• EXP G40 Game 4 Trout (Axis) vs Panzer (Allies)

    63
    0 Votes
    63 Posts
    1k Views
    B
    @Panzerstahl-Helm-0 Hmm Did you try to unsubscribe ? https://dice.triplea-game.org/ I see marti still mentioned and it shouldn't be. You are on the new triplea release ? https://github.com/triplea-game/triplea/releases/tag/2026-06.16.15640 Edit I'd remove the old triplea and just use the new one too in case it looks there for some reason. Marti is turned off, so that's why you get the error is my guess. Edit 2 Oh this your game with Trout. He must not be registered yet and using the new triplea. Maybe Idk Our game works so it's not on your end. I can't remember if you attacked though. It only throws the error when you roll Edit 3 Yea we had combat, so it must be on Trout's end
  • TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

    943
    1
    1 Votes
    943 Posts
    502k Views
    N
    @ubernaut Yeah, I saw your post.
  • 0 Votes
    126 Posts
    3k Views
    B
    @Panzerstahl-Helm-0 Game History Round: 11 Purchase Units - Italians Italians buy 3 armour, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy Turning on Edit Mode EDIT: Italians takes Rhodesia from British EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 italian_para moved from Anglo Egyptian Sudan to Rhodesia 1 armour moved from Romania to Western Ukraine Italians take Bessarabia from Russians Italians take Western Ukraine from Russians 1 infantry moved from Romania to Bessarabia 1 bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 armour and 4 infantry moved from Southern France to Normandy Bordeaux EDIT: 2 italian_paras moved from Southern Italy to Normandy Bordeaux 3 armour moved from Northern Italy to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Changer loiter and taunt; Italians attack with 4 armour, 1 bomber, 1 fighter, 4 infantry and 2 italian_paras Changer defend; British defend with 3 UK_LCVs, 6 infantry and 3 uk_fighters; Americans defend with 2 ArmoredInfantrys, 1 artillery, 1 elite, 3 infantry and 4 mech_infantrys Italians roll dice for 4 armour, 1 bomber, 1 fighter, 4 infantry and 2 italian_paras in Normandy Bordeaux, round 2 : 4/12 hits, 4.17 expected hits Americans roll dice for 2 ArmoredInfantrys, 3 UK_LCVs, 1 artillery, 1 elite, 9 infantry, 4 mech_infantrys and 3 uk_fighters in Normandy Bordeaux, round 2 : 9/21 hits, 8.33 expected hits 2 italian_paras owned by the Italians, 4 infantry owned by the Italians and 3 armour owned by the Italians lost in Normandy Bordeaux 3 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux 1 bomber owned by the Italians and 1 fighter owned by the Italians retreated 1 armour owned by the Italians retreated to Southern France Americans win with 2 ArmoredInfantrys, 3 UK_LCVs, 1 artillery, 1 elite, 5 infantry, 4 mech_infantrys and 3 uk_fighters remaining. Battle score for attacker is -23 Casualties for Italians: 3 armour, 4 infantry and 2 italian_paras Casualties for Americans: 3 infantry Casualties for British: 1 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq Non Combat Move - Italians Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Romania Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Anglo Egyptian Sudan 1 bomber moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Normandy Bordeaux to Southern France 1 infantry moved from Yugoslavia to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 1 Escort_Convoy, 1 battleship, 1 destroyer, 4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Egypt 1 aaGun moved from Romania to Slovakia Hungary 1 aaGun moved from Bulgaria to Romania 2 infantry moved from Bulgaria to Romania 1 air_transport moved from Gibraltar to Southern Italy 1 Europe_Rail moved from Southern Italy to Southern France 1 Europe_Rail and 1 Italian_LCV moved from Southern France to Romania Place Units - Italians 1 factory_minor placed in Egypt 3 armour placed in Northern Italy 1 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Trigger ItaliansParaBoost atRhodesia: Italians has 1 italian_paraBoost placed in Rhodesia Italians collect 21 PUs; end with 21 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 24 Optional[PUs] Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs Combat Hit Differential Summary : Americans regular : 0.67 Italians regular : -0.17 EXP Game 10 Straw I 11.tsvg The Beatdown continues
  • G40 Captain Expansion StevenJ vs Johnny

    253
    1 Votes
    253 Posts
    4k Views
    S
    @JohnnyCat 354345234988-G40 EXP StevenJ vs JohnnyCat G56c End.tsvg RIP Japan
  • Multi Game 2 barnee Trout vs Alex Panzer

    219
    1
    0 Votes
    219 Posts
    11k Views
    B
    @Alexander I will try registering my second email. It's a proton as well. See what I get. I haven't heard back from Panzer but the rolls went through. Previously it would throw a error if your opponent wasn't registered when you rolled the battle. @trout I would go here and register and see what happens https://dice.triplea-game.org/ Edit I just registered my protonmail and didn't get any error message. So Idk what's up. I guess we'll just have to see if it works for you guys. I might try a test game with my gmx mail and see if it works Edit 2 Looks as if the Dice Registration error has been fixed. I tried to reregister and it said I was already registered. So I suspect you and Panzer are too. You can try it and see what it says. Edit 3 Back working on the ABomb. Looks as if it drifted off target a bit [image: 1781621730664-screenshot-from-2026-06-16-09-53-53.png] hmm 2nd one was offshore a little bit. Lets see where number 3 ends up [image: 1781622131252-screenshot-from-2026-06-16-10-01-04.png] [image: 1781622393135-screenshot-from-2026-06-16-10-05-57.png] OK I'll quit spamming our Game Well just one more Looks as if the Reich has improved their targeting system [image: 1781625670820-screenshot-from-2026-06-16-10-59-09.png] Looks like the wind caught that one too [image: 1781631417806-screenshot-from-2026-06-16-12-34-43.png] Uncle Sam says payback is a bitch [image: 1781637071214-screenshot-from-2026-06-16-14-09-34.png] [image: 1781637186803-screenshot-from-2026-06-16-14-12-28.png] Looks like Austria got hit too [image: 1781638253525-screenshot-from-2026-06-16-14-29-52.png] OK @trout is up here is latest save again since I ABombed out lol exp-game-2-multi-apbt-r-17-complete.tsvg
  • EXP Game 12 barnee vs Trout

    95
    1
    0 Votes
    95 Posts
    2k Views
    B
    @Trout Good Morning. The neighbors Rooster is crowing so it must be lol Game History Round: 8 Purchase Units - Japanese Japanese buy 2 Escorts, 1 Hvycarrier, 2 armour, 1 artillery, 1 elite, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Turning on Edit Mode EDIT: Removing units owned by Japanese from Vologda: 1 russian_minor EDIT: Turning off Edit Mode 1 elite moved from Amur to Buryatia Japanese take Buryatia from Russians 1 Escort_Convoy moved from 6 Sea Zone to 7 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 Japan_destroyer moved from 37 Sea Zone to 42 Sea Zone 2 artilleries moved from Malaya to 37 Sea Zone 1 Japan_destroyer, 2 artilleries, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 2 JPNbombers moved from Kweichow to Philippines 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines 2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines 1 elite moved from Japan to 6 Sea Zone 1 carrier moved from 20 Sea Zone to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from Kweichow to Yunnan 3 infantry moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Tsinghai to Yunnan 1 infantry moved from Japan to 6 Sea Zone 1 Hvycarrier, 1 Japan_destroyer, 1 elite, 1 infantry, 1 pacific_BB, 1 pacific_transport and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 Hvycarrier, 1 Japan_destroyer, 1 elite, 2 infantry, 1 pacific_BB, 1 pacific_transport and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 Hvycarrier, 1 Japan_destroyer, 1 artillery, 1 elite, 3 infantry, 1 pacific_BB, 1 pacific_transport and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery, 1 elite and 3 infantry moved from 35 Sea Zone to Philippines Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in Yunnan Japanese attack with 2 fighters, 3 infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/8 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Philippines Changer loiter and taunt; Japanese attack with 2 JPNbombers, 3 artilleries, 1 elite, 1 fighter, 4 infantry and 1 tactical_bomber Changer defend; Americans defend with 6 Fortifications, 1 aaGun, 1 airfield and 6 infantry Americans roll AA dice in Philippines : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Philippines Japanese roll dice for 1 battleship, 1 cruiser and 1 pacific_BB in Philippines, round 2 : 3/3 hits, 1.83 expected hits Japanese roll dice for 2 JPNbombers, 3 artilleries, 1 elite, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 4/12 hits, 4.50 expected hits Americans roll dice for 6 Fortifications, 1 aaGun and 6 infantry in Philippines, round 2 : 4/6 hits, 3.00 expected hits 4 infantry owned by the Japanese lost in Philippines 1 aaGun owned by the Americans and 6 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 JPNbombers, 3 artilleries, 1 elite and 1 tactical_bomber in Philippines, round 3 : 6/8 hits, 3.50 expected hits Americans roll dice for 6 Fortifications in Philippines, round 3 : 0/0 hits, 0.00 expected hits 6 Fortifications owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 JPNbombers, 3 artilleries, 1 elite and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 fighter and 4 infantry Casualties for Americans: 6 Fortifications, 1 aaGun and 6 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Ethiopia Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Rostov Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RussiansParaBoost atEthiopia: Russians has 1 russian_paraBoost placed in Ethiopia Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Siam Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Timguska 2 JPNbombers moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Yunnan to 35 Sea Zone 1 fighter and 3 tactical_bombers moved from Yunnan to Kweichow 1 air_transport and 1 infantry moved from Japan to Kweichow 1 infantry moved from Anhwe to Kweichow 1 J_Rail moved from Kiangsu to Kwangtung 1 J_Rail and 1 infantry moved from Kwangtung to Siam 2 armour moved from Shantung to Kweichow 1 J_Rail moved from Kiangsu to Manchuria 1 J_Rail and 1 armour moved from Manchuria to Timguska 3 armour moved from Manchuria to Jehol 1 infantry moved from Manchuria to Amur 1 infantry moved from Manchuria to Jehol 1 infantry moved from Kwangtung to Kwangsi Place Units - Japanese 2 Escorts and 1 Hvycarrier placed in 6 Sea Zone 1 armour, 1 artillery and 1 mech_infantry placed in Kweichow 1 armour, 1 infantry and 1 mech_infantry placed in Shantung 1 elite and 3 infantry placed in Japan Turn Complete - Japanese Note to players Japanese: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 2 new Destroyers. They may only Operate in the Pacific and Indian Oceans.<b></body> Trigger Japanese RemoveConvoySZ7: has removed 1 Escort_Convoy owned by Japanese in 7 Sea Zone Trigger Japanese RemoveConvoySZ7: Japanese has 1 Escort placed in 7 Sea Zone Japanese collect 54 PUs; end with 54 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 65 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Combat Hit Differential Summary : Chinese regular : -0.67 Americans regular : 1.00 Japanese regular : 4.83 Americans AA : 0.50 EXP Game 12 Trout J 8.tsvg Yea looking a bit tough for the Soviet Union. Scored a commie expansion bonus though. Get another next turn.
  • USSR: Game 1 - WW2 50th Anniversary Edition

    1
    2 Votes
    1 Posts
    36 Views
    No one has replied
  • EXP Game 1 barnee vs Crockett

    339
    0 Votes
    339 Posts
    29k Views
    B
    @crockett36 Good Morning You still need to adjust your Combat Move in order for us to continue.
  • 2 Votes
    92 Posts
    4k Views
    A
    @beelee No rush! I'm calling it a night and can do the minor allies in the AM for your takeover German fun to begin!
  • Game 1 Alexander vs. JohnnyCat G40 EXP

    44
    0 Votes
    44 Posts
    1k Views
    A
    @JohnnyCat USSR is making bank! alexander_johnnycat_game_1_g40_exp_russia_turn_4b_end.tsvg
  • PBF Test

    1
    2 Votes
    1 Posts
    42 Views
    No one has replied
  • Kson-vs-Ason-01

    1
    1 Votes
    1 Posts
    25 Views
    No one has replied
  • TestGameHeritageBoys

    2
    2 Votes
    2 Posts
    43 Views
    B
    @PeleKen Hi Pele Let us know if you have any trouble. Have Fun Gaming
  • MM1sttestgame

    14
    2 Votes
    14 Posts
    219 Views
    B
    @mickAAMOUSE yea it took me 2-3 turns to get used to some of them at first as well too Now I can't play with the old ones
  • GAME 1 MICK vs HUNTER

    2
    0 Votes
    2 Posts
    54 Views
    M
    Game History Round: 1 Purchase Units - Germans Germans buy 3 armour and 1 bomber; Remaining resources: 0 PUs; Combat Move - Germans 4 mech_infantrys moved from Western Germany to France 1 artillery moved from Western Germany to France 3 armour moved from Holland Belgium to France 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to France 2 infantry moved from Western Germany to France 3 tactical_bombers moved from Western Germany to France 2 bombers moved from Germany to France 1 tactical_bomber moved from Germany to France 1 tactical_bomber moved from Poland to France 1 fighter moved from Holland Belgium to France 2 fighters moved from Western Germany to France 1 submarine moved from 103 Sea Zone to 91 Sea Zone 1 submarine moved from 108 Sea Zone to 91 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 3 armour moved from Greater Southern Germany to Southern France 1 fighter moved from Slovakia Hungary to Southern France Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 4,1,1 French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1,2 Germans win, taking Normandy Bordeaux from French with 1 artillery remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for French: 1 artillery and 1 infantry Battle in 91 Sea Zone Germans attack with 2 submarines British defend with 1 cruiser Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 4,1 Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 6,5 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 5 Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 6,1 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 2 Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in France Germans attack with 3 armour, 1 artillery, 2 bombers, 3 fighters, 4 infantry, 4 mech_infantrys and 5 tactical_bombers British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 6,3,3 Germans roll dice for 3 armour, 1 artillery, 2 bombers, 3 fighters, 4 infantry, 4 mech_infantrys and 5 tactical_bombers in France, round 2 : 3,5,2,6,4,4,2,3,6,4,1,6,4,6,6,2,1,4,4,2,4,6 French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6,5,1,2,1,2,4,3,3,5,4 Germans roll dice for 3 armour, 1 artillery, 2 bombers, 3 fighters, 4 mech_infantrys and 5 tactical_bombers in France, round 3 : 5,2,4,6,3,6,5,2,2,2,1,3,3,4,1,5,5,6 French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 2,1,6,5 Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 3 armour, 2 bombers, 3 fighters, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Germans: 1 artillery, 4 infantry and 1 mech_infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Southern France Germans attack with 3 armour and 1 fighter French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 armour and 1 fighter in Southern France, round 2 : 4,1,4,1 French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2,3 Germans win, taking Southern France from French with 2 armour and 1 fighter remaining. Battle score for attacker is 1 Casualties for Germans: 1 armour Casualties for French: 1 artillery and 1 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 3 fighters moved from France to Western Germany 5 tactical_bombers moved from France to Western Germany 2 bombers moved from France to Western Germany 1 fighter moved from Southern France to Northern Italy 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 fighter moved from Norway to Denmark 2 artilleries moved from Greater Southern Germany to Slovakia Hungary 6 infantry moved from Greater Southern Germany to Slovakia Hungary 3 infantry moved from Germany to Western Germany 8 infantry moved from Germany to Poland 3 artilleries moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 transport moved from 114 Sea Zone to 113 Sea Zone Place Units - Germans 3 armour and 1 bomber placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4 Germans collect 40 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 64 Optional[PUs] Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs df2136ea-afe6-4a44-bf96-68711196ee2d-2026-5-17-World-War-II-Global-1940-2nd-Edition.tsvg
  • VF (Axis) vs TGC (Allies) | Classic, Game 2 - Balance

    94
    0 Votes
    94 Posts
    34k Views
    VictoryFirstV
    [dice 1d6]
  • SchneidersonTestGame1

    2
    1 Votes
    2 Posts
    88 Views
    B
    @schneiderson Nice Let us know if you have any trouble
  • EXP G40 Game 11 Barnee vs. Trout

    162
    0 Votes
    162 Posts
    10k Views
    B
    @trout Heh heh, I thought I left Egypt a little weak and it would fall. That's why I had to keep taking Alexandria with more Units Than I preferred. Otherwise it'd open up a landing spot for European Air. But yea, the Kill shot on London was obviously the way to go Hopefully I've finally learned my lesson
  • EXP G40 Game 4 Trout vs JCat

    222
    0 Votes
    222 Posts
    16k Views
    PantherP
    @johnnycat said in EXP G40 Game 4 Trout vs JCat: What do You recommend I do next ? As this is a game thread I recommend to focus on the game again. Apart from that see your PM.
  • Game 1 JohnnyCat (Axis) vs. Panzer (Allies)

    75
    1 Votes
    75 Posts
    4k Views
    JohnnyCatJ
    @panzerstahl-helm-0 I completed Italy Turn 5 1775760454569-1774385968637-1773701999857-1773611581073-1772820341326-game-1-johnnycat-vs-panzer-ITALY_End_5.tsvg

Recent Posts