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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • ubernautU Offline
      ubernaut Lobby Moderators @Nothingtoseehere
      last edited by ubernaut

      @nothingtoseehere nm i found a backup copy

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Lobby Moderators @Nothingtoseehere
        last edited by

        @nothingtoseehere sorry man havent had much time to look this week weeknd not lookin good either hopefully will have some time next week tho

        N 1 Reply Last reply Reply Quote 0
        • N Offline
          Nothingtoseehere @ubernaut
          last edited by

          @ubernaut It's fine. EoM will be over soon.

          ubernautU 2 Replies Last reply Reply Quote 1
          • ubernautU Offline
            ubernaut Lobby Moderators @Nothingtoseehere
            last edited by

            @nothingtoseehere actually ended up getting to check it agn today i think im close but i still need to double check some stuff

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Lobby Moderators
              last edited by

              TripleA Turn Summary: Australia round 5

              TripleA Turn Summary for game: Total World War: December 1941 3.0

              Game History

              Round: 5
              
                  Supporting Britain - Canada
                      Canada collect 0 PUs; end with 15 PUs
              
                  Organizing Partisan Operations - ExiledAllies
                      ExiledAllies collect 0 PUs; end with 24 PUs
              
                  Preparing Defense - Egypt
                      Egypt collect 0 PUs; end with 10 PUs
              
                  Marching Orders - SouthAfrica
                      SouthAfrica collect 0 PUs; end with 7 PUs
              
                  Preparing Ambushes - India
                      India collect 0 PUs; end with 13 PUs
              
                  Preparing Naval Operations - Australia
                      Australia collect 0 PUs; end with 18 PUs
              
                  Research Technology - Britain
                      Trigger britishaTAD: Britain gains access to AdvancedDestroyers
                      Britain spend 0 on tech rolls
                          Britain roll 1,8,5,1,5,7 and gets 0 hits
              
                  Politics - Britain
              
                  Combat Move - Britain
                      Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                      Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                      Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                      Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
                      Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                      Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                      Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                      Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                      Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                      Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                      Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                      4 britishNavalFighters moved from Central Britain to Northern France
                      3 britishNavalFighters moved from Cairo to Crete
                      1 britishFighter and 1 britishStrategicBomber moved from Cairo to Tobruk
                      1 britishInfantry and 2 britishTacticalBombers moved from Western Egypt to Tobruk
                      1 britishInfantry moved from London to 23 Sea Zone
                      1 britishInfantry moved from London to 23 Sea Zone
                      1 britishInfantry and 4 britishNavalFighters moved from 23 Sea Zone to Northern France
                      1 britishInfantry moved from 23 Sea Zone to Low Countries
                      2 britishInfantrys moved from Syria to 53 Sea Zone
                      2 britishInfantrys moved from 53 Sea Zone to Crete
              
                  Combat - Britain
                      Britain creates battle in territory 148 Sea Zone
                      Germany scrambles 3 units out of Northern Germany to defend against the attack in Low Countries
                      Battle in Tobruk
                          Britain attack with 1 britishFighter, 1 britishInfantry, 1 britishStrategicBomber and 2 britishTacticalBombers
                          Italy defend with 1 Flagpole; Germany defend with 1 germanInfantry
                              Britain roll dice for 1 britishFighter, 1 britishInfantry, 1 britishStrategicBomber and 2 britishTacticalBombers in Tobruk, round 2 : 3/5 hits, 1.83 expected hits
                              Italy roll dice for 1 germanInfantry in Tobruk, round 2 : 0/1 hits, 0.25 expected hits
                              1 germanInfantry owned by the Germany lost in Tobruk
                          Britain win, taking 148 Sea Zone from Japan, taking Tobruk from Italy with 1 britishFighter, 1 britishInfantry, 1 britishStrategicBomber and 2 britishTacticalBombers remaining. Battle score for attacker is 3
                          Casualties for Germany: 1 germanInfantry
                      Battle in Crete
                          Britain attack with 2 britishInfantrys and 3 britishNavalFighters
                          Italy defend with 1 italianParatrooper; Germany defend with 1 Flagpole
                              Britain roll dice for 1 britishBattleship and 1 britishCruiser in Crete, round 2 : 1/3 hits, 1.08 expected hits
                              Germany roll dice for 1 italianParatrooper in Crete, round 2 : 1/1 hits, 0.33 expected hits
                              1 britishInfantry owned by the Britain lost in Crete
                              1 italianParatrooper owned by the Italy lost in Crete
                          Britain win, taking Crete from Germany with 1 britishInfantry and 3 britishNavalFighters remaining. Battle score for attacker is 1
                          Casualties for Britain: 1 britishInfantry
                          Casualties for Italy: 1 italianParatrooper
                      Battle in Low Countries
                          Britain attack with 1 britishInfantry
                          Germany defend with 1 Flagpole, 1 UnitsForExiledAllies, 1 germanAirfield, 2 germanAntiAirGuns, 1 germanAntiTankGun, 1 germanArtillery, 2 germanCombatEngineers, 1 germanEntrenchment, 2 germanFighters, 6 germanInfantrys, 2 germanMarines, 1 germanMech.Infantry and 3 germanNavalFighters
                              Britain roll dice for 1 britishBattleship in Low Countries, round 2 : 1/2 hits, 0.83 expected hits
                              Britain roll dice for 1 britishInfantry in Low Countries, round 2 : 0/1 hits, 0.17 expected hits
                              Germany roll dice for 2 germanAntiAirGuns, 1 germanAntiTankGun, 1 germanArtillery, 2 germanCombatEngineers, 1 germanEntrenchment, 2 germanFighters, 6 germanInfantrys, 2 germanMarines, 1 germanMech.Infantry and 3 germanNavalFighters in Low Countries, round 2 : 8/21 hits, 6.75 expected hits
                              1 britishInfantry owned by the Britain lost in Low Countries
                              1 germanInfantry owned by the Germany lost in Low Countries
                          Germany win with 2 germanAntiAirGuns, 1 germanAntiTankGun, 1 germanArtillery, 2 germanCombatEngineers, 1 germanEntrenchment, 2 germanFighters, 5 germanInfantrys, 2 germanMarines, 1 germanMech.Infantry and 3 germanNavalFighters remaining. Battle score for attacker is 0
                          Casualties for Britain: 1 britishInfantry
                          Casualties for Germany: 1 germanInfantry
                      Battle in Northern France
                          Britain attack with 1 britishInfantry and 8 britishNavalFighters
                          Germany defend with 1 Flagpole and 1 germanInfantry
                              Britain roll dice for 1 britishCruiser in Northern France, round 2 : 0/1 hits, 0.25 expected hits
                              Britain roll dice for 1 britishInfantry and 8 britishNavalFighters in Northern France, round 2 : 4/9 hits, 3.50 expected hits
                              Germany roll dice for 1 germanInfantry in Northern France, round 2 : 0/1 hits, 0.25 expected hits
                              1 germanInfantry owned by the Germany lost in Northern France
                          Britain win, taking Northern France from Germany with 1 britishInfantry and 8 britishNavalFighters remaining. Battle score for attacker is 3
                          Casualties for Germany: 1 germanInfantry
                      Moving scrambled unit from Low Countries  back to originating territory: Northern Germany
                      Moving scrambled unit from Low Countries  back to originating territory: Northern Germany
                      Moving scrambled unit from Low Countries  back to originating territory: Northern Germany
                      Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                      Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                      Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                      Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                      Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                      Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                      Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                      2 britishNavalFighters moved from Northern France to Central Britain
                      2 britishNavalFighters moved from Northern France to London
                      4 britishNavalFighters moved from Northern France to 23 Sea Zone
                      1 britishFighter, 1 britishStrategicBomber and 2 britishTacticalBombers moved from Tobruk to Cairo
                      2 britishNavalFighters moved from Crete to Western Egypt
                      1 britishNavalFighter moved from Crete to Cairo
                      1 britishFighter and 1 britishNavalFighter moved from Iraq to Cairo
                      1 britishFighter moved from Bombay to Sumatra
                      1 britishNavalFighter moved from Northwestern Australia to Java
                      1 britishCombatEngineer and 1 britishInfantry moved from Azores to 40 Sea Zone
                      1 britishCombatEngineer, 1 britishDestroyer, 1 britishInfantry and 1 britishTransport moved from 40 Sea Zone to 41 Sea Zone
                      1 britishArtillery, 3 britishInfantrys and 2 britishMarines moved from Western Sahara to 62 Sea Zone
                      1 britishArtillery, 1 britishBattleship, 1 britishCruiser, 3 britishInfantrys, 2 britishMarines and 3 britishTransports moved from 62 Sea Zone to 41 Sea Zone
                      1 britishArtillery, 1 britishCombatEngineer, 4 britishInfantrys and 2 britishMarines moved from 41 Sea Zone to Gibraltar
                      1 britishArtillery and 1 britishInfantry moved from Quebec to 19 Sea Zone
                      1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 19 Sea Zone to 39 Sea Zone
                      1 britishArtillery and 1 britishInfantry moved from 39 Sea Zone to Azores
                      4 britishArtillerys moved from Syria to 53 Sea Zone
                      4 britishArtillerys moved from 53 Sea Zone to Western Egypt
                      1 britishAntiAirGun moved from Cape Town to 71 Sea Zone
                      1 Truck moved from Eastern South Africa to 71 Sea Zone
                      1 Truck, 1 britishAntiAirGun and 1 britishTransport moved from 71 Sea Zone to 76 Sea Zone
                      1 Truck and 1 britishAntiAirGun moved from 76 Sea Zone to Italian Somaliland
                      1 Material and 1 Truck moved from Bombay to 75 Sea Zone
                      1 Material, 1 Truck and 1 britishTransport moved from 75 Sea Zone to 86 Sea Zone
                      1 Material and 1 Truck moved from 86 Sea Zone to Sumatra
                      2 britishTransports moved from 148 Sea Zone to 149 Sea Zone
                      2 Materials moved from Southwestern Australia to 149 Sea Zone
                      1 britishAntiAirGun and 1 britishCombatEngineer moved from Southwestern Australia to 149 Sea Zone
                      2 Materials, 1 britishAntiAirGun, 1 britishCombatEngineer, 1 britishCruiser, 2 britishDestroyers and 2 britishTransports moved from 149 Sea Zone to 148 Sea Zone
                      2 Materials moved from 148 Sea Zone to Java
                      1 britishTransport moved from 151 Sea Zone to 150 Sea Zone
                      1 britishInfantry moved from Dutch East Indies to 150 Sea Zone
                      1 britishDestroyer, 1 britishInfantry and 1 britishTransport moved from 150 Sea Zone to 148 Sea Zone
                      1 britishInfantry moved from Java to 148 Sea Zone
                      1 britishAntiAirGun, 1 britishCombatEngineer and 2 britishInfantrys moved from 148 Sea Zone to Sumatra
                      1 britishInfantry moved from Carribean Islands to 37 Sea Zone
                      1 britishDestroyer moved from 62 Sea Zone to 61 Sea Zone
                      2 britishDestroyers moved from 41 Sea Zone to 61 Sea Zone
                      1 britishTransport moved from 72 Sea Zone to 73 Sea Zone
                      1 britishTransport moved from 101 Sea Zone to 104 Sea Zone
                      1 Train moved from Exiled Allies to Central Britain
                      1 Train, 1 britishAntiTankGun and 1 britishArtillery moved from Ontario to British Columbia
                      1 Train moved from British Columbia to Northern Central US
                      1 Material and 1 Train moved from New South Wales to Southwestern Australia
                      1 Train moved from Southwestern Australia to New South Wales
                      1 Material and 1 Truck moved from Rhodesia to Kenya Uganda
                      1 britishInfantry and 1 britishMech.Infantry moved from West Africa to Western Sahara
                      1 britishMech.Infantry and 2 britishTanks moved from Iraq to Syria
                      1 britishCombatEngineer moved from Central Britain to London
                      2 britishInfantrys moved from Exiled Allies to London
                      1 britishCombatEngineer moved from Belgian Congo to Kenya Uganda
                      3 britishInfantrys moved from Bengal to Calcutta
                      2 britishInfantrys moved from Northwestern Australia to Southwestern Australia
              
                  Purchase Units - Britain
                      Britain buy 1 ResearchCenter, 1 britishDestroyer, 2 britishNavalFighters, 1 britishSubmarine and 1 britishTransport; Remaining resources: 0 PUs; 6 techTokens; 
                      Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
              
                  Place Units - Britain
                      Units in London being upgraded or consumed: 2 Materials
                      1 ResearchCenter placed in London
                      2 britishNavalFighters placed in Central Britain
                      1 britishDestroyer, 1 britishSubmarine and 1 britishTransport placed in 23 Sea Zone
              
                  Turn Complete - Britain
                      Britain collect 40 PUs; end with 40 PUs
                      Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 42 PUs
                      Objective Syria2: Britain met a national objective for an additional 1 PU; end with 43 PUs
                      Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 44 PUs
                      Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 45 PUs
                      Units generate 9 techTokens; Britain end with 15 techTokens
                      Units Change Ownership
                          Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
                          Some Units in Ceylon change ownership: 1 britishEntrenchment
                          Some Units in Java change ownership: 2 Materials, 1 britishCombatEngineer and 1 britishEntrenchment
                          Some Units in Southwestern Australia change ownership: 1 Material
                          Some Units in Sumatra change ownership: 1 Material, 1 britishCombatEngineer and 1 britishEntrenchment
                          Some Units in Western Egypt change ownership: 1 britishCombatEngineer and 2 britishEntrenchments
              
                  Purchase Units - Canada
                      Canada buy 1 britishTacticalBomber; Remaining resources: 3 PUs; 
              
                  Place Units - Canada
                      1 britishTacticalBomber placed in Quebec
              
                  Turn Complete - Canada
                      Canada collect 15 PUs; end with 18 PUs
                      Some Units in Quebec change ownership: 1 britishTacticalBomber
                      Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                      Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                      Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
              
                  Purchase Units - ExiledAllies
                      ExiledAllies buy 1 britishDocks and 1 britishEntrenchment; Remaining resources: 22 PUs; 
              
                  Place Units - ExiledAllies
                      Units in Java being upgraded or consumed: 2 Materials
                      1 britishDocks placed in Java
                      Units in Sumatra being upgraded or consumed: 1 Material
                      1 britishEntrenchment placed in Sumatra
              
                  Turn Complete - ExiledAllies
                      ExiledAllies collect 28 PUs; end with 50 PUs
                      Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 49 PUs
                      Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 47 PUs
                      Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 44 PUs
                      Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 43 PUs
                      Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 42 PUs
                      Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 40 PUs
                      Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 38 PUs
                      Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 36 PUs
                      Units Change Ownership
                          Some Units in Java change ownership: 1 britishCombatEngineer and 1 britishEntrenchment
                          Some Units in Sumatra change ownership: 1 britishCombatEngineer and 2 britishEntrenchments
              
                  Purchase Units - Egypt
                      Egypt buy 1 britishAirfield and 1 britishDestroyer; Remaining resources: 1 PUs; 
              
                  Place Units - Egypt
                      Units in Cairo being upgraded or consumed: 1 Material
                      1 britishAirfield placed in Cairo
                      1 britishDestroyer placed in 53 Sea Zone
              
                  Turn Complete - Egypt
                      Egypt collect 9 PUs; end with 10 PUs
                      Units Change Ownership
                          Some Units in 53 Sea Zone change ownership: 1 britishDestroyer
                          Some Units in Cairo change ownership: 1 britishCombatEngineer
                          Some Units in Western Egypt change ownership: 1 britishCombatEngineer and 2 britishEntrenchments
              
                  Purchase Units - SouthAfrica
                      SouthAfrica buy 1 britishTransport; Remaining resources: 0 PUs; 
              
                  Place Units - SouthAfrica
                      1 britishTransport placed in 71 Sea Zone
              
                  Turn Complete - SouthAfrica
                      SouthAfrica collect 7 PUs; end with 7 PUs
                      Some Units in 71 Sea Zone change ownership: 1 britishTransport
              
                  Purchase Units - India
                      Trigger DutchMaterialI: 1 Material gained by PlayerId named:India
                      India buy 2 britishInfantrys and 1 britishTransport; Remaining resources: 0 PUs; 
              
                  Place Units - India
                      1 Material and 1 britishInfantry placed in Bombay
                      1 britishTransport placed in 75 Sea Zone
                      1 britishInfantry placed in Calcutta
              
                  Turn Complete - India
                      India collect 13 PUs; end with 13 PUs
                      Units Change Ownership
                          Some Units in 75 Sea Zone change ownership: 1 britishTransport
                          Some Units in Bombay change ownership: 1 Material and 1 britishInfantry
                          Some Units in Calcutta change ownership: 1 britishInfantry
                          Some Units in Ceylon change ownership: 1 britishEntrenchment
              
                  Purchase Units - Australia
                      Trigger DutchMaterialA: 1 Material gained by PlayerId named:Australia
                      Australia buy 2 britishDestroyers; Remaining resources: 2 PUs; 
              
                  Place Units - Australia
                      1 Material placed in New South Wales
                      2 britishDestroyers placed in 149 Sea Zone
              
                  Turn Complete - Australia
                      Australia collect 17 PUs; end with 19 PUs
                      Units Change Ownership
                          Some Units in 149 Sea Zone change ownership: 2 britishDestroyers
                          Some Units in New South Wales change ownership: 1 Material
                          Some Units in Southwestern Australia change ownership: 1 Material
              

              Combat Hit Differential Summary :

              Italy regular : -0.25
              Germany regular : 1.67
              Britain regular : 1.33
              

              Savegame

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Lobby Moderators @Nothingtoseehere
                last edited by ubernaut

                @nothingtoseehere sorry for the delay go for :italy:

                had to make an undo bc the engine wasn't letting me do a legal move
                Screenshot 2025-07-03 at 10.15.56β€―PM.png

                taggin @beelee @Panther @LaFayette in case they weren’t aware of this one

                here is the save file showing the issue, units were not in combat, undoing the prior transport move and redoing seems to be a workaround

                air.tsvg

                1 Reply Last reply Reply Quote 2
                • B Offline
                  beelee
                  last edited by beelee

                  @ubernaut

                  yea I think this is known. Not exactly sure what you got going on but I have had something similar happen before.

                  What triplea version you on ?

                  I don't remember a git issue for it. There may be one though Idk πŸ™‚
                  I do what you did for a workaround. If it's the same issue. Idk sometimes I have to undo stuff to get it to work. Mostly the amphibs.

                  Might want to do a git issue for it. Can always close if there already is one πŸ™‚

                  ubernautU 1 Reply Last reply Reply Quote 1
                  • ubernautU Offline
                    ubernaut Lobby Moderators @beelee
                    last edited by

                    @beelee we r on version 2.7.14856 im not very well versed on wats going on wit git hub tbh

                    B 1 Reply Last reply Reply Quote 1
                    • B Offline
                      beelee @ubernaut
                      last edited by beelee

                      @ubernaut

                      yea it's confusing if not experienced with it and well ... actually for me, almost a decade later and I still struggle lol

                      But yea i think there is a issue for it but maybe not.

                      You can go to the issues
                      https://github.com/triplea-game/triplea/issues
                      db0fca9e-3006-48a8-8c35-d43abaa63c6c-image.png

                      and start a new one. Hit new issue and add the pertinent stuff.

                      Screenshot from 2025-07-04 03-31-14.png

                      I think OS, triplea version, saved game and how to reproduce it should be good enough. You got most of it already πŸ™‚

                      I'm not 100% sure what you got going on, so best you do/explain it in the issue πŸ™‚

                      ubernautU 2 Replies Last reply Reply Quote 1
                      • ubernautU Offline
                        ubernaut Lobby Moderators @beelee
                        last edited by

                        This post is deleted!
                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Lobby Moderators @beelee
                          last edited by

                          @beelee ok i tried to make the issue but idk if the save files are showing or not tried like 3 times to upload them seemed like it worked but they arent showing on the issue or my replies πŸ˜•

                          https://github.com/triplea-game/triplea/issues/13531

                          PantherP 1 Reply Last reply Reply Quote 1
                          • PantherP Offline
                            Panther Admin Moderators Lobby Moderators @ubernaut
                            last edited by Panther

                            @ubernaut You cannot upload tsvg-files to Github. You need to zip them before and upload the zip.

                            I remember that there has been some work on transport related stuff recently. Have you tried with a current pre-release ( 18109 as of right now)?

                            Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

                            ubernautU 1 Reply Last reply Reply Quote 2
                            • ubernautU Offline
                              ubernaut Lobby Moderators @Panther
                              last edited by

                              @panther yeah i deleted the reply bc i figured that out but it sitll doesnt look like the file was attaching properly like it looked like it worked but the post doesnt show the attachment

                              B 1 Reply Last reply Reply Quote 1
                              • B Offline
                                beelee @ubernaut
                                last edited by

                                @ubernaut

                                I just went there and your link worked for the save

                                ubernautU 1 Reply Last reply Reply Quote 1
                                • ubernautU Offline
                                  ubernaut Lobby Moderators @beelee
                                  last edited by

                                  @beelee thanks πŸ™‚

                                  wc_sumptonW 1 Reply Last reply Reply Quote 1
                                  • wc_sumptonW Online
                                    wc_sumpton @ubernaut
                                    last edited by

                                    @ubernaut

                                    It seems the save game was created using an engine prior to .15108 where there are known errors with trying to load multiple transports. Try saving in .15108 or higher. The move would need to be undone to remove corrupted information prior to saving.

                                    Cheers...

                                    ubernautU 1 Reply Last reply Reply Quote 2
                                    • ubernautU Offline
                                      ubernaut Lobby Moderators @wc_sumpton
                                      last edited by

                                      @wc_sumpton yeah i was able to bypass the problem just wanted to make sure we were aware of it try not to change engine versions mid game

                                      N 1 Reply Last reply Reply Quote 1
                                      • N Offline
                                        Nothingtoseehere
                                        last edited by

                                        TripleA Manual Gamesave Post: Italy round 5

                                        TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

                                        Game History

                                        Round: 5
                                        
                                            Research Technology - Italy
                                                Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers
                                                Trigger italianaTIFR: Italy gains access to IncreasedFighterRange
                                                    Italy roll 12,12,1,8,4,7 and gets 2 hits
                                                Italy removing all Technology Tokens after successful research.
                                                Italy discover IncreasedFighterRange
                                        
                                            Combat Move - Italy
                                                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
                                                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                1 italianStrategicBomber moved from Romania to Western Egypt
                                                1 italianFighter moved from Cyrenaica to Western Egypt
                                                1 italianFighter moved from Sicily to Western Egypt
                                                1 italianTransport moved from 48 Sea Zone to 50 Sea Zone
                                                1 italianInfantry moved from Greece to 50 Sea Zone
                                                1 italianInfantry and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                                                1 italianMarine moved from Cyrenaica to 51 Sea Zone
                                                1 italianInfantry and 1 italianMarine moved from 51 Sea Zone to Crete
                                                1 italianTransport moved from 48 Sea Zone to 50 Sea Zone
                                                1 italianInfantry moved from Peloponnese to 50 Sea Zone
                                                1 italianInfantry moved from Sicily to 50 Sea Zone
                                                2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                                                2 italianInfantrys moved from 51 Sea Zone to Tobruk
                                                1 italianBattleship, 3 italianDestroyers and 2 italianSubmarines moved from 50 Sea Zone to 51 Sea Zone
                                                1 italianBattleship, 1 italianCruiser and 3 italianSubmarines moved from 48 Sea Zone to 51 Sea Zone
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

                                        N 1 Reply Last reply Reply Quote 0
                                        • N Offline
                                          Nothingtoseehere @Nothingtoseehere
                                          last edited by Nothingtoseehere

                                          @ubernaut finally decided on an Italian Combat Move. Got a Strat Bombing Run and a few amphibious assaults.

                                          1 Reply Last reply Reply Quote 0
                                          • N Offline
                                            Nothingtoseehere
                                            last edited by

                                            TripleA Manual Gamesave Post: Italy round 5

                                            TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

                                            Game History

                                            Round: 5
                                            
                                                Research Technology - Italy
                                                    Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers
                                                    Trigger italianaTIFR: Italy gains access to IncreasedFighterRange
                                                        Italy roll 12,12,1,8,4,7 and gets 2 hits
                                                    Italy removing all Technology Tokens after successful research.
                                                    Italy discover IncreasedFighterRange
                                            
                                                Combat Move - Italy
                                                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
                                                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                    1 italianStrategicBomber moved from Romania to Western Egypt
                                                    1 italianFighter moved from Cyrenaica to Western Egypt
                                                    1 italianFighter moved from Sicily to Western Egypt
                                                    1 italianTransport moved from 48 Sea Zone to 50 Sea Zone
                                                    1 italianInfantry moved from Peloponnese to 50 Sea Zone
                                                    1 italianInfantry moved from Sicily to 50 Sea Zone
                                                    2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                                                    2 italianInfantrys moved from 51 Sea Zone to Tobruk
                                                    1 italianBattleship, 3 italianDestroyers and 2 italianSubmarines moved from 50 Sea Zone to 51 Sea Zone
                                                    1 italianBattleship, 1 italianCruiser and 3 italianSubmarines moved from 48 Sea Zone to 51 Sea Zone
                                                    1 italianMarine moved from Malta to 48 Sea Zone
                                                    1 italianMarine and 1 italianTransport moved from 48 Sea Zone to 50 Sea Zone
                                                    1 italianInfantry moved from Greece to 50 Sea Zone
                                                    1 italianInfantry, 1 italianMarine and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                                                    1 italianInfantry and 1 italianMarine moved from 51 Sea Zone to Crete
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

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