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    Roger's Scenario Thread

    Scheduled Pinned Locked Moved Maps & Mods
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    • RogerCooperR Offline
      RogerCooper @Hepps
      last edited by

      @Hepps It may be the same. I maintain a long list of all scenarios and playable nations and play them at random, deleting the entry after play. Sometimes I play a scenario again with a different nation. A nice thing about TripleA is playing the same game with a different nation makes a different experience.

      In addition, there is Global 40 and a Global 1940 scenario.

      C HeppsH 2 Replies Last reply Reply Quote 3
      • SchulzS Offline
        Schulz
        last edited by

        The Global map really beaten to death by moddings.😑

        1 Reply Last reply Reply Quote 1
        • C Offline
          Cernel Moderators @RogerCooper
          last edited by Cernel

          @RogerCooper said in Roger's Scenario Thread:

          @Hepps It may be the same. I maintain a long list of all scenarios and playable nations and play them at random, deleting the entry after play. Sometimes I play a scenario again with a different nation. A nice thing about TripleA is playing the same game with a different nation makes a different experience.

          In addition, there is Global 40 and a Global 1940 scenario.

          I'm not very interested personally in Global, but I think @Hepps was just correctly pointing out that the second one of these two posts is a duplicate of the first:
          https://forums.triplea-game.org/topic/889/roger-s-scenario-thread/266?page=14&lang=it
          https://forums.triplea-game.org/topic/889/roger-s-scenario-thread/280?page=14&lang=it

          They both link to the same page and all I can understand is that not only do they refer to the same map, but they also refer to the same game, this one:
          https://github.com/triplea-maps/global_40_house_rules/blob/master/map/games/Global_40_House_Rules.xml

          Maybe you would prefer to delete the second post and edit most of what you wrote in there into the first one, then. All the points you made are not duplicative except only the "Some of the new stuff is hard for the AI to handle" and "The AI has problems with some of the rules" ones, which could be merged into a single sentence.

          Or maybe you played two different games, and one was the game without Canada and the other one was the one with Canada, for the same map.

          Since you are mentioning "scenarios" at the first post of this topic, which I don't believe is part of any TripleA nomenclature, maybe you should clarify whether you are reviewing maps or games. If maps, then one would expect to see only one post for the "Global 40 House Rules" map. If games, then one would expect to see two of them, but one of the two referring to the "Global 40 House Rules with Canada" game.

          My understanding is that a "scenario" is a game, not a map.


          @Schulz I'm not sure what you mean. The more the modifications, the better. Not like they are doing anything bad to the original anyway.

          RogerCooperR 1 Reply Last reply Reply Quote 1
          • HeppsH Offline
            Hepps Moderators @RogerCooper
            last edited by

            @RogerCooper Cool thanks... I may have missed something. Thanks for the response.

            "A joyous heart sours with the burden of expectation"
            Hepster

            1 Reply Last reply Reply Quote 1
            • B Offline
              beelee
              last edited by

              Fwiw the G 40 HRs mod gets updated periodically. Probably no major impact on the review, as there are so many possibilities one could use.

              1 Reply Last reply Reply Quote 1
              • RogerCooperR Offline
                RogerCooper @Cernel
                last edited by

                @Cernel As a long-time board wargamer I am used to using the term scenario. To me, TripleA is the game and the map is the virtual board that the scenario is played on.

                When posting, I don't review my previous posts and see if I already played the same scenario.

                The purpose of this thread is to give some exposure to the many different scenarios that TripleA can run, and their suitability for play against the AI. I am not trying to create a definitive set of reviews.

                1 Reply Last reply Reply Quote 3
                • RogerCooperR Offline
                  RogerCooper
                  last edited by

                  Name 270BC Cernel Variant
                  Description The Mediterranean into the time of the Punic Wars and the Diadochi
                  link
                  37aa165e-2a87-4038-94b0-63f43f1f705f-image.png

                  Good Points

                  • An interesting historical situation
                  • Beautiful unit art

                  Bad Points

                  • No victory conditions
                  • Low movement allowances does not reflect the sweeping campaigns of the period
                  1 Reply Last reply Reply Quote 2
                  • RogerCooperR Offline
                    RogerCooper
                    last edited by

                    Name Large Middle Earth
                    Description The War of the Ring on a large map
                    link
                    874f94f4-259c-4fa8-80c9-11acf24bf877-image.png

                    Good Points

                    • An interesting and varied set of units with many special unit & terrain effects
                    • Appropriate national objectives
                    • Most units are move 2, speeding play

                    Bad Points

                    • AI needs to be run at Hard level because of the many specials, which slows the game
                    • Unique units like Wizards and Nazgul are buildable
                    • Unlimited unit building is unlike the small armies described by Tolkien
                    • No sense of great numeric strength of Mordor

                    Note: If you play this with the AI use the "Terrain Effects Allow All Units" option are the AI will build units to attack mountain strongholds that can't reach mountain strongholds

                    1 Reply Last reply Reply Quote 2
                    • RogerCooperR Offline
                      RogerCooper
                      last edited by

                      Name World at War
                      Description World War 2 on a large map
                      link
                      55a5e0d5-f06c-4caf-aa60-367c9b10019e-image.png

                      Good Points

                      • Lots of conflict all over the map
                      • Reasonably well-balanced

                      Bad Points

                      • Slow because of map size (but better than other large map variants)
                      • No victory conditions
                      • Lots of ahistorical oddities on the map
                      C 1 Reply Last reply Reply Quote 2
                      • RogerCooperR Offline
                        RogerCooper
                        last edited by

                        Name Big World 2: Rise of the Axis
                        Description Big World Map with National Objective, National Advantages & Politics
                        link
                        e3070a1b-2567-47f4-9a0b-64b76e148d16-image.png

                        Good Points

                        • Lots of interesting options

                        Bad Points

                        • The AI does not handle the politics correctly
                        • No victory conditions
                        1 Reply Last reply Reply Quote 2
                        • RogerCooperR Offline
                          RogerCooper
                          last edited by

                          Name WW2 Path to Victory
                          Description Global game on modified map
                          link
                          eb1c2f51-7a63-4270-8ba8-1ebc32e801bc-image.png

                          **Good Points

                          • Balanced game
                          • Russia and China harder to knock out

                          **Bad Points

                          • None really, this is a very good scenario
                          1 Reply Last reply Reply Quote 2
                          • RogerCooperR Offline
                            RogerCooper
                            last edited by

                            Name World War II Global 2nd Edition
                            Description Implementation of the second edition of the Axis & Global 1940 game
                            link
                            5143cbc5-f382-484c-a65d-37d78b2ab295-image.png

                            Good Points

                            • Faithful to the boardgame

                            Bad Points

                            • Favors the Axis
                            1 Reply Last reply Reply Quote 2
                            • RogerCooperR Offline
                              RogerCooper
                              last edited by

                              Name 2020
                              Description Alternate History WW3 pits Europe/Canada/Japan/Australia against Russia/China/India
                              link
                              f331be61-b11e-4436-ab9e-044dc559cea6-image.png

                              **Good Points

                              • Standard rules set
                              • Not another WW2 game

                              **Bad Points

                              • Strategic situations lacks strategic tension (both sides are equal in strength) or operation tension (similar forces)
                              1 Reply Last reply Reply Quote 2
                              • RogerCooperR Offline
                                RogerCooper
                                last edited by

                                Name NWO 1915 LebowskiED
                                Description World War 1 in Europe on the New World Order
                                link
                                74fb263e-2b34-4166-a78b-1b0de3d2766d-image.png

                                Good Points

                                • Balanced
                                • Interesting strategic situation with many options
                                • Some colorful WW1 units

                                Bad Points

                                • No victory conditions
                                • Board can get crowded later in the game
                                • Air power is ahistorically important
                                1 Reply Last reply Reply Quote 2
                                • RogerCooperR Offline
                                  RogerCooper
                                  last edited by

                                  Name Axis General
                                  Description V3 rules on the revised map
                                  link
                                  15968769-c347-4260-b85b-6f738dd92bc4-image.png

                                  **Good Points

                                  • Balanced
                                  • Plays fairly fast

                                  **Bad Points

                                  • The AI has some problems with the neutrals, with the Americans putting to much effort into conquering neutrals while the Japanese focus on Russia rather than easy pickings in neutral Southeast Asia
                                  • Everyone is immediately at war, despite the 1939 start point
                                  RogerCooperR 1 Reply Last reply Reply Quote 2
                                  • RogerCooperR Offline
                                    RogerCooper @RogerCooper
                                    last edited by

                                    Name Big World: 1941 - Factions(Allies)
                                    Description Big World scenario with more nations, unit types and some minor map changes
                                    link
                                    c5ec72e2-469e-4321-b2e2-ed140b76d3be-image.png

                                    Good Points

                                    • Some interesting new unit types

                                    Bad Points

                                    • The Allies do not have enough income to overcome the Axis strategic advantage
                                    1 Reply Last reply Reply Quote 2
                                    • RogerCooperR Offline
                                      RogerCooper
                                      last edited by

                                      Name: Cold War Asia: 1948
                                      Description: The Chinese Civil War, the Korean War & the Vietnam War all at the same time
                                      link
                                      5c3951c6-77ef-4e54-9f5e-cc6066235c34-image.png

                                      **Good Points

                                      • Standard unit set
                                      • Lots of conflict all over the map
                                      • Reasonably balanced

                                      **Bad Points

                                      • Weird looking map
                                      • Ahistorical conflation of 3 non-overlapping wars
                                      • Not much effort to distinguish the differing capabilities of the combatants
                                      RogerCooperR 1 Reply Last reply Reply Quote 2
                                      • RogerCooperR Offline
                                        RogerCooper @RogerCooper
                                        last edited by

                                        Name Classic-Kremlin
                                        Description Classic edition with some optional rules
                                        link
                                        fcc2940b-0a3a-414c-85c8-8488c514ce0e-image.png

                                        **Good Points

                                        • Fast-playing

                                        **Bad Points

                                        • The mega-stacks on the East Front
                                        RogerCooperR 1 Reply Last reply Reply Quote 2
                                        • RogerCooperR Offline
                                          RogerCooper @RogerCooper
                                          last edited by

                                          Name World War I 1914
                                          Description Based upon Axis & Allies: 1914 Boardgame
                                          link
                                          a697205a-bdcd-4767-a3ae-61501e4c8587-image.png

                                          **Good Points

                                          • One round combat limit gives a trench warfare feel
                                          • Unit set reflects WW1 conditions

                                          **Bad Points

                                          • Low movement allowance makes for slow game
                                          • Odd territory boundaries and build rules make for very ahistorical strategies
                                          1 Reply Last reply Reply Quote 1
                                          • C Offline
                                            Cernel Moderators @RogerCooper
                                            last edited by

                                            @rogercooper said in Roger's Scenario Thread:

                                            • No victory conditions

                                            From the page you linked:
                                            https://axisandallies.fandom.com/wiki/World_At_War

                                            Unconditional Surrender: Victory is achieved at any moment the enemy alliance owns only 5 capitals or less

                                            1 Reply Last reply Reply Quote 1

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