@beelee
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 Heavy_BB, 1 carrier, 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
Combat - Americans
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Americans
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
2 infantry moved from Western United States to 10 Sea Zone
2 carriers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 usa_fighters moved from Guam to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 Heavy_BB, 1 carrier and 1 destroyer placed in 10 Sea Zone
Americans undo move 1.
1 destroyer and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
5 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1,33 expected hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 5 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 7 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 8 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 8 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Chinese: 5 infantry
Casualties for Japanese: 3 infantry
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Chinese
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
1 fighter moved from Yunnan to Sikang
2 infantry moved from Szechwan to Sikang
Place Units - Chinese
6 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Purchase Units - British
Note to players British: It is Late 1940 and the British Army has Formed a Tank Army. They are Commanded by a Tank General. You may only have 1 Tank Army at any one time.
Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish
British buy 3 UK_LCVs, 1 UndrgroundFctry, 2 artilleries, 6 commandos, 1 elite, 6 infantry and 2 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease;
Place Units - British
Units in India being upgraded or consumed: 1 factory_major and 2 infantry
1 UndrgroundFctry and 2 commandos placed in India
Units in Union of South Africa being upgraded or consumed: 2 infantry
2 commandos placed in Union of South Africa
Units in United Kingdom being upgraded or consumed: 2 infantry
2 commandos placed in United Kingdom
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
1 artillery and 1 infantry moved from Ethiopia to Kenya
1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone
3 infantry and 1 uk_armour moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
3 infantry and 1 uk_armour moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Egypt to Kenya
1 uk_fighter and 1 uk_tactical_bomber moved from Gibraltar to 98 Sea Zone
1 uk_fighter moved from Gibraltar to 98 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 2 uk_fighters and 1 uk_tactical_bomber
Italians defend with 1 transport
British roll dice for 2 uk_fighters and 1 uk_tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Italians roll dice for 1 transport in 98 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
1 transport owned by the Italians lost in 98 Sea Zone
British win with 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Kenya
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 3 : 3/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 3 infantry and 1 uk_armour
Italians defend with 1 infantry
British roll dice for 2 cruisers in Trans-Jordan, round 2 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 3 infantry and 1 uk_armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - British
Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 uk_fighters and 1 uk_tactical_bomber moved from 98 Sea Zone to Egypt
2 Rails and 2 commandos moved from Union of South Africa to Egypt
3 infantry moved from Shan State to Burma
2 aaGuns, 2 commandos, 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber moved from India to Burma
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 bomber and 1 uk_fighter moved from United Kingdom to Gibraltar
1 elite moved from United Kingdom to Scotland
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
Place Units - British
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
3 UK_LCVs, 1 elite and 2 uk_paras placed in United Kingdom
2 artilleries placed in India
2 infantry placed in Union of South Africa
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,5,3
British collect 42 PUs (6 lost to blockades); end with 42 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : -3,00
Italians regular : -1,00
Japanese regular : 0,67
British regular : 0,67
a3c8f861-5125-416f-b6ca-c0ad6dcb7cc7-exp-game-2-multi-apbt-US-UK2.tsvg