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    My map editor for TripleA

    Scheduled Pinned Locked Moved Map Making
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    • ubernautU
      ubernaut Moderators Lobby Moderators @xxXEddieXxx
      last edited by

      @xxXEddieXxx this looks cool any hope of a mac build?

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      xxXEddieXxxX 1 Reply Last reply
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      • xxXEddieXxxX
        xxXEddieXxx @ubernaut
        last edited by

        @ubernaut sure i can provide one

        ubernautU 1 Reply Last reply
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        • ubernautU
          ubernaut Moderators Lobby Moderators @xxXEddieXxx
          last edited by

          @xxXEddieXxx nice 🙂

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply
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          • V
            Vendetta
            last edited by Vendetta

            One more feature that would be helpful is a tab where it charts all the factions and their income, TUV, etc. Right now I can look them up one by by one on the nations tab and it will say how much their starting territories are worth, but I don't see anywhere that lists them all alongside each other, or that adds up TUV of their starting forces.

            xxXEddieXxxX 1 Reply Last reply
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            • xxXEddieXxxX
              xxXEddieXxx @Vendetta
              last edited by

              @Vendetta goes straight to the list 😄
              Already thought about that but forgot it.

              TheDogT 1 Reply Last reply
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              • V
                Vendetta
                last edited by

                Also, when adding new nations, would be helpful to have a shortcut that lets you copy all the rules of a production frontier from an existing nation

                1 Reply Last reply
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                • B
                  beelee @xxXEddieXxx
                  last edited by

                  @xxXEddieXxx said:

                  me again, I know. You asking yourself how can i post again.

                  heh heh I thought maybe you had some bot offspring 🙂

                  Looks pretty cool. So this is basically an xml editor ? Such as most people use notepad++ I think, although I'm still stuck on emacs because that's what I know how to use lol

                  Anyway, I will check it out. Keep up the good work. It's appreciated.

                  🫡

                  xxXEddieXxxX 1 Reply Last reply
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                  • xxXEddieXxxX
                    xxXEddieXxx @beelee
                    last edited by

                    @beelee well its a bit more then emacs and notepad 😄

                    B 1 Reply Last reply
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                    • B
                      beelee @xxXEddieXxx
                      last edited by

                      @xxXEddieXxx

                      heh heh yea the screenshots seemed to suggest that. I guess I'll just start clicking buttons and see what happens 🙂

                      1 Reply Last reply
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                      • TheDogT
                        TheDog @xxXEddieXxx
                        last edited by

                        @xxXEddieXxx
                        Versions
                        Time for version numbers now you have gone pulic ? (foolish boy 🙂 )

                        .
                        Draw Borders-
                        --I cannot modify 1941 Global Command Decision, GCD,  its too big, any chance to enable this ?
                        image.jpeg

                        .
                        Home page Problems/warnings
                        1941 GCD has 2 problems/warnings, To me they are warnings not problems
                        --I would like to tick them off as completed as intended ?
                        image.jpeg

                        When I check the map, the circle does not change should I get a tick ?
                        image.jpeg

                        .
                        Connections
                        1941 GCD Islands are not islands, see below they are a different color to other land and Tazmania & New Zealand are Sea Zones
                        image.jpeg

                        .
                        Connections
                        --Map wrap around spans the whole width of the map.
                        --Can these wrap around connections be in a different color or maybe as dashes?
                        --or can you stitch the map together so its connections are more natural?

                        .
                        Terrain 
                        --I cannot find the relief textures, where are they? 🙄

                        .
                        Units panel
                        --Home/left hand pane is too wide, save its space for the map/the rest
                        --Units panel is too long, requires way to much scrolling, as too much space between options
                        --Move Cost Attack, Defence,Move etc drag North East, NE, on the same lines as Unit icon
                        --Then GIVES SUPPORT should be next to Combat, so between Movement, as it +/- to Atk & Def

                        --Allied Support could be Green
                        --Enemy support could be Red

                        --Air and Anti Air can also be used as Targeted Attacks and fires before Fires First/isFirstStrike, so the label should include that

                        .
                        Novice/Expert mode for usage of map editor
                        --Maybe you need Novice mode, shorten option choices, keeping it simple
                        --Expert mode, show all options, thats me, yes its clutter, but it's all there, then no need to have expand/hide everywhere in Expert mode.

                        https://forums.triplea-game.org/tags/thedog
                        https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                        TheDogT xxXEddieXxxX 2 Replies Last reply
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                        • TheDogT
                          TheDog @TheDog
                          last edited by TheDog

                          Doh
                          Forgot, need an option to load current place.txt file (Please)

                          EDIT When I picked a single space/loaction it looks like it loads the place.txt, is that correct ?

                          https://forums.triplea-game.org/tags/thedog
                          https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                          1 Reply Last reply
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                          • xxXEddieXxxX
                            xxXEddieXxx @TheDog
                            last edited by xxXEddieXxx

                            @TheDog

                            Time for version numbers now you have gone pulic ? (foolish boy 🙂 )

                            !!! I agree how could i even forget that. 😄

                            --Home/left hand pane is too wide, save its space for the map/the rest

                            Right at the end of the side is a little button that collapses it.

                            The rest are good points they will go into my list 🙂

                            Draw Borders-
                            --I cannot modify 1941 Global Command Decision, GCD, its too big, any chance to enable this ?
                            image.jpeg

                            That map's picture is 16,816 × 8,085 pixels, about 136 million. The editor refuses to hold pictures over 50 million pixels in memory, because one copy of GCD is about 540 MB and every drawn line keeps another copy for undo maybe i need to disable it on big maps.

                            C 1 Reply Last reply
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                            • B
                              beelee
                              last edited by

                              @xxxeddiexxx

                              Oh so this is an overhaul of the "Map Creator Tools" not just an xml editor. Although I guess you still have to have the baseline image or whatever it's called drawn or copied by yourself

                              xxXEddieXxxX TheDogT 2 Replies Last reply
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                              • xxXEddieXxxX
                                xxXEddieXxx @beelee
                                last edited by

                                @beelee exactly ! it was supposed to be a suprise this is why i used these screenshots 😄

                                B 1 Reply Last reply
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                                • B
                                  beelee @xxXEddieXxx
                                  last edited by

                                  @xxXEddieXxx

                                  heh heh sorry Didn't mean to spoil the surprise 😊

                                  It surprised me 🙂

                                  1 Reply Last reply
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                                  • TheDogT
                                    TheDog @beelee
                                    last edited by

                                    @beelee
                                    Yes , its Map Creator Tools but ++ good 🙂

                                    https://forums.triplea-game.org/tags/thedog
                                    https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                    1 Reply Last reply
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                                    • C
                                      Cernel Moderators Lobby Moderators @xxXEddieXxx
                                      last edited by

                                      @xxXEddieXxx said:

                                      That map's picture is 16,816 × 8,085 pixels, about 136 million. The editor refuses to hold pictures over 50 million pixels in memory, because one copy of GCD is about 540 MB and every drawn line keeps another copy for undo maybe i need to disable it on big maps.

                                      I think there should not be an upper limit here. If someone would want to make a map which is 50,000 per 40,000 pixels, for a total of 2 thousands million pixels, why not allowing it?

                                      If wanting to set a hard upper limit, I suggest 100,000 per 100,000 for a total 10 thousands million pixels being the limit. That should most likely cover every possible map-making needs.

                                      xxXEddieXxxX 1 Reply Last reply
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                                      • xxXEddieXxxX
                                        xxXEddieXxx @Cernel
                                        last edited by xxXEddieXxx

                                        @Cernel
                                        its not about limiting the size of the map, there is an undo button that keeps the map in cache.
                                        So everytime you change something there is half a gig placed in there so we are having a technical limitation in terms of the implementation of this undo functionality. if we disable the undo on big maps they can get as big as they want.

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                                        • V
                                          Vendetta @xxXEddieXxx
                                          last edited by

                                          @xxXEddieXxx Could have a launch option where players can select a Compatibility Mode with no undo feature for when the map they're working with a map beyond the normal size limit.

                                          xxXEddieXxxX 1 Reply Last reply
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                                          • xxXEddieXxxX
                                            xxXEddieXxx @Vendetta
                                            last edited by

                                            @Vendetta it will disable itself automatically with a message to the user(you are on a big map there is no undo bla bla)

                                            C 1 Reply Last reply
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