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    Roger's Scenario Thread

    Scheduled Pinned Locked Moved Maps & Mods
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    • RogerCooperR Offline
      RogerCooper
      last edited by

      Name Star Wars: Galactic War
      Description Space & Ground Warfare in the Star Wars Galaxy
      link
      a06e7d41-66f7-4654-929f-571d9e43523b-image.png

      Good Points

      • Lots of evocative Star Wars units

      Bad Points

      • It is hard to accomplish anything

      Note: "Worlds are islands, Space is a sea" does not work well. The slow speeds of ships and the difficulties of conquering worlds makes the game rather slow. Ships in Star Wars should travel at the speed-of-plot, not 2 areas a turn.

      Another way space opera could be handled is by making all of space 'land' with bonuses/penalties for ground/space units based upon domain (like in the Civ games)

      1 Reply Last reply Reply Quote 1
      • RogerCooperR Offline
        RogerCooper
        last edited by

        Name Big World: 1942 - Logistics Mod (No Supply Lines)
        Description Big World map with land & air transports
        link
        869b7ae9-4b77-4ede-bb62-3ce471763328-image.png

        Good Points

        • Relative low unit density

        Bad Points

        • The AI can be a bit odd
        1 Reply Last reply Reply Quote 2
        • RogerCooperR Offline
          RogerCooper
          last edited by

          Name World War II v3 1941
          Description TripleA's version of the AA50 game, 1941 scenario
          link

          Good Points

          • Fast-moving game with reasonable unit density

          Bad Points

          • Favors the Axis, but not so much that the Allies have no chance

          Note: This is my favorite version in face to face play. I am looking forward to playing in the same room as other people soon.

          1 Reply Last reply Reply Quote 3
          • RogerCooperR Offline
            RogerCooper
            last edited by

            Name AA42-2 Military Symbols
            Description AA42-2 using standard NATO symbols instead of representational icons
            link
            f4c87ca6-ac3c-41c0-badd-9707a7eb7fa6-image.png

            Good Points

            • No art skill required to create new unit types

            Bad Points

            • Takes a little getting used to, especially for ships
            C 1 Reply Last reply Reply Quote 2
            • RogerCooperR Offline
              RogerCooper
              last edited by

              Name Camp David: 1948 Arab-Israeli War
              Description The 1948 Arab-Israeli War with a standard unit set
              link
              48a1b41c-35d4-4430-8197-430f2a919cc1-image.png

              Good Points

              • Asymmetrical Situation
              • Easy to understand rules set

              Bad Points

              • Poor historical feel for this largely attritional war
              • No victory conditions

              Note: Favors the Arabs. Take all 3 Israeli commands against the AI for an interesting game.

              1 Reply Last reply Reply Quote 2
              • C Offline
                Cernel Lobby Moderators @RogerCooper
                last edited by Cernel

                @RogerCooper If this map is only about changing the skin, it should be a map-skin, instead. Just delete the "games" folder and add "-military_symbols_skin" at the end of the map name.

                I'm saying "if" because I'm not seeing where I am supposed to click to download it.

                Nice to see the actual State flags, by the way.

                B 1 Reply Last reply Reply Quote 1
                • B Offline
                  beelee @Cernel
                  last edited by

                  @Cernel I'm guessing this is a coincidence as i just updated these maps at git.

                  https://github.com/triplea-game/triplea/pull/8668

                  1 Reply Last reply Reply Quote 1
                  • RogerCooperR Offline
                    RogerCooper
                    last edited by

                    Name Classic-Gold
                    Description Classic game with some optional rules
                    link
                    22159a0e-a576-4587-a4c6-d4bb03956004-image.png

                    Good Points

                    • Fast-playing, simple ruleset

                    Bad Points

                    • The East Front is narrow, leading to mega-stacks
                    1 Reply Last reply Reply Quote 2
                    • RogerCooperR Offline
                      RogerCooper
                      last edited by

                      Name Ozeteas 1941 Global Setup
                      Description The global game with a 1941 starting point
                      link
                      f7024c8f-9986-42c5-8372-6547cbf67bf4-image.png

                      Good Points

                      • Gets you right into the action without a lot of odd political rules
                      • Better balanced than the boardgame

                      Bad Points

                      • The usual historical problems of A&A, especially an overly powerful Japan
                      1 Reply Last reply Reply Quote 2
                      • RogerCooperR Offline
                        RogerCooper
                        last edited by

                        Name Ultimate Pants
                        Description World War 2 on a large map with many nations
                        link
                        17403d60-dcea-4b8b-aab5-128b81a2cde2-image.png

                        Good Points

                        • Easy to understand rules set
                        • Many areas of conflict

                        Bad Points

                        • Too many units results in slow play and make Europe cluttered and hard to see
                        • No victory conditions
                        • As with many large maps, Russia falls before the Western allies can render meaningful assistance
                        1 Reply Last reply Reply Quote 2
                        • RogerCooperR Offline
                          RogerCooper
                          last edited by

                          Name Global 40 House Rules
                          Description The Global game with lots of optional rules
                          link
                          5f90b894-1e97-4adb-a375-706d331e0783-image.png

                          Good Points

                          • Most of the options are interesting
                          • Balance is better than the original game

                          Bad Points

                          • There some of the rules are glitchy
                          • The AI has problems with some of the rules
                          HeppsH 1 Reply Last reply Reply Quote 2
                          • HeppsH Offline
                            Hepps Lobby Moderators @RogerCooper
                            last edited by

                            @RogerCooper Curious... Is this G 40 House rules different from the G 40 House rules you reviewed like 6 posts ago?

                            "A joyous heart sours with the burden of expectation"
                            Hepster

                            RogerCooperR 1 Reply Last reply Reply Quote 2
                            • RogerCooperR Offline
                              RogerCooper @Hepps
                              last edited by

                              @Hepps It may be the same. I maintain a long list of all scenarios and playable nations and play them at random, deleting the entry after play. Sometimes I play a scenario again with a different nation. A nice thing about TripleA is playing the same game with a different nation makes a different experience.

                              In addition, there is Global 40 and a Global 1940 scenario.

                              C HeppsH 2 Replies Last reply Reply Quote 3
                              • SchulzS Offline
                                Schulz
                                last edited by

                                The Global map really beaten to death by moddings.😑

                                1 Reply Last reply Reply Quote 1
                                • C Offline
                                  Cernel Lobby Moderators @RogerCooper
                                  last edited by Cernel

                                  @RogerCooper said in Roger's Scenario Thread:

                                  @Hepps It may be the same. I maintain a long list of all scenarios and playable nations and play them at random, deleting the entry after play. Sometimes I play a scenario again with a different nation. A nice thing about TripleA is playing the same game with a different nation makes a different experience.

                                  In addition, there is Global 40 and a Global 1940 scenario.

                                  I'm not very interested personally in Global, but I think @Hepps was just correctly pointing out that the second one of these two posts is a duplicate of the first:
                                  https://forums.triplea-game.org/topic/889/roger-s-scenario-thread/266?page=14&lang=it
                                  https://forums.triplea-game.org/topic/889/roger-s-scenario-thread/280?page=14&lang=it

                                  They both link to the same page and all I can understand is that not only do they refer to the same map, but they also refer to the same game, this one:
                                  https://github.com/triplea-maps/global_40_house_rules/blob/master/map/games/Global_40_House_Rules.xml

                                  Maybe you would prefer to delete the second post and edit most of what you wrote in there into the first one, then. All the points you made are not duplicative except only the "Some of the new stuff is hard for the AI to handle" and "The AI has problems with some of the rules" ones, which could be merged into a single sentence.

                                  Or maybe you played two different games, and one was the game without Canada and the other one was the one with Canada, for the same map.

                                  Since you are mentioning "scenarios" at the first post of this topic, which I don't believe is part of any TripleA nomenclature, maybe you should clarify whether you are reviewing maps or games. If maps, then one would expect to see only one post for the "Global 40 House Rules" map. If games, then one would expect to see two of them, but one of the two referring to the "Global 40 House Rules with Canada" game.

                                  My understanding is that a "scenario" is a game, not a map.


                                  @Schulz I'm not sure what you mean. The more the modifications, the better. Not like they are doing anything bad to the original anyway.

                                  RogerCooperR 1 Reply Last reply Reply Quote 1
                                  • HeppsH Offline
                                    Hepps Lobby Moderators @RogerCooper
                                    last edited by

                                    @RogerCooper Cool thanks... I may have missed something. Thanks for the response.

                                    "A joyous heart sours with the burden of expectation"
                                    Hepster

                                    1 Reply Last reply Reply Quote 1
                                    • B Offline
                                      beelee
                                      last edited by

                                      Fwiw the G 40 HRs mod gets updated periodically. Probably no major impact on the review, as there are so many possibilities one could use.

                                      1 Reply Last reply Reply Quote 1
                                      • RogerCooperR Offline
                                        RogerCooper @Cernel
                                        last edited by

                                        @Cernel As a long-time board wargamer I am used to using the term scenario. To me, TripleA is the game and the map is the virtual board that the scenario is played on.

                                        When posting, I don't review my previous posts and see if I already played the same scenario.

                                        The purpose of this thread is to give some exposure to the many different scenarios that TripleA can run, and their suitability for play against the AI. I am not trying to create a definitive set of reviews.

                                        1 Reply Last reply Reply Quote 3
                                        • RogerCooperR Offline
                                          RogerCooper
                                          last edited by

                                          Name 270BC Cernel Variant
                                          Description The Mediterranean into the time of the Punic Wars and the Diadochi
                                          link
                                          37aa165e-2a87-4038-94b0-63f43f1f705f-image.png

                                          Good Points

                                          • An interesting historical situation
                                          • Beautiful unit art

                                          Bad Points

                                          • No victory conditions
                                          • Low movement allowances does not reflect the sweeping campaigns of the period
                                          1 Reply Last reply Reply Quote 2
                                          • RogerCooperR Offline
                                            RogerCooper
                                            last edited by

                                            Name Large Middle Earth
                                            Description The War of the Ring on a large map
                                            link
                                            874f94f4-259c-4fa8-80c9-11acf24bf877-image.png

                                            Good Points

                                            • An interesting and varied set of units with many special unit & terrain effects
                                            • Appropriate national objectives
                                            • Most units are move 2, speeding play

                                            Bad Points

                                            • AI needs to be run at Hard level because of the many specials, which slows the game
                                            • Unique units like Wizards and Nazgul are buildable
                                            • Unlimited unit building is unlike the small armies described by Tolkien
                                            • No sense of great numeric strength of Mordor

                                            Note: If you play this with the AI use the "Terrain Effects Allow All Units" option are the AI will build units to attack mountain strongholds that can't reach mountain strongholds

                                            1 Reply Last reply Reply Quote 2

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