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    Map Making Reference Guide (POS2 XML)

    Scheduled Pinned Locked Moved Map Making
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    • redrumR Offline
      redrum Admin
      last edited by

      Located here: https://github.com/triplea-maps/the_pact_of_steel/blob/master/map/games/pact_of_steel_2.xml

      Please use this thread to discuss improvements and updates to POS2 XML.

      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

      HeppsH 1 Reply Last reply Reply Quote 1
      • HeppsH Offline
        Hepps Moderators @redrum
        last edited by

        @redrum Is this where you want any additions we have made personally? Posted here?

        "A joyous heart sours with the burden of expectation"
        Hepster

        redrumR 1 Reply Last reply Reply Quote 0
        • redrumR Offline
          redrum Admin @Hepps
          last edited by

          @hepps yes as long as they are useful for other map makers.

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

          redrumR 1 Reply Last reply Reply Quote 0
          • redrumR Offline
            redrum Admin @redrum
            last edited by

            @redrum Latest updates for recent features: https://github.com/triplea-maps/the_pact_of_steel/pull/3

            Should cover necessary updates for all of these:
            Bombers That Can Miss (Negative Bombing Bonus): https://forums.triplea-game.org/topic/357/bombers-that-can-miss-negative-bombing-bonus
            TUV for Units That Have consumesUnits Property: https://forums.triplea-game.org/topic/159/tuv-for-units-that-have-consumesunits-property
            UnitAttachment Which Allows/Requires Another Unit To Move (Trains): https://forums.triplea-game.org/topic/303/unitattachment-which-allows-requires-another-unit-to-move
            Bombing target selection show damage and icon: https://forums.triplea-game.org/topic/314/visualization-for-bombing-runs
            Highlight lobby games waiting for players: https://forums.triplea-game.org/topic/342/highlight-waiting-for-players-on-lobby-games
            Unit Option Which Suicides Only When It Registers A Hit (Mines): https://forums.triplea-game.org/topic/323/unit-option-which-suicides-only-when-it-registers-a-hit-mines
            Land Transport Improvements: https://forums.triplea-game.org/topic/180/land-transport-improvements
            Unit Option When Damaged Change Into Different Unit (Weakened Battleships): https://forums.triplea-game.org/topic/327/unit-option-when-damaged-change-into-different-unit-weakened-battleships
            Improve Battle Calc Unit Ordering: https://forums.triplea-game.org/topic/553/improve-battle-calc-unit-ordering
            Property to Allow Units to Load in Hostile Sea Zone: https://forums.triplea-game.org/topic/572/units-can-load-in-hostile-sea-zones

            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

            B 1 Reply Last reply Reply Quote 3
            • redrumR Offline
              redrum Admin
              last edited by

              Also updated all the sub properties based on the recent discussion: https://github.com/triplea-maps/the_pact_of_steel/pull/4

              https://forums.triplea-game.org/topic/355/sub-xml-properties

              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

              1 Reply Last reply Reply Quote 1
              • B Online
                beelee @redrum
                last edited by beelee

                @redrum That's Way Cool ! Thank You !

                1 Reply Last reply Reply Quote 0
                • redrumR Offline
                  redrum Admin
                  last edited by

                  Updated POS2 XML description to not refer to SourceForge anymore: https://github.com/triplea-maps/the_pact_of_steel/pull/5

                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                  1 Reply Last reply Reply Quote 1

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