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Recent Posts

  • T

    @johnnycat You will get better each game and even each turn. I can see that already in playing you. No - transports always get taken last. You'll need to enforce that yourself as Triple A won't do it automatically. That's not an issue here as I have no transports in the SZ with my carriers

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  • T

    @panzerstahl-helm-0 You don't have to do that - after all I even invited your Fuehrer to tea once upon a time
    Game History

    Round: 9 Purchase Units - Russians Russians buy 1 FighterAce, 3 Mass_Tankss, 3 TotalWar_Tank_2s, 1 elite and 1 harbour; Remaining resources: 3 PUs; 0 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 Soviet_Commisar_3, 1 armour, 1 artillery, 2 guard_infantrys and 4 infantry moved from Finland to Norway 2 infantry moved from Volgograd to Caucasus 1 armour moved from Volgograd to Caucasus 2 infantry moved from Volgograd to Rostov 1 guard_infantry moved from Volgograd to Rostov 3 armour moved from Volgograd to Rostov 3 infantry moved from Belarus to Baltic States 1 elite moved from Novgorod to Baltic States 3 fighters moved from Novgorod to Baltic States 1 fighter moved from Bryansk to Baltic States 1 tactical_bomber moved from Bryansk to Baltic States 1 Elitearmour moved from Belarus to Rostov 2 infantry moved from Bryansk to Ukraine 1 armour moved from Russia to Ukraine 1 armour moved from Russia to Ukraine 1 infantry moved from Bryansk to Western Ukraine 2 armour moved from Russia to Western Ukraine EDIT: 1 armour moved from Russia to Eastern Poland 2 infantry moved from Belarus to Eastern Poland EDIT: 1 2ndCorps moved from 1st Army Group to 2nd Corps EDIT: 3 armour moved from 2nd Corps to Yenisey EDIT: 1 Soviet_Commisar_1 moved from 2nd Corps to Yenisey EDIT: 1 1stSovietAG moved from Olgiy to 1st Army Group EDIT: 1 1stCorps moved from 1st Army Group to Olgiy 1 infantry moved from Dzavhan to Yenisey EDIT: 2 artilleries moved from 1st Army Group to Olgiy EDIT: 7 infantry moved from 1st Army Group to Olgiy EDIT: 1 elite moved from 1st Army Group to Olgiy 1 Army_Conscript moved from Olgiy to Yenisey 1 Army_Conscript moved from Olgiy to Kansu Chinese take Kansu from Japanese Combat - Russians Battle in Yenisey Russians attack with 1 Army_Conscript, 1 Soviet_Commisar_1, 3 armour and 1 infantry Japanese defend with 1 infantry Russians win, taking Yenisey from Japanese with 1 Soviet_Commisar_1, 3 armour and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 Army_Conscript Casualties for Japanese: 1 infantry Battle in Norway Russians attack with 1 Soviet_Commisar_3, 1 armour, 1 artillery, 2 guard_infantrys and 4 infantry Germans defend with 2 Atlantic_Walls and 5 infantry 1 Soviet_Commisar_3 owned by the Russians, 3 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 guard_infantrys owned by the Russians retreated to Finland Germans win with 2 Atlantic_Walls and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Ukraine Russians attack with 2 armour and 2 infantry Germans defend with 2 infantry Russians win, taking Ukraine from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Western Ukraine Changer loiter and taunt; Russians attack with 2 armour and 1 infantry Germans defend with 1 german_para and 1 german_paraBoost; Changer defend Russians win, taking Western Ukraine from Germans with 2 armour remaining. Battle score for attacker is 1 Casualties for Germans: 1 german_para and 1 german_paraBoost Casualties for Russians: 1 infantry Battle in Rostov Russians attack with 1 Elitearmour, 3 armour, 1 guard_infantry and 2 infantry Germans defend with 1 artillery, 1 german_para and 1 infantry Russians win, taking Rostov from Germans with 1 Elitearmour, 3 armour and 1 guard_infantry remaining. Battle score for attacker is 5 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery, 1 german_para and 1 infantry Battle in Baltic States Russians attack with 1 elite, 4 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 elite and 3 infantry Russians win, taking Baltic States from Germans with 1 elite, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery, 1 elite and 3 infantry Battle in Caucasus Changer loiter and taunt; Russians attack with 1 armour and 2 infantry Germans defend with 1 italian_para; Changer defend Russians win, taking Caucasus from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 italian_para Battle in Eastern Poland Russians attack with 1 armour and 2 infantry Germans defend with 1 infantry Russians win, taking Eastern Poland from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 87 Sea Zone Non Combat Move - Russians Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at87 SeaZones: Germans has 1 Wolfpack placed in 87 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Bryansk Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Russia Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Volgograd 1 fighter moved from Olgiy to Russia 2 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Tsinghai to Kazakhstan 1 armour moved from Russia to Belarus 1 TankDestroyerFS moved from Russia to Bryansk 1 Russian_Rail and 1 elite moved from Russia to Volgograd 4 fighters and 1 tactical_bomber moved from Baltic States to Bryansk 1 armour moved from Urals to Smolensk 1 Russian_Rail moved from Russia to Olgiy 1 Russian_Rail and 1 infantry moved from Olgiy to Bryansk Place Units - Russians 1 harbour placed in Soviet Far East 1 FighterAce, 3 Mass_Tankss, 3 TotalWar_Tank_2s and 1 elite placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod Russians collect 37 PUs; end with 40 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs

    I held everywhere this turn but unless I get G under 100 really fast, that won't be the case very soon
    3fa448e9-f355-4cdf-904b-e9d825c2268c-exp-game-3-trout-vs.panzer-r9.tsvg

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  • @trout I totally get it. And that was my point. I wanted to find some way to easy kill them.

    That’s the fascinating thing about this game; whether they make sense or not we need to know the rules. I’m still laughing at the UK magic carrier production so “go get em boys the pilots were told…”.

    In fact, and I’m sure you’re aware of this, there are all sorts of ways to basically use kamakasi air planes by just knowing the rules

    And I recall something about transports gets taken last but I’m assuming that the player can override all that with their own order of loss.

    With each time I Play this game I can see how to better run the japs and even Anzac. Italy is still a riddle tho.

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  • T

    @johnnycat No battleships so the rule about carriers first doesn't apply. Here's the Order of Loss (OOL) for me.

    Carrier (two hits) Tac B then one fighter Next carrier Two more fighters Carrier (one hit) Two more fighters Last carrier

    Reason for this is that I don't think you will kill them all on the 1st round. So I am avoiding a situation where I lose all my carriers and no planes because in that situation, you could retreat after the 1st round and then any remaining airplanes would just crash into the ocean since no carriers to land on. If this doesn't make sense to you, then you can do the combat in Edit Mode but you may not know how to do that.

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