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    map making questions

    Scheduled Pinned Locked Moved Map Making
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    • HeppsH Offline
      Hepps Moderators @ff03k64
      last edited by

      @ff03k64 I have no issue if you use the base map. Meaning the base tiles.

      I would prefer it if you created the reliefs and decorations for your own map as TWW has a very distinctive look and I'd like to see it remain its own unique piece of work.

      "A joyous heart sours with the burden of expectation"
      Hepster

      F 1 Reply Last reply Reply Quote 0
      • C Offline
        Cernel Moderators
        last edited by

        On this regard, TripleA lacks a set of territory effects in assets, either for bottom bar and board display (it used to have them, for board display, back in 1.8.0.9, but I'm not against that removal, as those were of very low quality). If TripleA would have one, covering the main kind of terrains, mapmakers could just use those with the integrated placement or by pasting them on the relief or populating them as decorations.

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        • F Offline
          ff03k64 @Hepps
          last edited by

          @Hepps Okay, thanks. Can I assume that the reliefs are just how the map displays the terrain effects? And hence are just visual and not actually affecting game play themselves, as the part that affects the play is the label of mountainous, hill, etc.?

          I don't know if i worded that well.

          HeppsH 1 Reply Last reply Reply Quote 0
          • HeppsH Offline
            Hepps Moderators @ff03k64
            last edited by Hepps

            @ff03k64 You are correct. And yes you worded it well.

            The visuals on the map themselves I did purely as reliefs.

            The actual gameplay effects are derived from territory attachments inside the xml.

            "A joyous heart sours with the burden of expectation"
            Hepster

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            • F Offline
              ff03k64
              last edited by

              @Hepps @beelee @redrum @Cernel

              Thanks for all your responses so far!

              Looking at TWW some more, I think it is a little bigger than I want to go with. Any suggestions for other whole world maps that are smaller? I looked at WWIIv3, but i think slightly bigger would be nice. Or at least splitting India and Germany into 2-3 territories each. Maybe Brazil as well. Would that be very difficult/possible?

              And then using the currently impassable terrain. I assume making them passable is an XML edit?

              Thanks again!

              HeppsH 1 Reply Last reply Reply Quote 0
              • HeppsH Offline
                Hepps Moderators @ff03k64
                last edited by

                @ff03k64 Splitting a territory isn't necessarily hard... there just a series of things you need to do.

                And yes the impassable territories is a matter of removing that from the terr. attachment in the xml.

                "A joyous heart sours with the burden of expectation"
                Hepster

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                • F Offline
                  ff03k64 @Hepps
                  last edited by

                  @Hepps Is there a guide or wiki or anything? I can figure out xml stuff by going through it. But that seems like it wouldn't be in the POS xml.

                  C 1 Reply Last reply Reply Quote 0
                  • C Offline
                    Cernel Moderators @ff03k64
                    last edited by

                    @ff03k64 The mapmaking tutorials used to be here:
                    https://github.com/triplea-game/triplea/tree/master/docs/map_making

                    Now I cannot find them anymore...

                    @redrum etc. Am I missing them or have they been moved. Where are they now?

                    PantherP 1 Reply Last reply Reply Quote 1
                    • PantherP Offline
                      Panther Admin Moderators @Cernel
                      last edited by

                      @ff03k64

                      @Cernel said in map making questions:

                      @ff03k64 The mapmaking tutorials used to be here:
                      https://github.com/triplea-game/triplea/tree/master/docs/map_making

                      Now I cannot find them anymore...

                      @redrum etc. Am I missing them or have they been moved. Where are they now?

                      Now the documents are part of the "Wiki":
                      https://github.com/triplea-game/triplea/wiki

                      wiki.PNG

                      Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

                      C prastleP 2 Replies Last reply Reply Quote 4
                      • C Offline
                        Cernel Moderators @Panther
                        last edited by

                        @Panther I see. Maybe I should check nothing is missing... I guess this way they are easier to find, though I'm pretty sure we'll have to endlessly redirect people to them.

                        @ff03k64 What @Panther linked should give you full basic info about how to mapmake (and if it doesn't, that should be fixed).

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                        • prastleP Offline
                          prastle Moderators Admin @Panther
                          last edited by

                          @Panther they moved everything to wiki a day or two ago. It is a recent GitHub thing.

                          If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

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                          • F Offline
                            ff03k64
                            last edited by

                            Does one of those pages say how to edit a map? I see how to create one, though i would need the outline of a map to do that.

                            C HeppsH 2 Replies Last reply Reply Quote 0
                            • C Offline
                              Cernel Moderators @ff03k64
                              last edited by

                              @ff03k64 Well, in the moment they tell you how to make a map, they also tell you how to remake it. For the specific question, I could link you every single one of them, as editing a map means everything. The main division is depending if you want to edit the skin only or you want to edit the game (xml) only. Basically, if you want to change how it looks or you want to change how it plays.

                              RogerCooperR F 2 Replies Last reply Reply Quote 0
                              • RogerCooperR Offline
                                RogerCooper @Cernel
                                last edited by

                                If you are looking for list of world maps, see TripleA World Maps

                                F 1 Reply Last reply Reply Quote 0
                                • HeppsH Offline
                                  Hepps Moderators @ff03k64
                                  last edited by

                                  @ff03k64 If you find a map that works for you... just tell us which one. From there I'm sure we can walk you through the steps required to make the changes you want for your game.

                                  "A joyous heart sours with the burden of expectation"
                                  Hepster

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                                  • F Offline
                                    ff03k64 @RogerCooper
                                    last edited by

                                    @RogerCooper Thanks

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                                    • F Offline
                                      ff03k64 @Cernel
                                      last edited by

                                      @Cernel The only thing is that for making a map i need the outline of the map. I was hoping/wondering if it is possible to just edit a map without that. If not, are the outlines that I would need to adjust in the zip file somewhere?

                                      HeppsH 1 Reply Last reply Reply Quote 0
                                      • HeppsH Offline
                                        Hepps Moderators @ff03k64
                                        last edited by

                                        @ff03k64 If you choose a map... I can guide you through the process pretty quickly.

                                        "A joyous heart sours with the burden of expectation"
                                        Hepster

                                        F 1 Reply Last reply Reply Quote 0
                                        • F Offline
                                          ff03k64 @Hepps
                                          last edited by

                                          @Hepps Choosing the map is half the problem! Maybe more than that actually. And the more that I think about it, the more I think I am better off just finding a map that is the right size and making my basic game on that, and then get the map to look right once I have things mostly figured out, or at least kind of figured out.

                                          Right now I am leaning towards the WWIIv3 map (AA50 map?). I want a few countries to be split into 2 or 3, and things like Russia and Chine to be compressed into 3 or 4 i guess. Unless someone can find me a better map, I am going to use that one to get my game started, and then actually get the map right later on.

                                          So hopefully I can pester your for help in a few weeks or months.

                                          C HeppsH RogerCooperR 3 Replies Last reply Reply Quote 1
                                          • C Offline
                                            Cernel Moderators @ff03k64
                                            last edited by

                                            @ff03k64 If you want to have the details, I would say Big World is at least better than v3/anniversary.

                                            If you only want the base, then why not TWW? Another good one would be Global War.

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