Can we fix TWW?
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@cernel: Is there a PR of your current version on GitHub or do you only keep it locally?
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@nothingtoseehere As you can see, there is nothing of this from me on GitHub. I was just talking about what I have in my computer.
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@ubernaut I'm not waiting for that: it's just that things came up and I really cannot say when I will go back to this. My plan was to add the rules-relevant parts of what explained at the first post of the map's official thread.
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@ubernaut said in Can we fix TWW?:
@cernel not trying to rush you
@Nothingtoseehere and i were planning to have a game of TWW we were waiting on the fix so we could help test. should we wait you figure or might it be a while?I'm having a situation it's probably better you start your game as it is very unlikely it will be a matter of days at this point. Sorry.
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@cernel been pretty busy lately anyway even if we are talking weeks i'd prolly wait myself
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@cernel yeah that makes sense happy to help with that part

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@Cernel: Since I want to start my next game soon, I was curious, if you want to share the map in its current state, so we can test it by playing it.
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If someone has a fully patched XML file that fixes this issue, please post it as an attachment. That would be a good building block that others can work from.
After we have an updated XML file that is validated to fix this issue, then we just need to upload it (which should take 5-20 minutes to do): https://docs.github.com/en/repositories/working-with-files/managing-files/editing-files#editing-files-in-another-users-repository
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Did a bug fix for TWW.
bugs fixed:
carriers having 2hp before that tech is researched.
repairs for minor nation entrench/fortifications
alpine infantry placement locations in Eastern Central US
Liberations not always giving proper engineer+factory
advanced mechanization giving +2 att instead of +1 att5 bugs fixed; the other issues listed in the thread were mostly could not reproduce; one of them used quite old versions of the engine and map. the sweden capturing an RC one just doesn't matter enough to fix, not even sure it's a bug anyways.
My testing indicates the fixes work, but testing has not been extensive at all, only rudimentary.corrected the name of the file and reloaded it, since I don't know of another way to fix it. below is the one with the fixed name.
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@zlefin also is this downloadable haven't played a game in forever would be happy to test

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@ubernaut Would be happy to test along with you.
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It can be manually downloaded and installed from here in the thread. It can't as yet be downloaded from the normal map download from the depository (or is it repository?)
Lafayette would need to handle that, which is why he was tagged. -
@zlefin The file name has an additional . at the end. I had to remove it and replace the original file then it worked and I tested that carriers no longer get replaced with damaged carriers without the tech.
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@nothingtoseehere said in Can we fix TWW?:
@zlefin The file name has an additional . at the end. I had to remove it and replace the original file then it worked and I tested that carriers no longer get replaced with damaged carriers without the tech.
Ok, odd how that happened; I fixed it and put in an uploaded version with the proper name. I don't think lafay has been on so it shouldn't be a problem for anyone.
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@nothingtoseehere lesssgo!!!
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I am not sure how I can download the fixed version of TWW from its present bugs.
Can anyone explain, since it does not seem included yet in the downloadable maps?
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Hi @shonn
Idk if this is the latest but it's the latest on github. https://github.com/triplea-maps/total_world_war
Hit the green Code button and then Download Zip.
Open zip and rename the folder by removing the "-master" at the end.Open triplea folder and go to downloadedMaps.
Replace your TWWMight want to save the old one just in case
I think @ubernaut should know which is latest. Unless I've confused him with someone else

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@shonn the link is in this thread:
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