Proposal: Always-shown "Purchased Units" panel


  • Donators Moderators Admin

    @Cernel gd point cer


  • Admin

    Let's put a hold on the naming discussion, there are more important elements to consider for right now. Keep the big picture in mind guys.


  • Admin

    We need feedback if this feature is ready to go out from behind the 'beta' testing flag and if there are any other mechanical problems that should be fixed. I suspect this is ready for prime time and then we can discuss the finer details.


  • Moderators

    I'm playing with the new stuff, and, sorry, but, maybe it's the abit, but I'm so irritated by the fact that the "Units to Place" during placement now is at the bottom. Previously, you would have seen the units left to place right at the top, and this felt much better. Now, each time I go to placement I feel like I have no units to place (and sometimes for a moment I wonder I didn't purchase anything), then I recall that now I have to look at the bottom, and then again upwards as the actions are made.

    Though the fact that I have been used to see them there may be the main reason why I feel I need them there. Not sure if I can get eventually used to this new disposition and I'm curious if anybody else is bothered.

    Also, I have to say I virtually never look at this panel, but, right now, I'm playtesting a 270BC mod against myself, so it's not a very busy game.


  • Donators Moderators Admin

    @Cernel Looks as though you bought 8 and had placed 4 so far.

    As long as the count goes down while you are actually placing units during the placement the name seems fine.


  • Admin

    I have tested out this feature and here are my thoughts (copied over from another thread 😛 )

    It it OK if this unplaced unit information is shown throughout the players steps and other phases than placement. But when the player has his placement phase, I feel very annoyed having to look down in the buttom right corner of the screen to see what I still need to place. On this tab/during this step I would prefer unplaced unit be displayed where it used to, above already finished placements. The reason is, that unplaced units are during this step the most important info and player eyes would like it to be near minimap, "done" buttons. Anyone else have experiences, feelings and opinions on this?

    I think @Cernel feels the same. 😮


Log in to reply