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    EXP Game 12 barnee vs Trout

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    • T Offline
      Trout @beelee
      last edited by

      @beelee Dice were ever so slightly in your favor but IJN still was sunk. But a carrier and two fighters sprouted at an opportune time for you. Game History

      Round: 6
      
          Purchase Units - Americans
              Note to players Americans: <body><b>It is Late 1942 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="USATankDestroyerFS.png"/><br><br></body>
              Trigger USATankDestroyerFS: buyUSATankDestroyerFS added to productionAmericans
              Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans
              Americans buy 2 Escorts, 1 FighterAceUSA, 2 NavyFighters, 1 Repair_BB, 1 Repair_Carrier, 1 carrier, 2 destroyers, 1 elite, 1 submarine, 1 usa_armour and 1 usa_fighter; Remaining resources: 4 PUs; 
      
          Place Units - Americans
              1 Repair_BB and 1 Repair_Carrier placed in 101 Sea Zone
              Turning on Edit Mode
              EDIT: Adding units owned by Americans to 107 Sea Zone: 1 battleship and 1 carrier
              EDIT: Removing units owned by Americans from 107 Sea Zone: 1 battleship and 1 carrier
              EDIT: Turning off Edit Mode
      
          Politics - Americans
              Americans takes Political Action: Political Action Americans To War With Japanese
                  Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
      
          Combat Move - Americans
              Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
              Trigger Americans RemoveRepair Carrier: has removed 1 Repair_Carrier owned by Americans in 101 Sea Zone
              Trigger Americans RemoveRepair BB: has removed 1 Repair_BB owned by Americans in 101 Sea Zone
              1 Escort_Convoy, 2 Heavy_BBs, 2 NavyFighters, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 submarines, 5 usa_fighters and 1 usa_tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
              1 usa_fighter moved from Midway to 6 Sea Zone
              1 USAbomber moved from Midway to 6 Sea Zone
              1 usa_fighter and 1 usa_tactical_bomber moved from Western United States to 6 Sea Zone
              2 usa_fighters moved from Philippines to 6 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 elite moved from Western United States to 10 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 ArmoredInfantry moved from Western United States to 10 Sea Zone
              1 ArmoredInfantry, 1 artillery, 1 elite, 1 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
              1 ArmoredInfantry, 1 artillery, 1 elite and 1 infantry moved from 3 Sea Zone to Soviet Far East
              1 artillery, 1 elite and 1 transport moved from 7 Sea Zone to 5 Sea Zone
              1 infantry, 1 marine and 1 transport moved from 7 Sea Zone to 3 Sea Zone
              1 marine moved from 3 Sea Zone to Soviet Far East
              1 infantry moved from 3 Sea Zone to Soviet Far East
              2 infantry and 1 transport moved from 7 Sea Zone to 3 Sea Zone
              2 infantry moved from 3 Sea Zone to Soviet Far East
              1 artillery and 1 elite moved from 5 Sea Zone to Siberia
      
          Combat - Americans
              Americans creates battle in territory 35 Sea Zone
              Japanese scrambles 4 units out of Japan to defend against the attack in 6 Sea Zone
              Battle in 6 Sea Zone
                  Americans attack with 1 Escort_Convoy, 2 Heavy_BBs, 2 NavyFighters, 1 USAbomber, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 submarines, 9 usa_fighters and 2 usa_tactical_bombers
                  Japanese defend with 1 Escort_Convoy, 2 Heavy_BBs, 3 Japan_destroyers, 1 battleship, 3 carriers, 1 cruiser, 7 fighters, 1 pacific_cruiser, 1 pacific_submarine, 3 tactical_bombers and 1 transport
                      Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                  Units damaged: 1 carrier owned by the Japanese
                      Americans roll dice for 1 Escort_Convoy, 2 Heavy_BBs, 2 NavyFighters, 1 USAbomber, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 9 usa_fighters and 2 usa_tactical_bombers in 6 Sea Zone, round 2 : 11/24 hits, 13.33 expected hits
                  Units damaged: 2 carriers owned by the Japanese, 1 battleship owned by the Japanese and 2 Heavy_BBs owned by the Japanese
                      Japanese roll dice for 1 pacific_submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 Escort_Convoy, 2 Heavy_BBs, 3 Japan_destroyers, 1 battleship, 3 carriers, 1 cruiser, 7 fighters, 1 pacific_cruiser, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 12/25 hits, 13.83 expected hits
                  Units damaged: 1 carrier owned by the Americans, 2 Heavy_BBs owned by the Americans and 1 battleship owned by the Americans
                      3 carriers owned by the Americans lost in 6 Sea Zone
                      2 Japan_destroyers owned by the Japanese, 1 carrier owned by the Japanese and 1 pacific_submarine owned by the Japanese lost in 6 Sea Zone
                      Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 1 Escort_Convoy, 2 Heavy_BBs, 2 NavyFighters, 1 USAbomber, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 9 usa_fighters and 2 usa_tactical_bombers in 6 Sea Zone, round 3 : 10/24 hits, 13.33 expected hits
                      Japanese roll dice for 1 Escort_Convoy, 2 Heavy_BBs, 1 Japan_destroyer, 1 battleship, 2 carriers, 1 cruiser, 7 fighters, 1 pacific_cruiser, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 12/22 hits, 12.83 expected hits
                      3 usa_fighters owned by the Americans, 2 submarines owned by the Americans, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 Escort_Convoy owned by the Americans, 1 carrier owned by the Americans and 2 NavyFighters owned by the Americans lost in 6 Sea Zone
                      1 fighter owned by the Japanese, 3 tactical_bombers owned by the Japanese, 1 Escort_Convoy owned by the Japanese, 1 Japan_destroyer owned by the Japanese, 2 carriers owned by the Japanese, 1 pacific_cruiser owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                      Americans roll dice for 2 Heavy_BBs, 1 USAbomber, 1 battleship, 1 destroyer, 6 usa_fighters and 2 usa_tactical_bombers in 6 Sea Zone, round 4 : 11/15 hits, 9.33 expected hits
                      Japanese roll dice for 2 Heavy_BBs, 1 battleship, 6 fighters and 1 transport in 6 Sea Zone, round 4 : 9/12 hits, 8.17 expected hits
                      6 usa_fighters owned by the Americans, 1 destroyer owned by the Americans and 2 usa_tactical_bombers owned by the Americans lost in 6 Sea Zone
                      6 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 2 Heavy_BBs owned by the Japanese lost in 6 Sea Zone
                  Americans win, taking 35 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 2 Heavy_BBs, 1 USAbomber and 1 battleship remaining. Battle score for attacker is 15
                  Casualties for Americans: 1 Escort_Convoy, 2 NavyFighters, 4 carriers, 2 cruisers, 2 destroyers, 2 submarines, 9 usa_fighters and 2 usa_tactical_bombers
                  Casualties for Japanese: 1 Escort_Convoy, 2 Heavy_BBs, 3 Japan_destroyers, 1 battleship, 3 carriers, 1 cruiser, 7 fighters, 1 pacific_cruiser, 1 pacific_submarine, 3 tactical_bombers and 1 transport
              Battle in Soviet Far East
                  Americans attack with 1 ArmoredInfantry, 1 artillery, 1 elite, 4 infantry and 1 marine
                  Japanese defend with 1 elite
                      Americans roll dice for 1 ArmoredInfantry, 1 artillery, 1 elite, 4 infantry and 1 marine in Soviet Far East, round 2 : 2/9 hits, 2.17 expected hits
                      Japanese roll dice for 1 elite in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans lost in Soviet Far East
                      1 elite owned by the Japanese lost in Soviet Far East
                  Americans win, taking Soviet Far East from Japanese with 1 ArmoredInfantry, 1 artillery, 1 elite, 3 infantry and 1 marine remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 elite
              Battle in Siberia
                  Americans attack with 1 artillery and 1 elite
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 artillery and 1 elite in Siberia, round 2 : 1/3 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Americans lost in Siberia
                      1 infantry owned by the Japanese lost in Siberia
                  Americans win, taking Siberia from Japanese with 1 elite remaining. Battle score for attacker is -1
                  Casualties for Americans: 1 artillery
                  Casualties for Japanese: 1 infantry
              Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Belarus
              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus
              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
      
          Non Combat Move - Americans
              Trigger ParaBoost atBelarus: Germans has 1 german_paraBoost placed in Belarus
              Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus
              Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States
              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Eastern United States
              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 3 Rails owned by Americans in Alaska
              1 destroyer moved from 35 Sea Zone to 20 Sea Zone
              1 USAbomber moved from 6 Sea Zone to Hawaiian Islands
              1 USANC, 1 carrier, 1 pacific_cruiser and 1 pacific_submarine moved from 10 Sea Zone to 7 Sea Zone
              1 Rail and 1 elite moved from Eastern United States to Western United States
              1 usa_armour moved from Western United States to Alaska
              1 Rail and 1 USA_TankGeneral moved from Eastern United States to Alaska
              1 cruiser moved from 101 Sea Zone to 107 Sea Zone
              1 Escort_Convoy moved from 101 Sea Zone to 107 Sea Zone
              1 submarine moved from 88 Sea Zone to 92 Sea Zone
              1 elite moved from Brazil to British Guiana
              1 infantry moved from Brazil to British Guiana
              1 transport moved from 89 Sea Zone to 11 Sea Zone
              1 destroyer moved from 89 Sea Zone to 11 Sea Zone
              1 Rail moved from Eastern United States to Southeast Mexico
              1 Rail and 1 infantry moved from Southeast Mexico to Alaska
              1 Rail moved from Eastern United States to Southeast Mexico
              1 Rail and 1 infantry moved from Southeast Mexico to Alaska
      
          Place Units - Americans
              1 usa_armour and 1 usa_fighter placed in Western United States
              1 FighterAceUSA and 1 elite placed in Eastern United States
              1 Escort, 1 carrier and 1 destroyer placed in 10 Sea Zone
              2 NavyFighters placed in 10 Sea Zone
              1 Escort, 1 destroyer and 1 submarine placed in 101 Sea Zone
      
          Turn Complete - Americans
              Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work.  1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
              Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
              Trigger Americans RemoveUSAConvoySZ107: has removed 1 Escort_Convoy owned by Americans in 107 Sea Zone
              Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
              Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
              Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
              Trigger Americans RemoveUSAConvoySZ107: Americans has 1 Escort placed in 107 Sea Zone
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,6
              Americans collect 54 PUs; end with 58 PUs
              Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 72 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 6 PUs; 
      
          Combat Move - Chinese
      
          Combat - Chinese
              Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Belarus
              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus
              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
      
          Non Combat Move - Chinese
              Trigger ParaBoost atBelarus: Germans has 1 german_paraBoost placed in Belarus
              Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus
              Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 6 PUs
      
          Purchase Units - British
              Trigger FrenchUKRemove: buyFrenchUK removed from productionBritish
              British buy 1 Escort, 1 artillery, 1 destroyer, 4 infantry, 4 uk_armours and 1 uk_fighter; Remaining resources: 2 PUs; 3 AirLendLease; 3 NavyLendLease; 
      
          Politics - British
              British takes Political Action: Political Action British To War With Japanese
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Concordant to Allied
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
      
          Combat Move - British
              Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
              1 destroyer moved from 106 Sea Zone to 109 Sea Zone
              1 uk_fighter moved from 107 Sea Zone to 109 Sea Zone
              3 uk_fighters moved from United Kingdom to 109 Sea Zone
              1 infantry moved from Burma to Yunnan
              1 uk_tactical_bomber moved from India to Yunnan
              2 uk_fighters moved from India to Yunnan
              1 infantry moved from Caucasus to Rostov
                    Russians take Rostov from Italians
              1 infantry moved from Caucasus to Rostov
              1 infantry moved from Caucasus to Kazakhstan
              1 uk_fighter moved from Caucasus to Kazakhstan
      
          Combat - British
              Battle in 109 Sea Zone
                  British attack with 1 destroyer and 4 uk_fighters
                  Germans defend with 4 GermanUBoats and 1 Wolfpack
                      British roll dice for 1 destroyer and 4 uk_fighters in 109 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                      Germans roll dice for 4 GermanUBoats in 109 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                      Germans roll dice for 1 Wolfpack in 109 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                      1 destroyer owned by the British lost in 109 Sea Zone
                      3 GermanUBoats owned by the Germans lost in 109 Sea Zone
                      1 Wolfpack owned by the Germans lost in 109 Sea Zone
                  Germans and British reach a stalemate
                  . Battle score for attacker is 5
                  Casualties for British: 1 destroyer
                  Casualties for Germans: 3 GermanUBoats and 1 Wolfpack
              Battle in Yunnan
                  British attack with 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Yunnan
                      1 infantry owned by the Japanese lost in Yunnan
                  British win with 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Kazakhstan
                  British attack with 1 infantry and 1 uk_fighter
                  Japanese defend with 1 Japan_EngineerAttack
                      British roll dice for 1 infantry and 1 uk_fighter in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 Japan_EngineerAttack in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                      1 Japan_EngineerAttack owned by the Japanese lost in Kazakhstan
                  British win, taking Kazakhstan from Japanese with 1 infantry and 1 uk_fighter remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 Japan_EngineerAttack
              Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Belarus
              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus
              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
      
          Non Combat Move - British
              Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Caucasus
              1 uk_fighter moved from Kazakhstan to Caucasus
              2 infantry moved from Iraq to Northwest Persia
              1 uk_armour moved from Iraq to Caucasus
              2 uk_fighters moved from Yunnan to India
              1 uk_tactical_bomber moved from Yunnan to India
              2 infantry moved from Burma to Shan State
              4 infantry moved from India to Burma
              1 uk_armour moved from India to Burma
              1 battleship and 1 destroyer moved from 72 Sea Zone to 71 Sea Zone
              1 Rail and 1 infantry moved from Union of South Africa to Caucasus
              1 Rail and 1 infantry moved from Union of South Africa to Caucasus
              1 uk_armour moved from Belgian Congo to Egypt
              1 uk_armour moved from Union of South Africa to Belgian Congo
              1 artillery moved from Egypt to Alexandria
              2 infantry moved from Egypt to Alexandria
              1 uk_armour moved from Egypt to Iraq
              1 uk_fighter moved from 109 Sea Zone to 107 Sea Zone
              3 uk_fighters moved from 109 Sea Zone to United Kingdom
      
          Place Units - British
              Trigger ParaBoost atBelarus: Germans has 1 german_paraBoost placed in Belarus
              Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus
              Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
              1 Escort placed in 98 Sea Zone
              1 destroyer placed in 106 Sea Zone
              1 uk_armour and 1 uk_fighter placed in Egypt
              1 artillery, 2 infantry and 2 uk_armours placed in India
              2 infantry and 1 uk_armour placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 5
                  Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
                  Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,2,2,6
              British collect 48 PUs (5 lost to blockades); end with 50 PUs
              Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 56 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 61 PUs
              Objective British 2 Kwangtung And Malaya: British met a national objective for an additional 5 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -4.50
      Japanese regular : -0.67
      Germans regular : 0.00
      British regular : 1.17
      

      6473634c-14fd-43c7-b92d-9dc9586ff8b9-exp-game-12-trout-uk6.tsvg

      B 1 Reply Last reply Reply Quote 1
      • B Online
        beelee @Trout
        last edited by beelee

        @Trout

        Good Morning

        Wow that was better than I expected. Your Hvy BB's need some gunnery practice 🙂

        Allies gonna be cash heavy this turn 🙂

        I'll have Italia after bit. Need to finish smoothing out first. Forgot to eat yesterday. Makes for a slow start 🙂

        Edit
        yea you probably shoulda had 3-4 more HPs survive. But that's why dice makes it more fun imo. Not as much fun when their not in your favor 🙂

        Still a good move and you already replaced half your losses. ANZC got a nice little Fleet too and they're about to get paid.

        Game History

        Round: 6
        
            Purchase Units - Italians
                Italians buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
        
            Combat Move - Italians
                Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Southern Italy to Rostov
                EDIT: 1 italian_para moved from Romania to Rostov
                1 armour moved from Western Ukraine to Rostov
        
            Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour, 1 bomber and 1 italian_para
                    British defend with 2 infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 italian_para in Rostov, round 2 : 2/3 hits, 1.33 expected hits
                        Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                        1 italian_para owned by the Italians lost in Rostov
                        2 infantry owned by the British lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 italian_para
                    Casualties for British: 2 infantry
                Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Belarus
                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus
                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
        
            Non Combat Move - Italians
                Trigger ParaBoost atBelarus: Germans has 1 german_paraBoost placed in Belarus
                Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus
                Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
                Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Romania
                1 bomber moved from Rostov to Romania
                1 armour moved from Romania to Ukraine
                1 artillery and 3 infantry moved from Western Ukraine to Ukraine
                1 Europe_Rail and 1 armour moved from Southern Italy to Romania
                1 italian_para moved from Southern Italy to Romania
                1 infantry moved from Northern Italy to Southern Italy
                1 air_transport moved from Gibraltar to Southern Italy
                1 artillery and 1 infantry moved from Algeria to Tunisia
                EDIT: 1 Italian_LCV, 1 infantry and 3 mine_unarmeds moved from Southern France to Gibraltar
                EDIT: 2 infantry moved from Northern Italy to Southern France
        
            Place Units - Italians
                1 armour and 2 fighters placed in Southern Italy
                1 armour and 1 infantry placed in Northern Italy
        
            Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs
                Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
        

        Combat Hit Differential Summary :

        Italians regular : 0.67
        Russians regular : 0.33
        

        EXP Game 12 Trout I 6.tsvg

        Edit
        Forgot to Arm the LMs. 😊 I'll do it on the reich's turn.

        T 1 Reply Last reply Reply Quote 0
        • T Offline
          Trout @beelee
          last edited by

          @beelee ANZAC going on the attack! Scramble instructions for SZ 33?

          14419274-5124-48a1-8244-4a618f2840db-exp-game-12-trout-f6.tsvg

          B 1 Reply Last reply Reply Quote 0
          • B Online
            beelee @Trout
            last edited by

            @Trout

            Good Evening

            No scramble

            T 1 Reply Last reply Reply Quote 0
            • T Offline
              Trout @beelee
              last edited by

              @beelee Good morning! G up next for Total War turn. I will be unplugging around mid-morning today. Headed to a cabin for a few days to get Pizza and his brothers out of the house and killing insects instead of binge watching Sponge Bob Squarepants. Speaking of that, Pizza is a black belt now. He passed his test this past weekend.

              Game History

              Round: 6
              
                  Purchase Units - ANZAC
                      ANZAC buy 1 Escort, 1 Hvy_Ind_1, 1 carrier and 1 infantry; Remaining resources: 0 PUs; 
              
                  Place Units - ANZAC
                      Units in New South Wales being upgraded or consumed: 1 factory_minor
                      1 Hvy_Ind_1 placed in New South Wales
              
                  Combat Move - ANZAC
                      1 fighter moved from Queensland to 33 Sea Zone
                      1 fighter moved from New South Wales to 33 Sea Zone
                      1 fighter moved from 54 Sea Zone to 33 Sea Zone
                      1 fighter moved from Java to 33 Sea Zone
                      1 battleship, 1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
              
                  Combat - ANZAC
                      Battle in 33 Sea Zone
                          ANZAC attack with 1 battleship, 1 cruiser, 2 destroyers and 4 fighters
                          Japanese defend with 1 Japan_destroyer and 1 transport
                              ANZAC roll dice for 1 battleship, 1 cruiser, 2 destroyers and 4 fighters in 33 Sea Zone, round 2 : 6/8 hits, 3.83 expected hits
                              Japanese roll dice for 1 Japan_destroyer and 1 transport in 33 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                          Units damaged: 1 battleship owned by the ANZAC
                              1 transport owned by the Japanese and 1 Japan_destroyer owned by the Japanese lost in 33 Sea Zone
                          ANZAC win with 1 battleship, 1 cruiser, 2 destroyers and 4 fighters remaining. Battle score for attacker is 13
                          Casualties for Japanese: 1 Japan_destroyer and 1 transport
                      Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Belarus
                      Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus
                      Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
              
                  Non Combat Move - ANZAC
                      Trigger ParaBoost atBelarus: Germans has 1 german_paraBoost placed in Belarus
                      Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus
                      Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
                      Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                      2 fighters moved from 33 Sea Zone to New Guinea
                      1 carrier moved from 54 Sea Zone to 33 Sea Zone
                      1 infantry moved from Queensland to 54 Sea Zone
                      1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
                      1 infantry moved from Solomon Islands to 49 Sea Zone
                      2 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
                      2 infantry moved from 46 Sea Zone to New Guinea
                      1 transport moved from 44 Sea Zone to 55 Sea Zone
                      2 infantry moved from New South Wales to Queensland
              
                  Place Units - ANZAC
                      1 Escort and 1 carrier placed in 62 Sea Zone
                      1 infantry placed in New South Wales
              
                  Turn Complete - ANZAC
                      ANZAC collect 17 PUs; end with 17 PUs
                      Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 18 PUs
                      Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs
                      Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                      Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
              
                  Purchase Units - French
                      Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body>
              
                  Politics - French
                      French takes Political Action: Political Action French To War With Japanese
                          French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                          French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
              
                  Combat Move - French
              
                  Combat - French
                      Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Belarus
                      Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus
                      Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
              
                  Non Combat Move - French
                      Trigger ParaBoost atBelarus: Germans has 1 german_paraBoost placed in Belarus
                      Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus
                      Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
                      Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
              
                  Turn Complete - French
              

              Combat Hit Differential Summary :

              Japanese regular : 0.50
              ANZAC regular : 2.17
              
              B 1 Reply Last reply Reply Quote 1
              • B Online
                beelee @Trout
                last edited by

                @Trout

                Sweet ! It's nice to do a nature trip once in a while. I pretty much grew up in the outdoors and spent most of my adult life in it. Loved it 🙂

                Sadly, those days are over. Last ten years I've just been frying on a keyboard lol.

                Tell Pizza not to register as a lethal weapon. Guy I worked for, his kid did that and got in a fight and it caused all sorts of problems for him.

                T 1 Reply Last reply Reply Quote 0
                • T Offline
                  Trout @beelee
                  last edited by Trout

                  @beelee Am back! Thanks for the advice on registering! I told Pizza your thoughts and we both agreed that COA is best. He's a lover not a fighter in his personality but if he has to jack somebody up in self-defense, best to not be registered. I think it's your G turn to continue causing trouble on your Eastern Front.

                  B 1 Reply Last reply Reply Quote 1
                  • B Online
                    beelee @Trout
                    last edited by

                    @Trout

                    Right on. Hope you guys had a good camping trip. My nature excursions are limited to pushing the lawnmower around lol

                    Do you have the latest save ? It didn't post with the turn report.

                    T 1 Reply Last reply Reply Quote 0
                    • T Offline
                      Trout @beelee
                      last edited by

                      @beelee Oops. My bad. Sorry about that.
                      cfb3fe22-1a00-474f-aaf9-f661c481e4c1-exp-game-12-trout-f6.tsvg

                      B 1 Reply Last reply Reply Quote 1
                      • B Online
                        beelee @Trout
                        last edited by beelee

                        @Trout

                        Game History

                        Round: 7
                        
                            Research Technology - Germans
                        
                            Purchase Units - Germans
                                Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War.<br><br><img src="TotalWar.png"/><br><br> Total War Rules are Now in Effect.<b></body>
                                Note to players Germans: It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions.       They are Now Available for Purchase.
                                Note to players Germans: <body><b>It is Early 1943 and Elite Waffen Panzers are Now Available for Purchase !<br><br><img src="Elitewaffen_panzer.png"/><br><br> You May Only Have One Total at Anytime .<b></body>
                                Note to players Germans: It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon !       You may now purchase Rockets.
                                Trigger HvyCVBmbrs: Setting carrierCost to 2 for unitAttachment attached to JPNbomber
                                Trigger HvyCVBmbrs: Setting carrierCost to 2 for unitAttachment attached to USAbomber
                                Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber
                                Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber
                                Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans
                                Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans
                                Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans
                                Trigger Rockets: buyGerman_Rockets added to productionGermans
                                Trigger HeavyCV: buyHvyCarrier added to productionJapanese
                                Trigger HeavyCV: buyHvyCarrier added to productionAmericans
                                Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans
                                Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans
                                Trigger GermansEliteWaffenPanzer: buyEliteWaffen_Panzer added to productionGermans
                                Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans
                                Trigger WaffenPara: buyWaffen_Para added to productionGermans
                                Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans
                                Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans
                                Trigger ItaliansBuyTakeOverItaly: buyTakeOverItaly added to productionItalians
                                triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942
                                triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943
                                triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942
                                Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943
                                Germans buy 1 ElitePanzer, 1 Elitewaffen_panzer, 3 GermanUBoats, 1 German_LCV, 1 Panzer_Grndrs, 6 TotalWar_Tanks, 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 Waffen_Para, 1 elite, 4 infantry, 1 waffen_infantry and 1 waffen_panzer; Remaining resources: 0 PUs; 
                        
                            Place Units - Germans
                                Units in Germany being upgraded or consumed: 1 ElitePanzer, 1 Panzer_Grndrs, 1 armour, 1 german_para, 1 infantry and 1 waffen_infantry
                                1 Elitewaffen_panzer, 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 Waffen_Para, 1 waffen_infantry and 1 waffen_panzer placed in Germany
                        
                            Combat Move - Germans
                                Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                    Turning on Edit Mode
                                    EDIT: Germans takes Tambov from Russians
                                EDIT: Turning off Edit Mode
                                Turning on Edit Mode
                                    EDIT: Germans takes Tambov from Russians
                                EDIT: Turning off Edit Mode
                                1 infantry moved from Novgorod to Archangel
                                1 Panzer_Grndrs moved from Novgorod to Smolensk
                                      Germans take Smolensk from Russians
                                EDIT: 1 german_para moved from Belarus to Tambov
                                EDIT: Germans undo move 3.
                                1 Waffen_Arty, 1 Waffen_Oberst, 2 mech_infantrys and 1 waffen_infantry moved from Ukraine to Volgograd
                                2 mech_infantrys moved from Ukraine to Caucasus
                                1 fighter and 1 tactical_bomber moved from Romania to Caucasus
                                1 bomber moved from Western Germany to Caucasus
                                EDIT: 1 ArmyGroupCentre moved from Ukraine to Army Group Centre
                                EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 ElitePanzer, 1 Panzer_Grndrs and 4 armour moved from Army Group Centre to Ukraine
                                EDIT: 1 2ndWaffenArmy moved from Army Group Centre to 2nd Waffen
                                EDIT: 1 3rdWaffenArmy moved from 2nd Waffen to 3rd Waffen
                                EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst_3 and 2 waffen_infantrys moved from 3rd Waffen to Caucasus
                                EDIT: 1 german_para moved from Belarus to Tambov
                                EDIT: 1 ElitePanzer moved from Ukraine to Volgograd
                                EDIT: 1 armour moved from Ukraine to Volgograd
                                EDIT: 2 armour moved from Ukraine to Caucasus
                                EDIT: 1 armour moved from Ukraine to Volgograd
                        
                            Combat - Germans
                                Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                Battle in Caucasus
                                    Germans attack with 1 WaffenPnzrGrndr, 1 Waffen_Oberst_3, 2 armour, 1 bomber, 1 fighter, 2 mech_infantrys, 1 tactical_bomber and 2 waffen_infantrys; Changer loiter and taunt
                                    Changer defend; British defend with 2 infantry, 2 uk_armours and 1 uk_fighter; Russians defend with 1 aaGun, 2 russian_paras and 1 russian_paraBoost
                                        Russians roll AA dice in Caucasus : 0/3 hits, 0.50 expected hits
                                        Germans roll dice for 1 WaffenPnzrGrndr, 1 Waffen_Oberst_3, 2 armour, 1 bomber, 1 fighter, 2 mech_infantrys, 1 tactical_bomber and 2 waffen_infantrys in Caucasus, round 2 : 8/13 hits, 5.50 expected hits
                                        Russians roll dice for 1 aaGun, 2 infantry, 2 russian_paras, 1 russian_paraBoost, 2 uk_armours and 1 uk_fighter in Caucasus, round 2 : 4/7 hits, 3.33 expected hits
                                        2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Caucasus
                                        2 russian_paras owned by the Russians, 1 uk_fighter owned by the British, 1 aaGun owned by the Russians, 2 infantry owned by the British and 2 uk_armours owned by the British lost in Caucasus
                                        1 russian_paraBoost owned by the Russians lost in Caucasus
                                    Germans win, taking Caucasus from Russians with 1 WaffenPnzrGrndr, 1 Waffen_Oberst_3, 1 bomber, 1 fighter, 1 tactical_bomber and 2 waffen_infantrys remaining. Battle score for attacker is 20
                                    Casualties for Germans: 2 armour and 2 mech_infantrys
                                    Casualties for British: 2 infantry, 2 uk_armours and 1 uk_fighter
                                    Casualties for Russians: 1 aaGun, 2 russian_paras and 1 russian_paraBoost
                                Battle in Volgograd
                                    Germans attack with 1 ElitePanzer, 1 Waffen_Arty, 1 Waffen_Oberst, 2 armour, 2 mech_infantrys and 1 waffen_infantry
                                    Russians defend with 2 Army_Conscripts, 1 fighter, 1 russian_minor and 1 tactical_bomber
                                        Germans roll dice for 1 ElitePanzer, 1 Waffen_Arty, 1 Waffen_Oberst, 2 armour, 2 mech_infantrys and 1 waffen_infantry in Volgograd, round 2 : 2/9 hits, 3.67 expected hits
                                        Russians roll dice for 2 Army_Conscripts, 1 fighter and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1.83 expected hits
                                        1 waffen_infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
                                        2 Army_Conscripts owned by the Russians lost in Volgograd
                                        Germans roll dice for 1 ElitePanzer, 1 Waffen_Arty, 1 Waffen_Oberst and 2 armour in Volgograd, round 3 : 4/6 hits, 3.00 expected hits
                                        Russians roll dice for 1 fighter and 1 tactical_bomber in Volgograd, round 3 : 1/2 hits, 1.17 expected hits
                                        1 armour owned by the Germans lost in Volgograd
                                        1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians lost in Volgograd
                                    Germans win, taking Volgograd from Russians with 1 ElitePanzer, 1 Waffen_Arty, 1 Waffen_Oberst and 1 armour remaining. Battle score for attacker is 6
                                    Casualties for Germans: 1 armour, 2 mech_infantrys and 1 waffen_infantry
                                    Casualties for Russians: 2 Army_Conscripts, 1 fighter and 1 tactical_bomber
                                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
                        
                            Non Combat Move - Germans
                                Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Belarus
                                Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Ukraine
                                Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 93 Sea Zone
                                1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
                                1 bomber moved from Caucasus to Romania
                                1 elite moved from Bessarabia to Ukraine
                                1 aaGun and 3 infantry moved from Western Ukraine to Ukraine
                                1 waffen_PG and 3 waffen_panzers moved from Eastern Poland to Ukraine
                                1 infantry moved from Novgorod to Belarus
                                1 infantry moved from Novgorod to Karelia
                                1 Waffen_Para moved from Germany to Bessarabia
                                1 GAirCommander moved from Germany to Ukraine
                                2 fighters moved from Southern Italy to Ukraine
                                1 Elitewaffen_panzer, 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 waffen_infantry and 1 waffen_panzer moved from Germany to Eastern Poland
                                1 infantry moved from Western Ukraine to Ukraine
                                1 infantry moved from Germany to Poland
                                1 G_Rail moved from Germany to Western Germany
                                1 tactical_bomber moved from Western Germany to Ukraine
                                1 ElitePanzer and 1 G_Rail moved from Western Germany to Ukraine
                                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                                3 GermanUBoats moved from 93 Sea Zone to 97 Sea Zone
                                1 G_air_transport moved from Gibraltar to Western Germany
                                1 G_air_transport and 1 infantry moved from Western Germany to Ukraine
                                EDIT: 1 German_LCV moved from Gibraltar to Southern France
                                1 infantry moved from Ukraine to Western Ukraine
                                1 G_Rail moved from Germany to Southern France
                                1 G_Rail and 1 Panzer_Grndrs moved from Southern France to Ukraine
                                1 elite moved from Germany to Slovakia Hungary
                                1 bomber moved from Gibraltar to Western Germany
                                2 infantry moved from Western Germany to 112 Sea Zone
                                2 infantry moved from 112 Sea Zone to Norway
                                2 infantry moved from Norway to Finland
                                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                                EDIT: 1 1stPanzerArmy and 1 1stWaffenArmy moved from Ukraine to Army Group Centre
                                EDIT: 1 waffen_PG and 3 waffen_panzers moved from Ukraine to 1st Waffen Panzer
                                EDIT: 1 1stWaffenPnzrArmy moved from 1st Waffen Panzer to Army Group Centre
                                EDIT: 1 ElitePanzer, 2 Panzer_Grndrss and 1 elite moved from Ukraine to Army Group Centre
                                EDIT: 1 ArmyGroupCentre moved from Army Group Centre to Ukraine
                                EDIT: 1 GAirCommander and 3 fighters moved from Ukraine to 1st Luftflotten
                                EDIT: 1 1stLuftflotten moved from 1st Luftflotten to Ukraine
                                EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 waffen_infantry and 1 waffen_panzer moved from Eastern Poland to 4th Waffen
                                EDIT: 1 4thWaffenArmy moved from 4th Waffen to Eastern Poland
                                1 GermanUBoat moved from 82 Sea Zone to 70 Sea Zone
                        
                            Place Units - Germans
                                6 TotalWar_Tanks and 1 infantry placed in Western Germany
                                1 Panzer_Grndrs and 1 infantry placed in Normandy Bordeaux
                                3 GermanUBoats placed in 112 Sea Zone
                                1 ElitePanzer, 1 German_LCV, 1 elite and 1 infantry placed in Germany
                                1 infantry placed in Southern France
                                Germans undo move 1.
                                1 infantry placed in Southern France
                                6 TotalWar_Tanks placed in Western Germany
                                Trigger GermansTotalWarTankPlaceWesternGermany6: has removed 6 TotalWar_Tanks owned by Germans in Western Germany
                                Trigger GermansTotalWarTankPlaceWesternGermany6: Germans has 6 armour placed in Western Germany
                        
                            Turn Complete - Germans
                                Trigger ParaBoost atTambov: Germans has 1 german_paraBoost placed in Tambov
                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                                Germans collect 59 PUs; end with 59 PUs
                                Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 71 PUs
                                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
                        

                        Combat Hit Differential Summary :

                        Russians regular : 1.67
                        Germans regular : 1.83
                        Russians AA : -0.50
                        

                        EXP Game 12 Trout G 7.tsvg

                        Took half the afternoon to figure that out lol

                        let me look at your CM if you do any big attacks. Make sure all the correct units are activated 🙂

                        Edit
                        Oh I forgot to dust your Facilities in Novgorod

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