TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 6 Purchase Units - British British buy 3 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 bombers moved from Sinkiang to West Russia 1 fighter moved from Russia to West Russia 2 artilleries and 2 infantry moved from United Kingdom to 3 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 fighter, 2 infantry and 2 transports moved from 3 Sea Zone to 4 Sea Zone 2 infantry moved from 4 Sea Zone to Archangel 1 artillery moved from 4 Sea Zone to Archangel 1 artillery moved from 4 Sea Zone to Archangel 1 fighter moved from United Kingdom to Archangel Combat - British Battle in Archangel British attack with 2 artilleries, 1 fighter and 2 infantry Germans defend with 1 infantry British roll dice for 1 battleship in Archangel, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel British win, taking Archangel from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in West Russia British attack with 2 bombers and 1 fighter Germans defend with 2 infantry British roll dice for 2 bombers and 1 fighter in West Russia, round 2 : 2/1 hits, 1.83 expected hits Germans roll dice for 2 infantry in West Russia, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 fighter owned by the British lost in West Russia British win with 2 bombers remaining. Battle score for attacker is -4 Casualties for British: 1 fighter Casualties for Germans: 2 infantry Non Combat Move - British 1 fighter moved from Archangel to Russia 2 bombers moved from West Russia to Russia Place Units - British 3 armour placed in India 1 artillery and 2 infantry placed in United Kingdom Turn Complete - British British collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans : 0.33 British : 0.50