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    EXP Game 12 barnee vs Trout

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    • B Offline
      beelee @Trout
      last edited by

      @Trout

      yea you can actually use the little LL tokens if you want. Or just state as you did. Not a biggie either way.

      As long as they don't take part in combat the same turn they're good to go.

      B 1 Reply Last reply Reply Quote 0
      • B Offline
        beelee @beelee
        last edited by beelee

        @trout

        Good Morning

        Struggling a bit today 🙂

        Game History

        Round: 4
        
            Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from 55 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 battleship
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode
                Italians buy 1 Escort, 1 Italian_LCV, 1 UndergroundMinr, 3 infantry, 1 italian_para and 3 mine_unarmeds; Remaining resources: 0 PUs; 
        
            Place Units - Italians
                Units in Southern Italy being upgraded or consumed: 1 factory_minor
                1 UndergroundMinr placed in Southern Italy
        
            Combat Move - Italians
                Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                1 armour moved from Romania to Western Ukraine
                      Italians take Western Ukraine from Russians
        
            Combat - Italians
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
        
            Non Combat Move - Italians
                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Eastern Poland
                1 bomber moved from Romania to Southern Italy
                1 artillery and 2 infantry moved from Romania to Eastern Poland
                1 Europe_Rail and 1 infantry moved from Southern Italy to Eastern Poland
                1 armour moved from Southern Italy to Yugoslavia
                1 air_transport moved from Gibraltar to Southern Italy
                1 italian_para moved from Southern Italy to Romania
                1 armour and 1 mech_infantry moved from Algeria to Tunisia
                2 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
        
            Place Units - Italians
                1 Italian_LCV, 1 infantry, 1 italian_para and 3 mine_unarmeds placed in Southern Italy
                1 Escort placed in 97 Sea Zone
                2 infantry placed in Northern Italy
        
            Turn Complete - Italians
                Trigger ItaliansParaBoost atRomania: Italians has 1 italian_paraBoost placed in Romania
                Italians collect 16 PUs; end with 16 PUs
                Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
        

        EXP Game 12 Trout I 4.tsvg

        Those Flying Tiger lads musta got into the sake 🙂

        Yea, aren't you already on 2.56 ? That's what I made this game with. I didn't think they were interchangeable. Thought both players had to be on same Game Version.

        If not, we'll need to keep an eye out for any funky behavior. I'll check what was updated.

        Well there was quite a bit. Interesting to see how it plays out 🙂

        That AB in Egypt is kid of annoying 🙂

        T 1 Reply Last reply Reply Quote 0
        • T Offline
          Trout @beelee
          last edited by

          @beelee Ha Ha Yes, my thought when I built the airbase is that it would keep you from getting the 5 IPC bonus for one turn and cost me 12 IPCs. So I was hoping that it would prove to be valuable enough to justify the delta of 7. At this point, I think it has. Over to G for turn 5 now.

          Game History

          Round: 4
          
              Purchase Units - ANZAC
                  ANZAC buy 2 Fortifications, 1 carrier and 2 infantry; Remaining resources: 0 PUs; 
          
              Combat Move - ANZAC
          
              Combat - ANZAC
                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Romania
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
          
              Non Combat Move - ANZAC
                  Trigger ItaliansParaBoost atRomania: Italians has 1 italian_paraBoost placed in Romania
                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                  Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                  1 transport moved from 42 Sea Zone to 54 Sea Zone
                  1 battleship moved from 62 Sea Zone to 54 Sea Zone
                  1 transport moved from 56 Sea Zone to 55 Sea Zone
                  2 infantry moved from Northern Territory to 55 Sea Zone
                  2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                  2 infantry moved from 42 Sea Zone to Java
          
              Place Units - ANZAC
                  2 Fortifications placed in Java
                  2 infantry placed in New South Wales
                  1 carrier placed in 62 Sea Zone
          
              Turn Complete - ANZAC
                  ANZAC collect 17 PUs; end with 17 PUs
                  Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 18 PUs
                  Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs
          
              Combat Move - French
          
              Combat - French
                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Romania
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
          
              Non Combat Move - French
                  Trigger ItaliansParaBoost atRomania: Italians has 1 italian_paraBoost placed in Romania
                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                  Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                  1 destroyer moved from 98 Sea Zone to 81 Sea Zone
                  1 infantry moved from Anglo Egyptian Sudan to Egypt
          
              Turn Complete - French
          

          Combat Hit Differential Summary :

          02dc5ec0-2bd9-470f-b860-86efba07c836-exp-game-12-trout-f4.tsvg

          B 1 Reply Last reply Reply Quote 1
          • B Offline
            beelee @Trout
            last edited by beelee

            @Trout

            yea it will be worth the value. It's nice once you have it. It's kind of a luxury item for me usually 🙂

            Would you confirm which Game Version you're on ? If you're on 2.55, I wonder if the triplea save just auto makes it so you're using 2.56 also.

            Edit
            OOL if any of my Subs hit

            Screenshot from 2026-05-12 16-20-43.png

            EXP Game 12 Trout G 5 Combat.tsvg

            T 1 Reply Last reply Reply Quote 0
            • T Offline
              Trout @beelee
              last edited by

              @beelee I was afraid of that. So if you get three hits, need to kill the Brit carrier and US cruiser. Two - cruiser/DD, one - cruiser. The Brits were supposed to get more than one U-Boat hit last turn, but since that didn’t happen, you might get a nice navy kill here

              B 1 Reply Last reply Reply Quote 0
              • B Offline
                beelee @Trout
                last edited by beelee

                @Trout

                Good Morning

                Game History

                Round: 5
                
                    Research Technology - Germans
                
                    Purchase Units - Germans
                        Note to players Germans: It is Early 1942 and Our Waffen Infantry Divisions are Reforming as Panzer Grenadiers.    4 Divisions are Now Available in Berlin.
                        Trigger WaffenPnzrGrndr: buyWaffenPnzrGrndr added to productionGermans
                        triggerAttachmenEarly1942Red: has removed 1 Early1942 owned by Changer in Early 1942
                        triggerAttachmenLate1941: has removed 1 Late1941_red owned by Changer in Late 1941
                        triggerAttachmenEarly1942Red: Changer has 1 Early1942_red placed in Early 1942
                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                        triggerAttachmenLate1941: Changer has 1 Late1941 placed in Late 1941
                        Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                        Germans buy 1 ElitePanzer, 2 GermanUBoats, 1 Panzer_General, 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 3 armour, 1 elite, 1 fighter, 4 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; 
                
                    Place Units - Germans
                        Units in Germany being upgraded or consumed: 1 Panzer_Grndrs, 1 infantry and 1 waffen_infantry
                        1 WaffenPnzrGrndr, 1 Waffen_Oberst and 1 waffen_infantry placed in Germany
                
                    Combat Move - Germans
                        Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        3 GermanUBoats moved from 109 Sea Zone to 107 Sea Zone
                        1 GermanUBoat moved from 112 Sea Zone to 109 Sea Zone
                        1 infantry moved from Karelia to Novgorod
                              Germans take Novgorod from Russians
                        1 fighter and 2 tactical_bombers moved from Greece to Ukraine
                        1 infantry moved from Bessarabia to Ukraine
                        EDIT: 1 German_LCV, 1 artillery and 1 elite moved from Romania to Ukraine
                        1 GermanUBoat moved from 82 Sea Zone to 70 Sea Zone
                
                    Combat - Germans
                        Trigger Wolfpack at107 SeaZones: Germans has 1 Wolfpack placed in 107 Sea Zone
                        Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                        Battle in Ukraine
                            Germans attack with 1 German_LCV, 1 artillery, 1 elite, 1 fighter, 1 infantry and 2 tactical_bombers
                            Russians defend with 1 armour, 1 artillery and 1 russian_minor
                            Germans win, taking Ukraine from Russians with 1 German_LCV, 1 artillery, 1 elite, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                            Casualties for Russians: 1 armour and 1 artillery
                        Battle in 107 Sea Zone
                            Germans attack with 3 GermanUBoats and 1 Wolfpack
                            British defend with 1 carrier and 1 uk_fighter; Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 2 usa_fighters
                            Americans win with 2 carriers, 1 destroyer, 1 uk_fighter and 2 usa_fighters remaining. Battle score for attacker is -3
                            Casualties for Germans: 3 GermanUBoats and 1 Wolfpack
                            Casualties for Americans: 1 cruiser
                        Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Romania
                
                    Non Combat Move - Germans
                        Trigger ItaliansParaBoost atRomania: Italians has 1 italian_paraBoost placed in Romania
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Romania
                        Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Bessarabia
                        Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 93 Sea Zone
                        Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 109 Sea Zone
                        Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                        3 GermanUBoats moved from 93 Sea Zone to 92 Sea Zone
                        1 GermanUBoat moved from 85 Sea Zone to 65 Sea Zone
                        1 bomber and 1 fighter moved from Western Germany to Gibraltar
                        1 G_air_transport moved from Gibraltar to Western Germany
                        1 G_air_transport and 1 aaGun moved from Western Germany to Gibraltar
                        1 german_para moved from Romania to Western Ukraine
                        1 armour moved from Greece to Romania
                        2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
                        1 fighter moved from Ukraine to Western Ukraine
                        2 tactical_bombers moved from Ukraine to Western Ukraine
                        1 ArmyGroupCentre, 1 aaGun, 1 artillery, 11 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                        1 infantry moved from Greece to Bulgaria
                        2 infantry moved from Slovakia Hungary to Eastern Poland
                        1 G_Rail and 1 elite moved from Germany to Romania
                        1 G_Rail moved from Germany to Greece
                        1 G_Rail and 1 infantry moved from Greece to Bessarabia
                        2 infantry moved from Poland to Eastern Poland
                        1 ElitePanzer, 1 WaffenPnzrGrndr, 1 Waffen_Oberst and 1 waffen_infantry moved from Germany to Eastern Poland
                        1 waffen_infantry moved from Poland to Eastern Poland
                        EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst and 2 waffen_infantrys moved from Eastern Poland to 3rd Waffen
                        EDIT: 1 3rdWaffenArmy moved from 3rd Waffen to Eastern Poland
                        EDIT: 1 Waffen_Oberst_3 moved from GermanFlow to 3rd Waffen
                        1 Panzer_Grndrs, 1 artillery, 1 elite and 5 infantry moved from Finland to Karelia
                
                    Place Units - Germans
                        2 GermanUBoats placed in 112 Sea Zone
                        1 ElitePanzer, 1 Panzer_General, 3 armour and 1 elite placed in Germany
                        1 fighter and 1 infantry placed in Western Germany
                        1 infantry placed in Southern France
                        1 infantry placed in Normandy Bordeaux
                        1 infantry placed in Southern France
                        Turning on Edit Mode
                        EDIT: Removing units owned by Germans from Gibraltar: 1 German_LCV
                        EDIT: Adding units owned by Germans to Southern France: 1 German_LCV
                        EDIT: Turning off Edit Mode
                
                    Turn Complete - Germans
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                        Germans collect 51 PUs; end with 51 PUs
                        Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 63 PUs
                        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                

                EXP Game 12 Trout G 5.tsvg

                T 1 Reply Last reply Reply Quote 0
                • T Offline
                  Trout @beelee
                  last edited by

                  @beelee Well, glad your U-Boats didn't shoot the lights out. Soviets being pressed hard. Let's see if they can hold on until Eisenhower or Nimitz figure out something to help. Game History

                  Round: 5
                  
                      Purchase Units - Russians
                          Note to players Russians: It is Early 1942 and Comrade Stalin has Ordered Mass Conscription for the Red Army !      Up to 26 Army Conscripts are Available This Turn Only.
                          Trigger Army Conscript: buyArmy_Conscript added to productionRussians
                          Russians buy 2 AirLLs and 26 Army_Conscripts; Remaining resources: 1 PUs; 1 AirLendLease; 3 TankLendLease; 
                  
                      Place Units - Russians
                          2 AirLLs placed in Caucasus
                  
                      Combat Move - Russians
                          Trigger Russians RemoveLendLeaseFee: has removed 2 AirLLs owned by Russians in Caucasus
                          Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                          1 infantry moved from Buryatia to Amur
                          1 bomber moved from Buryatia to Amur
                          1 infantry moved from Archangel to Novgorod
                          2 fighters moved from Bryansk to Novgorod
                          1 tactical_bomber moved from Bryansk to Novgorod
                  
                      Combat - Russians
                          Battle in Amur
                              Russians attack with 1 bomber and 1 infantry
                              Japanese defend with 1 infantry
                              Russians win, taking Amur from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                              Casualties for Japanese: 1 infantry
                          Battle in Novgorod
                              Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                              Germans defend with 1 airfield, 1 harbour and 1 infantry
                              Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                              Casualties for Germans: 1 infantry
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Romania
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  
                      Non Combat Move - Russians
                          Trigger ItaliansParaBoost atRomania: Italians has 1 italian_paraBoost placed in Romania
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Removing units owned by Germans from Ukraine: 1 russian_minor
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Russia
                          Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Rostov
                          1 infantry moved from Caucasus to Rostov
                          1 russian_para moved from Caucasus to Iraq
                          1 mech_infantry moved from Rostov to Northwest Persia
                          1 infantry moved from Sikang to Tsinghai
                          1 1stCorps moved from Sikang to Tsinghai
                          1 elite moved from Bryansk to Rostov
                          4 aaGuns moved from Bryansk to Tambov
                          EDIT: 1 1stTankArmy moved from Bryansk to 1st Army Group
                          EDIT: 1 2ndCorps moved from 2nd Corps to 1st Army Group
                          EDIT: 1 Soviet_Commisar_3 moved from Rostov to Overflow
                          EDIT: 2 armour moved from Rostov to 2nd Corps
                          EDIT: 1 guard_infantry moved from Russia to 2nd Corps
                          EDIT: 2 artilleries moved from Bryansk to 1st Army Group
                          EDIT: 4 infantry moved from Bryansk to 1st Army Group
                          EDIT: 1 guard_infantry moved from Russia to 1st Army Group
                          EDIT: 3 infantry moved from Bryansk to 1st Army Group
                          EDIT: 1 1stSovietAG moved from 1st Army Group to Rostov
                          EDIT: 2 russian_paras moved from Bryansk to Rostov
                          EDIT: 2 guard_infantrys moved from Russia to Rostov
                          EDIT: Russians undo move 8.
                          EDIT: 4 aaGuns moved from Bryansk to Rostov
                          EDIT: 2 infantry moved from Bryansk to Rostov
                          EDIT: 1 tactical_bomber moved from Novgorod to Smolensk
                          EDIT: Russians undo move 22.
                          EDIT: Russians undo move 21.
                          EDIT: Russians undo move 20.
                          EDIT: Russians undo move 19.
                          EDIT: Russians undo move 18.
                          1 bomber moved from Amur to Yenisey
                          2 russian_paras moved from Bryansk to Rostov
                          4 aaGuns moved from Bryansk to Rostov
                          3 guard_infantrys moved from Russia to Rostov
                          7 infantry moved from Bryansk to Rostov
                          1 elite moved from Russia to Bryansk
                          1 infantry moved from Belarus to Bryansk
                          1 infantry moved from Smolensk to Bryansk
                          1 armour moved from Urals to Smolensk
                          1 guard_infantry moved from Russia to Smolensk
                          1 Soviet_Commisar moved from Russia to Smolensk
                          1 armour moved from Urals to Russia
                          EDIT: 1 russian_minor moved from Archangel to Vologda
                          1 infantry moved from Archangel to Vologda
                          1 infantry moved from Archangel to Vologda
                          1 guard_infantry moved from Russia to Rostov
                          1 Russian_Rail moved from Russia to Smolensk
                          1 Russian_Rail and 1 infantry moved from Smolensk to Rostov
                          1 infantry moved from Caucasus to Rostov
                          2 fighters moved from Novgorod to Vologda
                          1 tactical_bomber moved from Novgorod to Vologda
                          1 infantry moved from Caucasus to Rostov
                          EDIT: 1 uk_tactical_bomber moved from Caucasus to Rostov
                          EDIT: 1 uk_fighter moved from Caucasus to Rostov
                  
                      Place Units - Russians
                          20 Army_Conscripts placed in Russia
                          1 Army_Conscript placed in Vologda
                          5 Army_Conscripts placed in Volgograd
                          Trigger RussiansReplaceConscripts: has removed 20 Army_Conscripts owned by Russians in Russia
                          Trigger RussiansReplaceConscripts: Russians has 20 infantry placed in Russia
                  
                      Turn Complete - Russians
                          Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus
                          Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq
                          Russians collect 27 PUs; end with 28 PUs
                  

                  30bc45c4-7bd6-4b07-b803-348243371169-exp-game-12-trout-r5.tsvg

                  B 1 Reply Last reply Reply Quote 0
                  • B Offline
                    beelee @Trout
                    last edited by

                    @Trout

                    Good Afternoon

                    Slow start today. Hockey game roughed me up 🙂

                    Just a reminder, your LL dudes change before CM, so you can use them that same turn. Doesn't look like you needed them too, just wanted to give a heads up in case you didn't know 🙂

                    I'm diving in now. Should have something after bit.

                    T 1 Reply Last reply Reply Quote 0
                    • T Offline
                      Trout @beelee
                      last edited by

                      @beelee Hey there! To answer one of your questions, I checked this morning and I am on version 2.5.5. So seems to be compatible with 2.5.6 if that is what you are on. Secondly, looks like we have a problem.

                      So in UK4, my two LL air did participate in the Iraq battle before landing in Caucasus. If I had known that I could not use them in combat same turn as flying to Russia then I would have still attacked Iraq, just not with the air. Then I would have changed my R attacks if I had known that I could use LL on R5 after paying to convert them. In other words, I misunderstood your answer on the LL. I thought you were saying I could not use them on the R turn after conversion, not the UK turn before conversion.

                      So I think our choices are just leave it as is and play on or return to my UK4 turn and redo from there. Do you have a preference?

                      B 1 Reply Last reply Reply Quote 0
                      • B Offline
                        beelee @Trout
                        last edited by beelee

                        @Trout

                        Hi

                        I just finished J 5. But looking back at it, would you have hit UKR then ?

                        If so you can handroll the UKR battle. We can recreate the Iraq battle by ignoring the Ftr and Tac rolls.

                        Does that work ? Or would have done more than just that ? If so, you can just redo it. Or I guess you coulda sent to china too.

                        Anyway, however you wanna do it is fine. I'll post J 5 and we can ignore any part that my be affected. Think China if you send your Air there is the only thing that'd change.

                        Game History

                        Round: 5
                        
                            Purchase Units - Japanese
                                Note to players Japanese: It is Early 1942 and our Proud Navy has added Transport Capacity to our Destroyers !    Destroyers may now transport 1 Infantry or Elite Infantry.
                                Japanese buy 1 Heavy_BB, 4 armour, 1 elite, 4 infantry and 2 mine_unarmeds; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                        
                            Politics - Japanese
                                Trigger DD Transport: Setting transportCapacity cleared for unitAttachment attached to Japan_destroyer
                                Trigger DD Transport: Setting transportCapacity to 2 for unitAttachment attached to Japan_destroyer
                                Trigger DD TransportPacific: Setting transportCapacity cleared for unitAttachment attached to JPN_Pacific_DD
                                Trigger DD TransportPacific: Setting transportCapacity to 2 for unitAttachment attached to JPN_Pacific_DD
                        
                            Combat Move - Japanese
                                Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                Turning on Edit Mode
                                EDIT: Removing units owned by Japanese from Kweichow: 2 Japan_Engineers
                                EDIT: Adding units owned by Japanese to Kweichow: 2 Japan_EngineerAttacks
                                EDIT: Turning off Edit Mode
                                Turning on Edit Mode
                                    EDIT: Russians takes Poland from Germans
                                EDIT: Changing ownership of Poland from Russians to Germans
                                EDIT: Turning off Edit Mode
                                1 fighter and 1 tactical_bomber moved from Anhwe to Sikang
                                1 infantry moved from Szechwan to Sikang
                                1 Japan_EngineerAttack moved from Kweichow to Sikang
                                1 fighter and 1 tactical_bomber moved from Anhwe to Kansu
                                1 infantry moved from Suiyuyan to Kansu
                                1 Japan_EngineerAttack moved from Kweichow to Kansu
                                EDIT: 1 1stCorps moved from Tsinghai to 1st Corps
                                EDIT: 2 armour and 1 mech_infantry moved from 1st Corps to Tsinghai
                                EDIT: 1 Soviet_Commisar_3 moved from Overflow to Tsinghai
                                6 armour, 2 fighters and 2 tactical_bombers moved from Kweichow to Tsinghai
                                2 JPNbombers moved from Kwangsi to Tsinghai
                                2 armour, 3 artilleries, 10 infantry and 2 mech_infantrys moved from Shensi to Tsinghai
                                1 infantry moved from Korea to Amur
                                1 infantry moved from Manchuria to Amur
                                1 fighter moved from Siberia to Amur
                                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Amur
                        
                            Combat - Japanese
                                Battle in Sikang
                                    Japanese attack with 1 Japan_EngineerAttack, 1 fighter, 1 infantry and 1 tactical_bomber
                                    Chinese defend with 1 infantry
                                        Japanese roll dice for 1 Japan_EngineerAttack, 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/4 hits, 1.50 expected hits
                                        Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                                        1 infantry owned by the Chinese lost in Sikang
                                    Japanese win, taking Sikang from Chinese with 1 Japan_EngineerAttack, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                    Casualties for Chinese: 1 infantry
                                Battle in Kansu
                                    Japanese attack with 1 Japan_EngineerAttack, 1 fighter, 1 infantry and 1 tactical_bomber
                                    Chinese defend with 1 infantry
                                        Japanese roll dice for 1 Japan_EngineerAttack, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 0/4 hits, 1.50 expected hits
                                        Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                                        Japanese roll dice for 1 Japan_EngineerAttack, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 3 : 2/4 hits, 1.50 expected hits
                                        Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                                        1 infantry owned by the Japanese lost in Kansu
                                        1 infantry owned by the Chinese lost in Kansu
                                    Japanese win, taking Kansu from Chinese with 1 Japan_EngineerAttack, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                                    Casualties for Japanese: 1 infantry
                                    Casualties for Chinese: 1 infantry
                                Battle in Amur
                                    Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
                                    Russians defend with 1 infantry
                                        Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Amur, round 2 : 2/7 hits, 3.00 expected hits
                                        Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                                        1 infantry owned by the Japanese lost in Amur
                                        1 infantry owned by the Russians lost in Amur
                                    Japanese win, taking Amur from Russians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                                    Casualties for Japanese: 1 infantry
                                    Casualties for Russians: 1 infantry
                                Battle in Tsinghai
                                    Japanese attack with 2 JPNbombers, 8 armour, 3 artilleries, 2 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers
                                    Chinese defend with 1 fighter and 17 infantry; Russians defend with 1 Soviet_Commisar_3, 2 armour, 1 infantry and 1 mech_infantry
                                        Japanese roll dice for 2 JPNbombers, 8 armour, 3 artilleries, 2 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers in Tsinghai, round 2 : 12/29 hits, 11.17 expected hits
                                        Chinese roll dice for 1 Soviet_Commisar_3, 2 armour, 1 fighter, 18 infantry and 1 mech_infantry in Tsinghai, round 2 : 7/25 hits, 9.50 expected hits
                                        7 infantry owned by the Japanese lost in Tsinghai
                                        1 infantry owned by the Russians and 11 infantry owned by the Chinese lost in Tsinghai
                                        Japanese roll dice for 2 JPNbombers, 8 armour, 3 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Tsinghai, round 3 : 12/22 hits, 10.00 expected hits
                                        Chinese roll dice for 1 Soviet_Commisar_3, 2 armour, 1 fighter, 6 infantry and 1 mech_infantry in Tsinghai, round 3 : 9/13 hits, 5.50 expected hits
                                        3 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Tsinghai
                                        1 mech_infantry owned by the Russians, 1 Soviet_Commisar_3 owned by the Russians, 2 armour owned by the Russians, 1 fighter owned by the Chinese and 6 infantry owned by the Chinese lost in Tsinghai
                                    Japanese win, taking Tsinghai from Chinese with 2 JPNbombers, 7 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
                                    Casualties for Japanese: 1 armour, 3 artilleries, 10 infantry and 2 mech_infantrys
                                    Casualties for Chinese: 1 fighter and 17 infantry
                                    Casualties for Russians: 1 Soviet_Commisar_3, 2 armour, 1 infantry and 1 mech_infantry
                                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq
                                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus
                                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Romania
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                        
                            Non Combat Move - Japanese
                                Trigger ItaliansParaBoost atRomania: Italians has 1 italian_paraBoost placed in Romania
                                Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus
                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                                Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq
                                Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kweichow
                                1 fighter and 1 tactical_bomber moved from Sikang to Shensi
                                1 aaGun moved from Shensi to Tsinghai
                                2 JPNbombers, 2 fighters and 2 tactical_bombers moved from Tsinghai to Kweichow
                                1 fighter and 1 tactical_bomber moved from Kansu to Shensi
                                2 fighters moved from 36 Sea Zone to Caroline Islands
                                2 fighters moved from Kwangsi to 36 Sea Zone
                                1 air_transport and 1 infantry moved from Japan to Caroline Islands
                                1 infantry moved from Japan to 6 Sea Zone
                                1 Japan_destroyer and 1 infantry moved from 6 Sea Zone to 33 Sea Zone
                                1 infantry moved from 33 Sea Zone to Caroline Islands
                                1 Japan_destroyer moved from 33 Sea Zone to 6 Sea Zone
                                1 transport moved from 6 Sea Zone to 5 Sea Zone
                                1 Japanese_LCV moved from Siberia to 5 Sea Zone
                                1 Japanese_LCV and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                                1 Japanese_LCV moved from 6 Sea Zone to Japan
                                1 fighter moved from Amur to Siberia
                                3 fighters and 1 tactical_bomber moved from Amur to 6 Sea Zone
                                1 J_Rail moved from Kiangsu to Korea
                                1 J_Rail and 1 aaGun moved from Korea to Kweichow
                                1 J_Rail moved from Kiangsu to Manchuria
                                1 J_Rail and 1 infantry moved from Manchuria to Kweichow
                                1 infantry moved from Japan to 6 Sea Zone
                                1 Japan_destroyer and 1 infantry moved from 6 Sea Zone to 36 Sea Zone
                                1 infantry moved from 36 Sea Zone to Kwangsi
                                1 battleship moved from 19 Sea Zone to 36 Sea Zone
                                1 transport moved from 19 Sea Zone to 6 Sea Zone
                                3 armour moved from Shantung to Manchuria
                                1 aaGun and 1 elite moved from Japan to 6 Sea Zone
                                1 aaGun and 1 elite moved from 6 Sea Zone to Korea
                                1 Japan_destroyer moved from 16 Sea Zone to 6 Sea Zone
                                1 Escort_Convoy moved from 6 Sea Zone to 16 Sea Zone
                        
                            Place Units - Japanese
                                2 armour and 1 infantry placed in Kweichow
                                2 armour and 1 infantry placed in Shantung
                                1 Heavy_BB placed in 6 Sea Zone
                                1 elite, 2 infantry and 2 mine_unarmeds placed in Japan
                        
                            Turn Complete - Japanese
                                Note to players Japanese: <body><b>It is Early 1942 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 1 new Cruiser and 1 new Submarine. They may only Operate in the Pacific and Indian Oceans.<b></body>
                                Trigger Japanese RemoveConvoySZ16: has removed 1 Escort_Convoy owned by Japanese in 16 Sea Zone
                                Trigger Japanese RemoveConvoySZ16: Japanese has 1 Escort placed in 16 Sea Zone
                                Japanese collect 42 PUs; end with 42 PUs
                                Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 50 PUs
                                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 60 PUs
                                Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
                        

                        Combat Hit Differential Summary :

                        Chinese regular : 1.00
                        Japanese regular : 0.33
                        Russians regular : 0.67
                        

                        EXP Game 12 Trout J 5.tsvg

                        Edit
                        If you open Game Notes, does 2.56 show in the Change Log ?

                        Screenshot from 2026-05-14 13-17-29.png

                        Edit 2
                        I just redid the Iraq battle using history and adding extra rolls and ignoring ones that wouldn't count. You win with a Bmbr and Tank

                        T 1 Reply Last reply Reply Quote 0
                        • T Offline
                          Trout @beelee
                          last edited by Trout

                          @beelee No, Game Notes only shows through 2.5.5. Your plan works for me - rerolling the battles. I would not have moved them to China nor would I have changed what I did in Amur. So believe you can leave your J5 turn as is. When you rerolled Iraq, did you roll for shore bombardment of the batt/cruiser?? Also, if there was a round of combat where there was only one Iraqi left, I would have retreated so that the Russian paras could attack there on R5.

                          For Ukraine, I need to look at the map before knowing what I would do there but yes that is the only place I would have attacked. I spent alot of time on R5 before I finally completed it so need to look at the map before knowing what I would do there.

                          But yes, I can use your suggested COA of rerolling Iraq and then hand rolling Ukraine via dice bot if that is what I do. If I attack Ukraine, then the Novgorod attack is cancelled as I only would attack Ukraine using all of my air

                          So I guess will just use Edit Mode to make changes to your J5 file before I start my US/UK 5 turn

                          B 1 Reply Last reply Reply Quote 0
                          • B Offline
                            beelee @Trout
                            last edited by

                            @Trout

                            yea so I used the History dice. I discounted the 2nd 3 and 4 and didn't count them. So your BBrd hit and the 2nd 3 so no hits for the 2nd 3. Represents the Ftr.

                            Iraq misses all.

                            So next rd only 2nd 3 hit again and Iraq got 1 hit. So no hits UK they lose a Inf

                            So 2 Iraqi Inf left and UK has a Inf Bmbr Tank

                            UK gets 2 hits and 1 for Iraq. So you could retreat leaving 2 Iraqi Inf and UK with a dude Tank Bmbr

                            1 Reply Last reply Reply Quote 0

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