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    Screen Won't Center on Capital at Turn Start with Tech Off

    Scheduled Pinned Locked Moved Map Making
    36 Posts 6 Posters 8.2k Views 5 Watching
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    • wc_sumptonW Offline
      wc_sumpton @Panther
      last edited by

      @panther, @beelee, @Cernel

      As of 2.7.15152, this still has not been addressed. I left a comment on the, still active, request #13241 about 2 weeks ago. Should a new bug/problem be open?

      Cheers...

      B 1 Reply Last reply Reply Quote 1
      • B Offline
        beelee @wc_sumpton
        last edited by

        @wc_sumpton

        Oh ? I hadn't been following. I thought it had been addressed. Evidently not.

        I'd suggest giving frigoref a ping at the issue. He's been active lately.
        Maybe @Panther has more information than I.

        PantherP 1 Reply Last reply Reply Quote 1
        • PantherP Offline
          Panther Admin Moderators @beelee
          last edited by

          @beelee @wc_sumpton No sorry, I don't have any further insights.

          Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

          TheDogT 1 Reply Last reply Reply Quote 2
          • TheDogT Online
            TheDog @Panther
            last edited by

            Apparently with
            https://github.com/triplea-game/triplea/releases/tag/2.7.15494

            Centering on 1st Capital now works, but I cannot make it happen.

            There are some criteria what are they?
            View> Lock Map UNTICKED
            and ...

            https://forums.triplea-game.org/tags/thedog
            https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

            wc_sumptonW 1 Reply Last reply Reply Quote 1
            • wc_sumptonW Offline
              wc_sumpton @TheDog
              last edited by

              @TheDog

              We have come full circle. If the map contains skippable 'first' steps, technology, politics, and that 'first' is turned off the map will not center. The only way to ensure that the map centers is to create a 'first' step that cannot be turned off. This is the 'hack' that @beelee and I discussed using "endTurn/endTurnNoPU" which @cernel took issue with.

              So, centering again works but only on the players 'first' step. If the 'first' step can be turned off, then centering does not work.

              2.7.15494 did not fix the problem, it just reverted back to the 'old' problem.

              Cheers...

              B C 2 Replies Last reply Reply Quote 3
              • B Offline
                beelee @wc_sumpton
                last edited by

                @wc_sumpton

                yea your xml hack worked for centering but I believe you had to double post when playing by Forum or something. I don't remember exactly what it was.

                1 Reply Last reply Reply Quote 0
                • C Offline
                  Cernel Moderators @wc_sumpton
                  last edited by

                  @wc_sumpton said:

                  @TheDog

                  We have come full circle. If the map contains skippable 'first' steps, technology, politics, and that 'first' is turned off the map will not center. The only way to ensure that the map centers is to create a 'first' step that cannot be turned off. This is the 'hack' that @beelee and I discussed using "endTurn/endTurnNoPU" which @cernel took issue with.

                  I'm not against hacking per se. I think it should be fine doing it that way until a proper way is available. (I hack stuff too if I'm not seeing any better ways.)

                  Eventually though, the "endTurn/endTurnNoPU" should better become a step which never causes any centring in my opinion. If that happens, the map-maker who used the hack (which I think is fine) should better just update their maps (removing the now useless steps). No big deal: it's just a visual thing.

                  wc_sumptonW 1 Reply Last reply Reply Quote 2
                  • wc_sumptonW wc_sumpton referenced this topic
                  • wc_sumptonW Offline
                    wc_sumpton @Cernel
                    last edited by

                    @Cernel said:

                    I'm not against hacking per se.

                    LoL. Just pointing out this discussion which changed 'centering', that got broken, then reverted back to 'first' step only.

                    Cheers...

                    TheDogT 1 Reply Last reply Reply Quote 2
                    • TheDogT Online
                      TheDog @wc_sumpton
                      last edited by

                      Is the solution to have centering pre the
                      MoveDelegate

                      So not pre Tech or Politics or EndofTurn or noPUEndTurn Delegate

                      Does pre the MoveDelegate work for most maps?

                      https://forums.triplea-game.org/tags/thedog
                      https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                      wc_sumptonW 1 Reply Last reply Reply Quote 0
                      • wc_sumptonW Offline
                        wc_sumpton @TheDog
                        last edited by

                        @TheDog said:

                        Does pre the MoveDelegate work for most maps?

                        I'm not understanding the question. Centering, as of 2.7.15494, happens on the 'first' delegate. If the 'first' delegate is skipped, then centering does not happen. 2.7.15025 centered on the 'first active', required players attention, delegate.

                        Almost any delegate can be used to 'hack' centering using 2.7.15494, but care and testing are necessary because some delegates do not fire the 'when' triggers if no action is taken. This is why I suggested "endTurn/endTurnNoPU" because these have internal cleanups and should always trip 'when'. And they are not 'prefect' because of these cleanups.
                        So, try different delegates and test to ensure the map functions as one expects.

                        Cheers...

                        TheDogT 1 Reply Last reply Reply Quote 0
                        • TheDogT Online
                          TheDog @wc_sumpton
                          last edited by

                          @wc_sumpton
                          With 300+ maps and a solution that requires no xml changes to work, could be using a pre Move Delegate centering, maybe?

                          https://forums.triplea-game.org/tags/thedog
                          https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                          1 Reply Last reply Reply Quote 0

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