@panzerstahl-helm-0
Hallo
Game History
Round: 2
Purchase Units - Americans
Americans buy 5 Fortifications, 1 Heavy_BB, 1 artillery, 2 destroyers, 1 elite and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
Combat - Americans
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
Non Combat Move - Americans
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
1 usa_fighter moved from Eastern United States to Alaska
1 artillery moved from Eastern United States to Central United States
1 Rail and 1 elite moved from Eastern United States to Western United States
1 infantry moved from Eastern United States to Central United States
1 Heavy_BB moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 49 Sea Zone to 26 Sea Zone
Place Units - Americans
1 Fortification placed in Guam
1 Fortification placed in Philippines
3 Fortifications placed in Aleutian Islands
1 artillery placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 8 Sea Zone: 1 destroyer and 2 transports
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer and 2 transports
EDIT: Turning off Edit Mode
1 Heavy_BB and 2 destroyers placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 elite placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
3 infantry moved from Shensi to Suiyuyan
1 fighter and 1 infantry moved from Shensi to Kweichow
2 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 6 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
Non Combat Move - Chinese
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
1 fighter moved from Kweichow to Tsinghai
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Kansu
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
Note to players British: It is Late 1940 and the British Army has Formed a Tank Army. They are Commanded by a Tank General. You may only have 1 Tank Army at any one time.
Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish
British repair damage of 10x factory_major; Remaining resources: 52 PUs; 3 AirLendLease; 3 NavyLendLease;
British buy 2 Fortifications, 1 UndrgroundFctry, 1 artillery, 11 infantry, 1 uk_armour and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease;
Place Units - British
Units in United Kingdom being upgraded or consumed: 1 factory_major
1 UndrgroundFctry placed in United Kingdom
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
Turning on Edit Mode
EDIT: British takes Holland Belgium from Germans
EDIT: Turning off Edit Mode
EDIT: 1 uk_para moved from United Kingdom to Holland Belgium
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 battleship moved from 39 Sea Zone to 72 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Kenya
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
Combat - British
Battle in Kenya
British attack with 1 artillery and 3 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the British lost in Kenya
2 infantry owned by the Italians lost in Kenya
British roll dice for 1 artillery and 2 infantry in Kenya, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Kenya
1 infantry owned by the Italians lost in Kenya
British roll dice for 1 artillery and 1 infantry in Kenya, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Kenya, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
Non Combat Move - British
Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
1 uk_armour moved from Union of South Africa to Belgian Congo
2 Rails and 2 infantry moved from Union of South Africa to Egypt
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Eastern Persia to Persia
1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Shan State to French Indo China
1 aaGun, 1 artillery, 2 infantry and 2 uk_fighters moved from India to Burma
1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 battleship moved from 123 Sea Zone to 106 Sea Zone
1 bomber moved from New Brunswick Nova Scotia to United Kingdom
Place Units - British
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
6 infantry and 1 uk_para placed in United Kingdom
2 infantry placed in Union of South Africa
1 artillery, 3 infantry and 1 uk_armour placed in India
1 Fortification placed in Sumatra
1 Fortification placed in Borneo
Turn Complete - British
Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
British collect 56 PUs; end with 56 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 62 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -3.33
Italians regular : -0.33
Japanese regular : 0.67
British regular : 0.33
EXP Game 9 Panzer UK 2.tsvg
Edit
Forgot to move Malta Air 
EXP Game 9 Panzer UK 2edit.tsvg