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    • Futsal
      Futsal last edited by

      Hi
      Is there any chance that far more difficult AI will be implemented in this game vs the CPU like in chess or in other wargames?

      TheDog RogerCooper 2 Replies Last reply Reply Quote 2
      • B
        beelee last edited by

        @futsal

        Hi futsal

        Welcome to the site ! You may want to look here https://forums.triplea-game.org/category/62/ai and here https://forums.triplea-game.org/topic/4264/neural-network-development-suggestions-welcome

        Also @TheDog has a list of maps specifically designed to play solo against the AI that give a good challenge.

        1 Reply Last reply Reply Quote 1
        • TheDog
          TheDog @Futsal last edited by

          @futsal
          Welcome!

          Look for the 1⃣ icons, these will give you better game.
          https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

          1 Reply Last reply Reply Quote 2
          • RogerCooper
            RogerCooper @Futsal last edited by

            @futsal Given the complexity of the game, the AI is actually reasonable. It is generally better than in other wargames. The TripleA is superior to the AI for Axis & Allies Online, which only plays one version of the game.

            The type of AI algorithm used in Chess (Alpha-Beta) would not work in TripleA because of the vast number of legal moves and the random elements. There are some people working on using neural net AI's like Alpha Zero but I have not seen any results yet. I have doubts about their effectiveness.

            I do expect future improvements in the AI, but they are likely to be piecemeal resolutions of specific issues .

            To have fun with the AI, I suggest playing only one country, so you need to deal with AI allies. Giving handicaps to your opponents can be useful as well.

            1 Reply Last reply Reply Quote 2
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