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    TOTAL GLOBAL WORLD WAR II- fusion & clean-up PROJECT

    Scheduled Pinned Locked Moved Map Making
    155 Posts 10 Posters 85.2k Views 10 Watching
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    • SchulzS Offline
      Schulz
      last edited by

      I think its way too much complexity for a turn based game.

      More complexity doesn't also mean necessarily always enhancing games. For example no matter how many different kind of features or unit types are present in a WWII scenario, Germany will always prefer throwing everything to East as much as possible before Western Allies could invade mainland Europe as default. Its very repetitive/predictable thing which I do believe should be prevented by the least amount of complexity.

      The another major issue is lack of irreversibility which mean its almost impossible to recover from major mistakes due to cumulative nature.

      There is a really good videa about that:

      https://www.youtube.com/watch?v=jVL4st0blGU&t=249s

      HeppsH 1 Reply Last reply Reply Quote -1
      • HeppsH Offline
        Hepps Moderators @Schulz
        last edited by

        @Schulz said in TOTAL GLOBAL WORLD WAR II- fusion & clean-up PROJECT:

        I think its way too much complexity for a turn based game.

        What exactly are you referring to?

        "A joyous heart sours with the burden of expectation"
        Hepster

        1 Reply Last reply Reply Quote -1
        • ebbeE Offline
          ebbe
          last edited by ebbe

          @Frostion and @Michael-Hoover Thanks to your forum item on Sound files connected to Notifications..... I managed to solve some sound issues and have a lot of fun with creating some new ones to triggers! Finally I can have SLAYER on a war declaration ( if I wanted to 😉 ) Great!

          HeppsH 1 Reply Last reply Reply Quote 2
          • HeppsH Offline
            Hepps Moderators @ebbe
            last edited by

            @ebbe I changed the Canadian flag in my version...

            66a372fc-9806-436e-a1c6-2cc123c4897f-image.png

            If you want we could offer it as a map skin.

            "A joyous heart sours with the burden of expectation"
            Hepster

            1 Reply Last reply Reply Quote 0
            • ebbeE Offline
              ebbe
              last edited by ebbe

              Hej Coding wizards: a Question here: I use trigger rolls for partisan activity.... its Notification pops up for both failed and succesful rolls... as partisans get more and more active during (mostly) Axis conquests the amount I like to use No Notifications for the FAILED TRIGGER ROLLS only...
              I am aware that this can be done through the game menu : selecting setting : no failed trigger notifications !

              But I like to have it hardcoded in the game xml... I assume this is possible? anyone knows how? I failed so far ;).

              ebbeE 1 Reply Last reply Reply Quote 0
              • ebbeE Offline
                ebbe @ebbe
                last edited by

                @ebbe repost: Hej Coding wizards: a Question here: I use trigger rolls for partisan activity.... its Notification pops up for both failed and succesful rolls... as partisans get more and more active during (mostly) Axis conquests the amount I like to use No Notifications for the FAILED TRIGGER ROLLS only...
                I am aware that this can be done through the game menu : selecting setting : no failed trigger notifications !

                But I like to have it hardcoded in the game xml... I assume this is possible? anyone knows how? I failed so far ;).

                1 Reply Last reply Reply Quote 0
                • jkprinceJ Offline
                  jkprince
                  last edited by

                  More unit images
                  mech_infantry.png armourLight.png armour.png
                  Various Chinese units
                  mech_infantry.png lightArmour.png armour.png
                  Free French units

                  ebbeE 1 Reply Last reply Reply Quote 1
                  • ebbeE Offline
                    ebbe @jkprince
                    last edited by

                    @JOSEPH-PRINCE Thanks man.... especially the Renault light french tank is really Nice ... what kind of tank us the Chinese light one? By the way chat me if you want latest update of the game

                    1 Reply Last reply Reply Quote 0
                    • jkprinceJ Offline
                      jkprince
                      last edited by

                      Yes I would like the latest update.
                      The Chinese light tank is a T-26B from World at War
                      I'm going to make a new light-armour unit image for every nation

                      ebbeE 1 Reply Last reply Reply Quote 1
                      • ebbeE Offline
                        ebbe @jkprince
                        last edited by

                        @JOSEPH-PRINCE Okej Thanks.... hepps gave me allready a Nice ones for germans and british... that i use allready... see earlier Posts...

                        HeppsH 2 Replies Last reply Reply Quote 0
                        • HeppsH Offline
                          Hepps Moderators @ebbe
                          last edited by Hepps

                          @ebbe Just doing some testing and I noticed some design stuff that you may want to take a look at after the game bug/balance stuff is polished off...

                          Many of the territories the final placement for the territories is on the left hand side... meaning that once the territory reaches the max number of placements any excess units start to appear on top of the other ones...

                          Placements.png

                          The engine now allows you to make the extension bar go left or right of the final placement... might be something you want to consider for certain territories to relieve unit congestion.

                          "A joyous heart sours with the burden of expectation"
                          Hepster

                          1 Reply Last reply Reply Quote 0
                          • HeppsH Offline
                            Hepps Moderators @ebbe
                            last edited by Hepps

                            @ebbe Looking at the Vichy I just wanted to mention 2 things...

                            Not sure if it was intentional that the Foreign Legion unit is only meant to be buildable in South France... but it feels strange that you cannot produce it out of North Algeria.

                            Also the star seems like a weird insignia as it looks like the Leader unit. Why not the legions actual insignia to identify it?

                            infantryFrLeg2.png

                            Then use this for the free french (which is the insignia for the units formed in 1940)

                            infantryFrLeg2.png

                            "A joyous heart sours with the burden of expectation"
                            Hepster

                            ebbeE 1 Reply Last reply Reply Quote 0
                            • ebbeE Offline
                              ebbe @Hepps
                              last edited by ebbe

                              @Hepps Fully accepted! yes the legions should only be recreated in Algeria... adapted! And I will make adapting Productions for both french factions to allow French legion production connected to North Algerian control...

                              ebbeE 1 Reply Last reply Reply Quote 0
                              • ebbeE Offline
                                ebbe @ebbe
                                last edited by ebbe

                                @ebbe Solved: though I 'll give all special units a little terrain sign to underline where they have benefits:! The offical emblem looks pretty cool but I stick to function now... forgive me 😉 infantryfrleg2.pnginfantryFrLeg.png

                                HeppsH 2 Replies Last reply Reply Quote 1
                                • HeppsH Offline
                                  Hepps Moderators @ebbe
                                  last edited by

                                  @ebbe I found this in an older folder...

                                  Frenchlegionare.png

                                  "A joyous heart sours with the burden of expectation"
                                  Hepster

                                  1 Reply Last reply Reply Quote 0
                                  • HeppsH Offline
                                    Hepps Moderators @ebbe
                                    last edited by

                                    @ebbe And I made this for you...

                                    armourLight.png

                                    "A joyous heart sours with the burden of expectation"
                                    Hepster

                                    1 Reply Last reply Reply Quote 0
                                    • jkprinceJ Offline
                                      jkprince
                                      last edited by

                                      That could be the vichy french mech infantry insteadarmourLight.png
                                      (I already made a vichy french r-35 as light armour)

                                      ebbeE 1 Reply Last reply Reply Quote 0
                                      • ebbeE Offline
                                        ebbe @jkprince
                                        last edited by ebbe

                                        @JOSEPH-PRINCE @Hepps Thanks guys for the images.... I am ending this Thread and will move to a new one with the name:
                                        GLOBAL WWII OIL & SNOW-Project

                                        ( https://forums.triplea-game.org/topic/2592/global-wwii-oil-snow-project ) as I am heading for sharing on github soon.... ( and having plans for a side project next month )
                                        thanks al for sharing , teaching and feedbacking me so far!

                                        1 Reply Last reply Reply Quote 0

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