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    Game crashes

    Scheduled Pinned Locked Moved Player Help
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    • David HájekD Offline
      David Hájek
      last edited by

      Hi
      this report is from local game

      B 1 Reply Last reply Reply Quote 0
      • F Offline
        ff03k64
        last edited by

        Random questions that might help.

        New game or loading a save game?
        Does it do it every time?
        Does it do it on different maps? What map is this?
        What version of triplea are you running?
        What OS are you running?

        PantherP 1 Reply Last reply Reply Quote 1
        • B Online
          beelee @David Hájek
          last edited by

          @David-Hájek Hmm...bummer. Might try asking @RoiEX or @Panther. Might be some sorta security issue. Have you had it working in the past ?

          David HájekD 1 Reply Last reply Reply Quote 0
          • PantherP Offline
            Panther Admin Moderators @ff03k64
            last edited by

            @ff03k64 said in Game crashes:

            Random questions that might help.

            New game or loading a save game?
            Does it do it every time?
            Does it do it on different maps? What map is this?
            What version of triplea are you running?
            What OS are you running?

            @David-Hájek
            I second these questions.

            Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

            David HájekD 1 Reply Last reply Reply Quote 0
            • LaFayetteL Offline
              LaFayette Admin
              last edited by LaFayette

              Also please check your /etc/hosts file that you have a localhost entry on the 127.0.0.1 line, eg:

              127.0.0.1       localhost
              
              1 Reply Last reply Reply Quote 0
              • David HájekD Offline
                David Hájek @beelee
                last edited by

                @beelee
                First time trying in on this computer. On another computer, same OS, same version of triplea works fine

                1 Reply Last reply Reply Quote 0
                • David HájekD Offline
                  David Hájek @Panther
                  last edited by

                  @Panther said in Game crashes:

                  New game
                  It does every time and on all maps
                  I have version 2.2.20868
                  OS - OpenSuse Leap 15.2

                  Also, the error sign says "ExceptionInInitializerError"

                  1 Reply Last reply Reply Quote 0
                  • David HájekD Offline
                    David Hájek
                    last edited by

                    @LaFayette Should be fine

                    1 Reply Last reply Reply Quote 0
                    • LaFayetteL Offline
                      LaFayette Admin
                      last edited by

                      @David-Hájek said in Game crashes:

                      linux-bl18

                      Is " linux-bl18" the name of the machine you are playing on?

                      What happens if you run:

                      ping linux-bl18
                      ping localhost
                      
                      David HájekD 1 Reply Last reply Reply Quote 0
                      • LaFayetteL Offline
                        LaFayette Admin
                        last edited by

                        The error is saying that java can't resolve the IP address of localhost. It is perhaps doing that by hostname. The /etc/hosts config is my suspicion.

                        David HájekD 1 Reply Last reply Reply Quote 0
                        • David HájekD Offline
                          David Hájek @LaFayette
                          last edited by

                          @LaFayette
                          Dejfles@linux-bl18:~> ping linux-bl18
                          ping: linux-bl18: Name or service not known
                          Dejfles@linux-bl18:~> ping localhost
                          PING localhost(localhost (::1)) 56 data bytes
                          64 bytes from localhost (::1): icmp_seq=1 ttl=64 time=0.121 ms
                          64 bytes from localhost (::1): icmp_seq=2 ttl=64 time=0.150 ms
                          64 bytes from localhost (::1): icmp_seq=3 ttl=64 time=0.151 ms
                          64 bytes from localhost (::1): icmp_seq=4 ttl=64 time=0.149 ms
                          64 bytes from localhost (::1): icmp_seq=5 ttl=64 time=0.157 ms

                          1 Reply Last reply Reply Quote 0
                          • David HájekD Offline
                            David Hájek @LaFayette
                            last edited by David Hájek

                            @LaFayette This is my etc/hosts:
                            127.0.0.1 localhost

                            ::1 localhost ipv6-localhost ipv6-loopback

                            fe00::0 ipv6-localnet

                            ff00::0 ipv6-mcastprefix
                            ff02::1 ipv6-allnodes
                            ff02::2 ipv6-allrouters
                            ff02::3 ipv6-allhosts

                            1 Reply Last reply Reply Quote 0
                            • LaFayetteL Offline
                              LaFayette Admin
                              last edited by

                              Hmm, the ipv6 localhost might be a problem 🤔

                              Kinda grasping at straws.

                              On my machine I have:

                              127.0.0.1       localhost
                              127.0.1.1       dan-xps
                              
                              # The following lines are desirable for IPv6 capable hosts
                              ::1     ip6-localhost ip6-loopback
                              

                              Note that 'localhost' is only for the ipv4 address.

                              1 Reply Last reply Reply Quote 0

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