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Recent Posts

  • H
    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: Big World : 1942

    Game History

    Round: 8 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits

    Combat Hit Differential Summary :

    Americans rolls : 0.00

    Savegame

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  • B

    @Panzerstahl-Helm-0

    Finally got Elite Tank added to the TimeTable. Took 2 1/2 hours lol

    Screenshot from 2025-07-17 03-21-23.png

    Getting kinda crowded 🙂

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  • B
    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: Big World : 1942

    Game History

    Round: 8 Purchase Units - Japanese Japanese buy 7 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Hit Differential Summary :

    Territory Summary for Japanese :

    SZ 81 North Pacific : 1 battleship, 2 carriers, 1 destroyer and 2 transports Chosen : 1 armour, 1 factory and 4 infantry Inner Mongolia : 1 flag Okhotsk : 1 flag Yakutsk : 1 flag, 2 infantry Eastern Siberia : 1 flag Kamchatka : 1 flag Iwo Jima : 1 infantry Kwangtung : 5 armour, 1 factory and 2 infantry Northern Japan : 1 aaGun, 1 factory and 3 infantry Southeastern Siberia : 1 flag Kansu : 1 flag, 2 armour and 1 factory Java : 1 infantry Southern Japan : 1 aaGun, 1 factory, 3 fighters and 5 infantry French Indo-China : 1 infantry Solomon Islands : 1 infantry Western Aleutian Islands : 3 infantry Western Sinkiang : 1 flag, 2 armour, 1 factory and 1 fighter Eastern Sinkiang : 1 flag, 6 armour Szechwan : 1 flag, 1 factory Yunnan : 1 flag, 2 armour and 1 infantry Vladivostok : 1 flag Amurskaya : 1 flag, 1 armour Buryatia : 1 flag Irkutsk : 1 flag, 1 armour, 2 artilleries and 1 infantry Celebes : 1 infantry

    Production/PUs Summary :

    Russians : 35 / 37 Germans : 51 / 53 British : 45 / 47 Chinese : 0 / 0 Japanese : 43 / 43 Americans : 61 / 64

    Dice Statistics:

    Total 1 was rolled 235 times 2 was rolled 267 times 3 was rolled 240 times 4 was rolled 243 times 5 was rolled 256 times 6 was rolled 251 times Average roll : 3.517 Median : 4.000 Variance : 0.462 Standard Deviation : 0.680 Total rolls : 1492 Germans Combat 1 was rolled 66 times 2 was rolled 79 times 3 was rolled 64 times 4 was rolled 69 times 5 was rolled 73 times 6 was rolled 72 times Average roll : 3.520 Median : 4.000 Variance : 0.345 Standard Deviation : 0.587 Total rolls : 423 British Combat 1 was rolled 43 times 2 was rolled 41 times 3 was rolled 33 times 4 was rolled 34 times 5 was rolled 34 times 6 was rolled 45 times Average roll : 3.478 Median : 3.000 Variance : 0.608 Standard Deviation : 0.780 Total rolls : 230 Americans Combat 1 was rolled 13 times 2 was rolled 19 times 3 was rolled 7 times 4 was rolled 15 times 5 was rolled 15 times 6 was rolled 21 times Average roll : 3.700 Median : 4.000 Variance : 1.348 Standard Deviation : 1.161 Total rolls : 90 Chinese Combat 1 was rolled 4 times 2 was rolled 6 times 3 was rolled 20 times 4 was rolled 11 times 5 was rolled 10 times 6 was rolled 10 times Average roll : 3.770 Median : 4.000 Variance : 2.547 Standard Deviation : 1.596 Total rolls : 61 Russians Combat 1 was rolled 48 times 2 was rolled 64 times 3 was rolled 56 times 4 was rolled 51 times 5 was rolled 58 times 6 was rolled 35 times Average roll : 3.359 Median : 3.000 Variance : 1.614 Standard Deviation : 1.270 Total rolls : 312 Japanese Combat 1 was rolled 61 times 2 was rolled 58 times 3 was rolled 60 times 4 was rolled 63 times 5 was rolled 66 times 6 was rolled 68 times Average roll : 3.582 Median : 4.000 Variance : 0.190 Standard Deviation : 0.436 Total rolls : 376

    Savegame

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  • B

    @panzerstahl-helm-0

    Hallo

    Game History

    Round: 2 Purchase Units - Americans Americans buy 5 Fortifications, 1 Heavy_BB, 1 artillery, 2 destroyers, 1 elite and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Americans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States 1 usa_fighter moved from Eastern United States to Alaska 1 artillery moved from Eastern United States to Central United States 1 Rail and 1 elite moved from Eastern United States to Western United States 1 infantry moved from Eastern United States to Central United States 1 Heavy_BB moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 49 Sea Zone to 26 Sea Zone Place Units - Americans 1 Fortification placed in Guam 1 Fortification placed in Philippines 3 Fortifications placed in Aleutian Islands 1 artillery placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 8 Sea Zone: 1 destroyer and 2 transports EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer and 2 transports EDIT: Turning off Edit Mode 1 Heavy_BB and 2 destroyers placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 elite placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 3 infantry moved from Shensi to Suiyuyan 1 fighter and 1 infantry moved from Shensi to Kweichow 2 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Kweichow to Tsinghai Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Kansu 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British Note to players British: It is Late 1940 and the British Army has Formed a Tank Army. They are Commanded by a Tank General. You may only have 1 Tank Army at any one time. Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish British repair damage of 10x factory_major; Remaining resources: 52 PUs; 3 AirLendLease; 3 NavyLendLease; British buy 2 Fortifications, 1 UndrgroundFctry, 1 artillery, 11 infantry, 1 uk_armour and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British Units in United Kingdom being upgraded or consumed: 1 factory_major 1 UndrgroundFctry placed in United Kingdom Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: British takes Holland Belgium from Germans EDIT: Turning off Edit Mode EDIT: 1 uk_para moved from United Kingdom to Holland Belgium 1 artillery and 1 infantry moved from Persia to 80 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 battleship moved from 39 Sea Zone to 72 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to Kenya 1 artillery and 1 infantry moved from 72 Sea Zone to Kenya Combat - British Battle in Kenya British attack with 1 artillery and 3 infantry Italians defend with 1 artillery and 3 infantry British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the British lost in Kenya 2 infantry owned by the Italians lost in Kenya British roll dice for 1 artillery and 2 infantry in Kenya, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Kenya 1 infantry owned by the Italians lost in Kenya British roll dice for 1 artillery and 1 infantry in Kenya, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Kenya, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 3 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 1 uk_armour moved from Union of South Africa to Belgian Congo 2 Rails and 2 infantry moved from Union of South Africa to Egypt 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Eastern Persia to Persia 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Shan State to French Indo China 1 aaGun, 1 artillery, 2 infantry and 2 uk_fighters moved from India to Burma 1 infantry moved from British Guiana to Brazil British take Brazil from Neutral_Allies 1 battleship moved from 123 Sea Zone to 106 Sea Zone 1 bomber moved from New Brunswick Nova Scotia to United Kingdom Place Units - British Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone 6 infantry and 1 uk_para placed in United Kingdom 2 infantry placed in Union of South Africa 1 artillery, 3 infantry and 1 uk_armour placed in India 1 Fortification placed in Sumatra 1 Fortification placed in Borneo Turn Complete - British Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium British collect 56 PUs; end with 56 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 62 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 67 PUs

    Combat Hit Differential Summary :

    Chinese regular : -3.33 Italians regular : -0.33 Japanese regular : 0.67 British regular : 0.33

    EXP Game 9 Panzer UK 2.tsvg

    Edit
    Forgot to move Malta Air 😊

    EXP Game 9 Panzer UK 2edit.tsvg

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