Revised Tournament of Champions, Season 12 (ToC 12)
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@deltium Very Good Description thanxs Deltium for your effort.
Maybe you can still mention how to roll a dice in tripleA for start the bid, i was not able to do this before Stroid explains it to me!
Under "Game" in TripleA "Roll dice" -
@deltium Pras Defeated by @tulkas enjoyed the game greatly ty for the game tulk 0_1518735528853_connection_lost_on_Feb_15_at_15_44.tsvg
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Am i too late to sign up?
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@nastynate52 yup
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@NastyNate52 - yes, you just missed it, but please check the Forum page periodically in a few months, as we tend to aim to launch these every 3-4 months or so. Cheers.
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Hi players,0_1518793607978_TOC12_epi-craig-Jp4.tsvg
i won my first round game against Craig. His Axis went for 8 Bid and placed a second Transport in sz14. My Allies attacked all rounds the coasts of Europe and defeated the north-sea fleet with some lucky rolls for free, so Berlin was early under pressure. Japan tried to involve USA in a pazific war and landed units in Hawaii and Alaska. So USA was more or less defending. But Russia and UK were to strong for Germany. So Germany only hold berlin and rome, trading in East-Europe, Balkans and West-Europe. In Round 4 Japan went for a last attack against Western-USA. Probably more for fun than for odds. Craig conceded.
Overall there was a lot of activity in this 4 rounds. Thank you Craig for the game.Japan4 file attached.
Best, Epi
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Hi,
I will resign from TOC no way to know if dice are standard. 4 out of 7 bombers got shot over aa, plus a rund of 4 rounds of hitting short vs long at a 90% rate for allies vs axis postion. Can't fight the dices, over 4 rounds avr roll for germany when up to 4.5 and russia avg. 1.4. and brits 3x more 1 and 2 then germany.
Nothing against you timelord but way too big off a sample too continue fighting dices. No more revised, not good for blood pressure. cheers hf all! -
TimeLord vs Dany
I assume I won by surrender by Dany, from post above by Dany
GG Danny alot of those micro 1v1 battes were rough
But just a remainder you took Moscow at 30 percent
Just a game sometimes you win and lose on the dice
Dany is a very skilled player Just a note you had me considering surrendering mid game
Game save attached
Happy Hunting all
0_1518817096110_DanyTOCTOCrevALLIES.tsvg -
Dany - I just wrote you a detailed email, and I encourage you to stay in the tournament. A couple things which I need to state publicly for everyone to understand.
While I acknowledge that your particular dice were exceptionally frustrating and rare, it is about a 1 in 2200 event, which if you play a lot of A&A, is not a lot of dice. I easily roll several hundred unique dice in a full game (especially after big battles), and if you play enough games, you are simply going to have outcomes like this. I emphasize that the Marti dice server is indeed fair and absolutely separate and mutually exclusive from both players, which is why we use it. If you want, you can easily test the statistical accuracy by sampling the full set of dice over multiple RL games and tracking each and every dice result. A reasonable sample size of a few thousand dice should give you clear comfort that it is a fair dice server. We have done this before, and have not found any issues. Again, for emphasis, an individual event does not mean that the dice server is not fair.
Second, I encourage you NOT to quit. As everyone knows, this is a double-elimination tournament, and even if you lose a particular game, the benefit of the double-elimination is that you have a second chance, and don't forget -- the winner of the Loser's bracket plays the winner of the Winner's bracket in the FINALS !! If the winner of the Loser's bracket wins two games in a row, he/she is the Champion ! This definitely is a serious possibility so do not discount your chances to continue in the tournament simply due to one loss.
Please understand that losing from time to time is a fact of the game, and you can divide your losses into two categories, namely, (1) strategic losses, and (2) losses due to dice. HOWEVER, you should divide your wins into the same two categories, as we have all won games due to dice as well. Therefore, I recommend a portfolio approach to your set of games that you play. Over a long period, you will begin to see that MOST of your games that you lose are due to specific strategic or tactical errors, which your opponent took advantage of, and the number of games won or lost due to dice reduce considerably, but they do remain. Since we cannot control the dice, we must simply accept the fact that SOME of our losses will be due to the dice, and SOME of our wins will be due to dice. The REST (and majority therein) are within our control due to STRATEGY, which is why we play this wonderful game.
Lastly, for everyone's benefit, LL should be utilized in this tournament specifically to reduce the statistical noise of extreme outcomes. You can further activate LL for both the AA hits AND the territory damage. I encourage you all to do this in your next game, if this is a sensitive point for you.
Cheers, Deltium
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I'll play the tourney. Vahe50@hotmail.com
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I would like to join the tournament!
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@nardwagg it has already started. You will have to wait for the next one. Sorry
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frank-the-tank (Allies) defeats KingKelly (Axis), with bid at G9
KJF strategy. Germany was strong but not enough to take Russia. USA and UK fleets merged in the Mediterean sea, so there was not much of a path for KK to reverse course.
Nice game! -
STILL NO PM! I guess I gotta take a hold of this hehe. lets see whos against me
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@deltium anymore room for players? thanks, will
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bayder (Allies) defeats frank_the_tank (Axis +9) by surrender in UK9, played mostly online with some PBEM turns. This game was defined by a G2 attack on the Allied fleet in sz12. The USA bomber had missed against a U-boat in USA1, so the Germans gambled and successfully flew a ftr from Lib over the AA in Alg, commencing an attack on sz12 that ended with the expected result: 1 ftr and 1 bomber surviving for Germany. This slowed the Allied naval expansion in the short-term, but also hindered G's ability to trade and to threaten SZ's later in the game. Japan rallied and stacked Persia a few times, resulting in bloody exchanges with the Russians. Ultimately, UK and USA put the squeeze on Europe until Berlin fell with Japan too far away from Moscow. Thank you frank, for the fast, fun, and friendly game!
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Pannpall (Allies) defeats PaddyMaroon (Axis+8) by surrender in UK8. Germany placed the bid in Africa and bought a transport in round one. Uk attacked baltic fleet and managed to kill 2 trannies and 2 subs at the cost of 2ftrs. Jap bought 2 factories in round 1 but lost a carrier. Round 2 was a turning point because the German med bb managed to survive a US attack killing 2 ftrs and 1 bomber. Then Germany bought a carrier and a trannie in med which enabled them to trade Egypt and threaten allied navy. Meanwhile, Jap bought a third factory and starting pumping tanks. Germany was forced to trade EE, WE, belo, Ukraine but managed to assemble a moving stack that threatened west Russia and Caucasus. Jap managed to stack Persia. Finally on round 7 axis tried a combo attack against the well-defended Caucasus, Germany suffered grave losses but uk reinforced the terriority with tanks and planes so Jap attack also failed. After that Russia was saved while Germany was isolated and weak so axis surrendered. Overall it was a great game played online in two sessions. I would like to thank PaddyMaroon for the excellent communication we had which enabled us to play online even f we are in different time zones and I would like to congratulate him for a fun challenging and fast-paced game.0_1519158385383_paddy_vs_panpal_toc.tsvg
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@cmr - apologies, but the tournament started already. We shall keep you in mind for the next one!
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@deltium No I havent been able to contact him yet/
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