Power of Politics 1914 : A WWI scenario
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@Hepps Is that even possible? Suicide units are removed at the beginning of the combat, how do they give support to anything?
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@alkexr I guess that is flavour text, and he will have a set of triggers removing them after combat. But, yes, it won't work if suicidal. Last time I tested, suicidal units were not even able to receive support themselves.
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Is it just me or is the smoke getting pretty thick in here?

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It was brought to my attention that some of the information prepared for the Kaiser was hastily assembled and may have contained outdated intel or some omissions...

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And while not part to the Empires army... these are also surely weapons to be used to defeat our enemies...

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@Black_Elk you'd think the horse would need some kind of gas mask too

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Oops... who could forget the weapon that started the whole thing!

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Did that butter churn just move... cause if it did...

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@Hepps Release the Kraken!

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@Hepps Gin = bad for Hepps recommends Scotch!
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One more little bit... we'll call it my test to gauge the degree of Pavlovian response...


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had a few gifs that made more sense in context to the previous reply

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@Hepps said in Power of Politics 1914 : A WWI scenario:
@ubernaut That's why they make airplanes.

You already got ideas about the issue of moving planes across the atlantic, or anyway vast expanse of water? Since in WW1 nobody starts with carriers, or the ability of producing any, there is usually the issue that if you place fighters in America, you shouldn't be able to get them to Europe, as TripleA doesn't allow shipping air units and jumping the reverse of the Viking route wouldn't make much sense.
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@Cernel The US should be allowed to build (or receive by event) a factory in Bordeaux. Why should the American player need to build transports to get across the Atlantic? You can reflect the costs of transportation by increasing unit costs or reducing US income.
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@RogerCooper Not really sure I'd be up for that for 2 reasons...
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The Americans in this could join either side of the conflict. So I wouldn't want to arbitrarily decide on hypothetical production locations, since there would be no guarantee the chosen territories would even be in Allied hands by the time the Americans join the fight.
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The Shipping lanes provide for quick passage across the Atlantic (and the entire Globe) if you have command of the oceans. So there will be a good little dynamic to fight to keep shipping lanes open.
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