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    Show Units Bought

    Scheduled Pinned Locked Moved Player Help
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    • B Offline
      beelee
      last edited by

      Somehow I have deactivated "Units To Place" in the "Global 40 Expansion" mod I've been working on. It works in other games.

      Maybe it's xml related ? Idk but is a nice Feature. There are a lot of units but ... is there a limit maybe ?

      @wc_sumpton do you know how this works ?

      1 Reply Last reply Reply Quote 0
      • wc_sumptonW Offline
        wc_sumpton
        last edited by

        @beelee

        Nope sorry. :confused_face:

        Cheers...

        1 Reply Last reply Reply Quote 1
        • B Offline
          beelee
          last edited by

          @Trevan or @RoiEX do you know how this works ?

          LaFayetteL 1 Reply Last reply Reply Quote 0
          • LaFayetteL Offline
            LaFayette Admin @beelee
            last edited by

            @beelee Did you minimize the 'units purchases' panel, or is it truly gone altogether?

            B 1 Reply Last reply Reply Quote 0
            • B Offline
              beelee @LaFayette
              last edited by

              @lafayette yea so it's totally gone but I just thought of that I have 2 place phases. This seems a likely culprit but ...

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              • B Offline
                beelee
                last edited by beelee

                I removed the first place phase and the units to place shows up again, so having the extra phase seems to be the problem.

                TheDogT 1 Reply Last reply Reply Quote 0
                • TheDogT Offline
                  TheDog @beelee
                  last edited by

                  @beelee
                  Checkout Frostions dragon_war it has
                  <delegate name="placeNoAirCheck" javaClass="games.strategy.triplea.delegate.NoAirCheckPlaceDelegate" display="Place Units"/>
                  <delegate name="place" javaClass="games.strategy.triplea.delegate.PlaceDelegate" display="Place Units"/>

                  So two place phases and it might give you what your after?

                  https://forums.triplea-game.org/tags/thedog
                  https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                  B 1 Reply Last reply Reply Quote 1
                  • B Offline
                    beelee @TheDog
                    last edited by

                    @thedog right on yea The 2 place phases work, it's just the units to place thingy doesn't show up then. Only works with 1 phase.

                    Kind of a nice feature, but seems some java code work will need to be done. Maybe it's something easy 🙂

                    TheDogT 1 Reply Last reply Reply Quote 0
                    • TheDogT Offline
                      TheDog @beelee
                      last edited by

                      @beelee
                      Maybe I pointed you to the wrong area.
                      Check these lines;
                      1665 <step name="MurlocsPlace" delegate="place" player="Murlocs" display="Place Units">
                      1768 <step name="Murlocs2Place" delegate="place" player="Murlocs" display="Place Units">

                      There is a lot more code around those two lines, but the Murlocs get 2 phases and 2 Place Units.

                      https://forums.triplea-game.org/tags/thedog
                      https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                      B 1 Reply Last reply Reply Quote 1
                      • B Offline
                        beelee @TheDog
                        last edited by

                        @thedog ah yea that looks worth a try. Thanks

                        1 Reply Last reply Reply Quote 0

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