Power of Politics 1914 : A WWI scenario
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@Hepps I love the machine gun image, and wish there would be images for machine gunners for ww2 too. Also, for consistency, maybe it should be "Machine Gunner", or the other should be "Storm Troops" or the first "Infantryman".
Sadly no sweet image for the cavalry with those crazy lances... I guess no cool cavalries ww1 set then.:worried_face:
I like the fact that gas gives negative support to enemy, tho it would be cooler if it would reduce the advantage troops gain from trenches and pill boxes (don't like this name for ww1), as it actually had this main effect (gas concentrates down the trenches), while the current dynamic would make those defensive supports relatively stronger, by lowering the basis by 1.
It's lame that the choice will be merely binary, either 1 or 0 gas units per attack, tho I know that currently it is pretty much this or no real area effect.
On this matter, actually since Revised onwards, I think that it may be better, on several levels, if the artillery support would work as lowering the defence power of your enemy's units, instead of giving bonus to your own units. Like, I think I would like better if the regular Revised etc. artillery would have been 2/2 and -1 defence to 1 enemy infantry (also the armour could have had something like this, since, at the end, it is mostly an armoured self-propelled artillery in a turret or such).
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I threw that cav unit together for the first great war game on the fly. It's got some charm to it, but I agree a lancer unit icon would be badass! I propose this iconic image for the German one... Shrunk down but still hella legit, and Vader-esque! hehe
Badass work so far man, truly

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@Black_Elk Well I suppose if the founder of the franchise is making a request... who am I to deny.
Gimme an hour. I'll be right back.
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@Black_Elk said in Power of Politics 1914 : A WWI scenario:
I threw that cav unit together for the first great war game on the fly
Is that a WW2 Russian Cossack?
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@Black_Elk Does this suit ze Kaisers wishes?

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Haha! That's perfect! Next level man
Nice work!
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@Black_Elk With Octoberfest fast approaching I would be remiss if I left my Kaiser hanging in the wind.

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Bad ass is right. The horse doesn't even need a mask :grinning_squinting_face:
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@Hepps Is that even possible? Suicide units are removed at the beginning of the combat, how do they give support to anything?
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@alkexr I guess that is flavour text, and he will have a set of triggers removing them after combat. But, yes, it won't work if suicidal. Last time I tested, suicidal units were not even able to receive support themselves.
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Is it just me or is the smoke getting pretty thick in here?

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It was brought to my attention that some of the information prepared for the Kaiser was hastily assembled and may have contained outdated intel or some omissions...

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And while not part to the Empires army... these are also surely weapons to be used to defeat our enemies...

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@Black_Elk you'd think the horse would need some kind of gas mask too

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Oops... who could forget the weapon that started the whole thing!

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Did that butter churn just move... cause if it did...

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@Hepps Release the Kraken!

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