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    Problems with MARTI dice server

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    • Limo
      Limo last edited by Limo

      Hi, I hope this is the right place to report this issue.

      I'm playing a PBEM game but:

      1. the emails titles start always from "round 2" instead of "round 1".
        The content is ok but the titles seem moved 1 forward.

      2. we don't receive all the emails: for example in a 4 rounds battle we only received 1 email.
        Maybe this is a temporary problem?

      ubernaut 1 Reply Last reply Reply Quote 0
      • ubernaut
        ubernaut Moderators @Limo last edited by

        @limo re #2 are you using gmail? there is known issue with gmail recipients

        Limo 1 Reply Last reply Reply Quote 0
        • Limo
          Limo @ubernaut last edited by

          @ubernaut yes we both use gmail

          can be it solved somehow?
          is there another way to get the dice results?

          ubernaut Panther 2 Replies Last reply Reply Quote 0
          • ubernaut
            ubernaut Moderators @Limo last edited by

            @limo current solution is to use a non gmail account

            1 Reply Last reply Reply Quote 0
            • Panther
              Panther Admin Moderators @Limo last edited by Panther

              @limo

              Details:

              https://forums.triplea-game.org/topic/3157/google-mail-with-triplea-issues-was-new-play-by-forum-game
              https://forums.triplea-game.org/topic/3061/marti-issues

              Limo 1 Reply Last reply Reply Quote 0
              • Limo
                Limo @Panther last edited by

                Thanks for the replies

                Perhaps, a (definitive) solution would be for the dice server to store the results by allowing people to read them from a webpage
                (my 5 cents)

                1 Reply Last reply Reply Quote 0
                • LaFayette
                  LaFayette Admin last edited by

                  We do wish to rewrite the MARTI dice server. Doing so would allow us to move it to a different machine and retire the old that is costing the project $10/month (not a lot, but for the sake of just running a 'legacy' application, we're talking about roughly 15% of our total monthly cost just in this one server).

                  An updated version would presumably avoid email and perhaps have an in-game integration to validate the dice rolls against the dice rolls stored on the server. Some sort of block-chain like checksum might be all that is needed to validate the dice rolls are accurate, or we could potentially do something like show the full history of what was stored vs what is in the game.

                  1 Reply Last reply Reply Quote 0
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