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    EXP Game 12 barnee vs Trout

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    • T Offline
      Trout @beelee
      last edited by

      @beelee Ha Ha Yes, my thought when I built the airbase is that it would keep you from getting the 5 IPC bonus for one turn and cost me 12 IPCs. So I was hoping that it would prove to be valuable enough to justify the delta of 7. At this point, I think it has. Over to G for turn 5 now.

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 2 Fortifications, 1 carrier and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Combat - ANZAC
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Romania
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
      
          Non Combat Move - ANZAC
              Trigger ItaliansParaBoost atRomania: Italians has 1 italian_paraBoost placed in Romania
              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
              1 transport moved from 42 Sea Zone to 54 Sea Zone
              1 battleship moved from 62 Sea Zone to 54 Sea Zone
              1 transport moved from 56 Sea Zone to 55 Sea Zone
              2 infantry moved from Northern Territory to 55 Sea Zone
              2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
      
          Place Units - ANZAC
              2 Fortifications placed in Java
              2 infantry placed in New South Wales
              1 carrier placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 17 PUs
              Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 18 PUs
              Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs
      
          Combat Move - French
      
          Combat - French
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Romania
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
      
          Non Combat Move - French
              Trigger ItaliansParaBoost atRomania: Italians has 1 italian_paraBoost placed in Romania
              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
              1 destroyer moved from 98 Sea Zone to 81 Sea Zone
              1 infantry moved from Anglo Egyptian Sudan to Egypt
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      02dc5ec0-2bd9-470f-b860-86efba07c836-exp-game-12-trout-f4.tsvg

      B 1 Reply Last reply Reply Quote 1
      • B Offline
        beelee @Trout
        last edited by beelee

        @Trout

        yea it will be worth the value. It's nice once you have it. It's kind of a luxury item for me usually 🙂

        Would you confirm which Game Version you're on ? If you're on 2.55, I wonder if the triplea save just auto makes it so you're using 2.56 also.

        Edit
        OOL if any of my Subs hit

        Screenshot from 2026-05-12 16-20-43.png

        EXP Game 12 Trout G 5 Combat.tsvg

        T 1 Reply Last reply Reply Quote 0
        • T Offline
          Trout @beelee
          last edited by

          @beelee I was afraid of that. So if you get three hits, need to kill the Brit carrier and US cruiser. Two - cruiser/DD, one - cruiser. The Brits were supposed to get more than one U-Boat hit last turn, but since that didn’t happen, you might get a nice navy kill here

          B 1 Reply Last reply Reply Quote 0
          • B Offline
            beelee @Trout
            last edited by beelee

            @Trout

            Good Morning

            Game History

            Round: 5
            
                Research Technology - Germans
            
                Purchase Units - Germans
                    Note to players Germans: It is Early 1942 and Our Waffen Infantry Divisions are Reforming as Panzer Grenadiers.    4 Divisions are Now Available in Berlin.
                    Trigger WaffenPnzrGrndr: buyWaffenPnzrGrndr added to productionGermans
                    triggerAttachmenEarly1942Red: has removed 1 Early1942 owned by Changer in Early 1942
                    triggerAttachmenLate1941: has removed 1 Late1941_red owned by Changer in Late 1941
                    triggerAttachmenEarly1942Red: Changer has 1 Early1942_red placed in Early 1942
                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                    triggerAttachmenLate1941: Changer has 1 Late1941 placed in Late 1941
                    Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                    Germans buy 1 ElitePanzer, 2 GermanUBoats, 1 Panzer_General, 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 3 armour, 1 elite, 1 fighter, 4 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; 
            
                Place Units - Germans
                    Units in Germany being upgraded or consumed: 1 Panzer_Grndrs, 1 infantry and 1 waffen_infantry
                    1 WaffenPnzrGrndr, 1 Waffen_Oberst and 1 waffen_infantry placed in Germany
            
                Combat Move - Germans
                    Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    3 GermanUBoats moved from 109 Sea Zone to 107 Sea Zone
                    1 GermanUBoat moved from 112 Sea Zone to 109 Sea Zone
                    1 infantry moved from Karelia to Novgorod
                          Germans take Novgorod from Russians
                    1 fighter and 2 tactical_bombers moved from Greece to Ukraine
                    1 infantry moved from Bessarabia to Ukraine
                    EDIT: 1 German_LCV, 1 artillery and 1 elite moved from Romania to Ukraine
                    1 GermanUBoat moved from 82 Sea Zone to 70 Sea Zone
            
                Combat - Germans
                    Trigger Wolfpack at107 SeaZones: Germans has 1 Wolfpack placed in 107 Sea Zone
                    Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                    Battle in Ukraine
                        Germans attack with 1 German_LCV, 1 artillery, 1 elite, 1 fighter, 1 infantry and 2 tactical_bombers
                        Russians defend with 1 armour, 1 artillery and 1 russian_minor
                        Germans win, taking Ukraine from Russians with 1 German_LCV, 1 artillery, 1 elite, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                        Casualties for Russians: 1 armour and 1 artillery
                    Battle in 107 Sea Zone
                        Germans attack with 3 GermanUBoats and 1 Wolfpack
                        British defend with 1 carrier and 1 uk_fighter; Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 2 usa_fighters
                        Americans win with 2 carriers, 1 destroyer, 1 uk_fighter and 2 usa_fighters remaining. Battle score for attacker is -3
                        Casualties for Germans: 3 GermanUBoats and 1 Wolfpack
                        Casualties for Americans: 1 cruiser
                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Romania
            
                Non Combat Move - Germans
                    Trigger ItaliansParaBoost atRomania: Italians has 1 italian_paraBoost placed in Romania
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Romania
                    Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Bessarabia
                    Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 93 Sea Zone
                    Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 109 Sea Zone
                    Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                    3 GermanUBoats moved from 93 Sea Zone to 92 Sea Zone
                    1 GermanUBoat moved from 85 Sea Zone to 65 Sea Zone
                    1 bomber and 1 fighter moved from Western Germany to Gibraltar
                    1 G_air_transport moved from Gibraltar to Western Germany
                    1 G_air_transport and 1 aaGun moved from Western Germany to Gibraltar
                    1 german_para moved from Romania to Western Ukraine
                    1 armour moved from Greece to Romania
                    2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
                    1 fighter moved from Ukraine to Western Ukraine
                    2 tactical_bombers moved from Ukraine to Western Ukraine
                    1 ArmyGroupCentre, 1 aaGun, 1 artillery, 11 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                    1 infantry moved from Greece to Bulgaria
                    2 infantry moved from Slovakia Hungary to Eastern Poland
                    1 G_Rail and 1 elite moved from Germany to Romania
                    1 G_Rail moved from Germany to Greece
                    1 G_Rail and 1 infantry moved from Greece to Bessarabia
                    2 infantry moved from Poland to Eastern Poland
                    1 ElitePanzer, 1 WaffenPnzrGrndr, 1 Waffen_Oberst and 1 waffen_infantry moved from Germany to Eastern Poland
                    1 waffen_infantry moved from Poland to Eastern Poland
                    EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst and 2 waffen_infantrys moved from Eastern Poland to 3rd Waffen
                    EDIT: 1 3rdWaffenArmy moved from 3rd Waffen to Eastern Poland
                    EDIT: 1 Waffen_Oberst_3 moved from GermanFlow to 3rd Waffen
                    1 Panzer_Grndrs, 1 artillery, 1 elite and 5 infantry moved from Finland to Karelia
            
                Place Units - Germans
                    2 GermanUBoats placed in 112 Sea Zone
                    1 ElitePanzer, 1 Panzer_General, 3 armour and 1 elite placed in Germany
                    1 fighter and 1 infantry placed in Western Germany
                    1 infantry placed in Southern France
                    1 infantry placed in Normandy Bordeaux
                    1 infantry placed in Southern France
                    Turning on Edit Mode
                    EDIT: Removing units owned by Germans from Gibraltar: 1 German_LCV
                    EDIT: Adding units owned by Germans to Southern France: 1 German_LCV
                    EDIT: Turning off Edit Mode
            
                Turn Complete - Germans
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                    Germans collect 51 PUs; end with 51 PUs
                    Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 63 PUs
                    Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                    Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            

            EXP Game 12 Trout G 5.tsvg

            T 1 Reply Last reply Reply Quote 0
            • T Offline
              Trout @beelee
              last edited by

              @beelee Well, glad your U-Boats didn't shoot the lights out. Soviets being pressed hard. Let's see if they can hold on until Eisenhower or Nimitz figure out something to help. Game History

              Round: 5
              
                  Purchase Units - Russians
                      Note to players Russians: It is Early 1942 and Comrade Stalin has Ordered Mass Conscription for the Red Army !      Up to 26 Army Conscripts are Available This Turn Only.
                      Trigger Army Conscript: buyArmy_Conscript added to productionRussians
                      Russians buy 2 AirLLs and 26 Army_Conscripts; Remaining resources: 1 PUs; 1 AirLendLease; 3 TankLendLease; 
              
                  Place Units - Russians
                      2 AirLLs placed in Caucasus
              
                  Combat Move - Russians
                      Trigger Russians RemoveLendLeaseFee: has removed 2 AirLLs owned by Russians in Caucasus
                      Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                      1 infantry moved from Buryatia to Amur
                      1 bomber moved from Buryatia to Amur
                      1 infantry moved from Archangel to Novgorod
                      2 fighters moved from Bryansk to Novgorod
                      1 tactical_bomber moved from Bryansk to Novgorod
              
                  Combat - Russians
                      Battle in Amur
                          Russians attack with 1 bomber and 1 infantry
                          Japanese defend with 1 infantry
                          Russians win, taking Amur from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                          Casualties for Japanese: 1 infantry
                      Battle in Novgorod
                          Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                          Germans defend with 1 airfield, 1 harbour and 1 infantry
                          Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                          Casualties for Germans: 1 infantry
                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Romania
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              
                  Non Combat Move - Russians
                      Trigger ItaliansParaBoost atRomania: Italians has 1 italian_paraBoost placed in Romania
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                      Turning on Edit Mode
                      EDIT: Removing units owned by Germans from Ukraine: 1 russian_minor
                      EDIT: Turning off Edit Mode
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                      Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Russia
                      Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Rostov
                      1 infantry moved from Caucasus to Rostov
                      1 russian_para moved from Caucasus to Iraq
                      1 mech_infantry moved from Rostov to Northwest Persia
                      1 infantry moved from Sikang to Tsinghai
                      1 1stCorps moved from Sikang to Tsinghai
                      1 elite moved from Bryansk to Rostov
                      4 aaGuns moved from Bryansk to Tambov
                      EDIT: 1 1stTankArmy moved from Bryansk to 1st Army Group
                      EDIT: 1 2ndCorps moved from 2nd Corps to 1st Army Group
                      EDIT: 1 Soviet_Commisar_3 moved from Rostov to Overflow
                      EDIT: 2 armour moved from Rostov to 2nd Corps
                      EDIT: 1 guard_infantry moved from Russia to 2nd Corps
                      EDIT: 2 artilleries moved from Bryansk to 1st Army Group
                      EDIT: 4 infantry moved from Bryansk to 1st Army Group
                      EDIT: 1 guard_infantry moved from Russia to 1st Army Group
                      EDIT: 3 infantry moved from Bryansk to 1st Army Group
                      EDIT: 1 1stSovietAG moved from 1st Army Group to Rostov
                      EDIT: 2 russian_paras moved from Bryansk to Rostov
                      EDIT: 2 guard_infantrys moved from Russia to Rostov
                      EDIT: Russians undo move 8.
                      EDIT: 4 aaGuns moved from Bryansk to Rostov
                      EDIT: 2 infantry moved from Bryansk to Rostov
                      EDIT: 1 tactical_bomber moved from Novgorod to Smolensk
                      EDIT: Russians undo move 22.
                      EDIT: Russians undo move 21.
                      EDIT: Russians undo move 20.
                      EDIT: Russians undo move 19.
                      EDIT: Russians undo move 18.
                      1 bomber moved from Amur to Yenisey
                      2 russian_paras moved from Bryansk to Rostov
                      4 aaGuns moved from Bryansk to Rostov
                      3 guard_infantrys moved from Russia to Rostov
                      7 infantry moved from Bryansk to Rostov
                      1 elite moved from Russia to Bryansk
                      1 infantry moved from Belarus to Bryansk
                      1 infantry moved from Smolensk to Bryansk
                      1 armour moved from Urals to Smolensk
                      1 guard_infantry moved from Russia to Smolensk
                      1 Soviet_Commisar moved from Russia to Smolensk
                      1 armour moved from Urals to Russia
                      EDIT: 1 russian_minor moved from Archangel to Vologda
                      1 infantry moved from Archangel to Vologda
                      1 infantry moved from Archangel to Vologda
                      1 guard_infantry moved from Russia to Rostov
                      1 Russian_Rail moved from Russia to Smolensk
                      1 Russian_Rail and 1 infantry moved from Smolensk to Rostov
                      1 infantry moved from Caucasus to Rostov
                      2 fighters moved from Novgorod to Vologda
                      1 tactical_bomber moved from Novgorod to Vologda
                      1 infantry moved from Caucasus to Rostov
                      EDIT: 1 uk_tactical_bomber moved from Caucasus to Rostov
                      EDIT: 1 uk_fighter moved from Caucasus to Rostov
              
                  Place Units - Russians
                      20 Army_Conscripts placed in Russia
                      1 Army_Conscript placed in Vologda
                      5 Army_Conscripts placed in Volgograd
                      Trigger RussiansReplaceConscripts: has removed 20 Army_Conscripts owned by Russians in Russia
                      Trigger RussiansReplaceConscripts: Russians has 20 infantry placed in Russia
              
                  Turn Complete - Russians
                      Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus
                      Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq
                      Russians collect 27 PUs; end with 28 PUs
              

              30bc45c4-7bd6-4b07-b803-348243371169-exp-game-12-trout-r5.tsvg

              B 1 Reply Last reply Reply Quote 0
              • B Offline
                beelee @Trout
                last edited by

                @Trout

                Good Afternoon

                Slow start today. Hockey game roughed me up 🙂

                Just a reminder, your LL dudes change before CM, so you can use them that same turn. Doesn't look like you needed them too, just wanted to give a heads up in case you didn't know 🙂

                I'm diving in now. Should have something after bit.

                T 1 Reply Last reply Reply Quote 0
                • T Offline
                  Trout @beelee
                  last edited by

                  @beelee Hey there! To answer one of your questions, I checked this morning and I am on version 2.5.5. So seems to be compatible with 2.5.6 if that is what you are on. Secondly, looks like we have a problem.

                  So in UK4, my two LL air did participate in the Iraq battle before landing in Caucasus. If I had known that I could not use them in combat same turn as flying to Russia then I would have still attacked Iraq, just not with the air. Then I would have changed my R attacks if I had known that I could use LL on R5 after paying to convert them. In other words, I misunderstood your answer on the LL. I thought you were saying I could not use them on the R turn after conversion, not the UK turn before conversion.

                  So I think our choices are just leave it as is and play on or return to my UK4 turn and redo from there. Do you have a preference?

                  B 1 Reply Last reply Reply Quote 0
                  • B Offline
                    beelee @Trout
                    last edited by beelee

                    @Trout

                    Hi

                    I just finished J 5. But looking back at it, would you have hit UKR then ?

                    If so you can handroll the UKR battle. We can recreate the Iraq battle by ignoring the Ftr and Tac rolls.

                    Does that work ? Or would have done more than just that ? If so, you can just redo it. Or I guess you coulda sent to china too.

                    Anyway, however you wanna do it is fine. I'll post J 5 and we can ignore any part that my be affected. Think China if you send your Air there is the only thing that'd change.

                    Game History

                    Round: 5
                    
                        Purchase Units - Japanese
                            Note to players Japanese: It is Early 1942 and our Proud Navy has added Transport Capacity to our Destroyers !    Destroyers may now transport 1 Infantry or Elite Infantry.
                            Japanese buy 1 Heavy_BB, 4 armour, 1 elite, 4 infantry and 2 mine_unarmeds; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                    
                        Politics - Japanese
                            Trigger DD Transport: Setting transportCapacity cleared for unitAttachment attached to Japan_destroyer
                            Trigger DD Transport: Setting transportCapacity to 2 for unitAttachment attached to Japan_destroyer
                            Trigger DD TransportPacific: Setting transportCapacity cleared for unitAttachment attached to JPN_Pacific_DD
                            Trigger DD TransportPacific: Setting transportCapacity to 2 for unitAttachment attached to JPN_Pacific_DD
                    
                        Combat Move - Japanese
                            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                            Turning on Edit Mode
                            EDIT: Removing units owned by Japanese from Kweichow: 2 Japan_Engineers
                            EDIT: Adding units owned by Japanese to Kweichow: 2 Japan_EngineerAttacks
                            EDIT: Turning off Edit Mode
                            Turning on Edit Mode
                                EDIT: Russians takes Poland from Germans
                            EDIT: Changing ownership of Poland from Russians to Germans
                            EDIT: Turning off Edit Mode
                            1 fighter and 1 tactical_bomber moved from Anhwe to Sikang
                            1 infantry moved from Szechwan to Sikang
                            1 Japan_EngineerAttack moved from Kweichow to Sikang
                            1 fighter and 1 tactical_bomber moved from Anhwe to Kansu
                            1 infantry moved from Suiyuyan to Kansu
                            1 Japan_EngineerAttack moved from Kweichow to Kansu
                            EDIT: 1 1stCorps moved from Tsinghai to 1st Corps
                            EDIT: 2 armour and 1 mech_infantry moved from 1st Corps to Tsinghai
                            EDIT: 1 Soviet_Commisar_3 moved from Overflow to Tsinghai
                            6 armour, 2 fighters and 2 tactical_bombers moved from Kweichow to Tsinghai
                            2 JPNbombers moved from Kwangsi to Tsinghai
                            2 armour, 3 artilleries, 10 infantry and 2 mech_infantrys moved from Shensi to Tsinghai
                            1 infantry moved from Korea to Amur
                            1 infantry moved from Manchuria to Amur
                            1 fighter moved from Siberia to Amur
                            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Amur
                    
                        Combat - Japanese
                            Battle in Sikang
                                Japanese attack with 1 Japan_EngineerAttack, 1 fighter, 1 infantry and 1 tactical_bomber
                                Chinese defend with 1 infantry
                                    Japanese roll dice for 1 Japan_EngineerAttack, 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/4 hits, 1.50 expected hits
                                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the Chinese lost in Sikang
                                Japanese win, taking Sikang from Chinese with 1 Japan_EngineerAttack, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                Casualties for Chinese: 1 infantry
                            Battle in Kansu
                                Japanese attack with 1 Japan_EngineerAttack, 1 fighter, 1 infantry and 1 tactical_bomber
                                Chinese defend with 1 infantry
                                    Japanese roll dice for 1 Japan_EngineerAttack, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 0/4 hits, 1.50 expected hits
                                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                                    Japanese roll dice for 1 Japan_EngineerAttack, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 3 : 2/4 hits, 1.50 expected hits
                                    Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                                    1 infantry owned by the Japanese lost in Kansu
                                    1 infantry owned by the Chinese lost in Kansu
                                Japanese win, taking Kansu from Chinese with 1 Japan_EngineerAttack, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                                Casualties for Japanese: 1 infantry
                                Casualties for Chinese: 1 infantry
                            Battle in Amur
                                Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
                                Russians defend with 1 infantry
                                    Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Amur, round 2 : 2/7 hits, 3.00 expected hits
                                    Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                                    1 infantry owned by the Japanese lost in Amur
                                    1 infantry owned by the Russians lost in Amur
                                Japanese win, taking Amur from Russians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                                Casualties for Japanese: 1 infantry
                                Casualties for Russians: 1 infantry
                            Battle in Tsinghai
                                Japanese attack with 2 JPNbombers, 8 armour, 3 artilleries, 2 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers
                                Chinese defend with 1 fighter and 17 infantry; Russians defend with 1 Soviet_Commisar_3, 2 armour, 1 infantry and 1 mech_infantry
                                    Japanese roll dice for 2 JPNbombers, 8 armour, 3 artilleries, 2 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers in Tsinghai, round 2 : 12/29 hits, 11.17 expected hits
                                    Chinese roll dice for 1 Soviet_Commisar_3, 2 armour, 1 fighter, 18 infantry and 1 mech_infantry in Tsinghai, round 2 : 7/25 hits, 9.50 expected hits
                                    7 infantry owned by the Japanese lost in Tsinghai
                                    1 infantry owned by the Russians and 11 infantry owned by the Chinese lost in Tsinghai
                                    Japanese roll dice for 2 JPNbombers, 8 armour, 3 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Tsinghai, round 3 : 12/22 hits, 10.00 expected hits
                                    Chinese roll dice for 1 Soviet_Commisar_3, 2 armour, 1 fighter, 6 infantry and 1 mech_infantry in Tsinghai, round 3 : 9/13 hits, 5.50 expected hits
                                    3 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Tsinghai
                                    1 mech_infantry owned by the Russians, 1 Soviet_Commisar_3 owned by the Russians, 2 armour owned by the Russians, 1 fighter owned by the Chinese and 6 infantry owned by the Chinese lost in Tsinghai
                                Japanese win, taking Tsinghai from Chinese with 2 JPNbombers, 7 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
                                Casualties for Japanese: 1 armour, 3 artilleries, 10 infantry and 2 mech_infantrys
                                Casualties for Chinese: 1 fighter and 17 infantry
                                Casualties for Russians: 1 Soviet_Commisar_3, 2 armour, 1 infantry and 1 mech_infantry
                            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq
                            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus
                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Romania
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                    
                        Non Combat Move - Japanese
                            Trigger ItaliansParaBoost atRomania: Italians has 1 italian_paraBoost placed in Romania
                            Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                            Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq
                            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kweichow
                            1 fighter and 1 tactical_bomber moved from Sikang to Shensi
                            1 aaGun moved from Shensi to Tsinghai
                            2 JPNbombers, 2 fighters and 2 tactical_bombers moved from Tsinghai to Kweichow
                            1 fighter and 1 tactical_bomber moved from Kansu to Shensi
                            2 fighters moved from 36 Sea Zone to Caroline Islands
                            2 fighters moved from Kwangsi to 36 Sea Zone
                            1 air_transport and 1 infantry moved from Japan to Caroline Islands
                            1 infantry moved from Japan to 6 Sea Zone
                            1 Japan_destroyer and 1 infantry moved from 6 Sea Zone to 33 Sea Zone
                            1 infantry moved from 33 Sea Zone to Caroline Islands
                            1 Japan_destroyer moved from 33 Sea Zone to 6 Sea Zone
                            1 transport moved from 6 Sea Zone to 5 Sea Zone
                            1 Japanese_LCV moved from Siberia to 5 Sea Zone
                            1 Japanese_LCV and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                            1 Japanese_LCV moved from 6 Sea Zone to Japan
                            1 fighter moved from Amur to Siberia
                            3 fighters and 1 tactical_bomber moved from Amur to 6 Sea Zone
                            1 J_Rail moved from Kiangsu to Korea
                            1 J_Rail and 1 aaGun moved from Korea to Kweichow
                            1 J_Rail moved from Kiangsu to Manchuria
                            1 J_Rail and 1 infantry moved from Manchuria to Kweichow
                            1 infantry moved from Japan to 6 Sea Zone
                            1 Japan_destroyer and 1 infantry moved from 6 Sea Zone to 36 Sea Zone
                            1 infantry moved from 36 Sea Zone to Kwangsi
                            1 battleship moved from 19 Sea Zone to 36 Sea Zone
                            1 transport moved from 19 Sea Zone to 6 Sea Zone
                            3 armour moved from Shantung to Manchuria
                            1 aaGun and 1 elite moved from Japan to 6 Sea Zone
                            1 aaGun and 1 elite moved from 6 Sea Zone to Korea
                            1 Japan_destroyer moved from 16 Sea Zone to 6 Sea Zone
                            1 Escort_Convoy moved from 6 Sea Zone to 16 Sea Zone
                    
                        Place Units - Japanese
                            2 armour and 1 infantry placed in Kweichow
                            2 armour and 1 infantry placed in Shantung
                            1 Heavy_BB placed in 6 Sea Zone
                            1 elite, 2 infantry and 2 mine_unarmeds placed in Japan
                    
                        Turn Complete - Japanese
                            Note to players Japanese: <body><b>It is Early 1942 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 1 new Cruiser and 1 new Submarine. They may only Operate in the Pacific and Indian Oceans.<b></body>
                            Trigger Japanese RemoveConvoySZ16: has removed 1 Escort_Convoy owned by Japanese in 16 Sea Zone
                            Trigger Japanese RemoveConvoySZ16: Japanese has 1 Escort placed in 16 Sea Zone
                            Japanese collect 42 PUs; end with 42 PUs
                            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 50 PUs
                            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 60 PUs
                            Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
                    

                    Combat Hit Differential Summary :

                    Chinese regular : 1.00
                    Japanese regular : 0.33
                    Russians regular : 0.67
                    

                    EXP Game 12 Trout J 5.tsvg

                    Edit
                    If you open Game Notes, does 2.56 show in the Change Log ?

                    Screenshot from 2026-05-14 13-17-29.png

                    Edit 2
                    I just redid the Iraq battle using history and adding extra rolls and ignoring ones that wouldn't count. You win with a Bmbr and Tank

                    T 1 Reply Last reply Reply Quote 0
                    • T Offline
                      Trout @beelee
                      last edited by Trout

                      @beelee No, Game Notes only shows through 2.5.5. Your plan works for me - rerolling the battles. I would not have moved them to China nor would I have changed what I did in Amur. So believe you can leave your J5 turn as is. When you rerolled Iraq, did you roll for shore bombardment of the batt/cruiser?? Also, if there was a round of combat where there was only one Iraqi left, I would have retreated so that the Russian paras could attack there on R5.

                      For Ukraine, I need to look at the map before knowing what I would do there but yes that is the only place I would have attacked. I spent alot of time on R5 before I finally completed it so need to look at the map before knowing what I would do there.

                      But yes, I can use your suggested COA of rerolling Iraq and then hand rolling Ukraine via dice bot if that is what I do. If I attack Ukraine, then the Novgorod attack is cancelled as I only would attack Ukraine using all of my air

                      So I guess will just use Edit Mode to make changes to your J5 file before I start my US/UK 5 turn

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                      • B Offline
                        beelee @Trout
                        last edited by

                        @Trout

                        yea so I used the History dice. I discounted the 2nd 3 and 4 and didn't count them. So your BBrd hit and the 2nd 3 so no hits for the 2nd 3. Represents the Ftr.

                        Iraq misses all.

                        So next rd only 2nd 3 hit again and Iraq got 1 hit. So no hits UK they lose a Inf

                        So 2 Iraqi Inf left and UK has a Inf Bmbr Tank

                        UK gets 2 hits and 1 for Iraq. So you could retreat leaving 2 Iraqi Inf and UK with a dude Tank Bmbr

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