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    Taking your suggestions for a new UI

    Scheduled Pinned Locked Moved Development
    183 Posts 18 Posters 167.1k Views 19 Watching
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    • LaFayetteL Offline
      LaFayette Admin @Hepps
      last edited by

      @hepps hah, nice work @RoiEX

      1 Reply Last reply Reply Quote 0
      • prastleP Offline
        prastle Moderators Admin @LaFayette
        last edited by

        @lafayette login would be forum
        join lobby would be lobby login
        hopefully one database for both eventually
        🙂

        If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

        1 Reply Last reply Reply Quote 1
        • RoiEXR Offline
          RoiEX Admin
          last edited by

          @LaFayette My idea was to better integrate the lobby with the engine.
          So the login button at the bottom of the screen, would simply connect the user to the lobby, which enables the join lobby button. If we implement an Automated login at some point this first initial login step could be skipped.
          I'm going to move this login field to a dedicated screen though, it doesn't really fit on the start screen.

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          • alkexrA Offline
            alkexr
            last edited by

            With the white unit stack size indicator it's not always easy to tell the size of a stack at a glance.

            • The unit stack size indicator numbers should have an outline, maybe white font with black outline.
            • Alternatively, the number could be inside a circle of whatever color.
            • Or simply make it customizable for each map.

            Territory tab is really inconvenient, you sometimes have to make tricky maneuvers with your cursor. Also unit tooltips appearing in the middle of the map, blocking sight and action for a while is dumb.

            • Create a separate GUI where tooltips appear, maybe a sidebar.
            • If you hover over a territory or a unit for say 0.75 seconds (exact time could be engine settings customizable), the respective tooltip for that territory/unit would appear on this GUI and stay there until the user hovers over something else for the same amount of time.
            • Allow html format customization for the information displayed on this GUI. (Similar to the way unit tooltips are customizable.) So a map maker could decide to display e.g. photos of real combat scenes that happened on that territory, or a photo of the Brandenburg Gate for Berlin or etc. And also, the map maker could decide what information is relevant to that territory and display that, instead of a generic info dump. (For example, in Greyhawk Wars the only way to tell what sort of mercenaries you will get at each territory is to look up the trigger in the xml. It isn't overly important in this case, but this information could be displayed when hovering over the territory.)

            "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

            HeppsH 1 Reply Last reply Reply Quote 0
            • HeppsH Offline
              Hepps Moderators @alkexr
              last edited by

              @alkexr Not sure if you are aware, but you can change the colour and font size of the stack number.

              Love the idea of having the outline around the numbers and or a placard that automatically get placed under the number when there is more than 1 of any unit type.

              "A joyous heart sours with the burden of expectation"
              Hepster

              1 Reply Last reply Reply Quote 1
              • HeppsH Offline
                Hepps Moderators
                last edited by

                So here is my attempt at the main login page.

                0_1515876600443_UI design 2A.jpg

                "A joyous heart sours with the burden of expectation"
                Hepster

                prastleP General_ZodG LaFayetteL B 4 Replies Last reply Reply Quote 5
                • prastleP Offline
                  prastle Moderators Admin @Hepps
                  last edited by

                  @hepps love it!

                  If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                  1 Reply Last reply Reply Quote 0
                  • General_ZodG Offline
                    General_Zod Moderators @Hepps
                    last edited by

                    @hepps
                    Very nice, your hired. 😉

                    1 Reply Last reply Reply Quote 0
                    • HeppsH Offline
                      Hepps Moderators
                      last edited by Hepps

                      Played around with the logo a little more trying to add some detail.

                      0_1515900207760_Logo 1B.jpg
                      (Putting a little more of the old into it for those who can't handle change)

                      "A joyous heart sours with the burden of expectation"
                      Hepster

                      prastleP B 2 Replies Last reply Reply Quote 4
                      • prastleP Offline
                        prastle Moderators Admin @Hepps
                        last edited by

                        @hepps love it

                        If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                        1 Reply Last reply Reply Quote 0
                        • B Online
                          beelee @Hepps
                          last edited by

                          @hepps Nice : ) Looks like the Afrika Korps : )

                          1 Reply Last reply Reply Quote 0
                          • General_ZodG Offline
                            General_Zod Moderators
                            last edited by General_Zod

                            It's nice. But, why not use a nice panzer instead? And maybe and opposing allied troop.

                            Or a variation, one allied, one axis, what ever they may be, but aimed at each other. The right side looks like it would fit a panzer nicely.

                            HeppsH 1 Reply Last reply Reply Quote 0
                            • HeppsH Offline
                              Hepps Moderators @General_Zod
                              last edited by

                              @general_zod Well the right side looks open because I simply did not recenter the image on the canvas.

                              I am certainly open to idea's but truthfully I am trying to keep the logo squarish and retain as much simplicity as possible so that it is scale-able for all of our purposes... ie. small link icon... medium Header... large launch icon.

                              "A joyous heart sours with the burden of expectation"
                              Hepster

                              1 Reply Last reply Reply Quote 0
                              • LaFayetteL Offline
                                LaFayette Admin @Hepps
                                last edited by

                                @hepps Great looking mock-up, looking like a real game : )

                                Some quick comments:

                                • guns seems a bit busy, but I still really like them, so I'm not sure if I would want them to be removed.

                                • 'urgent military intelligence' document is brilliant : ) Seriously it's a very nice way to introduce a block of text into a screen that otherwise would get overwhelmed with paragraph text. With that said, our fundraisers are relatively short, so we would probably only want to show that during fund drives. Having a different version for one-time users that could help them launch the tutorial would be slick. Might be a good place for us to display messages about latest events (could get tricky to render the UI text correctly, but it should be do-able).

                                • There are a lot of 'Play' types, I'm curious what the screens behind that would look like, how those would be broken up.

                                • Would the about button open a webpage, or would we have a pop-up with 'about' information?

                                Re: logo
                                I like it. To be honest I read it the first time as "Tee ripple", been a bit hard to shake that from my head 🙂
                                I really like also that we could scale the 'T+A' letters down to very small, so we could use that for window icons - very versatile!

                                B HeppsH 2 Replies Last reply Reply Quote 0
                                • B Offline
                                  Battousai @Hepps
                                  last edited by

                                  @hepps Wow, that looks nice!

                                  1 Reply Last reply Reply Quote 0
                                  • B Online
                                    beelee @LaFayette
                                    last edited by

                                    @lafayette heh heh T riple now you got me doing it : )

                                    1 Reply Last reply Reply Quote 0
                                    • RoiEXR Offline
                                      RoiEX Admin
                                      last edited by

                                      @LaFayette JavaFX has a built in chromium engine. So we could essentially reference a hidden Webpage on triplea-game.org containing the modt, including potential donation links

                                      1 Reply Last reply Reply Quote 0
                                      • RoiEXR Offline
                                        RoiEX Admin
                                        last edited by

                                        @Hepps About the guns:
                                        I agree with @LaFayette that there's something not quite perfect with the guns/swords.
                                        Maybe reducing the amount and making the remaining ones point towards the logo or something would help.
                                        Not sure though

                                        Captain CrunchC 1 Reply Last reply Reply Quote 0
                                        • Captain CrunchC Offline
                                          Captain Crunch Banned @RoiEX
                                          last edited by Captain Crunch

                                          oh I just remembered I had 1 annoying thing happen when I play this game ... I had to tinker with my monitor resolution only because the "options" window for this game was always too big and I couldn't click the "save options" button at the bottom of the window because the window was always too big unless I chose my very last highest resolution so I can then see the button to click and save ... so then I'd play this game on that high resolution which is ok but I was kind of having problems fitting this game perfectly for that game options window.

                                          That's all but just remember the less need for clicking in this game is better because I love super fast games and less clutter but I'm not complaining because this game rocks!

                                          1 Reply Last reply Reply Quote 1
                                          • HeppsH Offline
                                            Hepps Moderators @LaFayette
                                            last edited by Hepps

                                            @lafayette said in Taking your suggestions for a new UI:

                                            @hepps Great looking mock-up, looking like a real game : )

                                            Cool glad you like it.

                                            Some quick comments:

                                            • guns seems a bit busy, but I still really like them, so I'm not sure if I would want them to be removed.

                                            As the first draft I made them black & white with no transparency... want to set them to a dark gray and white and make them a little transparent. Soften them up a little.

                                            • 'urgent military intelligence' document is brilliant : ) Seriously it's a very nice way to introduce a block of text into a screen that otherwise would get overwhelmed with paragraph text. With that said, our fundraisers are relatively short, so we would probably only want to show that during fund drives. Having a different version for one-time users that could help them launch the tutorial would be slick. Might be a good place for us to display messages about latest events (could get tricky to render the UI text correctly, but it should be do-able).

                                            My idea was to actually have that page flip to other pages while you are on that screen. So that as you are looking at it a new page would flip down over that one. If we had 5 or six of them I figured we could cover any number of current topics such as tutorials..... map releases... engine releases and the features.... etc. etc.

                                            • There are a lot of 'Play' types, I'm curious what the screens behind that would look like, how those would be broken up.

                                            You must have scrolled past it. The new play screen is already in this thread.

                                            • Would the about button open a webpage, or would we have a pop-up with 'about' information?

                                            No idea.

                                            Re: logo
                                            I like it. To be honest I read it the first time as "Tee ripple", been a bit hard to shake that from my head 🙂
                                            I really like also that we could scale the 'T+A' letters down to very small, so we could use that for window icons - very versatile!

                                            Yup that's the idea.

                                            thanks for the input!

                                            "A joyous heart sours with the burden of expectation"
                                            Hepster

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