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    Crazy Europe: House of Habsburg

    Scheduled Pinned Locked Moved Maps & Mods
    453 Posts 11 Posters 693.8k Views 11 Watching
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    • FrostionF Offline
      Frostion Admin
      last edited by

      @Cernel @Hepps @CrazyG - For deep sea coloring I would use the shore colour, but a bit darker. Then there would only be one nuance of color to stay away from when coloring players. And there would not be any doubt about what is sea and what is player colors. 🤔

      Map maker of: Star Wars: Galactic War + Star Wars: Tatooine War + Caribbean Trade War + Dragon War + Age of Tribes + Star Trek: Dilithium War + Iron War + Iron War: Europe + Warcraft: War Heroes

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      • FrostionF Offline
        Frostion Admin
        last edited by

        Also, to not have the player colors be like camouflage in regards to the units (se the Danish unit and Danish background) you could make the player color a bit lighter/brighter. Maybe by color or by having the transparent background relief adjusted a bit?

        Map maker of: Star Wars: Galactic War + Star Wars: Tatooine War + Caribbean Trade War + Dragon War + Age of Tribes + Star Trek: Dilithium War + Iron War + Iron War: Europe + Warcraft: War Heroes

        1 Reply Last reply Reply Quote 1
        • CrazyGC Offline
          CrazyG Moderators @General_Zod
          last edited by

          @general_zod
          I was hoping to have the game up for a Sunday multiplayer, however the place file has been a big source of problems

          @Frostion
          I believe many of the users on the forum have experience with colors and I'm happy to take their advice. I know many of players are colorblind, I am not so please advise if my chosen colors are difficult

          prastleP General_ZodG 2 Replies Last reply Reply Quote 0
          • prastleP Offline
            prastle Moderators Admin @CrazyG
            last edited by

            @crazyg HEY ! I'm Not colour BLIND! I just view things with a slightly different hue? 😉

            If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

            HeppsH 1 Reply Last reply Reply Quote 0
            • HeppsH Offline
              Hepps Moderators @prastle
              last edited by

              @prastle Yeh a scotch coloured hue.

              "A joyous heart sours with the burden of expectation"
              Hepster

              1 Reply Last reply Reply Quote 1
              • General_ZodG Offline
                General_Zod Moderators @CrazyG
                last edited by General_Zod

                @crazyg

                I guess no rush if not ready for Saturday, since Easter Sunday will not be good for me anyways. But look forward to the following weekend.

                On sea colors. I think a subtle color difference is only needed. Then Sweden might not blend as much either.

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                • CrazyGC Offline
                  CrazyG Moderators
                  last edited by

                  Update, all basic files are complete, reliefs are almost complete and XML work is under way.

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                  • CrazyGC Offline
                    CrazyG Moderators
                    last edited by

                    This map is almost ready to play, I have only one problem. I want to set unitProduction different from production (a territory would have 3 income but only be able to place 1 unit via factory)

                    Based on the descriptions within the PoS 2 XML, it should be a very simple process. However, after trying numerous combinations, the unitProduction options appears to do nothing. Can anyone point out what I'm missing?

                    C HeppsH 2 Replies Last reply Reply Quote 0
                    • C Offline
                      Cernel Moderators @CrazyG
                      last edited by

                      @crazyg When options are ineffective, that probably means they are enabled by a property you don't have true.
                      In this case, "Damage From Bombing Done To Units Instead Of Territories", if nothing has changed in the last 5 years and I recall it correctly (haven't tested atm).

                      Practically, those things work only for v3 style production. You cannot have them for Classic or Revised, sadly.

                      Again, I'm just going with memory.

                      1 Reply Last reply Reply Quote 2
                      • HeppsH Offline
                        Hepps Moderators @CrazyG
                        last edited by

                        @crazyg Can't wait to see the entire thing relaunched with all the new features and ideas.

                        "A joyous heart sours with the burden of expectation"
                        Hepster

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                        • FrostionF Offline
                          Frostion Admin
                          last edited by Frostion

                          @CrazyG @Cernel Yes, I think Cernel is right. I had to use this option in the Star Trek map to get limited production to work, even though there is no bombing of any kind in the map. Here is an old thread: http://tripleadev.1671093.n2.nabble.com/Allow-unlimited-number-of-placements-at-factory-td7590224.html#a7590253

                          Map maker of: Star Wars: Galactic War + Star Wars: Tatooine War + Caribbean Trade War + Dragon War + Age of Tribes + Star Trek: Dilithium War + Iron War + Iron War: Europe + Warcraft: War Heroes

                          1 Reply Last reply Reply Quote 2
                          • CrazyGC Offline
                            CrazyG Moderators
                            last edited by CrazyG

                            It was the bombing property, thanks everyone.

                            New version is available for download. There are a lot of changes made for this update. The map is now beautiful thanks to Hepps. There have also been some territory changes to better normalize movement.

                            • More cities and units
                            • All units now have maintenance costs of 1 per turn
                            • Incomes are generally slightly higher to compensate for maintenance, but overall you should be building fewer units that before
                            • I changed the number of units you can place at a city. A territory needs at least 3 income to place 1 unit, at least 6 to place 2 units, and at least 9 to place 3 units.
                            • There may be some missing connections. Please let me know if you find any. The map is intended to be played with all visible connections

                            Have fun guys!

                            C 2 Replies Last reply Reply Quote 2
                            • C Offline
                              Cernel Moderators @CrazyG
                              last edited by

                              @crazyg ? The latest commit of house_of_habsburg is 25 days ago. I believe what I got is still the old one.

                              Surprised of the upkeep 1 addition, and I'm sure you know I'm hyped for that.

                              I wish there would be a property to limit max units number so that their total upkeeps never exceed the player's production of those resources, to avoid holding income to buy more than you can upkeep. Either this or something obliging you to remove excessive units you cannot upkeep.

                              CrazyGC 1 Reply Last reply Reply Quote 0
                              • CrazyGC Offline
                                CrazyG Moderators @Cernel
                                last edited by

                                @cernel
                                Practically speaking, you can't really reach a situation where you have more unit upkeep than income on this map, unless you are only holding 1-2 territories so its probably a loss anyways. I agree though, the current maintenance features are lacking

                                I tested the download, it hasn't changed, you are right. I have no clue what I'm doing wrong but I'll try to recommit this evening

                                HeppsH 1 Reply Last reply Reply Quote 0
                                • HeppsH Offline
                                  Hepps Moderators @CrazyG
                                  last edited by

                                  @crazyg What a tease! 😉

                                  "A joyous heart sours with the burden of expectation"
                                  Hepster

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                                  • CrazyGC Offline
                                    CrazyG Moderators
                                    last edited by

                                    I recommited the changes, it downloaded successfully for me. Let me know if you guys try and it works

                                    HeppsH C 4 Replies Last reply Reply Quote 1
                                    • HeppsH Offline
                                      Hepps Moderators @CrazyG
                                      last edited by Hepps

                                      @crazyg Guess I have to make some new PU markers.

                                      You used the original big PU markers as well. I thought you would have used the smaller and semi transparent ones I had sent you.

                                      "A joyous heart sours with the burden of expectation"
                                      Hepster

                                      C 1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        Cernel Moderators @Hepps
                                        last edited by

                                        @CrazyG @Hepps The map looks very nice.

                                        @hepps I actually think that here non-transparent ones may fit better.

                                        How about having this colour, for Sweden, instead (just a personal preference; nevermind if current is generally preferred):
                                        66cccc
                                        0_1522946121233_20180405_Sweden_colour_alt01.png

                                        I've kept the same hue, since, otherwise, the units pictures may have to be recolourised.

                                        Also, I surely advise having in the folder all the components, of the composite unit images (namely, here, relevantly only the "crossed sword" picture in the "Recruit" units), so that anybody that wants to make a new set, with a new colourisation (as well as change the colourisation for the current players), can do it handily (you would paste that component in the image after having colourised, I assume).

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                                        • HeppsH Offline
                                          Hepps Moderators @CrazyG
                                          last edited by

                                          @crazyg Seems as though the Cities valued a 3 PU are not able to place a single unit (as I believe was your intention).

                                          "A joyous heart sours with the burden of expectation"
                                          Hepster

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                                          • C Offline
                                            Cernel Moderators @CrazyG
                                            last edited by

                                            @crazyg Also, having the impassable territories drawn in the relief implies that you cannot actually define them, via the xml. Of course, that is known, as well as that effect would not be achievable via text setting only, so it is a trade off between beauty and versatility (that may be solved here if a developer would allow for patterns to be called and loaded, from a "patterns" folder).
                                            For example, Napoleonic Empires or World At War (as well as most maps) allow to freely redefine what territories are impassable, since it is just a colour, like whatever ownership.
                                            Depends if @CrazyGerman is planning to ever redefine what territories are impassable (he cannot), or not at all.

                                            HeppsH 1 Reply Last reply Reply Quote 0

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