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    Issues Loading New Map: Avatar

    Scheduled Pinned Locked Moved Map Making
    82 Posts 5 Posters 38.7k Views 4 Watching
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    • redrumR Offline
      redrum Admin @Black Order
      last edited by redrum

      @black-order Here is a fixed XML file removing the connections to itself: 0_1528209401626_avatar.xml

      Then you'll see a new error when trying to start the game (it successfully parses the XML now though). Appears to be a problem with one of your placement files having a duplicate entry for "nek161".

      Here is a fixed place file: 0_1528209899890_place.txt

      And there is something wrong with your small map image so replace it with the POS2 smallMap.jpeg for now: 0_1528209938008_smallMap.jpeg

      Then you'll get an error indicating that you are missing territory entries in the centers.txt for: nwt0-nwt473. You'll need to add all those in to move any further.

      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

      1 Reply Last reply Reply Quote 0
      • Black OrderB Offline
        Black Order
        last edited by

        TripleA engine version 1.9.0.0.9687
        Loading map: avatar, from: C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar.zip
        Loading resources from the following paths: [C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar.zip, C:\Program Files\TripleA\assets]
        Loading map: avatar, from: C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar.zip
        Loading resources from the following paths: [C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar.zip, C:\Program Files\TripleA\assets]
        Failed to start game
        java.lang.IllegalStateException: Error in resource loading. Unable to load expected resource: polygons.txt, the error is that either we did not find the correct path to load. Check the resource loader to make sure the map zip or dir was added. Failing that, the path in this error message should be available relative to the map folder, or relative to the root of the map zip
        at games.strategy.triplea.ui.mapdata.MapData.<init>(MapData.java:146)
        at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:77)
        at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:104)
        at games.strategy.triplea.ui.TripleAFrame.<init>(TripleAFrame.java:232)
        at games.strategy.triplea.TripleA.lambda$startGame$0(TripleA.java:121)
        at games.strategy.ui.SwingAction.lambda$invokeAndWait$0(SwingAction.java:86)
        at games.strategy.ui.SwingAction.lambda$invokeAndWaitResult$1(SwingAction.java:114)
        at java.awt.event.InvocationEvent.dispatch(Unknown Source)
        at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
        at java.awt.EventQueue.access$500(Unknown Source)
        at java.awt.EventQueue$3.run(Unknown Source)
        at java.awt.EventQueue$3.run(Unknown Source)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
        at java.awt.EventQueue.dispatchEvent(Unknown Source)
        at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.run(Unknown Source)

        redrumR 1 Reply Last reply Reply Quote 0
        • redrumR Offline
          redrum Admin @Black Order
          last edited by

          @black-order My guess is you have a duplicate or missing entry in polygons.txt. Can you upload the fixed centers.txt so I can take a look?

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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          • Black OrderB Offline
            Black Order
            last edited by Black Order

            2_1528210753016_polygons.txt 1_1528210753016_place.txt 0_1528210753016_centers.txt

            HeppsH 1 Reply Last reply Reply Quote 0
            • HeppsH Offline
              Hepps Moderators @Black Order
              last edited by Hepps

              @black-order don't get discouraged... this is all part of map making. You tend to go on a bug hunt after all the up front work is done. It gets easier as you plod on through the issues.

              "A joyous heart sours with the burden of expectation"
              Hepster

              1 Reply Last reply Reply Quote 0
              • Black OrderB Offline
                Black Order
                last edited by

                i know im bussy with it so long about 3 years already and this is just 1% of the 43% i hope 2 bedone in 2020 22feb on my birthday 🙂 😉

                HeppsH redrumR 2 Replies Last reply Reply Quote 0
                • HeppsH Offline
                  Hepps Moderators @Black Order
                  last edited by

                  @black-order I hear you. I'm on a journey similar to yours.

                  "A joyous heart sours with the burden of expectation"
                  Hepster

                  1 Reply Last reply Reply Quote 0
                  • redrumR Offline
                    redrum Admin @Black Order
                    last edited by

                    @black-order Here is a zip with mostly working files that just remove all territories except 0-4 (the map mostly launches but you are missing some capitals then). Here is the zip: 0_1528212057743_avatar-simplified.zip

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                    1 Reply Last reply Reply Quote 0
                    • Black OrderB Offline
                      Black Order
                      last edited by

                      still get thise error
                      TripleA engine version 1.9.0.0.9687
                      Loading map: avatar, from: C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar.zip
                      Loading resources from the following paths: [C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar.zip, C:\Program Files\TripleA\assets]
                      Loading map: avatar, from: C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar.zip
                      Loading resources from the following paths: [C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar.zip, C:\Program Files\TripleA\assets]
                      Failed to start game
                      java.lang.IllegalStateException: Error in resource loading. Unable to load expected resource: polygons.txt, the error is that either we did not find the correct path to load. Check the resource loader to make sure the map zip or dir was added. Failing that, the path in this error message should be available relative to the map folder, or relative to the root of the map zip
                      at games.strategy.triplea.ui.mapdata.MapData.<init>(MapData.java:146)
                      at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:77)
                      at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:104)
                      at games.strategy.triplea.ui.TripleAFrame.<init>(TripleAFrame.java:232)
                      at games.strategy.triplea.TripleA.lambda$startGame$0(TripleA.java:121)
                      at games.strategy.ui.SwingAction.lambda$invokeAndWait$0(SwingAction.java:86)
                      at games.strategy.ui.SwingAction.lambda$invokeAndWaitResult$1(SwingAction.java:114)
                      at java.awt.event.InvocationEvent.dispatch(Unknown Source)
                      at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
                      at java.awt.EventQueue.access$500(Unknown Source)
                      at java.awt.EventQueue$3.run(Unknown Source)
                      at java.awt.EventQueue$3.run(Unknown Source)
                      at java.security.AccessController.doPrivileged(Native Method)
                      at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
                      at java.awt.EventQueue.dispatchEvent(Unknown Source)
                      at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
                      at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
                      at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
                      at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
                      at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
                      at java.awt.EventDispatchThread.run(Unknown Source)

                      redrumR 1 Reply Last reply Reply Quote 0
                      • redrumR Offline
                        redrum Admin @Black Order
                        last edited by

                        @black-order It appears you are missing the polygons.txt from the map folder. Can you post a screenshot of the inside of the avatar folder?

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                        1 Reply Last reply Reply Quote 0
                        • Black OrderB Offline
                          Black Order
                          last edited by

                          0_1528212783401_Knipsel.PNG

                          1 Reply Last reply Reply Quote 0
                          • Black OrderB Offline
                            Black Order
                            last edited by Black Order

                            i must say 1.8 was way easier 2 build your own map
                            if i could "if i want 2 but i dont because the newest version :(" i would return 2 1.8
                            and next 2 that im also already so far

                            HeppsH redrumR 2 Replies Last reply Reply Quote 0
                            • HeppsH Offline
                              Hepps Moderators @Black Order
                              last edited by

                              @black-order Really has nothing to do with the version of Triple A. All of these issues are related to things in your map folder. You would have had the same issues with 1.8

                              "A joyous heart sours with the burden of expectation"
                              Hepster

                              1 Reply Last reply Reply Quote 0
                              • redrumR Offline
                                redrum Admin @Black Order
                                last edited by

                                @black-order You'd pretty much have all these same problems in 1.8. Can you unzip the avatar folder so the directory structure for the XML file:
                                C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar\games\avatar.xml

                                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                1 Reply Last reply Reply Quote 0
                                • Black OrderB Offline
                                  Black Order
                                  last edited by Black Order

                                  done that
                                  think its to much 4 java 🙂 😉
                                  TripleA engine version 1.9.0.0.9687
                                  Loading map: avatar, from: C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar
                                  Loading resources from the following paths: [C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar, C:\Program Files\TripleA\assets]
                                  Loading map: avatar, from: C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar
                                  Loading resources from the following paths: [C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar, C:\Program Files\TripleA\assets]
                                  Failed to start game
                                  java.lang.NullPointerException
                                  at games.strategy.triplea.image.MapImage.loadMaps(MapImage.java:160)
                                  at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:96)
                                  at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:104)
                                  at games.strategy.triplea.ui.TripleAFrame.<init>(TripleAFrame.java:232)
                                  at games.strategy.triplea.TripleA.lambda$startGame$0(TripleA.java:121)
                                  at games.strategy.ui.SwingAction.lambda$invokeAndWait$0(SwingAction.java:86)
                                  at games.strategy.ui.SwingAction.lambda$invokeAndWaitResult$1(SwingAction.java:114)
                                  at java.awt.event.InvocationEvent.dispatch(Unknown Source)
                                  at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
                                  at java.awt.EventQueue.access$500(Unknown Source)
                                  at java.awt.EventQueue$3.run(Unknown Source)
                                  at java.awt.EventQueue$3.run(Unknown Source)
                                  at java.security.AccessController.doPrivileged(Native Method)
                                  at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
                                  at java.awt.EventQueue.dispatchEvent(Unknown Source)
                                  at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
                                  at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
                                  at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
                                  at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
                                  at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
                                  at java.awt.EventDispatchThread.run(Unknown Source)

                                  redrumR 1 Reply Last reply Reply Quote 0
                                  • redrumR Offline
                                    redrum Admin @Black Order
                                    last edited by

                                    @black-order Better. You missed replacing the "smallMap.jpeg" step I had above: 0_1528213563024_smallMap.jpeg

                                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                    1 Reply Last reply Reply Quote 0
                                    • Black OrderB Offline
                                      Black Order
                                      last edited by

                                      thats true 🙂

                                      1 Reply Last reply Reply Quote 0
                                      • Black OrderB Offline
                                        Black Order
                                        last edited by

                                        thanks guys the only error = capital but thats easy 2 fix thanks 🙂 😄
                                        0_1528213755800_Knipsel.PNG

                                        redrumR C 3 Replies Last reply Reply Quote 0
                                        • redrumR Offline
                                          redrum Admin @Black Order
                                          last edited by

                                          @black-order Yep. Now you just need to add the other 400+ territories back in to the XML, centers, place, and polygons files 🙂

                                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                          C 1 Reply Last reply Reply Quote 0
                                          • Black OrderB Offline
                                            Black Order
                                            last edited by

                                            thats good but now i know 10% sure that it will work i dont know if 7k almost 8k will work but atleast i know its hell fun 2 try out hope i don't waisted my time BTW borgia = also a project of my but 1st thise 1 🙂

                                            redrumR 1 Reply Last reply Reply Quote 0

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