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    What changes would it take to make TWW playable by Hard AI

    Scheduled Pinned Locked Moved AI
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    • jkprinceJ Offline
      jkprince
      last edited by

      would it be possible to include an option that simplifies the rules just enough so that Hard AI can play competently?

      (for example, takes away the need for Material units and instead makes infastructure more expensive, or makes Material into a resource to spend anywhere rather than a unit that has to be moved to location)

      it would be fun to play the map against AI. I think a good number of its features could be preserved, and TBH I don't usually play with politics/neutrals turned on anyways. The AI improving rules simplification could also make TWW gameplay easier for another type known as a "Somewhat Clueless Human" so it's a win-win

      B ubernautU 2 Replies Last reply Reply Quote 1
      • B Offline
        beelee @jkprince
        last edited by

        @joseph-prince looks like you would be able to use a map option to turn those features on or off.

        1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @jkprince
          last edited by

          @joseph-prince ithere are a lot of aspects to the map it doesnt understand the only way i've found to kind of make it work is to only let it play combat move

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          B 1 Reply Last reply Reply Quote 0
          • B Offline
            beelee @ubernaut
            last edited by

            @ubernaut how do you do that ? Save and change the players all the time ?

            ubernautU 1 Reply Last reply Reply Quote 2
            • ubernautU Offline
              ubernaut Moderators @beelee
              last edited by

              @beelee yeah it's total pain in the ass and not worth it lol doesnt actually work very good either

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              B 1 Reply Last reply Reply Quote 2
              • B Offline
                beelee @ubernaut
                last edited by

                @ubernaut :face_with_tears_of_joy:

                TheDogT 1 Reply Last reply Reply Quote 2
                • TheDogT Offline
                  TheDog @beelee
                  last edited by TheDog

                  @JOSEPH-PRINCE
                  Your question prompted me to finish off this post.
                  https://forums.triplea-game.org/topic/3743/how-to-make-a-map-ai-friendly

                  I have never played TWW, but some quick wins could be;

                  • Add more "capital" to territories
                  • Use isAI to 'buy' tech advances
                  • Stacking rules if needed

                  https://forums.triplea-game.org/tags/thedog
                  https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                  ubernautU 1 Reply Last reply Reply Quote 3
                  • ubernautU Offline
                    ubernaut Moderators @TheDog
                    last edited by

                    @thedog TWW is unlike any other map u should def check it out

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 2

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