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    • RoiEXR Offline
      RoiEX Admin
      last edited by

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 submarine moved from Karelia Sea Zone to Baltic Sea Zone
              1 transport moved from Karelia Sea Zone to Baltic Sea Zone
              1 fighter moved from Karelia S.S.R. to Baltic Sea Zone
      
          Combat - Russians
              Battle in Baltic Sea Zone
                  Russians attack with 1 fighter, 1 submarine and 1 transport
                  Germans defend with 1 submarine and 1 transport
                      Russians roll dice for 1 submarine in Baltic Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 transport owned by the Germans lost in Baltic Sea Zone
                      Russians roll dice for 1 fighter and 1 transport in Baltic Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                      Germans roll dice for 1 submarine in Baltic Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 submarine owned by the Germans lost in Baltic Sea Zone
                  Russians win with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 16
                  Casualties for Germans: 1 submarine and 1 transport
              Trigger Russians Can Move: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
              Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians
      
          Non Combat Move - Russians
              1 fighter moved from Baltic Sea Zone to Karelia S.S.R.
      
          Place Units - Russians
              8 infantry placed in Karelia S.S.R.
      
          Turn Complete - Russians
              Russians collect 24 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0,33
      Russians regular : 1,17
      

      Savegame

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      • RoiEXR Offline
        RoiEX Admin
        last edited by

        Testing Forum poster

        Test summary from TripleA, engine version: 1.10, time: 17:11:56

        1 Reply Last reply Reply Quote 0
        • RoiEXR Offline
          RoiEX Admin
          last edited by

          Testing Forum poster

          Test summary from TripleA, engine version: 1.10, time: 17:14:14

          1 Reply Last reply Reply Quote 0
          • RoiEXR Offline
            RoiEX Admin
            last edited by

            Testing Forum poster

            Test summary from TripleA, engine version: 1.10, time: 21:28:52
            Savegame

            1 Reply Last reply Reply Quote 0
            • RoiEXR Offline
              RoiEX Admin
              last edited by

              TripleA Turn Summary: Russians round 1

              TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0

              Game History

              Round: 1
              
                  Purchase Units - Russians
                      Russians buy 8 infantry; Remaining resources: 0 PUs; 
              
                  Combat Move - Russians
                      1 fighter moved from Karelia S.S.R. to Baltic Sea Zone
                      1 submarine moved from Karelia Sea Zone to Baltic Sea Zone
                      1 transport moved from Karelia Sea Zone to Baltic Sea Zone
              
                  Combat - Russians
                      Battle in Baltic Sea Zone
                          Russians attack with 1 fighter, 1 submarine and 1 transport
                          Germans defend with 1 submarine and 1 transport
                              Russians roll dice for 1 submarine in Baltic Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                              1 transport owned by the Germans lost in Baltic Sea Zone
                              Russians roll dice for 1 fighter and 1 transport in Baltic Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                              Germans roll dice for 1 submarine in Baltic Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                              1 transport owned by the Russians lost in Baltic Sea Zone
                              Russians roll dice for 1 submarine in Baltic Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                              Russians roll dice for 1 fighter in Baltic Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                              Germans roll dice for 1 submarine in Baltic Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                              1 submarine owned by the Russians lost in Baltic Sea Zone
                              Russians roll dice for 1 fighter in Baltic Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                              Russians roll dice for 1 fighter in Baltic Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
                              1 submarine owned by the Germans lost in Baltic Sea Zone
                          Russians win with 1 fighter remaining. Battle score for attacker is 0
                          Casualties for Germans: 1 submarine and 1 transport
                          Casualties for Russians: 1 submarine and 1 transport
                      Trigger Russians Can Move: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                      Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians
              
                  Non Combat Move - Russians
                      1 fighter moved from Baltic Sea Zone to Karelia S.S.R.
              
                  Place Units - Russians
                      8 infantry placed in Russia
              
                  Turn Complete - Russians
                      Russians collect 24 PUs; end with 24 PUs
              

              Combat Hit Differential Summary :

              Germans regular : 1,33
              Russians regular : -0,67
              

              Savegame

              1 Reply Last reply Reply Quote 0
              • RoiEXR Offline
                RoiEX Admin
                last edited by

                TripleA Turn Summary: Russians round 1

                TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0

                Game History

                Round: 1
                
                    Purchase Units - Russians
                        Russians buy 8 infantry; Remaining resources: 0 PUs; 
                
                    Combat Move - Russians
                        1 fighter moved from Karelia S.S.R. to Baltic Sea Zone
                        1 submarine moved from Karelia Sea Zone to Baltic Sea Zone
                        1 transport moved from Karelia Sea Zone to Baltic Sea Zone
                
                    Combat - Russians
                        Battle in Baltic Sea Zone
                            Russians attack with 1 fighter, 1 submarine and 1 transport
                            Germans defend with 1 submarine and 1 transport
                                Russians roll dice for 1 submarine in Baltic Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                Russians roll dice for 1 fighter and 1 transport in Baltic Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                                Germans roll dice for 1 submarine in Baltic Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                                Germans roll dice for 1 transport in Baltic Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                                1 transport owned by the Russians lost in Baltic Sea Zone
                                Russians roll dice for 1 submarine in Baltic Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                                1 transport owned by the Germans lost in Baltic Sea Zone
                                Russians roll dice for 1 fighter in Baltic Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                                Germans roll dice for 1 submarine in Baltic Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                                1 submarine owned by the Germans and 1 submarine owned by the Russians lost in Baltic Sea Zone
                            Russians win with 1 fighter remaining. Battle score for attacker is 0
                            Casualties for Russians: 1 submarine and 1 transport
                            Casualties for Germans: 1 submarine and 1 transport
                        Trigger Russians Can Move: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                        Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians
                
                    Non Combat Move - Russians
                        1 fighter moved from Baltic Sea Zone to Karelia S.S.R.
                
                    Place Units - Russians
                        8 infantry placed in Russia
                
                    Turn Complete - Russians
                        Russians collect 24 PUs; end with 24 PUs
                

                Combat Hit Differential Summary :

                Germans regular : 1,17
                Russians regular : 0,33
                

                Savegame

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                • RoiEXR Offline
                  RoiEX Admin
                  last edited by

                  TripleA Manual Gamesave Post: Germans round 1

                  TripleA Manual Gamesave Post for game: World War II Classic 3rd Edition, version: 2.0

                  Game History

                  Round: 1
                  
                      Research Technology - Germans
                  

                  Combat Hit Differential Summary :

                  Savegame

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                  • RoiEXR Offline
                    RoiEX Admin
                    last edited by

                    TripleA Turn Summary: Russians round 1

                    TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0

                    Game History

                    Round: 1
                    
                        Purchase Units - Russians
                            Russians buy nothing; Remaining resources: 24 PUs; 
                    
                        Combat - Russians
                            Trigger Russians Can Move: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                            Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians
                    
                        Turn Complete - Russians
                            Russians collect 24 PUs; end with 48 PUs
                    

                    Combat Hit Differential Summary :

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • RoiEXR Offline
                      RoiEX Admin
                      last edited by

                      Testing Forum poster

                      Test summary from TripleA, engine version: 1.10, time: 22:07:42
                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • redrumR Offline
                        redrum Admin
                        last edited by

                        Testing Forum poster

                        Test summary from TripleA, engine version: 1.10, time: 1:38:00 PM
                        Savegame

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                        • redrumR Offline
                          redrum Admin
                          last edited by

                          TripleA Move Summary: Crowton round 1

                          TripleA Move Summary for game: Dragon War, version: 1.2.6

                          Game History

                          Round: 1
                          
                              Combat Move - Crowton
                                  Note to players Crowton, Dwarves, Elves, Greenskins, Lionia and Undead: Prologue: The dangerous dragons of war have been extinct since the first age. The forces of evil have been dormant for centuries. The free peoples, Elves, Dwarves and the humans of Lionia, h....
                                  Trigger Crowton fishing in Sea Zone 22: Crowton has 1 Fish placed in Sea Zone 22
                          

                          Savegame

                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                          1 Reply Last reply Reply Quote 0
                          • redrumR Offline
                            redrum Admin
                            last edited by

                            Testing Forum poster

                            Test summary from TripleA, engine version: 1.10, time: 1:43:05 PM
                            Savegame

                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                            1 Reply Last reply Reply Quote 0
                            • redrumR Offline
                              redrum Admin
                              last edited by

                              TripleA Move Summary: Humans round 1

                              TripleA Move Summary for game: World of War Heroes, version: 0.0.1

                              Game History

                              Round: 1
                              
                                  Combat Move - Humans
                                          Turning on Edit Mode
                                          EDIT: Changing PUs for Humans from 0 to 100
                                          EDIT: Turning off Edit Mode
                                      1 Arthur moved from Stormwind to Stormwind Mountains
                                            Humans take Stormwind Mountains from Nature
                              
                                  Purchase Units - Humans
                                      Humans buy 1 Crossbowmen and 1 Footmen; Remaining resources: 82 PUs; 
                              

                              Savegame

                              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                              1 Reply Last reply Reply Quote 0
                              • PantherP Offline
                                Panther Admin Moderators
                                last edited by

                                Testing Forum poster

                                Test summary from TripleA, engine version: 2.0.18694, time: 11:21:19
                                Savegame

                                Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

                                1 Reply Last reply Reply Quote 0
                                • PantherP Offline
                                  Panther Admin Moderators
                                  last edited by

                                  TripleA Turn Summary: Germans round 1

                                  TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

                                  Game History

                                  Round: 1
                                  
                                      Purchase Units - Germans
                                          Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; 
                                  
                                      Combat Move - Germans
                                          2 armour, 1 artillery, 1 fighter and 4 infantry moved from Poland to East Poland
                                  
                                      Combat - Germans
                                          Battle in East Poland
                                              Germans attack with 2 armour, 1 artillery, 1 fighter and 4 infantry
                                              Russians defend with 2 infantry
                                                  Germans roll dice for 2 armour, 1 artillery, 1 fighter and 4 infantry in East Poland, round 2 : 1/8 hits, 2,67 expected hits
                                                  Russians roll dice for 2 infantry in East Poland, round 2 : 2/2 hits, 0,67 expected hits
                                                  1 infantry owned by the Russians and 2 infantry owned by the Germans lost in East Poland
                                                  Germans roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in East Poland, round 3 : 4/6 hits, 2,33 expected hits
                                                  Russians roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0,33 expected hits
                                                  1 infantry owned by the Russians lost in East Poland
                                              Germans win, taking East Poland from Russians with 2 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                                              Casualties for Germans: 2 infantry
                                              Casualties for Russians: 2 infantry
                                  
                                      Non Combat Move - Germans
                                          1 fighter moved from East Poland to Germany
                                  
                                      Place Units - Germans
                                          1 artillery and 9 infantry placed in Germany
                                  
                                      Turn Complete - Germans
                                          Germans collect 32 PUs; end with 32 PUs
                                          Objective 1: Germans met a national objective for an additional 5 PUs; end with 37 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Russians regular : 1,00
                                  Germans regular : 0,00
                                  

                                  Dice Statistics:

                                  Total
                                          1 was rolled 3 times
                                          2 was rolled 4 times
                                          3 was rolled 4 times
                                          4 was rolled 2 times
                                          5 was rolled 2 times
                                          6 was rolled 2 times
                                      Average roll : 3,118
                                      Median : 3,000
                                      Variance : 0,302
                                      Standard Deviation : 0,550
                                      Total rolls : 17
                                  
                                  Germans Combat
                                          1 was rolled 2 times
                                          2 was rolled 3 times
                                          3 was rolled 4 times
                                          4 was rolled 1 times
                                          5 was rolled 2 times
                                          6 was rolled 2 times
                                      Average roll : 3,286
                                      Median : 3,000
                                      Variance : 0,410
                                      Standard Deviation : 0,641
                                      Total rolls : 14
                                  
                                  Russians Combat
                                          1 was rolled 1 times
                                          2 was rolled 1 times
                                          4 was rolled 1 times
                                      Average roll : 2,333
                                      Median : 2,000
                                      Variance : 0,750
                                      Standard Deviation : 0,866
                                      Total rolls : 3
                                  

                                  Savegame

                                  Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

                                  1 Reply Last reply Reply Quote 0
                                  • RoiEXR Offline
                                    RoiEX Admin
                                    last edited by

                                    Testing Forum poster

                                    Test summary from TripleA, engine version: 2.0.0, time: 00:35:22
                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • RoiEXR Offline
                                      RoiEX Admin
                                      last edited by

                                      Testing Forum poster

                                      Test summary from TripleA, engine version: 2.0.0, time: 15:34:06
                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • RoiEXR Offline
                                        RoiEX Admin
                                        last edited by

                                        Testing Forum poster

                                        Test summary from TripleA, engine version: 2.0.0, time: 15:37:46
                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • RoiEXR Offline
                                          RoiEX Admin
                                          last edited by

                                          Testing Forum poster

                                          Test summary from TripleA, engine version: 2.0.0, time: 15:38:05
                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • RoiEXR Offline
                                            RoiEX Admin
                                            last edited by

                                            Testing Forum poster

                                            Test summary from TripleA, engine version: 2.0.0, time: 15:50:25
                                            Savegame

                                            1 Reply Last reply Reply Quote 0

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