• EXP lee vs beelee

    2
    2 Votes
    2 Posts
    552 Views
    B
    @leemorrison Idk how much triplea experience you have, so I'll be saying things you already know Scramble 110 or 111 ? [image: 1735329631411-screenshot-from-2024-12-27-13-58-57.png] EXP lee Game 1 G1 CM.tsvg One of the main differences is the double place phase. You will notice the Reich placed their Waffen Units in the first place phase. Any Units that are placed in the first place are immediately active that turn. [image: 1735329837892-screenshot-from-2024-12-27-14-03-45.png]
  • lee vs Emil AA50

    6
    0 Votes
    6 Posts
    1k Views
    Emil Rose TophøjE
    Send you a mail with screenshots for how i do - lets stay in other forum. where would you like taunts?
  • TGC (Germany) vs VictoryFirst (Allies) Europe, Balanced

    17
    1 Votes
    17 Posts
    2k Views
    VictoryFirstV
    @the_good_captain Hi, sorry but I have a sudden drop of interest in playing. I didn't like how I was playing so many games the past few months that I had almost had no time for some other projects. I will move away from playing the Europe games. I would still like to play Classic and D-Day but no Europe games anymore.
  • Game 6, Europe, TGC (Germany) v. VF (Allies) - continuation

    35
    1 Votes
    35 Posts
    6k Views
    VictoryFirstV
    It looks like I'm in, I can see the main channels now.
  • VF (Germans) vs. TGC (Allies) | Original Europe, Game 9 with Balance 2.0

    34
    0 Votes
    34 Posts
    7k Views
    VictoryFirstV
    @the_good_captain You are definitely right about that. It's funny how we all have some key differences in our strategies and openers for both sides. Which one is the best is something I am wondering about. Yes I am not sure either about leaving the Med. I was just testing that out to see if it works. I feel if the ships stay in the Med, the damage they can do is limited. Usually the Middle East is taken once Germany is about to attack Moscow, meaning there are not that many turns that the Allies have to pay all those IPCs. However if the game goes on past turn 6, taking the ME is definitely the best option. I need to try some games now where I stay in the Med before that question can have a proper answer.
  • Returning rusty player looking for AAR game

    4
    0 Votes
    4 Posts
    757 Views
    VictoryFirstV
    @leemorrison I love Anniversary 1942, let's play that. I think people still like revised but I have not come across a thread where they play that game in the past couple of years. G40 is the most played game at the moment by far, Anniversary and Classic are also often played, as well as many TripleA games like World At War, Total World War, Big World, etc.
  • 1 Votes
    44 Posts
    10k Views
    VictoryFirstV
    @the_good_captain https://forums.triplea-game.org/topic/4035/vf-axis-vs-tgc-allies-classic-game-2-balance
  • 0 Votes
    52 Posts
    9k Views
    VictoryFirstV
    Game is here: https://forums.triplea-game.org/topic/4034/vf-germans-vs-tgc-allies-original-europe-game-9-with-balance-2-0/3
  • 1 Votes
    51 Posts
    9k Views
    VictoryFirstV
    i had already set up our game and mentioned you with @The_Good_Captain but I suspect you have notifications disabled so that's my bad. Here is the link: https://forums.triplea-game.org/topic/4015/8-vf-germans-vs-tgc-allies-original-europe-no-german-sca-one-sub-bay-of-biscay-removed
  • 1 Votes
    25 Posts
    5k Views
    VictoryFirstV
    Sure, that sounds good to me. I'll put 4 Russian infantry in Bessarabia. These games are fun.
  • 1 Votes
    28 Posts
    6k Views
    B
    @VictoryFirst still smoothing out. I'll test once more then upload. Hour or so in case you and Panzer want to start today. Heads up. It won't work with our save. You'll need 2.2 or earlier. So have to switch back and forth till our game done
  • Kwaspek104 (Axis) V. VictoryFirst (Allies) Europe - Game 7

    64
    0 Votes
    64 Posts
    14k Views
    VictoryFirstV
    @kwaspek104 I thought you won one but I looked up and that was an Allied win lol. I take 4 inf Bessarabia. Looks like that bid is the most challenging for the Germans for some reason.
  • VictoryFirst (Germany) vs. Kwas (Allies) | Original Europe, Game 6

    23
    0 Votes
    23 Posts
    4k Views
    kwaspek104K
    i did, i just didn't post it here haha
  • 0 Votes
    20 Posts
    3k Views
    kwaspek104K
    @VictoryFirst Yes, I am down for a rematch. I'll have my own notes on this game in a little bit.
  • Dice Roller

    3
    2 Votes
    3 Posts
    1k Views
    B
    @panther said in Dice Roller: Another question of who can do it and manpower.... yes sadly my skills are not up to the task well Kid Victory is studying java. Maybe he can do it some day
  • TWW3 with zlefins debugged xml

    124
    1 Votes
    124 Posts
    37k Views
    N
    @ubernaut I don't know if we have them somewhere but I just made them from our current game: [image: 1726522550994-screenshot-2024-09-16-233140.png] [image: 1726522550954-screenshot-2024-09-16-233120.png]
  • Gamewithglengis

    2
    1 Votes
    2 Posts
    499 Views
    P
    test test test
  • Test

    9
    0 Votes
    9 Posts
    1k Views
    LaFayetteL
    Testing Forum poster Test summary from TripleA, engine version: 2.7+00000, time: 7:38:10 PM Savegame
  • Papa squad

    2
    1 Votes
    2 Posts
    486 Views
    D
    testing...
  • TWW 3.0.9? ubernaut (ax) v NTSH (al)

    372
    1
    0 Votes
    372 Posts
    347k Views
    N
    @ubernaut: oops wrong thread

Recent Posts

  • @Trout

    Game History

    Round: 4 Purchase Units - Japanese Japanese buy 1 Escort, 1 Japan_destroyer, 1 air_transport, 3 armour, 1 carrier, 1 elite and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 fighter and 1 tactical_bomber moved from Manchuria to Amur 2 fighters moved from Japan to Amur 1 fighter moved from Japan to Amur 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur 1 infantry moved from Siberia to Amur 1 infantry moved from Manchuria to Amur 2 armour, 2 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Kweichow to Shensi 1 infantry moved from Suiyuyan to Shensi 1 artillery and 3 infantry moved from Hopei to Shensi 1 infantry moved from Szechwan to Shensi Combat - Japanese Battle in Shensi Japanese attack with 2 armour, 3 artilleries, 2 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 armour, 3 artilleries, 2 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers in Shensi, round 2 : 5/21 hits, 6.83 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 armour, 3 artilleries, 2 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Amur Japanese attack with 5 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Amur, round 2 : 5/9 hits, 4.17 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Suiyuyan Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Szechwan 1 fighter and 1 tactical_bomber moved from Amur to Japan 1 fighter moved from Amur to 6 Sea Zone 1 tactical_bomber moved from Amur to 6 Sea Zone 1 fighter moved from Amur to Siberia 1 Japanese_LCV and 1 elite moved from Soviet Far East to Siberia 2 fighters moved from Amur to 6 Sea Zone 1 aaGun moved from Kweichow to Shensi 2 fighters and 2 tactical_bombers moved from Shensi to Kweichow EDIT: 2 Japan_Engineers and 1 factory_minor moved from Kiangsu to Kweichow 3 armour moved from Shantung to Kweichow 3 armour moved from Kiangsu to Kweichow 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 J_Rail and 1 infantry moved from Kiangsu to Suiyuyan 1 J_Rail moved from Kiangsu to Kwangsi 1 J_Rail and 1 infantry moved from Kwangsi to Szechwan 1 artillery moved from Kiangsu to Kiangsi 2 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 elite moved from Japan to 6 Sea Zone 1 artillery, 1 elite and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 elite moved from 36 Sea Zone to Kwangsi 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 armour and 1 infantry moved from 19 Sea Zone to Manchuria Place Units - Japanese 1 Escort, 1 Japan_destroyer and 1 carrier placed in 6 Sea Zone 3 armour placed in Shantung 1 air_transport, 1 elite and 3 infantry placed in Japan Turn Complete - Japanese Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone Japanese collect 39 PUs; end with 39 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 47 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 57 PUs

    Combat Hit Differential Summary :

    Chinese regular : -0.67 Japanese regular : -1.00 Russians regular : 0.67

    EXP Game 12 Trout J 4.tsvg

    Sorry for the sloppy turn. Brain overused already today 🙂

    read more

  • @beelee Game History

    Round: 4 Purchase Units - Russians Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br><br><img src="Russian_Rockets.png"/><br><br><br />Russia can Now Purchase Rockets.<b></body> Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status ! Russia can purchase 3 Guard Infantry for 10 PUs. They can only be placed in Moscow. .... Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br><br><img src="Soviet_Partisan.png"/><br><br><img src="SP.png"/><br><br><br />Russia can Now Purchase Partisans.<b></body> Trigger RussianGuards: buyGuard_Infantry added to productionRussians Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians Trigger Russians LendLeaseFee: buyAirLL added to productionRussians Trigger Russians LendLeaseFeeTank: buyTankLL added to productionRussians Russians buy 1 Soviet_Commisar, 1 elite and 6 guard_infantrys; Remaining resources: 23 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 armour moved from Sikang to 1st Corps EDIT: 1 1stCorps moved from 1st Corps to Sikang EDIT: 1 Soviet_Commisar moved from Sikang to 1st Corps EDIT: 1 mech_infantry moved from Sikang to 1st Corps 1 infantry moved from Buryatia to Amur 1 bomber moved from Buryatia to Amur 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine 1 armour moved from Russia to Ukraine 2 fighters moved from Russia to Ukraine 1 tactical_bomber moved from Russia to Ukraine 1 infantry moved from Caucasus to Rostov EDIT: 1 Soviet_Commisar moved from Belarus to 2nd Corps EDIT: 1 Soviet_Commisar_3 moved from Overflow to Rostov 1 infantry moved from Caucasus to Rostov 2 armour moved from Belarus to Rostov 1 mech_infantry moved from Belarus to Rostov Combat - Russians Battle in Amur Russians attack with 1 bomber and 1 infantry Japanese defend with 1 infantry Russians win, taking Amur from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 Italian_LCV, 1 armour, 1 artillery, 1 italian_para and 1 russian_minor Russians win, taking Ukraine from Italians with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 2 infantry Casualties for Italians: 1 Italian_LCV, 1 armour, 1 artillery and 1 italian_para Battle in Rostov Russians attack with 1 Soviet_Commisar_3, 2 armour, 2 infantry and 1 mech_infantry Germans defend with 1 german_para and 1 german_paraBoost Russians win, taking Rostov from Germans with 1 Soviet_Commisar_3, 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 german_para and 1 german_paraBoost Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Russians Trigger RussianFctrys: Setting isLandTransportable to true for unitAttachment attached to russian_minor Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Bryansk Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Russia 1 elite moved from Russia to Bryansk 1 infantry moved from Belarus to Smolensk 4 aaGuns, 2 artilleries and 13 infantry moved from Belarus to Bryansk 2 infantry moved from Novgorod to Archangel 2 russian_paras moved from Novgorod to Bryansk EDIT: 1 Tank_General moved from Russia to 1st Tank EDIT: 4 armour moved from Russia to 1st Tank EDIT: 1 armour moved from Urals to 1st Tank EDIT: 1 1stTankArmy moved from 1st Tank to Bryansk 1 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Ukraine to Bryansk 2 fighters moved from Ukraine to Bryansk EDIT: 1 russian_minor moved from Novgorod to Archangel 1 Russian_Rail moved from Russia to Novgorod 1 Russian_Rail and 1 infantry moved from Novgorod to Bryansk 1 infantry moved from Novgorod to Archangel 1 bomber moved from Amur to Buryatia 2 infantry moved from Yakut S.S.R. to Buryatia Place Units - Russians 1 Soviet_Commisar, 1 elite and 6 guard_infantrys placed in Russia Turning on Edit Mode EDIT: Adding units owned by Russians to 117 Sea Zone: 1 submarine EDIT: Removing units owned by Russians from 108 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 32 PUs; end with 55 PUs

    941e1087-c79f-490c-93f2-ffad5d427e99-exp-game-12-trout-r4.tsvg

    read more

  • @Trout

    rightarm.png

    I'll get to us shortly. I think I just figured out how not to overbuy the Waffen Units that change. Early stages yet but seems as if it'll work.

    I'm gonna post a quick example while my brain is focused on it and then I'll pivot to the game 🙂

    Game History

    Round: 4 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Late 1941 and the Reich has Promoted their Best Panzer Commanders to Elite Status ! Elite Panzers are Now Available for Purchase. You May Only Purchase One Per Turn. Note to players Germans: <body><b>Naval Commanders are Now Available for Purchase</b></body> Note to players Germans: It is Late 1941 and Nations Around the World are Producing Naval Escorts to Counter the U-Boat and Submarine Threat! Transports Now Defend at 1 . Use Edit to Place and Remove Escort Conv.... Trigger TransportsD1: Setting defense to 1 for unitAttachment attached to transport Trigger RocketsUSSR: buyRussian_Rockets added to productionRussians Trigger GermansElitePanzer: buyElitePanzer added to productionGermans Trigger FrenchEscortsA3: buyEscort added to productionFrench Trigger BritishEscortsA3: buyEscort added to productionBritish Trigger ANZACEscortsA3: buyEscort added to productionANZAC Trigger AmericansEscortsA3: buyEscort added to productionAmericans Trigger NavalCommander: buyGNC added to productionGermans Trigger NavalCommander: buyJNC added to productionJapanese Trigger NavalCommander: buyUSANC added to productionAmericans Trigger NavalCommander: buyUKNC added to productionBritish Trigger RussiansEscortsA3: buyEscort added to productionRussians Trigger JapaneseEscortsA3: buyEscort added to productionJapanese Trigger ItaliansEscortsA3: buyEscort added to productionItalians Trigger GermansEscortsA3: buyEscort added to productionGermans triggerAttachmenLate1941Red: has removed 1 Late1941 owned by Changer in Late 1941 triggerAttachmenEarly1941: has removed 1 Early1941_red owned by Changer in Early 1941 Trigger Wolfpack at87 SeaZones: Germans has 1 Wolfpack placed in 87 Sea Zone triggerAttachmenLate1941Red: Changer has 1 Late1941_red placed in Late 1941 triggerAttachmenEarly1941: Changer has 1 Early1941 placed in Early 1941 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone Germans buy 1 ElitePanzer, 1 Escort, 5 GermanUBoats, 2 Panzer_Grndrss, 1 elite, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Turning on Edit Mode EDIT: Germans takes Rostov from Russians EDIT: Turning off Edit Mode 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 artillery and 3 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians EDIT: 1 german_para moved from Romania to Rostov EDIT: 1 ArmyGroupCentre moved from Slovakia Hungary to Army Group Centre EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 2 Panzer_Grndrss, 3 armour and 1 mech_infantry moved from Army Group Centre to Slovakia Hungary EDIT: 2 Panzer_Grndrss and 3 armour moved from Slovakia Hungary to Eastern Poland EDIT: 1 1stPanzerArmy moved from Slovakia Hungary to 1st Panzer EDIT: 1 Panzer_General3 and 5 armour moved from 1st Panzer to Eastern Poland 1 GermanUBoat moved from 119 Sea Zone to 125 Sea Zone 1 GermanUBoat moved from 119 Sea Zone to 109 Sea Zone 3 GermanUBoats moved from 112 Sea Zone to 109 Sea Zone 2 bombers moved from Western Germany to 109 Sea Zone 1 GermanUBoat moved from 87 Sea Zone to 85 Sea Zone 2 GermanUBoats moved from 87 Sea Zone to 82 Sea Zone Combat - Germans Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Battle in Eastern Poland Germans attack with 1 Panzer_General3, 2 Panzer_Grndrss, 8 armour, 1 artillery and 3 infantry Russians defend with 1 infantry Germans win, taking Eastern Poland from Russians with 1 Panzer_General3, 2 Panzer_Grndrss, 8 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 109 Sea Zone Germans attack with 4 GermanUBoats, 1 Wolfpack and 2 bombers British defend with 1 destroyer Germans win, taking 109 Sea Zone from British with 4 GermanUBoats and 2 bombers remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Casualties for Germans: 1 Wolfpack Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Romania Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 119 Sea Zone Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 87 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 2 bombers moved from 109 Sea Zone to Western Germany 1 fighter moved from Western Germany to Southern Italy 1 tactical_bomber moved from Western Germany to Gibraltar 2 infantry moved from Bulgaria to Greece 1 armour moved from Yugoslavia to Greece 1 tactical_bomber moved from Southern Italy to Greece 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland EDIT: 1 1stWaffenArmy and 1 2ndWaffenArmy moved from Slovakia Hungary to Eastern Poland EDIT: 1 Panzer_General3 and 5 armour moved from Eastern Poland to 1st Panzer EDIT: 1 1stPanzerArmy moved from 1st Panzer to Eastern Poland 2 infantry moved from Romania to Slovakia Hungary 1 G_Rail and 1 German_LCV moved from Germany to Romania 1 G_Rail and 1 elite moved from Germany to Romania 1 aaGun moved from Poland to Eastern Poland 4 infantry moved from Poland to Eastern Poland 1 waffen_infantry moved from Germany to Poland 2 infantry moved from Germany to Poland 1 german_para moved from Germany to Romania 4 infantry moved from Romania to Eastern Poland 1 Panzer_Grndrs moved from Norway to Finland 1 infantry moved from Norway to Finland 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 G_air_transport and 1 infantry moved from Western Germany to Gibraltar 1 G_air_transport moved from Gibraltar to Western Germany EDIT: 1 German_LCV and 2 infantry moved from Southern France to Gibraltar EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 2 Panzer_Grndrss, 3 armour and 1 mech_infantry moved from Eastern Poland to Army Group Centre EDIT: 1 ArmyGroupCentre moved from Army Group Centre to Eastern Poland Place Units - Germans 3 GermanUBoats placed in 93 Sea Zone 1 Escort and 2 GermanUBoats placed in 112 Sea Zone 1 ElitePanzer, 1 Panzer_Grndrs, 1 elite and 1 infantry placed in Germany 1 Panzer_Grndrs, 1 fighter and 2 infantry placed in Western Germany 2 infantry placed in Normandy Bordeaux Turn Complete - Germans Trigger Germans RemoveConvoySZ112Invert: has removed 1 Escort owned by Germans in 112 Sea Zone Trigger ParaBoost atRostov: Germans has 1 german_paraBoost placed in Rostov Trigger Germans RemoveConvoySZ112Invert: Germans has 1 Escort_Convoy placed in 112 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Germans collect 49 PUs; end with 49 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    EXP Game 12 Trout G 4.tsvg

    read more

  • @beelee Good morning! No scramble in 109. He was supposed to die last turn anyway 😊 And no problem on cancelling the attack on the French DD hero

    read more