• 42 G12 Woods vs Wylie

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    TripleA Turn Summary: Germans round 18 TripleA Turn Summary for game: World War II Global 1942 2nd Edition Game History Round: 18 Purchase Units - Germans Germans buy 6 armour, 4 artilleries, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Romania to Albania 3 armour moved from Slovakia Hungary to Albania 2 armour and 8 mech_infantrys moved from Yugoslavia to Southern Italy 3 armour moved from Bulgaria to Greece Germans take Greece from Americans 2 armour moved from Bulgaria to Albania 3 mech_infantrys moved from Bulgaria to Greece 4 armour moved from Bulgaria to Greece 1 fighter moved from Western Germany to 95 Sea Zone 1 armour, 1 infantry and 2 mech_infantrys moved from Bryansk to Russia 4 armour and 1 mech_infantry moved from Smolensk to Russia 1 armour moved from Ukraine to Caucasus 2 armour moved from Ukraine to Russia Combat - Germans Battle in 95 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 95 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Albania Germans attack with 8 armour Americans defend with 2 armour Germans roll dice for 8 armour in Albania, round 2 : 4/0 hits, 4.00 expected hits Americans roll dice for 2 armour in Albania, round 2 : 1/0 hits, 1.00 expected hits 1 armour owned by the Germans lost in Albania 2 armour owned by the Americans lost in Albania Germans win, taking Albania from Americans with 7 armour remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Casualties for Americans: 2 armour Battle in Southern Italy Germans attack with 2 armour and 8 mech_infantrys Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 armour and 8 mech_infantrys in Southern Italy, round 2 : 2/1 hits, 2.33 expected hits Americans roll dice for 1 infantry in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern Italy Germans win, taking Southern Italy from Americans, taking Albania from Germans with 2 armour and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Russia Germans attack with 7 armour, 1 infantry and 3 mech_infantrys Americans defend with 4 fighters; Russians defend with 1 airfield, 1 factory_major and 2 fighters Germans roll dice for 7 armour, 1 infantry and 3 mech_infantrys in Russia, round 2 : 4/1 hits, 4.17 expected hits Russians roll dice for 6 fighters in Russia, round 2 : 4/0 hits, 4.00 expected hits 1 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia 2 fighters owned by the Russians and 2 fighters owned by the Americans lost in Russia Germans roll dice for 7 armour in Russia, round 3 : 3/1 hits, 3.50 expected hits Russians roll dice for 2 fighters in Russia, round 3 : 1/1 hits, 1.33 expected hits 1 armour owned by the Germans lost in Russia 2 fighters owned by the Americans lost in Russia Germans captures 3PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 6 armour remaining. Battle score for attacker is 39 Casualties for Germans: 1 armour, 1 infantry and 3 mech_infantrys Casualties for Russians: 2 fighters Casualties for Americans: 4 fighters Non Combat Move - Germans 1 fighter moved from 95 Sea Zone to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Southern France Place Units - Germans 1 destroyer placed in 113 Sea Zone 1 artillery and 2 infantry placed in France 4 armour, 3 artilleries and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,6,3,2 Germans collect 66 PUs (4 lost to blockades); end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs Combat Hit Differential Summary : Americans regular : -0.33 Russians regular : -0.33 Germans regular : -1.00 Savegame
  • TGC (Allies) vs VF (Germans) D-Day

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    VictoryFirstV
    @the_good_captain No, that was just me being stupid not understanding the rules. However as this game was most certainly an Allied win, my mistake now allows us to move on to the next game. Thanks for this game, well played. I think even without bad dice it was yours from the start!
  • #2: VF vs. Lee (+11) | Anniversary 1942

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    VictoryFirstV
    Awesome! Here's thread: https://forums.triplea-game.org/topic/4077/1-vf-vs-lee-classic-tournament-rules
  • 42 G11 Woods v. Wylie

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    TripleA Turn Summary: Chinese round 18 TripleA Turn Summary for game: World War II Global 1942 2nd Edition Game History Round: 18 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 8 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 artillery and 8 infantry placed in Shantung Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs Combat Hit Differential Summary : Savegame
  • New AA50 game

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    VictoryFirstV
    https://forums.triplea-game.org/topic/4072/2-vf-vs-lee-11-anniversary-1942 Here is the new thread.
  • AAaniversery42. open for new games

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    @leemorrison still open for more games. A&A Classic, AAR or AA50
  • Test Game 01.06.25

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    Testing user account
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    @panzerstahl-helm-0 Right on Yes an epic battle for sure. Congratualtions I'll write up a report. Safe travels. Enjoy the warm weather
  • EXP lee vs beelee

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    @leemorrison Idk how much triplea experience you have, so I'll be saying things you already know Scramble 110 or 111 ? [image: 1735329631411-screenshot-from-2024-12-27-13-58-57.png] EXP lee Game 1 G1 CM.tsvg One of the main differences is the double place phase. You will notice the Reich placed their Waffen Units in the first place phase. Any Units that are placed in the first place are immediately active that turn. [image: 1735329837892-screenshot-from-2024-12-27-14-03-45.png]
  • lee vs Emil AA50

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    Emil Rose TophøjE
    Send you a mail with screenshots for how i do - lets stay in other forum. where would you like taunts?
  • TGC (Germany) vs VictoryFirst (Allies) Europe, Balanced

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    VictoryFirstV
    @the_good_captain Hi, sorry but I have a sudden drop of interest in playing. I didn't like how I was playing so many games the past few months that I had almost had no time for some other projects. I will move away from playing the Europe games. I would still like to play Classic and D-Day but no Europe games anymore.
  • Game 6, Europe, TGC (Germany) v. VF (Allies) - continuation

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    VictoryFirstV
    It looks like I'm in, I can see the main channels now.
  • VF (Germans) vs. TGC (Allies) | Original Europe, Game 9 with Balance 2.0

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    VictoryFirstV
    @the_good_captain You are definitely right about that. It's funny how we all have some key differences in our strategies and openers for both sides. Which one is the best is something I am wondering about. Yes I am not sure either about leaving the Med. I was just testing that out to see if it works. I feel if the ships stay in the Med, the damage they can do is limited. Usually the Middle East is taken once Germany is about to attack Moscow, meaning there are not that many turns that the Allies have to pay all those IPCs. However if the game goes on past turn 6, taking the ME is definitely the best option. I need to try some games now where I stay in the Med before that question can have a proper answer.
  • Returning rusty player looking for AAR game

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    VictoryFirstV
    @leemorrison I love Anniversary 1942, let's play that. I think people still like revised but I have not come across a thread where they play that game in the past couple of years. G40 is the most played game at the moment by far, Anniversary and Classic are also often played, as well as many TripleA games like World At War, Total World War, Big World, etc.
  • 1 Votes
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    VictoryFirstV
    @the_good_captain https://forums.triplea-game.org/topic/4035/vf-axis-vs-tgc-allies-classic-game-2-balance
  • 0 Votes
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    VictoryFirstV
    Game is here: https://forums.triplea-game.org/topic/4034/vf-germans-vs-tgc-allies-original-europe-game-9-with-balance-2-0/3
  • 1 Votes
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    VictoryFirstV
    i had already set up our game and mentioned you with @The_Good_Captain but I suspect you have notifications disabled so that's my bad. Here is the link: https://forums.triplea-game.org/topic/4015/8-vf-germans-vs-tgc-allies-original-europe-no-german-sca-one-sub-bay-of-biscay-removed
  • 1 Votes
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    VictoryFirstV
    Sure, that sounds good to me. I'll put 4 Russian infantry in Bessarabia. These games are fun.
  • 1 Votes
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    @VictoryFirst still smoothing out. I'll test once more then upload. Hour or so in case you and Panzer want to start today. Heads up. It won't work with our save. You'll need 2.2 or earlier. So have to switch back and forth till our game done
  • Kwaspek104 (Axis) V. VictoryFirst (Allies) Europe - Game 7

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    VictoryFirstV
    @kwaspek104 I thought you won one but I looked up and that was an Allied win lol. I take 4 inf Bessarabia. Looks like that bid is the most challenging for the Germans for some reason.

Recent Posts

  • @Alexander

    Good Evening

    Game History

    Round: 20 Purchase Units - Germans Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber triggerAttachmenLate1949EXP43Invert: has removed 1 Early1949_red owned by Changer in D-Day triggerAttachmenLate1949EXP43Invert: Changer has 1 Late1949_red placed in D-Day Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Germans buy 1 DemoUnderMinor, 1 Elitewaffen_panzer, 1 GermanUBoat, 1 King_Tiger, 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 SP_Artillery, 6 TotalWar_Tanks, 1 Waffen_Hvy_Tank, 1 Waffen_Oberst, 1 Waffen_Para, 1 destroyer, 1 elite, 5 infantry, 1 waffen_PG, 2 waffen_infantrys and 3 waffen_panzers; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 ElitePanzer, 1 King_Tiger, 1 Panzer_General, 3 armour, 1 german_para, 2 infantry and 1 waffen_infantry 1 Elitewaffen_panzer, 1 Waffen_Hvy_Tank, 1 Waffen_Oberst, 1 Waffen_Para, 1 waffen_PG, 2 waffen_infantrys and 3 waffen_panzers placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 1 GAirCommander and 3 Me_262s EDIT: Adding units owned by Germans to Southern Italy: 1 GAirCommander and 3 Me_262s EDIT: Turning off Edit Mode 1 Panzer_Grndrs and 1 armour moved from Belarus to Bryansk 1 infantry moved from Western Ukraine to Bryansk EDIT: 1 2ndLuftflotten moved from Western Germany to 2nd Luftflotten EDIT: 1 1stLuftflotten moved from Southern Italy to 1st Luftflotten EDIT: 1 Waffen_Para moved from Southern Italy to Malta EDIT: 1 Waffen_Para moved from Malta to Libya 1 Italian_LCV and 1 infantry moved from Tobruk to Libya 1 bomber moved from Romania to Normandy Bordeaux 1 Me_262 moved from Southern Italy to Normandy Bordeaux 2 Me_262s moved from Western Germany to Holland Belgium 1 infantry moved from Southern France to Normandy Bordeaux 3 infantry moved from France to Normandy Bordeaux 3 infantry moved from France to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 armour moved from Belarus to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Smolensk 1 Panzer_Grndrs, 4 armour and 1 mech_infantry moved from Belarus to Smolensk 1 Me_262 moved from Romania to Smolensk Combat - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Germans creates battle in territory 98 Sea Zone Battle in Libya Germans attack with 1 Italian_LCV, 1 Waffen_Para and 1 infantry Americans defend with 1 elite Germans roll dice for 1 Italian_LCV, 1 Waffen_Para and 1 infantry in Libya, round 2 : 2,4 Americans roll dice for 1 elite in Libya, round 2 : 2,4 Germans win, taking 98 Sea Zone from British, taking Libya from Americans with 1 Waffen_Para and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 Italian_LCV Casualties for Americans: 1 elite Battle in Smolensk Germans attack with 1 Me_262, 1 Panzer_Grndrs, 5 armour and 1 mech_infantry Russians defend with 2 armour, 1 elite and 1 guard_infantry Germans roll dice for 1 Me_262, 1 Panzer_Grndrs, 5 armour and 1 mech_infantry in Smolensk, round 2 : 1,6,6,6,4,4,2,3 Russians roll dice for 2 armour, 1 elite and 1 guard_infantry in Smolensk, round 2 : 1,3,1,3,6 Germans roll dice for 1 Me_262 and 4 armour in Smolensk, round 3 : 5,5,6,2,5 Russians roll dice for 1 armour and 1 elite in Smolensk, round 3 : 3,3,4 Germans roll dice for 1 Me_262 and 3 armour in Smolensk, round 4 : 2,5,3,2 Russians roll dice for 1 elite in Smolensk, round 4 : 6,1 Germans win, taking Smolensk from Russians with 1 Me_262 and 2 armour remaining. Battle score for attacker is -6 Casualties for Germans: 1 Panzer_Grndrs, 3 armour and 1 mech_infantry Casualties for Russians: 2 armour, 1 elite and 1 guard_infantry Battle in Holland Belgium Germans attack with 2 Me_262s and 4 infantry British defend with 2 infantry Germans roll dice for 2 Me_262s and 4 infantry in Holland Belgium, round 2 : 2,4,5,4,1,2 British roll dice for 2 infantry in Holland Belgium, round 2 : 6,1 Germans win, taking Holland Belgium from British with 2 Me_262s and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Bryansk Germans attack with 1 Panzer_Grndrs, 1 armour and 1 infantry Russians defend with 1 armour Germans roll dice for 1 Panzer_Grndrs, 1 armour and 1 infantry in Bryansk, round 2 : 6,4,1 Russians roll dice for 1 armour in Bryansk, round 2 : 6 Germans win, taking Bryansk from Russians with 1 Panzer_Grndrs, 1 armour and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Normandy Bordeaux Germans attack with 1 Me_262, 1 bomber and 4 infantry; Changer loiter and taunt Changer defend; British defend with 2 uk_paras and 1 uk_paraBoost Germans roll dice for 1 Me_262, 1 bomber and 4 infantry in Normandy Bordeaux, round 2 : 3,1,5,5,1,2 British roll dice for 2 uk_paras and 1 uk_paraBoost in Normandy Bordeaux, round 2 : 2,5 Germans win, taking Normandy Bordeaux from British with 1 Me_262, 1 bomber and 3 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for British: 2 uk_paras and 1 uk_paraBoost Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Eastern Poland Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Belarus Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 Me_262 moved from Smolensk to Belarus 1 GAirCommander and 2 Me_262s moved from Western Germany to Belarus 1 Me_262 moved from Holland Belgium to Southern Italy 1 Me_262 moved from Normandy Bordeaux to Western Germany 1 Me_262 moved from Holland Belgium to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 2 G_Rails and 2 waffen_panzers moved from Germany to Belarus 2 G_air_transports, 1 waffen_PG and 1 waffen_panzer moved from Germany to Belarus EDIT: 1 waffen_PG and 3 waffen_panzers moved from Belarus to 1st Waffen Panzer EDIT: 1 1stWaffenPnzrArmy moved from 1st Waffen Panzer to Belarus 1 Panzer_Grndrs, 1 aaGun, 2 armour and 1 waffen_infantry moved from Eastern Poland to Belarus 2 G_air_transports moved from Eastern Poland to Western Germany 1 G_air_transport and 1 elite moved from Romania to Southern Italy 1 aaGun and 1 infantry moved from Romania to Eastern Poland 1 Panzer_Grndrs moved from Baltic States to Bessarabia 1 mech_infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Ukraine to Western Ukraine 1 Waffen_Para moved from Germany to Belarus 1 armour and 2 mech_infantrys moved from Poland to Belarus 1 mech_infantry moved from Karelia to Baltic States 1 Elitewaffen_panzer, 1 Waffen_Oberst and 1 waffen_infantry moved from Germany to Eastern Poland 1 SP_Artillery and 1 waffen_infantry moved from Germany to Eastern Poland 1 Europe_Rail and 1 Waffen_Hvy_Tank moved from Germany to Eastern Poland 1 Panzer_General moved from Germany to Western Germany 1 elite moved from Germany to Poland 1 aaGun moved from Germany to Poland 2 armour moved from Western Germany to Poland 2 infantry moved from Western Germany to France EDIT: 1 GAirCommander and 3 Me_262s moved from Belarus to 1st Luftflotten EDIT: 1 1stLuftflotten moved from 1st Luftflotten to Belarus EDIT: 1 GAirCommander and 3 Me_262s moved from Southern Italy to 2nd Luftflotten EDIT: 1 2ndLuftflotten moved from 2nd Luftflotten to Southern Italy Place Units - Germans 6 TotalWar_Tanks and 1 infantry placed in Western Germany 1 King_Tiger, 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 SP_Artillery, 1 elite and 1 infantry placed in Germany Units in Southern France being upgraded or consumed: 1 UndergroundMinr 1 DemoUnderMinor and 1 infantry placed in Southern France 1 infantry placed in Southern Italy 1 infantry placed in Germany 1 GermanUBoat and 1 destroyer placed in 97 Sea Zone Trigger GermansTotalWarTankPlaceWesternGermany6: has removed 6 TotalWar_Tanks owned by Germans in Western Germany Trigger GermansTotalWarTankPlaceWesternGermany6: Germans has 6 armour placed in Western Germany Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4 Germans collect 68 PUs; end with 68 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 80 Optional[PUs] Trigger Germans ReceiveItaliansNoShipsMedObjective: Germans met a national objective for an additional 5 Optional[PUs]; end with 85 Optional[PUs] Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 90 Optional[PUs] Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 Optional[PUs]; end with 93 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 98 PUs

    exp-game-2-multi-apbt-G 20.tsvg

    Use Panzers email and @trout use mine. Idky the dice stats didn't show.

    Oh yea there was an extra SS Pnzr in the Box. Idk where it came from so I'll just kill it.

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  • @Panzerstahl-Helm-0 d93f6f7c-fe64-4e27-84a9-5d16a56c21cd-exp-game-4-trout-vs.panzer-g7.tsvg Over to Russia. Germany had a successful turn I think but not looking good on the Eastern Front for me

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