanced mechanization" has been developed, mech inf gets +2 attack and not +1 as stated in manual
                                            • BUG: minor territories might have a bug with repair fortifications examples: thailand and Vichy trench in Golden Coast
                                            • BUG: troopers land anyhow even if the tranny is sank or retreats
                                            • BUG: Neutral (in our case Sweden) captures a RC and that RC becomes a damaged material

                                            @zlefin And yes the in game notes are a bit out of date. v3 changes are all detailed in the first post of this thread.

                                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                            ubernautU 1 Reply Last reply Reply Quote 1

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