TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    Power of Politics 1914 : A WWI scenario

    Scheduled Pinned Locked Moved Maps & Mods
    256 Posts 15 Posters 262.6k Views 15 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • ubernautU Offline
      ubernaut Moderators @Hepps
      last edited by ubernaut

      had a few gifs that made more sense in context to the previous reply 😛

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • C Offline
        Cernel Moderators @Hepps
        last edited by

        @Hepps said in Power of Politics 1914 : A WWI scenario:

        @ubernaut That's why they make airplanes. 😉

        You already got ideas about the issue of moving planes across the atlantic, or anyway vast expanse of water? Since in WW1 nobody starts with carriers, or the ability of producing any, there is usually the issue that if you place fighters in America, you shouldn't be able to get them to Europe, as TripleA doesn't allow shipping air units and jumping the reverse of the Viking route wouldn't make much sense.

        RogerCooperR 1 Reply Last reply Reply Quote 1
        • RogerCooperR Offline
          RogerCooper @Cernel
          last edited by

          @Cernel The US should be allowed to build (or receive by event) a factory in Bordeaux. Why should the American player need to build transports to get across the Atlantic? You can reflect the costs of transportation by increasing unit costs or reducing US income.

          HeppsH 1 Reply Last reply Reply Quote 0
          • HeppsH Offline
            Hepps Moderators @RogerCooper
            last edited by

            @RogerCooper Not really sure I'd be up for that for 2 reasons...

            1. The Americans in this could join either side of the conflict. So I wouldn't want to arbitrarily decide on hypothetical production locations, since there would be no guarantee the chosen territories would even be in Allied hands by the time the Americans join the fight.

            2. The Shipping lanes provide for quick passage across the Atlantic (and the entire Globe) if you have command of the oceans. So there will be a good little dynamic to fight to keep shipping lanes open.

            "A joyous heart sours with the burden of expectation"
            Hepster

            C 1 Reply Last reply Reply Quote 1
            • C Offline
              Cernel Moderators @Hepps
              last edited by

              @Hepps Right, but then how do you get the fighters you produce in America to Europe was my question?

              HeppsH 1 Reply Last reply Reply Quote 0
              • HeppsH Offline
                Hepps Moderators @Cernel
                last edited by

                @Cernel All shall be revealed in time.

                "A joyous heart sours with the burden of expectation"
                Hepster

                1 Reply Last reply Reply Quote 1
                • HeppsH Offline
                  Hepps Moderators
                  last edited by

                  And since I am truly a people pleaser... let the chef give but a little taste from the kitchen...

                  Teasing is pleasing.png

                  "A joyous heart sours with the burden of expectation"
                  Hepster

                  1 Reply Last reply Reply Quote 4
                  • Black_ElkB Offline
                    Black_Elk
                    last edited by

                    I'm so intrigued right now! But I love where my imagination just took this. Looks major!
                    A new way to handle this issue with the production/movement logistics of pushing heavy units to the front would be rad.

                    HeppsH 1 Reply Last reply Reply Quote 0
                    • HeppsH Offline
                      Hepps Moderators @Black_Elk
                      last edited by

                      @Black_Elk Well now I'm so intrigued to know where your imagination took that! 😃

                      "A joyous heart sours with the burden of expectation"
                      Hepster

                      1 Reply Last reply Reply Quote 0
                      • HeppsH Offline
                        Hepps Moderators
                        last edited by Hepps

                        So just finished the naval... Here's the final spoiler...

                        The Grand Navy.png

                        "A joyous heart sours with the burden of expectation"
                        Hepster

                        ubernautU 1 Reply Last reply Reply Quote 3
                        • ubernautU Offline
                          ubernaut Moderators @Hepps
                          last edited by

                          @Hepps is that a mine layer?

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          HeppsH 1 Reply Last reply Reply Quote 0
                          • HeppsH Offline
                            Hepps Moderators @ubernaut
                            last edited by

                            @ubernaut That it is.

                            "A joyous heart sours with the burden of expectation"
                            Hepster

                            ubernautU 1 Reply Last reply Reply Quote 1
                            • ubernautU Offline
                              ubernaut Moderators @Hepps
                              last edited by

                              @Hepps nice one 🙂

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • Black_ElkB Offline
                                Black_Elk
                                last edited by

                                Badass there on the water!

                                Haha thought I had was kind of logistics/fog of war oriented. Just had a flash of like unmarked crates of heavy equipment, where the opponent might not know what was purchased or is being shipped across the sea until it arrives, is unboxed and mobilized. Could work for anything non infantry I suppose. But yeah even just seeing the air box in the snapshop above, something about it just makes you want to put those uboats on the hunt even more hehe. Nice work

                                HeppsH 2 Replies Last reply Reply Quote 1
                                • HeppsH Offline
                                  Hepps Moderators @Black_Elk
                                  last edited by

                                  @Black_Elk That would a really cool way to sort of make a fog of war system. Now you got me off track thinking!!! 😃

                                  "A joyous heart sours with the burden of expectation"
                                  Hepster

                                  1 Reply Last reply Reply Quote 2
                                  • HeppsH Offline
                                    Hepps Moderators @Black_Elk
                                    last edited by Hepps

                                    @Black_Elk Come to think of it... it would be the ideal way fix some of the complications with L&L in TWW. And their not so much complications as they are an advantage for the Allies.

                                    Thanks B.E. You just gave me a fantastic idea!!!

                                    "A joyous heart sours with the burden of expectation"
                                    Hepster

                                    ubernautU 1 Reply Last reply Reply Quote 1
                                    • ubernautU Offline
                                      ubernaut Moderators @Hepps
                                      last edited by

                                      @Hepps @Black_Elk fog of war is probably the most fundamental element missing from triplea curious how it could work tho.

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      HeppsH 1 Reply Last reply Reply Quote 0
                                      • HeppsH Offline
                                        Hepps Moderators @ubernaut
                                        last edited by

                                        @ubernaut Over the (what feels like) millennia I have been around the concept of Fog has been tossed around so many times I shudder to think on it. Needless to say I stopped holding my breath a very very long time ago.

                                        "A joyous heart sours with the burden of expectation"
                                        Hepster

                                        1 Reply Last reply Reply Quote 0
                                        • Black_ElkB Offline
                                          Black_Elk
                                          last edited by Black_Elk

                                          Well not to riff overmuch in this thread, but musing on how it might work, I think for A&A style games a more limited fog of war would be better (just because of how things work, the players can't be kept in the dark about too much), so I can imagine a situation where you still have the total unit numbers, but only a partial picture of the force composition. I guess a box, where the opponent knows you have it but doesn't know what's in it, for this analogy. Its not too far of a stretch, because with infantry type units, its hard to hide such large forces or mobilizations, but with the specialized equipment it makes more sense that some stuff might be hidden. Perhaps something could be done with decoys using such a system, an empty box, or espionage units or tech advance type stuff that might reveal what's in a box. Things like that could be cool, for a WW2 game it could also make sense, even if aircraft could transit on their own more realistically there, I can imagine a use for it with other things there. Like what's in that crate headed to China? lol

                                          HeppsH 1 Reply Last reply Reply Quote 0
                                          • HeppsH Offline
                                            Hepps Moderators @Black_Elk
                                            last edited by

                                            @Black_Elk Yes. When you said it I immediately thought of a situation where you buy a "mechanical crate" That crate can be turned into any number of units without the need of a factory... the big gamble is how far do you press your luck in moving it around before you turn it into a... Tank... Fighter.... Mech...etc.

                                            Because if the enenmy captures the crate... they get the crate and can build a...

                                            "A joyous heart sours with the burden of expectation"
                                            Hepster

                                            1 Reply Last reply Reply Quote 1

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 12
                                            • 13
                                            • 2 / 13
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums