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    TOTAL GLOBAL WORLD WAR II- fusion & clean-up PROJECT

    Scheduled Pinned Locked Moved Map Making
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    • ebbeE Offline
      ebbe
      last edited by ebbe

      WINTER EFFECT : SO: IT WORKS: but to avoid the -reset- clearing the other territory effect the Clear winter trigger need to recall the other Effects: like:
      <option name="territoryProperty" value="territoryEffect" count="-reset-Mountain:Forest:Marshes:etc etc"/>

      then it works fine! really great thank you so much for helping out !!!!! There is a seasonal winter as winter should be !!!!! Allthough the Axis might not appreciate it ๐Ÿ˜‰ anyway: a real key factor in ww2 warfare... forgive me the amount of cumunication on the forum.. but it lead to something

      wc_sumptonW 1 Reply Last reply Reply Quote 2
      • wc_sumptonW Offline
        wc_sumpton @ebbe
        last edited by

        @ebbe ๐Ÿ‘

        I am very glad to hear that you figured out '-reset-' and understand that after using it the other territoryEffect's would need to be set again.

        Cheers...

        ebbeE 1 Reply Last reply Reply Quote 1
        • ebbeE Offline
          ebbe @wc_sumpton
          last edited by ebbe

          @wc_sumpton LAST WINTER EFFECT small correction:
          the reset of territories needs to be done for each specific Effect and its territory:
          so if a terr. had Forest Effect and another had Mountain , after -reset- for Winter effect, they need to be reset seperately in their given territories....
          amen..... . enough about snow .... time to move on.... ๐Ÿ˜‰

          1 Reply Last reply Reply Quote 1
          • ebbeE Offline
            ebbe
            last edited by ebbe

            Okej.... fixing final minor things & some graphical stuff....

            Credits.png

            likely to share project around 15 dec.
            testers, ballancers, improvers & fine tuners welcome! ๐Ÿ˜‰

            B 1 Reply Last reply Reply Quote 2
            • B Online
              beelee @ebbe
              last edited by

              @ebbe Sweet ! Throw it up on git under experimental as soon as it's playable. I'd like to check it out. Sure others do as well.

              1 Reply Last reply Reply Quote 0
              • MirkoBrunerM Offline
                MirkoBruner @ebbe
                last edited by

                @ebbe really Beautiful! What Kind of files do you have? Where are these downloadable? Cheers!

                ++MiยฎkoBruner

                ebbeE 1 Reply Last reply Reply Quote 0
                • ebbeE Offline
                  ebbe @MirkoBruner
                  last edited by ebbe

                  @MirkoBruner I work on now and share them around 15th dec. Then it is basic still and needs more adjustment, good testing and ideas....

                  1 Reply Last reply Reply Quote 1
                  • ebbeE Offline
                    ebbe
                    last edited by ebbe

                    Okej: anyone more suggestions for special units?
                    heavyBomber.png jetFighter.png
                    jetFighter.png heavyHouwitzer.png jetFighter.png armouredTrain.png katyushaArtillery.png armourT34.png

                    I like to flavour the game with each player having some exclusive special units:

                    right now I have: ( AA meaning: a pre strike before actual battle round )

                    GERMANS:
                    -Heavy Houwitzer ( Karl Gerร„t/Morser) : strong AA versus Entrenchment & fortifications
                    -Jet Fighter: ME-262 Schwalbe: advanced fighter : good AA versus Bombers
                    -Type XXI Submarine: advanced Submarine.... harder to beat by destroyers
                    ( Flaktower: I am considering a Flaktower: fortified 3 hits AA gun: allthough only 3 were build , they seem fun for me to have )
                    Working on V1-V2 rockets....

                    ITALIANS:
                    -Forgive me , but I cannot come up with something
                    except the notorious human-manned torpedoes and diving teams ...

                    JAPANESE:
                    -Heavy battleship: Yamamoto: extra powerful.....
                    -Kamikaze planes.... AA attack on ships.... cannot be bought: limited & given
                    when Japan is under pressure
                    -Infantry +1 defense in jungle and mountains to resemble their persistence....

                    RUSSIANS:
                    -Armoured train: like artillery but then with huge 5 movement, may transport 1 infantry too
                    -Katyusha rocket launchers: strong AA barrage against infantry
                    -T34: cheaper massproduced / no movement penalty & better battle performance in Winter setting....

                    AMERICANS:
                    -Heavy Bomber: Flying fortess/B-17 : extra powerful bomber
                    -TLS/Landing ships: transporter witch 1 extra loading capacity & a 2 bombard ability at amphibious landing.
                    -P-38 Lightning: Fighter with +1 range....

                    • Jetfighter: late arriving (after Germans and British ) but still: Lockheed P-80 Shooting Star

                    UK:
                    -Advanced destroyer: stronger AA-antisub depthbombs roll
                    -Jet Fighter: Gloster Meteor

                    ANZAC: I was thinking of some sturdy Jungle/desert unit
                    CANADA: ?

                    -All Players have the ability to develop Heavy Armour
                    -I am working on partisans to incidentelly pop up in empty behind-the -front areas....

                    Any more ideas of essential special units?

                    I like to keep the total number of units limited to keep placement in order...
                    but some players could have an extra option...

                    HeppsH 1 Reply Last reply Reply Quote 0
                    • SchulzS Offline
                      Schulz
                      last edited by

                      Italians can have L3/35 tankette.

                      1 Reply Last reply Reply Quote 0
                      • ebbeE Offline
                        ebbe
                        last edited by ebbe

                        @Schulz said in TOTAL GLOBAL WORLD WAR II- fusion & clean-up PROJECT:

                        L3/35 tankette.

                        Haha, that is indeed a game changer: okej.. in: armourLight.png

                        What is this, a tank for ants? <BR>
                        British trooper getting friendly with an abandoned L3/35 tankette ?
                        tANKANETTE.jpg

                        1 Reply Last reply Reply Quote 1
                        • jkprinceJ Offline
                          jkprince
                          last edited by jkprince

                          Germans: Super-Heavy represented by King Tiger (Tiger II), would be even more powerful than Heavy Armor

                          ANZAC, UK, Canada: Commando, an elite Infantry unit which gets terrain bonuses and a bonus on original territory

                          USA: Lend-Leased units, which are built by the USA but placed by the Allied power the lend-lease is being sent to. Is otherwise the same stats as a normal unit, but has the appearance of an American unit (A UK Lend Lease Medium Armour would look like a Sherman but would be the UK colour)

                          Italy, Japan, some neutral nations: Tankette, a worse version of Light Armor which is slightly cheaper
                          armourlight.png
                          (A better CV-33 image, casually stolen from Iron War)

                          1 Reply Last reply Reply Quote 0
                          • HeppsH Offline
                            Hepps Moderators @ebbe
                            last edited by Hepps

                            @ebbe said in TOTAL GLOBAL WORLD WAR II- fusion & clean-up PROJECT:

                            Okej: anyone more suggestions for special units?

                            If you are looking for some ideas for special units... I had come up with a bunch for my Global Dominance project...

                            As an example...

                            105b4724-37fb-4652-b3a9-8c93e9d0f809-image.png

                            The reason I posted this example is simply because you said you were having trouble with an idea for an Italian special unit...

                            The Alpini were considered some of the most elite units of the Italian army.

                            "A joyous heart sours with the burden of expectation"
                            Hepster

                            1 Reply Last reply Reply Quote 1
                            • ebbeE Offline
                              ebbe
                              last edited by ebbe

                              @Hepps: Mountain bonus for Italians/ Alpini.. good idea... hej your units especially the sniper, sas & alpini look really really good ... I know by now it can be difficult to get such clear and smooth result in this small 48x48 pixels ! you make them yourself? you have my interest on Global Dominance... Total War was allready impressive... ( ps: Guerilla instead of Geurilla I suppose; coming from the Spanish: Guerra = war / Guerilla : little war ๐Ÿ˜‰ )

                              @joseph price: thnxs for suggestions.... yes I am gonna give the ANZAC a commando style unit: rangers for in the jungle & desert...... and your CV-33 is better! thnxs

                              SchulzS HeppsH 2 Replies Last reply Reply Quote 1
                              • SchulzS Offline
                                Schulz @ebbe
                                last edited by Schulz

                                @ebbe Just wondering wouldn't it make more sense preventing nations to use captured factories if you think realism must be present at significant level? And it would be the easiest way representing logistic.

                                ebbeE 1 Reply Last reply Reply Quote 1
                                • ebbeE Offline
                                  ebbe @Schulz
                                  last edited by ebbe

                                  @Schulz : that how I solved it now: once conquered a factory (or barracks) gets disabled... and can be reactivated by the original owner, when reconquered
                                  A disabled factory gives some PU's to represent warbooty.. / useful material. Something like that. ( And no building of factories and Barracks outside of original territories and with minimum of 2 PU value and for big factory min of 3)

                                  I solved it differently for Refineries ( as they are the oil source in Oil-territories: as AI neglects their importance I had to let them swap when conquered... but when damaged at half fuel prodiuction . Otherwise AI players went out of fuel even when controlling enough oil-territories.)

                                  1 Reply Last reply Reply Quote 1
                                  • jkprinceJ Offline
                                    jkprince
                                    last edited by jkprince

                                    Maybe the Free French could have "partisans" which would spawn in German-controlled France on occasion, meaning it would be necessary for the Germans to keep a lot of units there to hold France (because if they left it empty partisans would take back control). Also you should make it so that as soon as Paris is retaken all Vichy French territories turn Free French

                                    ebbeE 1 Reply Last reply Reply Quote 0
                                    • ebbeE Offline
                                      ebbe @jkprince
                                      last edited by

                                      @JOSEPH-PRINCE : I will have partisans for the russians, Yugoslavs, french and some UK pacific for in the jungle...

                                      1 Reply Last reply Reply Quote 1
                                      • M Offline
                                        Mora
                                        last edited by

                                        Will there be a version without oil, to overcome AI limitations?
                                        Lots of conquered territories (by Germany) were used for conscription of cheap cannon fodder. Even for Waffen SS. Maybe this option could be present in some areas.

                                        1 Reply Last reply Reply Quote 0
                                        • HeppsH Offline
                                          Hepps Moderators @ebbe
                                          last edited by

                                          @ebbe said in TOTAL GLOBAL WORLD WAR II- fusion & clean-up PROJECT:

                                          @Hepps: Mountain bonus for Italians/ Alpini.. good idea... hej your units especially the sniper, sas & alpini look really really good ... I know by now it can be difficult to get such clear and smooth result in this small 48x48 pixels ! you make them yourself? you have my interest on Global Dominance... Total War was allready impressive... ( ps: Guerilla instead of Geurilla I suppose; coming from the Spanish: Guerra = war / Guerilla : little war ๐Ÿ˜‰ )

                                          @joseph price: thnxs for suggestions.... yes I am gonna give the ANZAC a commando style unit: rangers for in the jungle & desert...... and your CV-33 is better! thnxs

                                          Thanks, I thought they all turned out good. Yes I made them myself.

                                          "A joyous heart sours with the burden of expectation"
                                          Hepster

                                          1 Reply Last reply Reply Quote 0
                                          • jkprinceJ Offline
                                            jkprince
                                            last edited by

                                            Some additional new territories you should add: Serbia-Macedonia (lower part of Yugoslavia) effectively cutting Yugoslavia in half and insuring Greece survives for at least 1 turn before German units reach it. Greece itself could also be cut into Northern Greece and Peloponnese (Southern Greece) and lastly Crete which would make the campaign there more interesting. Generally a lot of areas in the balkans (Slovakia Hungary could be made into just slovakia and hungary, Greater South Germany could be split into Czechia/Bohemia and Austria). In the pacific Borneo should be split in half between the British and Dutch into Borneo and Malaya. Back to Europe, some of the neutral nations like Turkey and Spain could be divided into multiple territories. Otherwise the map looks good. I'm excited to play it come 15 december!

                                            1 Reply Last reply Reply Quote 0

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