How to share new maps
I have a completed map that I would like to share with the community, but I don't know how to do that. Is there a step by step guide to uploading custom maps?
Frostion has a step by step post but I can't find it right now. You can try asking him using the @Frostion
alkexr last edited by
https://github.com/triplea-maps/Project/wiki if you are willing to risk your sanity. I'm not sure if it's even up to date, but even when it was, it wasn't too smooth. As for Frostion, I haven't seen him online in a while.
Here's Frostions manual.
@beornthebold I maintain my own site in parallel with the GitHub site. Please send me the file or a link. I have many files that not available elsewhere. I have been converting mods from the old version of the game. Check out my scenario list.
Nice list you maintain.
https://github.com/triplea-maps/Project/wiki is up to date - but perhaps not easy to follow. Anyone can create a github repo, once you have that you can push files there and they can be downloaded (instructions at: https://github.com/triplea-maps/Project/wiki/Map-Makers:-Create-a-new-map)
I am trying to follow Frostion's guide, but at certain points I am lost. For example, the guide states:
"Note that all of your specific map’s files must be located in a folder called map, and that this folder is located in a folder with the map’s name."
However, that is not the case either for my map nor any others I have downloaded. The folders within my map's name are baseTiles, dice, flags, games, temp, territoryEffects, and units. The xml file is in the games folder.
Do I just ignore the statement that they MUST be located in a folder called map, or move them there, or what?
@LaFayette, those links you provided all go to a 404 error.
@beornthebold you also might find this program easier to use once the map is finished.
It is possible for you, on your local PC, to play your own map even if it is not located in a “map” directory within your “map name” directory. You can play something like this:
But because you want to upload your map to github, you should have your files like this (and you can still play it locally):
This is because the place where you upload needs the “map” directory before the files. You can see this “map” directory in the link @redrum posted, and also you can see it within the zip files of your local PC’s downloadedMaps directory.
EDIT: And it is not ALL your map's single files that must be under the map directory, it is the whole file structure. I might have to rephrase this in the guide
(Please somebody stop me if I am telling something that is not true )
@BeorntheBold if you can get the map repo: https://github.com/BeornTheBold/another_world, to have all needed files (looking something like: https://github.com/triplea-maps/the_pact_of_steel), then map admins can take it from there.
Let us know how it goes @BeorntheBold