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    EXP G40 Game 4 Trout vs JCat

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    • JohnnyCat
      JohnnyCat @Trout last edited by

      @trout Yea by buying that carrier my odds jump to 100 percent! Because that allows me to bring more planes.

      OK India I need to know the land mine situation please sir.

      1 Reply Last reply Reply Quote 0
      • JohnnyCat
        JohnnyCat @Trout last edited by

        @trout Here are the rolls for the sea battle

        I am waiting on India for land mines rolls. THere are two color mines so I am not sure.

        Screenshot 2026-03-25 at 9.58.56 AM.png

        Screenshot 2026-03-25 at 9.59.02 AM.png

        1 Reply Last reply Reply Quote 0
        • JohnnyCat
          JohnnyCat @Trout last edited by JohnnyCat

          @trout
          Something strange is happening here. I save the file and when I reload it is already running one round of battle.

          If there are no land mine hits then I can just proceed but if there is then I have to reset this battle. What to do?

          B 2 Replies Last reply Reply Quote 0
          • B
            beelee @JohnnyCat last edited by beelee

            @johnnycat

            Hi Cat

            Here are where the LMs defend

            Screenshot from 2026-03-25 12-11-37.png

            Screenshot from 2026-03-25 12-11-57.png

            It's unfortunate Mac doesn't allow the hover. I suggest making a Github issue as Mac, Windows and Linux should all work the same in triplea.

            Document it heavy 🙂 step by step 🙂

            https://github.com/triplea-game/triplea/issues

            hit the green button for new issue

            Screenshot from 2026-03-25 12-15-56.png

            Edit
            I am surprised this has never come up before. Maybe it has. Be sure to say what triplea version and your OS mac version as well, if applicable. I'm on a older ubuntu e.g.

            I know there aren't a lot of mac players and mac has been historically problematic with triplea, so your input will be helpful

            JohnnyCat 1 Reply Last reply Reply Quote 0
            • B
              beelee @JohnnyCat last edited by beelee

              @johnnycat

              So 4 Yellow LMs at Burma. It don't look real good for india 🙂

              JohnnyCat 1 Reply Last reply Reply Quote 0
              • JohnnyCat
                JohnnyCat @beelee last edited by

                @beelee ok I roll now on the forum

                1 Reply Last reply Reply Quote 0
                • JohnnyCat
                  JohnnyCat @beelee last edited by

                  @beelee @Trout

                  SHOCKING
                  Screenshot 2026-03-25 at 10.33.11 AM.png

                  since no land mine hits I can continue

                  1 Reply Last reply Reply Quote 0
                  • JohnnyCat
                    JohnnyCat last edited by

                    @trout @beelee

                    Well that seemed to match what my battle calculators said and the numerous times I play tested it. But way lucky on not losing even one guy to the mines. I used to think mines were great - now not so much.

                    8ef4faf4-1fe4-431a-b15b-2f37a9fac210-trout-cat-game-4-JAPAN_6.tsvg

                    T 1 Reply Last reply Reply Quote 0
                    • T
                      Trout @JohnnyCat last edited by

                      @johnnycat Congrats on getting your two early objectives of India/Egypt. Will be an uphill battle for me from here on out but game's not over yet! Rumors of surrender have been firmly rejected.
                      Game History

                      Round: 6
                      
                          Purchase Units - Americans
                              Note to players Americans: <body><b>It is Late 1942 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="USATankDestroyerFS.png"/><br><br></body>
                              Trigger USATankDestroyerFS: buyUSATankDestroyerFS added to productionAmericans
                              Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans
                              Americans buy 1 Escort, 1 FighterAceUSA, 1 Heavy_BB, 1 battleship, 1 carrier, 1 destroyer, 1 elite, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
                      
                          Combat Move - Americans
                              Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                              2 usa_fighters moved from 91 Sea Zone to 109 Sea Zone
                              1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                      
                          Combat - Americans
                              Battle in 109 Sea Zone
                                  Americans attack with 1 destroyer and 2 usa_fighters
                                  Germans defend with 1 GermanUBoat
                                  Americans win, taking 109 Sea Zone from Neutral with 1 destroyer and 2 usa_fighters remaining. Battle score for attacker is 4
                                  Casualties for Germans: 1 GermanUBoat
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Trans-Jordan
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 105 Sea Zone
                      
                          Non Combat Move - Americans
                              Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                              Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                              Trigger ItaliansParaBoost atTrans-Jordan: Italians has 1 italian_paraBoost placed in Trans-Jordan
                              Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone
                              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Eastern United States
                              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska
                              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 4 Rails owned by Americans in Southeast Mexico
                              2 usa_fighters moved from 109 Sea Zone to 91 Sea Zone
                              1 transport moved from 91 Sea Zone to 86 Sea Zone
                              2 transports moved from 91 Sea Zone to 89 Sea Zone
                              1 Rail and 1 elite moved from Eastern United States to Southeast Mexico
                              1 Rail and 1 infantry moved from Eastern United States to Southeast Mexico
                              1 infantry moved from Eastern United States to 101 Sea Zone
                              1 infantry moved from Eastern United States to 101 Sea Zone
                              2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                              2 infantry moved from 91 Sea Zone to Morocco
                              1 usa_fighter moved from Eastern United States to Morocco
                              1 AirCommander moved from Eastern United States to Morocco
                              1 usa_tactical_bomber moved from Eastern United States to Morocco
                              1 Escort_Convoy, 1 USANC, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                              1 Rail and 1 infantry moved from Eastern United States to Southeast Mexico
                              1 Rail and 1 infantry moved from Eastern United States to Southeast Mexico
                              1 Escort, 1 Heavy_BB, 1 carrier and 2 usa_fighters moved from 25 Sea Zone to 26 Sea Zone
                              1 infantry moved from Western United States to 10 Sea Zone
                              1 artillery moved from Western United States to 10 Sea Zone
                              1 Escort_Convoy, 1 artillery, 1 infantry, 1 pacific_cruiser, 1 pacific_submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                              1 infantry moved from 26 Sea Zone to Hawaiian Islands
                              1 artillery moved from 26 Sea Zone to Hawaiian Islands
                              1 Rail moved from Eastern United States to Western United States
                              1 Rail and 1 elite moved from Western United States to Alaska
                              1 transport moved from 91 Sea Zone to 89 Sea Zone
                      
                          Place Units - Americans
                              1 FighterAceUSA and 1 elite placed in Eastern United States
                              1 Escort, 1 Heavy_BB, 1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                              1 carrier placed in 101 Sea Zone
                      
                          Turn Complete - Americans
                              Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work.  1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                              Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
                              Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
                              Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
                              Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
                              Americans collect 53 PUs; end with 54 PUs
                              Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs
                              Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 65 PUs
                              Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 66 PUs
                              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                      
                          Purchase Units - Chinese
                              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
                      
                          Combat Move - Chinese
                              Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                              1 infantry moved from Sikang to Szechwan
                                    Chinese take Szechwan from Japanese
                              6 infantry moved from Tsinghai to Shensi
                      
                          Combat - Chinese
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Trans-Jordan
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 105 Sea Zone
                      
                          Non Combat Move - Chinese
                              Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                              Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                              Trigger ItaliansParaBoost atTrans-Jordan: Italians has 1 italian_paraBoost placed in Trans-Jordan
                              Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone
                              Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                      
                          Place Units - Chinese
                              1 infantry placed in Manchuria
                      
                          Turn Complete - Chinese
                              Chinese collect 8 PUs; end with 10 PUs
                              Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
                      
                          Purchase Units - British
                              Trigger FrenchUKRemove: buyFrenchUK removed from productionBritish
                              British buy 1 UK_LCV, 1 artillery, 1 destroyer, 2 infantry, 1 submarine, 1 uk_armour and 2 uk_paras; Remaining resources: 13 PUs; 3 AirLendLease; 3 NavyLendLease; 
                      
                          Combat Move - British
                              Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                              Turning on Edit Mode
                                  EDIT: British takes Norway from Germans
                                  EDIT: British takes Denmark from Germans
                                  EDIT: Turning off Edit Mode
                              1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                              1 infantry moved from 81 Sea Zone to Trans-Jordan
                              1 destroyer moved from 91 Sea Zone to 105 Sea Zone
                              1 bomber and 3 uk_fighters moved from United Kingdom to 105 Sea Zone
                              EDIT: 1 uk_para moved from United Kingdom to Norway
                              EDIT: 1 uk_para moved from United Kingdom to Denmark
                              1 uk_fighter moved from 81 Sea Zone to Trans-Jordan
                              1 uk_tactical_bomber moved from 81 Sea Zone to Trans-Jordan
                      
                          Combat - British
                              Battle in 105 Sea Zone
                                  British attack with 1 bomber, 1 destroyer and 3 uk_fighters
                                  Germans defend with 8 GermanUBoats and 1 Wolfpack
                                  Germans and British reach a stalemate
                                  . Battle score for attacker is 1
                                  Casualties for British: 1 destroyer
                                  Casualties for Germans: 2 GermanUBoats and 1 Wolfpack
                              Battle in Trans-Jordan
                                  British attack with 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber
                                  Italians defend with 1 italian_para and 1 italian_paraBoost
                                  British win, taking Trans-Jordan from Italians with 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 4
                                  Casualties for Italians: 1 italian_para and 1 italian_paraBoost
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                      
                          Non Combat Move - British
                              Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Anglo Egyptian Sudan
                              1 uk_fighter moved from Trans-Jordan to 81 Sea Zone
                              1 uk_tactical_bomber moved from Trans-Jordan to 81 Sea Zone
                              1 transport moved from 72 Sea Zone to 81 Sea Zone
                              2 uk_armours moved from Belgian Congo to Anglo Egyptian Sudan
                              1 uk_fighter moved from Nigeria to Anglo Egyptian Sudan
                              2 uk_armours moved from Union of South Africa to Belgian Congo
                              1 Rail and 1 infantry moved from Union of South Africa to Anglo Egyptian Sudan
                              1 Rail and 1 infantry moved from Union of South Africa to Anglo Egyptian Sudan
                              1 bomber and 3 uk_fighters moved from 105 Sea Zone to United Kingdom
                              1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                              1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                              1 artillery moved from 91 Sea Zone to Morocco
                              1 infantry moved from 91 Sea Zone to Morocco
                      
                          Place Units - British
                              Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                              Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                              Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone
                              2 infantry and 1 uk_armour placed in Union of South Africa
                              1 submarine placed in 71 Sea Zone
                              1 UK_LCV, 1 artillery and 2 uk_paras placed in United Kingdom
                              1 destroyer placed in 106 Sea Zone
                      
                          Turn Complete - British
                              Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark
                              Trigger BritishParaBoost atNorway: British has 1 uk_paraBoost placed in Norway
                              Total Cost from Convoy Blockades: 1
                                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
                              British collect 46 PUs (1 lost to blockades); end with 59 PUs
                              Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 65 PUs
                      

                      4a4fcf53-e9c9-4ba5-95ec-437f330cae35-trout-cat-game-4-uk6.tsvg

                      JohnnyCat 3 Replies Last reply Reply Quote 0
                      • JohnnyCat
                        JohnnyCat @Trout last edited by

                        @trout WHAT? Surrender ??? Dude you still WAY IN FRONT, I am barely keeping up...

                        1 Reply Last reply Reply Quote 0
                        • JohnnyCat
                          JohnnyCat @Trout last edited by

                          @trout 4a4fcf53-e9c9-4ba5-95ec-437f330cae35-trout-cat-game-4-ITALY_end_6.tsvg

                          1 Reply Last reply Reply Quote 0
                          • JohnnyCat
                            JohnnyCat @Trout last edited by JohnnyCat

                            @trout @beelee.

                            I wondered if you guys are aware of the tripleA battle computer sea zone battle flaw?

                            Because we “player enforce” taking transports last, the battle computer is way off.

                            I just wasted that USA fleet but the battle computer had it a tad closer I’m wondering if either of you know how far off it is?

                            Just take a simple example of you attacking with 8-fighters versus a 3-hit BB that is traveling with 6 transports.

                            IF the first three hits MUST sink the BB, then the TTs are sitting ducks...

                            But doing it the OOB way, the first three hits would hits transports and thus ensure two rounds of huge defensize rolls that would decimate the attackers.

                            I’m just curious how you guys calculate battle percentages given this flaw.

                            1 Reply Last reply Reply Quote 0
                            • T
                              Trout last edited by

                              @johnnycat Scramble or no scramble for SZ 35 Mr. JC? That is the question.

                              cead0037-1622-4575-85c0-d32efba6d996-trout-cat-game-4-f6.tsvg

                              1 Reply Last reply Reply Quote 0
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