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    Power of Politics 1914 : A WWI scenario

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    • ubernautU Offline
      ubernaut Moderators @Hepps
      last edited by

      @Hepps is that a mine layer?

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      HeppsH 1 Reply Last reply Reply Quote 0
      • HeppsH Offline
        Hepps Moderators @ubernaut
        last edited by

        @ubernaut That it is.

        "A joyous heart sours with the burden of expectation"
        Hepster

        ubernautU 1 Reply Last reply Reply Quote 1
        • ubernautU Offline
          ubernaut Moderators @Hepps
          last edited by

          @Hepps nice one 🙂

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • Black_ElkB Offline
            Black_Elk
            last edited by

            Badass there on the water!

            Haha thought I had was kind of logistics/fog of war oriented. Just had a flash of like unmarked crates of heavy equipment, where the opponent might not know what was purchased or is being shipped across the sea until it arrives, is unboxed and mobilized. Could work for anything non infantry I suppose. But yeah even just seeing the air box in the snapshop above, something about it just makes you want to put those uboats on the hunt even more hehe. Nice work

            HeppsH 2 Replies Last reply Reply Quote 1
            • HeppsH Offline
              Hepps Moderators @Black_Elk
              last edited by

              @Black_Elk That would a really cool way to sort of make a fog of war system. Now you got me off track thinking!!! 😃

              "A joyous heart sours with the burden of expectation"
              Hepster

              1 Reply Last reply Reply Quote 2
              • HeppsH Offline
                Hepps Moderators @Black_Elk
                last edited by Hepps

                @Black_Elk Come to think of it... it would be the ideal way fix some of the complications with L&L in TWW. And their not so much complications as they are an advantage for the Allies.

                Thanks B.E. You just gave me a fantastic idea!!!

                "A joyous heart sours with the burden of expectation"
                Hepster

                ubernautU 1 Reply Last reply Reply Quote 1
                • ubernautU Offline
                  ubernaut Moderators @Hepps
                  last edited by

                  @Hepps @Black_Elk fog of war is probably the most fundamental element missing from triplea curious how it could work tho.

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  HeppsH 1 Reply Last reply Reply Quote 0
                  • HeppsH Offline
                    Hepps Moderators @ubernaut
                    last edited by

                    @ubernaut Over the (what feels like) millennia I have been around the concept of Fog has been tossed around so many times I shudder to think on it. Needless to say I stopped holding my breath a very very long time ago.

                    "A joyous heart sours with the burden of expectation"
                    Hepster

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                    • Black_ElkB Offline
                      Black_Elk
                      last edited by Black_Elk

                      Well not to riff overmuch in this thread, but musing on how it might work, I think for A&A style games a more limited fog of war would be better (just because of how things work, the players can't be kept in the dark about too much), so I can imagine a situation where you still have the total unit numbers, but only a partial picture of the force composition. I guess a box, where the opponent knows you have it but doesn't know what's in it, for this analogy. Its not too far of a stretch, because with infantry type units, its hard to hide such large forces or mobilizations, but with the specialized equipment it makes more sense that some stuff might be hidden. Perhaps something could be done with decoys using such a system, an empty box, or espionage units or tech advance type stuff that might reveal what's in a box. Things like that could be cool, for a WW2 game it could also make sense, even if aircraft could transit on their own more realistically there, I can imagine a use for it with other things there. Like what's in that crate headed to China? lol

                      HeppsH 1 Reply Last reply Reply Quote 0
                      • HeppsH Offline
                        Hepps Moderators @Black_Elk
                        last edited by

                        @Black_Elk Yes. When you said it I immediately thought of a situation where you buy a "mechanical crate" That crate can be turned into any number of units without the need of a factory... the big gamble is how far do you press your luck in moving it around before you turn it into a... Tank... Fighter.... Mech...etc.

                        Because if the enenmy captures the crate... they get the crate and can build a...

                        "A joyous heart sours with the burden of expectation"
                        Hepster

                        1 Reply Last reply Reply Quote 1
                        • Black_ElkB Offline
                          Black_Elk
                          last edited by Black_Elk

                          Anytime I try to imagine a fog of war, I feel like it needs to be something kind of simple to succeed. I think whenever I've tried to pull it off, it was hidden force markers (like ghost units), or like in space games where you have a warp-point where forces can be spawned. Some hybrid of the two? Maybe the enemy knows what you got, but not where its coming at you. Doing it in A&A seems kind of tricky though. Like the opponent needs something to work off of to prevent it from just being a total guessing game. I feel like anything that might work needs to be fairly limited in scope, so it doesn't overwhelm.

                          That's interesting, I like that concept! capture the mechanical box would be very interesting. Units like that present some interesting gameplay choices, anytime something can trade hands.

                          1 Reply Last reply Reply Quote 1
                          • HeppsH Offline
                            Hepps Moderators
                            last edited by

                            One more spoiler...

                            Kriegsmarine example.png

                            "A joyous heart sours with the burden of expectation"
                            Hepster

                            1 Reply Last reply Reply Quote 5
                            • redrumR Offline
                              redrum Admin
                              last edited by

                              German roster is starting to come together...

                              8a3ba982-1f72-4a2c-9254-2a04aafadb7f-image.png

                              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                              B 1 Reply Last reply Reply Quote 4
                              • B Offline
                                beelee @redrum
                                last edited by beelee

                                @redrum is the mono fighter historic or a what if ? I didn't think there were any.

                                Ok I checked and

                                https://en.wikipedia.org/wiki/Fokker_Eindecker_fighters

                                Never knew that. I learned something today 🙂 Snoopy and the Red Baron was what I remember lol

                                redrumR 1 Reply Last reply Reply Quote 1
                                • redrumR Offline
                                  redrum Admin @beelee
                                  last edited by

                                  @beelee It will require techs and is representing some of the early monoplanes towards the end of WW1.

                                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                  C 1 Reply Last reply Reply Quote 1
                                  • C Offline
                                    Cernel Moderators @redrum
                                    last edited by

                                    @redrum I suggest changing "Fighter" to "Monoplane". Actually, if we want to be strict, "Biplane" should be changed to "BiplaneFighter" and "Fighter" to "MonoplaneFighter", as I see that the "Bomber" is a biplane too, but I guess that, if you don't specify it, it is reasonable to assume you are talking of fighters (this is what I immediately assumed, as well, for the "GermanBiplane"). However, I know that the definition of "fighter" is applying WW2 concepts to WW1, as back then the definitions were different and less precise.

                                    There are also some other names I would have chosen differently, but mostly on a subjective level (like "DirigibleBalloon" instead of "Zeppelin" and "SuperDreadnought" instead of "Battleship").

                                    1 Reply Last reply Reply Quote -1
                                    • HeppsH Offline
                                      Hepps Moderators
                                      last edited by

                                      All hands on deck.png

                                      There's a precious few that can prove at the root
                                      This is all nothing but cold calculation...
                                      Clearly entranced, you're leaning back now...
                                      Defanged destroyer limps into the bay...
                                      Down at the beach it's attracting quite a crowd...
                                      As kids wade through the blood out to it to play

                                      Okay, you made me scared, you did what you set out to do
                                      And I'm not prepared, you really had me going there for a minute or two
                                      He said, you made me scared too, I wasn't sure I was getting through
                                      I got to go...
                                      It's been a pleasure doing business with you.

                                      "A joyous heart sours with the burden of expectation"
                                      Hepster

                                      L 1 Reply Last reply Reply Quote 2
                                      • L Offline
                                        LovePlayingAAA @Hepps
                                        last edited by

                                        @Hepps Where can I download "Power of Politics 1914 : A WWI scenario"? I cannot find it.

                                        redrumR 1 Reply Last reply Reply Quote 0
                                        • redrumR Offline
                                          redrum Admin @LovePlayingAAA
                                          last edited by

                                          @LovePlayingAAA Its not yet complete or released.

                                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            would like to volunteer for playtesting if you need anyone, FWIW i've mostly played the ww1 variants of tripea in recent years up until i recently got into TWW. 🙂

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            HeppsH 1 Reply Last reply Reply Quote 2

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