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    Proposal: Always-shown "Purchased Units" panel

    Scheduled Pinned Locked Moved Feature Requests & Ideas
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    • C Offline
      Cernel Moderators @LaFayette
      last edited by

      @LaFayette said in Proposal: Always-shown "Purchased Units" panel:

      • if units are granted for free, "purchase" is still fine, they just had a zero cost.

      Definitely disagree. That might apply to actual cost 0 units, you purchased without income related limits, or to units you held since the start of the game, you might argue were purchased before the game started, but not to units you got directly (in some limited numbers) during the course of the game. I don't think anybody would see such units as "purchased".

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      • LaFayetteL Offline
        LaFayette Admin
        last edited by

        While they were not 'purchased', they were 'added to the purchase' and are part of the 'placements'. To another extent, the terminology just needs to work well enough so it's easily understood. Inventing brand new terminology is not a good way to go.

        "Placements" I think is maybe the best contender. "Purchase" is a good alternative too, the current is worse than either of those as it's wordy and assumes that all purchases or placements are units (not the case, so it's even worse than the scenario where a unit is granted).

        C 1 Reply Last reply Reply Quote 0
        • Alexei SvitkineA Offline
          Alexei Svitkine
          last edited by Alexei Svitkine

          Here's the prerelease to try:
          https://github.com/triplea-game/triplea/releases/tag/2.0.16278

          The panel is now collapsible, so it should address the feedback about it taking too much space.
          Other changes:

          • It's shown for other players' moves.
          • Units are removed from the panel as they're placed. There's no redundant "to be placed" section in the tab anymore.

          Modulo the discussion on the best text to use, I'd like to propose to enable this by default (not behind beta features) since I believe all major points of feedback are addressed.

          Please try it out and let me know what you think. Thanks!

          1 Reply Last reply Reply Quote 1
          • C Offline
            Cernel Moderators @LaFayette
            last edited by

            @LaFayette said in Proposal: Always-shown "Purchased Units" panel:

            While they were not 'purchased', they were 'added to the purchase' and are part of the 'placements'. To another extent, the terminology just needs to work well enough so it's easily understood. Inventing brand new terminology is not a good way to go.

            "Placements" I think is maybe the best contender. "Purchase" is a good alternative too, the current is worse than either of those as it's wordy and assumes that all purchases or placements are units (not the case, so it's even worse than the scenario where a unit is granted).

            Well, I already explained my point of view, but, if we talk about being true to existing terminology, in the moment we have a purchase phase (<delegate name="purchase" javaClass="games.strategy.triplea.delegate.PurchaseDelegate" display="Purchase Units"/>), purchased units can obviously only mean units you got into your inventory by purchasing them in the course of a purchase phase. Since in TripleA you can even have games without any purchase phases at all, units you have in your inventory should not be called "purchased", as that would be wrongly assuming that you can have units in your inventory only if they have been put in there in the course of a purchase phase.

            For example, if TripleA would have Risk, wouldn't it be wrong to see those units you got (without any purchase phases) identified as "Purchased Units"?

            20191021_01.png

            No idea if maybe "held" or "to be placed" may sound better than "to place", as English is not my native language.

            Also, from the name of the property "Unplaced units live when not placed" I understand that all units you have in your inventory are considered "unplaced units", not only those you already retained in it during the course of a placement phase, otherwise the property should have been named simply "Unplaced units live" (instead of "live", I would actually say something like "are kept in inventory").

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            • LaFayetteL Offline
              LaFayette Admin
              last edited by

              Good point on the different contexts, in light of that suggestion I would lean towards the "placements" suggestion I made earlier. What are "units-to-place" other than "placements?" I think it's a more direct name for the same.

              At this particular moment though we probably should put a pin in the naming and agree if the feature is ready to move beyond beta-testing, or if there any problems with the latest that must be fixed first.

              On a larger scale, the next set of fixes/problems I think are probably with the unit scroller, for now we should focus on this new feature to be sure it's ready.

              C 1 Reply Last reply Reply Quote 0
              • C Offline
                Cernel Moderators @LaFayette
                last edited by Cernel

                @LaFayette I think "Placements" would be very unclear, and actually makes me think you are referring to your placement actions.

                Strict pos2 terminology for what at this feature would be "Units held in the inventory".

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                • Alexei SvitkineA Offline
                  Alexei Svitkine
                  last edited by

                  Other ideas:

                  "Reinforcements"
                  "Produced"

                  prastleP 1 Reply Last reply Reply Quote 2
                  • prastleP Offline
                    prastle Moderators Admin @Alexei Svitkine
                    last edited by prastle

                    @Alexei-Svitkine Produced Units or maybe Produced Reinforcements. Both terms help explain the other but perhaps to long? Either way if two words can be used Produced Units is probably the most correct. Any thoughts here @redrum ?

                    If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                    redrumR 1 Reply Last reply Reply Quote 0
                    • redrumR Offline
                      redrum Admin @prastle
                      last edited by

                      @prastle honestly most of the suggestions are fine IMO. "Units to place" is pretty accurate and covers all the various situations. Purchases or purchases units is probably fine as well even though you can have triggered or free units to place as well.

                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                      C 2 Replies Last reply Reply Quote 1
                      • C Offline
                        Cernel Moderators @redrum
                        last edited by

                        @redrum said in Proposal: Always-shown "Purchased Units" panel:

                        Purchases or purchases units is probably fine as well even though you can have triggered or free units to place as well.

                        I already said it, but (even if all units to be placed would be always purchased) the other wrong item for any such terms is the fact that now that panel has also taken over what was called the "Units left to place:" insert, listed before any "Placements", in the "Actions" panel, during placement. If you would call this new panel something like "Purchased Units", that would make no sense with the fact that, during placement, you would see those units progressively decreasing in number, the more you place them. During placement, you would, then, see in the action tab that you have, for example, 5 placed units and 5 purchased units, and what you should understand, from that, is that you placed all your purchased units, not only half of them!

                        The problem of wrongly assuming all units in the inventory must have been purchased can be circumvented by calling those units, for example, "Produced Units", instead of "Purchased Units", or whatever that is at least not clearly referring to some specific actions or phases, but this would not address this second problem I mentioned.

                        C 1 Reply Last reply Reply Quote 2
                        • C Offline
                          Cernel Moderators @redrum
                          last edited by

                          @redrum said in Proposal: Always-shown "Purchased Units" panel:

                          @prastle honestly most of the suggestions are fine IMO. "Units to place" is pretty accurate and covers all the various situations.

                          To be clearer, it should be "Units to place" when you are not in the placement phase and "Units left to place" or "Remaining units to place" when you are.

                          prastleP 1 Reply Last reply Reply Quote 0
                          • C Offline
                            Cernel Moderators
                            last edited by

                            Some decent options, from my point of view, with what is in between parentheses meant to be present during placement, but not otherwise:
                            "Units (left) to place"
                            "Units waiting for placement"
                            "Units in inventory"
                            "Held units"
                            "Units held in inventory"
                            "Units (left) to mobilize"
                            "Unplaced units"
                            "Units under production"

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                            • C Offline
                              Cernel Moderators @Cernel
                              last edited by

                              @Cernel A visual example of what I said:
                              20191021_03.png

                              What would you understand, if that panel called "Units to Place" would be, instead, called "Purchased Units"? What I would understand is that I purchased 4 units and placed all of them, while, instead, I purchased 8 units, and placed half of them.

                              HeppsH 1 Reply Last reply Reply Quote 0
                              • prastleP Offline
                                prastle Moderators Admin @Cernel
                                last edited by

                                @Cernel gd point cer

                                If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

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                                • LaFayetteL Offline
                                  LaFayette Admin
                                  last edited by

                                  Let's put a hold on the naming discussion, there are more important elements to consider for right now. Keep the big picture in mind guys.

                                  1 Reply Last reply Reply Quote 1
                                  • LaFayetteL Offline
                                    LaFayette Admin
                                    last edited by

                                    We need feedback if this feature is ready to go out from behind the 'beta' testing flag and if there are any other mechanical problems that should be fixed. I suspect this is ready for prime time and then we can discuss the finer details.

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                                    • C Offline
                                      Cernel Moderators
                                      last edited by

                                      I'm playing with the new stuff, and, sorry, but, maybe it's the abit, but I'm so irritated by the fact that the "Units to Place" during placement now is at the bottom. Previously, you would have seen the units left to place right at the top, and this felt much better. Now, each time I go to placement I feel like I have no units to place (and sometimes for a moment I wonder I didn't purchase anything), then I recall that now I have to look at the bottom, and then again upwards as the actions are made.

                                      Though the fact that I have been used to see them there may be the main reason why I feel I need them there. Not sure if I can get eventually used to this new disposition and I'm curious if anybody else is bothered.

                                      Also, I have to say I virtually never look at this panel, but, right now, I'm playtesting a 270BC mod against myself, so it's not a very busy game.

                                      1 Reply Last reply Reply Quote 1
                                      • HeppsH Offline
                                        Hepps Moderators @Cernel
                                        last edited by

                                        @Cernel Looks as though you bought 8 and had placed 4 so far.

                                        As long as the count goes down while you are actually placing units during the placement the name seems fine.

                                        "A joyous heart sours with the burden of expectation"
                                        Hepster

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                                        • FrostionF Offline
                                          Frostion Admin
                                          last edited by Frostion

                                          I have tested out this feature and here are my thoughts (copied over from another thread 😛 )

                                          It it OK if this unplaced unit information is shown throughout the players steps and other phases than placement. But when the player has his placement phase, I feel very annoyed having to look down in the buttom right corner of the screen to see what I still need to place. On this tab/during this step I would prefer unplaced unit be displayed where it used to, above already finished placements. The reason is, that unplaced units are during this step the most important info and player eyes would like it to be near minimap, "done" buttons. Anyone else have experiences, feelings and opinions on this?

                                          I think @Cernel feels the same. 😮

                                          Map maker of: Star Wars: Galactic War + Star Wars: Tatooine War + Caribbean Trade War + Dragon War + Age of Tribes + Star Trek: Dilithium War + Iron War + Iron War: Europe + Warcraft: War Heroes

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                                          • LaFayetteL Offline
                                            LaFayette Admin
                                            last edited by LaFayette

                                            Bump on this topic:

                                            1. consideration to move this to the top of the action bar during place units
                                            2. consideration to rename the text 'placements'. I know it does not 100% match, but IMO it's better to have something that 95% matches and uses words that people would want to use. I certainly call this panel the "placements panel", and not the "units to place panel", which strikes me as very annoyingly wordy
                                            C 1 Reply Last reply Reply Quote 2

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