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    Total World War: December 1941 3.0.0.6

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    • ubernautU Offline
      ubernaut Moderators @Hepps
      last edited by

      @Hepps thanks for clarifying that. 🙂 curious why it works that way.

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      H 1 Reply Last reply Reply Quote 0
      • H Offline
        Hendriks1 @ubernaut
        last edited by

        @Hepps
        Strategic bombing. Version 2.8.0.6 (i think, def not latest map).
        Since my first UK and US serious bombing of Germany, i’ve had “odd” results. 3 improved us bombers..hits: 0 0 2
        4 improved: 2 0 0 3
        4 improved, 2 advanced; 1 improved AA casualty; 3 0 0 2 4
        Etc etc, too many non hits? I know about the 33% miss change if normal, 25% if improved and NA if advanced = 0-12 range.
        Was or is something fishy going on? Totally useless this bombing...

        HeppsH 1 Reply Last reply Reply Quote 0
        • M Offline
          mattbarnes
          last edited by

          SZ27 seems to be linked to Northern Germany. Surely if an enemy holds Copenhagen, that should prevent a landing from SZ27 to Northern Germany?

          wirkeyW 1 Reply Last reply Reply Quote 0
          • wirkeyW Offline
            wirkey Moderators @Hepps
            last edited by

            @Hepps @ubernaut all territories return to the original owner, even if that capital is occupied or not. I've been adressing this issue for years...

            C 1 Reply Last reply Reply Quote 2
            • wirkeyW Offline
              wirkey Moderators @mattbarnes
              last edited by

              @mattbarnes 27 is indeed connected to Northern Germany. Copenhagen however only controls movement between 27 and 26

              M 1 Reply Last reply Reply Quote 0
              • M Offline
                mattbarnes @wirkey
                last edited by

                @wirkey indeed that seems to be the case. However, is it logical? Visually, one rather has to sail close to Copenhagen to reach Northern Germany.

                HeppsH 1 Reply Last reply Reply Quote 0
                • HeppsH Offline
                  Hepps Moderators @mattbarnes
                  last edited by

                  @mattbarnes While looking at the map as drawn in TWW it can very much look as though the proximity of Northern Germany to the Danish Islands is roughly equidistant to that of Mainland Denmark or Sweden. However in reality the choke points created by the straits (between Denmark & Sweden) are far more restricting than that of sailing off the Northern German coast. since one can hug (metaphorically speaking) the German coast and stay close to 20 - 40 km away from any part of what would be considered part of the Danish Islands.

                  Furthermore, since the mechanic is really meant to embody the ability of being able to block movement through the strait via a defensible area that would offer the ability to mine or torpedo any navigable parts of the straits... This part of the Baltic would not be considered part of that.

                  "A joyous heart sours with the burden of expectation"
                  Hepster

                  1 Reply Last reply Reply Quote 2
                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    might have found another bug my american Air Transport did not change to british ownership in labrador.

                    autosaveBeforeEndTurn.tsvg

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    HeppsH 1 Reply Last reply Reply Quote 0
                    • HeppsH Offline
                      Hepps Moderators @ubernaut
                      last edited by

                      @ubernaut The unit changes as soon as you click done.

                      "A joyous heart sours with the burden of expectation"
                      Hepster

                      ubernautU 1 Reply Last reply Reply Quote 2
                      • HeppsH Offline
                        Hepps Moderators @Hendriks1
                        last edited by

                        @Hendriks1 Hi @Hendriks1 good to see a post from you.

                        Try 3.0.0.6

                        I am still looking at the bombing stats as I watch and play games.

                        "A joyous heart sours with the burden of expectation"
                        Hepster

                        1 Reply Last reply Reply Quote 0
                        • C Offline
                          Cernel Moderators @wirkey
                          last edited by Cernel

                          @wirkey said in Total World War: December 1941 3.0.0.6:

                          @Hepps @ubernaut all territories return to the original owner, even if that capital is occupied or not. I've been adressing this issue for years...

                          What do you mean by "addressing"? Did you open any bug reports about it?

                          I've one opened here about this issue, but, so far, no developer responded, sadly (in more than 4 years):
                          https://sourceforge.net/p/triplea/bugs/1115/

                          wirkeyW 1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @Hepps
                            last edited by

                            @Hepps thanks its strange that the unit in labrador changes after the unit in queensland.

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            HeppsH 1 Reply Last reply Reply Quote 0
                            • HeppsH Offline
                              Hepps Moderators @ubernaut
                              last edited by

                              @ubernaut I like to keep some mystery in the relationship. 😉

                              "A joyous heart sours with the burden of expectation"
                              Hepster

                              H 1 Reply Last reply Reply Quote 2
                              • wirkeyW Offline
                                wirkey Moderators @Cernel
                                last edited by

                                @Cernel no, never made a report, cause I did not think it was a bug, rather the way it was coded.
                                But I have said it several times that I find it problematic that territories, especially in Russia and China revert to the original owners if liberated, even if their capital(s) are occupied. Prevents the liberator from building infrastructure. That way liberating Russia through Siberia or China from the coast is next to impossible without the ability to build AFs (or rails or whatever).

                                redrumR 1 Reply Last reply Reply Quote 0
                                • redrumR Offline
                                  redrum Admin @wirkey
                                  last edited by

                                  @wirkey Yeah, the issue is without reverting to original owners immediately that if you would build infrastructure and then liberate the nation's capital, that nation wouldn't be able to use that infrastructure (americanFactory != chineseFactory). So we'd need triggers to either convert infra units across nations or have them become materials when liberation occurs.

                                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                  1 Reply Last reply Reply Quote 2
                                  • H Offline
                                    Hendriks1 @Hepps
                                    last edited by

                                    @Hepps How does this work, the Vichy Fleet at Toulon and Dakar, scuttle or capture, when does this trigger? I installed 3.0.0.6 and use politics, but this doesn't come up on the Axis first turn? What needs to happen?

                                    H 1 Reply Last reply Reply Quote 0
                                    • H Offline
                                      Hendriks1 @Hepps
                                      last edited by

                                      @Hepps Japan took the Allied exchange unit territory in the east of USSR from USSR. The UK battled for it in the next turn and won and "liberated" it, now expecting to be able to land a tank there and that tank to switch to become USSR, but UK wasn't allowed to land a tank there in the non combat move...is that ok? Does the territory need to be Russian again for at least one turn? Seems silly to me.

                                      H 1 Reply Last reply Reply Quote 0
                                      • H Offline
                                        Hendriks1 @Hepps
                                        last edited by

                                        @Hepps Should trains not become exchangeable between Allies? Right now, trucks are, but the UK would love to present Russia with a train from India, but I believe that is currently not possible?

                                        H 1 Reply Last reply Reply Quote 0
                                        • H Offline
                                          Hendriks1 @Hendriks1
                                          last edited by Hendriks1

                                          So, is this what I was reporting here? If so, this hasn't fixed yet; "Fix bug where liberating russian or chinese L&L territories you can't reinforce them in ncm as they turn russian/chinese immediately instead of being the territory of the nation on turn"

                                          1 Reply Last reply Reply Quote 0
                                          • H Offline
                                            Hendriks1 @Hendriks1
                                            last edited by

                                            So, maybe I answered that by looking at the notes for fixes; "Fix Exiled Allies Toulon Fleet Event which was firing turn 1 instead of after Vichy's capital falls". So, this event starts triggering when Vichy capitals falls to the Allies? Does it fire each turn or only once??

                                            HeppsH 1 Reply Last reply Reply Quote 0

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