• TGC (Allies) vs VF (Germans) D-Day

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    VictoryFirstV
    @the_good_captain No, that was just me being stupid not understanding the rules. However as this game was most certainly an Allied win, my mistake now allows us to move on to the next game. Thanks for this game, well played. I think even without bad dice it was yours from the start!
  • #2: VF vs. Lee (+11) | Anniversary 1942

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    VictoryFirstV
    Awesome! Here's thread: https://forums.triplea-game.org/topic/4077/1-vf-vs-lee-classic-tournament-rules
  • 42 G11 Woods v. Wylie

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    TripleA Turn Summary: Chinese round 18 TripleA Turn Summary for game: World War II Global 1942 2nd Edition Game History Round: 18 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 8 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 artillery and 8 infantry placed in Shantung Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs Combat Hit Differential Summary : Savegame
  • New AA50 game

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    VictoryFirstV
    https://forums.triplea-game.org/topic/4072/2-vf-vs-lee-11-anniversary-1942 Here is the new thread.
  • AAaniversery42. open for new games

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    @leemorrison still open for more games. A&A Classic, AAR or AA50
  • Test Game 01.06.25

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    Testing user account
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    @panzerstahl-helm-0 Right on Yes an epic battle for sure. Congratualtions I'll write up a report. Safe travels. Enjoy the warm weather
  • EXP lee vs beelee

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    @leemorrison Idk how much triplea experience you have, so I'll be saying things you already know Scramble 110 or 111 ? [image: 1735329631411-screenshot-from-2024-12-27-13-58-57.png] EXP lee Game 1 G1 CM.tsvg One of the main differences is the double place phase. You will notice the Reich placed their Waffen Units in the first place phase. Any Units that are placed in the first place are immediately active that turn. [image: 1735329837892-screenshot-from-2024-12-27-14-03-45.png]
  • lee vs Emil AA50

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    Emil Rose TophøjE
    Send you a mail with screenshots for how i do - lets stay in other forum. where would you like taunts?
  • TGC (Germany) vs VictoryFirst (Allies) Europe, Balanced

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    VictoryFirstV
    @the_good_captain Hi, sorry but I have a sudden drop of interest in playing. I didn't like how I was playing so many games the past few months that I had almost had no time for some other projects. I will move away from playing the Europe games. I would still like to play Classic and D-Day but no Europe games anymore.
  • Game 6, Europe, TGC (Germany) v. VF (Allies) - continuation

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    VictoryFirstV
    It looks like I'm in, I can see the main channels now.
  • VF (Germans) vs. TGC (Allies) | Original Europe, Game 9 with Balance 2.0

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    VictoryFirstV
    @the_good_captain You are definitely right about that. It's funny how we all have some key differences in our strategies and openers for both sides. Which one is the best is something I am wondering about. Yes I am not sure either about leaving the Med. I was just testing that out to see if it works. I feel if the ships stay in the Med, the damage they can do is limited. Usually the Middle East is taken once Germany is about to attack Moscow, meaning there are not that many turns that the Allies have to pay all those IPCs. However if the game goes on past turn 6, taking the ME is definitely the best option. I need to try some games now where I stay in the Med before that question can have a proper answer.
  • Returning rusty player looking for AAR game

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    VictoryFirstV
    @leemorrison I love Anniversary 1942, let's play that. I think people still like revised but I have not come across a thread where they play that game in the past couple of years. G40 is the most played game at the moment by far, Anniversary and Classic are also often played, as well as many TripleA games like World At War, Total World War, Big World, etc.
  • 1 Votes
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    VictoryFirstV
    @the_good_captain https://forums.triplea-game.org/topic/4035/vf-axis-vs-tgc-allies-classic-game-2-balance
  • 0 Votes
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    VictoryFirstV
    Game is here: https://forums.triplea-game.org/topic/4034/vf-germans-vs-tgc-allies-original-europe-game-9-with-balance-2-0/3
  • 1 Votes
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    VictoryFirstV
    i had already set up our game and mentioned you with @The_Good_Captain but I suspect you have notifications disabled so that's my bad. Here is the link: https://forums.triplea-game.org/topic/4015/8-vf-germans-vs-tgc-allies-original-europe-no-german-sca-one-sub-bay-of-biscay-removed
  • 1 Votes
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    VictoryFirstV
    Sure, that sounds good to me. I'll put 4 Russian infantry in Bessarabia. These games are fun.
  • 1 Votes
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    B
    @VictoryFirst still smoothing out. I'll test once more then upload. Hour or so in case you and Panzer want to start today. Heads up. It won't work with our save. You'll need 2.2 or earlier. So have to switch back and forth till our game done
  • Kwaspek104 (Axis) V. VictoryFirst (Allies) Europe - Game 7

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    VictoryFirstV
    @kwaspek104 I thought you won one but I looked up and that was an Allied win lol. I take 4 inf Bessarabia. Looks like that bid is the most challenging for the Germans for some reason.
  • VictoryFirst (Germany) vs. Kwas (Allies) | Original Europe, Game 6

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    kwaspek104K
    i did, i just didn't post it here haha

Recent Posts

  • @Nothingtoseehere i havent even looked at the pacific yet 😉

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  • @ubernaut: Which big and dicey battles were you thinking of? If you want to share.

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  • @Panzerstahl-Helm-0

    Hallo

    yea I've heard it gets hot there. I guess you were already used to it this summer though 🙂

    yea last couple days been nice. 70s. One more and then it heats back up. Yea the flood triggered a mold invasion so the basement needs to be remediated.

    Not as expensive as I thought or as dangerous, just have to stay masked up and try not to move stuff around too much while down there.

    Still fucks with you but just have to power through. I hired the top contractor 2 days ago. She's gonna get one of her crews started next week on it.
    I still gotta try and salvage some shit but most of it is just gonna get launched and most of it needed to anyway.

    so I'll be busy and then some downtime while they do their thing. Can still time for the game I imagine.

    Hope you and the girls enjoying the Vacation 🙂

    Ciao

    Edit
    Looking at the game now. I see SSR bought 2 Arty. SPA same price. You can change if you want. Really no reason not too 🙂

    Edit 2
    Actually the Oberst3 needed to die instead of a ss Inf as 1st SS had been deactivated due to combat losses.

    Screenshot from 2026-07-23 06-48-27.png

    The Oberst rolled last and got 2 hits, so I'll put a Panzer back in for you. You could go Elite too but it doesn't really matter 🙂

    Game History

    Round: 16 Purchase Units - Japanese Japanese buy 1 Escort, 1 Japan_destroyer, 4 TotalWarFighters, 1 elite, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 armour moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Buryatia 1 armour moved from Amur to Buryatia 1 JPNbomber moved from Anhwe to Buryatia 3 armour, 1 elite and 1 fighter moved from Amur to Siberia 1 fighter moved from Japan to Siberia 3 armour and 1 mech_infantry moved from Korea to Siberia 1 elite moved from Japan to 6 Sea Zone 1 Japan_destroyer and 1 elite moved from 6 Sea Zone to 8 Sea Zone 1 elite moved from 8 Sea Zone to Aleutian Islands Combat - Japanese Battle in Aleutian Islands Battle in Siberia Japanese attack with 6 armour, 1 elite, 2 fighters and 1 mech_infantry Americans defend with 1 ArmoredInfantry and 3 usa_fighters Japanese roll dice for 6 armour, 1 elite, 2 fighters and 1 mech_infantry in Siberia, round 2 : 2/11 hits, 4.50 expected hits Russians roll dice for 1 ArmoredInfantry and 3 usa_fighters in Siberia, round 2 : 3/4 hits, 2.50 expected hits 1 mech_infantry owned by the Japanese, 1 elite owned by the Japanese and 1 armour owned by the Japanese lost in Siberia 1 usa_fighter owned by the Americans and 1 ArmoredInfantry owned by the Americans lost in Siberia Japanese roll dice for 5 armour and 2 fighters in Siberia, round 3 : 6/7 hits, 3.50 expected hits Russians roll dice for 2 usa_fighters in Siberia, round 3 : 0/2 hits, 1.33 expected hits 2 usa_fighters owned by the Americans lost in Siberia Japanese win, taking Aleutian Islands from Americans, taking Siberia from Russians with 5 armour and 2 fighters remaining. Battle score for attacker is 19 Casualties for Japanese: 1 armour, 1 elite and 1 mech_infantry Casualties for Americans: 1 ArmoredInfantry and 3 usa_fighters Battle in Buryatia Japanese attack with 1 JPNbomber and 2 armour Americans defend with 1 infantry Japanese roll dice for 1 JPNbomber and 2 armour in Buryatia, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Buryatia Japanese win, taking Buryatia from Russians with 1 JPNbomber and 2 armour remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Slovakia Hungary Non Combat Move - Japanese Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger RussiansParaBoost atSlovakia Hungary: Russians has 1 russian_paraBoost placed in Slovakia Hungary Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kweichow Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Hunan 1 JPNbomber moved from Buryatia to Amur 1 infantry moved from Korea to Amur 1 aaGun moved from Hopei to Anhwe 2 fighters moved from Hopei to Amur 3 armour and 1 mech_infantry moved from Jehol to Anhwe 1 J_Rail moved from Kiangsu to Korea 1 J_Rail and 1 infantry moved from Korea to Hunan 1 J_Rail moved from Kiangsu to Korea 1 J_Rail and 1 infantry moved from Korea to Kweichow 1 mech_infantry moved from Anhwe to Hopei 1 armour moved from Korea to Amur 2 armour moved from Korea to Jehol 2 fighters moved from Siberia to 6 Sea Zone Place Units - Japanese 3 infantry and 1 mech_infantry placed in Korea 1 Escort, 1 Japan_destroyer and 4 TotalWarFighters placed in 6 Sea Zone 1 elite placed in Japan Japanese undo move 2. 4 TotalWarFighters placed in Japan 1 Escort and 1 Japan_destroyer placed in 6 Sea Zone Trigger JapaneseTotalWarFighterPlaceJapan4: has removed 4 TotalWarFighters owned by Japanese in Japan Trigger JapaneseTotalWarFighterPlaceJapan4: Japanese has 4 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2,2,2 Japanese collect 38 PUs (2 lost to blockades); end with 38 PUs Trigger Japan Loses CarolineIslands: Japanese met a national objective for an additional -3 Optional[PUs]; end with 35 Optional[PUs] Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 38 Optional[PUs] Trigger Japanese Controls AleutianIslands Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 39 Optional[PUs] Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 40 Optional[PUs] Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 48 Optional[PUs] Trigger Japanese Controls WakeIsland Pacific Expanded: Japanese met a national objective for an additional 2 Optional[PUs]; end with 50 Optional[PUs]

    Combat Hit Differential Summary :

    Japanese regular : 0.33 Russians regular : -1.17

    EXP Game 10 Straw J 16.tsvg

    I swapped the Arty and added a Pnzr.

    If you attack Japan you will need to edit the Home Defense Token and the 2 Inf before combat.

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  • @beelee

    Ciao,

    damn hot down here in S-Italy.
    Heavy red wine drinking continous.

    Just read that you had a horrible flood in your area and are now fighting with all the mud and stuff! I hope you are dooing well and things are getting better.
    Strange how the globe is setup - here we are battling heat and drugh, and at your part of the world it is rain and all that!

    I need to recover and prepare for tomorrow battles....

    bueananotte

    EDIT: railed the inf from Kazakstan to Baltic States.

    Game History

    Round: 16 Purchase Units - Russians Russians buy 3 Mass_Tankss, 3 TotalWar_Tank_2s, 2 artilleries, 1 elite and 3 infantry; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Russians takes Slovakia Hungary from Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 Waffen_Arty, 1 Waffen_Oberst_3 and 2 waffen_infantrys moved from 1st Waffen to Romania EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 3rd Corps to Romania EDIT: 3 armour, 1 elite and 5 infantry moved from Bessarabia to Romania EDIT: 1 FighterAce, 1 fighter and 1 tactical_bomber moved from Belarus to Romania EDIT: 1 russian_para moved from Belarus to Slovakia Hungary EDIT: 2 russian_paras moved from Belarus to Romania EDIT: 3 bombers moved from Kazakhstan to Romania EDIT: 1 1stWaffenArmy moved from Romania to 1st Waffen EDIT: 1 3rdCorps moved from Bessarabia to 3rd Corps EDIT: 1 Soviet_Commisar moved from 3rd Corps to Overflow 1 armour moved from Evenkiyskiy to Yenisey Russians take Yenisey from Japanese 1 armour moved from Yenisey to Timguska 1 elite moved from Evenkiyskiy to Timguska 1 armour moved from Urals to Timguska 3 infantry moved from Tsinghai to Shensi 7 armour moved from Tsinghai to Shensi 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Sikang to Shensi 2 infantry moved from Karelia to Novgorod EDIT: 1 Soviet_Commisar and 3 armour moved from 2nd Corps to Eastern Poland EDIT: 1 2ndCorps moved from Belarus to 2nd Corps EDIT: 1 Tank_General3 and 5 armour moved from 1st Tank to Eastern Poland EDIT: 1 1stTankArmy moved from Belarus to 1st Tank 1 Elitearmour moved from Belarus to Eastern Poland 1 TankDestroyer, 1 artillery and 4 infantry moved from Belarus to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland EDIT: 1 1stCorps moved from Karelia to 1st Corps EDIT: 1 SP_ArtilleryUSSR, 1 Soviet_Commisar_3 and 2 guard_infantrys moved from 1st Corps to Finland EDIT: 2 artilleries and 5 infantry moved from Karelia to Finland EDIT: 1 fighter moved from Karelia to Novgorod EDIT: 1 armour moved from Nenetsia to Novgorod Combat - Russians Battle in Timguska Russians attack with 2 armour and 1 elite Japanese defend with 1 infantry Russians roll dice for 2 armour and 1 elite in Timguska, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits 1 elite owned by the Russians lost in Timguska 1 infantry owned by the Japanese lost in Timguska Russians win, taking Timguska from Japanese with 2 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 elite Casualties for Japanese: 1 infantry Battle in Novgorod Russians attack with 1 armour, 1 fighter and 2 infantry Germans defend with 1 Waffen_Para, 1 airfield and 1 harbour Russians roll dice for 1 armour, 1 fighter and 2 infantry in Novgorod, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 Waffen_Para in Novgorod, round 2 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 armour, 1 fighter and 2 infantry in Novgorod, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 Waffen_Para in Novgorod, round 3 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Novgorod 1 Waffen_Para owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 Waffen_Para Battle in Romania Russians attack with 1 FighterAce, 1 Soviet_Commisar_3, 6 armour, 3 bombers, 1 elite, 1 fighter, 5 infantry, 2 russian_paras and 1 tactical_bomber Germans defend with 1 LuftwaffeAce, 2 Me_262s, 1 WaffenPnzrJagerFS, 1 Waffen_Arty, 1 Waffen_Oberst_3 and 3 waffen_infantrys; Italians defend with 1 aaGun, 1 armour and 2 infantry Italians roll AA dice in Romania : 1/3 hits, 0,50 expected hits Germans roll WaffenPnzrJagerFirstStrike dice in Romania : 1/3 hits, 1,00 expected hits 1 fighter owned by the Russians and 1 armour owned by the Russians lost in Romania Russians roll dice for 1 FighterAce, 1 Soviet_Commisar_3, 5 armour, 3 bombers, 1 elite, 5 infantry, 2 russian_paras and 1 tactical_bomber in Romania, round 2 : 7/23 hits, 8,83 expected hits Germans roll dice for 1 LuftwaffeAce, 2 Me_262s, 1 WaffenPnzrJagerFS, 1 Waffen_Arty, 1 Waffen_Oberst_3, 1 aaGun, 1 armour, 2 infantry and 3 waffen_infantrys in Romania, round 2 : 7/15 hits, 9,67 expected hits 2 russian_paras owned by the Russians and 5 infantry owned by the Russians lost in Romania 3 waffen_infantrys owned by the Germans, 1 aaGun owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Romania Russians roll dice for 1 FighterAce, 1 Soviet_Commisar_3, 5 armour, 3 bombers, 1 elite and 1 tactical_bomber in Romania, round 3 : 9/16 hits, 7,67 expected hits Germans roll dice for 1 LuftwaffeAce, 2 Me_262s, 1 WaffenPnzrJagerFS, 1 Waffen_Arty and 1 Waffen_Oberst_3 in Romania, round 3 : 7/9 hits, 6,50 expected hits 1 tactical_bomber owned by the Russians, 5 armour owned by the Russians and 1 elite owned by the Russians lost in Romania 1 Waffen_Oberst_3 owned by the Germans, 1 Waffen_Arty owned by the Germans, 1 LuftwaffeAce owned by the Germans, 1 WaffenPnzrJagerFS owned by the Germans and 2 Me_262s owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 FighterAce, 1 Soviet_Commisar_3 and 3 bombers remaining. Battle score for attacker is 3 Casualties for Russians: 6 armour, 1 elite, 1 fighter, 5 infantry, 2 russian_paras and 1 tactical_bomber Casualties for Italians: 1 aaGun, 1 armour and 2 infantry Casualties for Germans: 1 LuftwaffeAce, 2 Me_262s, 1 WaffenPnzrJagerFS, 1 Waffen_Arty, 1 Waffen_Oberst_3 and 3 waffen_infantrys Battle in Finland Russians attack with 1 SP_ArtilleryUSSR, 1 Soviet_Commisar_3, 2 artilleries, 2 guard_infantrys and 5 infantry Germans defend with 1 armour Russians roll dice for 1 SP_ArtilleryUSSR, 1 Soviet_Commisar_3, 2 artilleries, 2 guard_infantrys and 5 infantry in Finland, round 2 : 4/11 hits, 3,33 expected hits Germans roll dice for 1 armour in Finland, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 SP_ArtilleryUSSR, 1 Soviet_Commisar_3, 2 artilleries, 2 guard_infantrys and 5 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Battle in Shensi Russians attack with 7 armour and 4 infantry Japanese defend with 1 infantry Russians roll dice for 7 armour and 4 infantry in Shensi, round 2 : 4/11 hits, 4,17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Russians win, taking Shensi from Japanese with 7 armour and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Eastern Poland Russians attack with 1 Elitearmour, 1 Soviet_Commisar, 1 TankDestroyer, 1 Tank_General3, 8 armour, 1 artillery and 5 infantry Germans defend with 1 elite, 1 infantry and 2 mech_infantrys Russians roll dice for 1 Elitearmour, 1 Soviet_Commisar, 1 TankDestroyer, 1 Tank_General3, 8 armour, 1 artillery and 5 infantry in Eastern Poland, round 2 : 7/23 hits, 9,50 expected hits Germans roll dice for 1 elite, 1 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Russians lost in Eastern Poland 1 elite owned by the Germans, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 Elitearmour, 1 Soviet_Commisar, 1 TankDestroyer, 1 Tank_General3, 8 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Germans: 1 elite, 1 infantry and 2 mech_infantrys Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Belarus 1 FighterAce and 3 bombers moved from Romania to Belarus 1 TankDestroyerFS moved from Belarus to Eastern Poland 1 fighter moved from Novgorod to Karelia 1 Tank_General and 6 armour moved from Russia to Belarus 1 elite moved from Russia to Bryansk 2 aaGuns moved from Belarus to Eastern Poland 2 Russian_Rails moved from Russia to Kazakhstan 2 Russian_Rails and 2 armour moved from Kazakhstan to Belarus 1 R_Europe_Rail moved from Russia to Kazakhstan 1 R_Europe_Rail and 1 armour moved from Kazakhstan to Belarus 1 elite moved from Tsinghai to Kansu 1 infantry moved from Kazakhstan to Tsinghai EDIT: 1 Tank_General3 and 5 armour moved from Eastern Poland to 1st Tank EDIT: 1 1stTankArmy moved from 1st Tank to Eastern Poland EDIT: 1 Soviet_Commisar and 3 armour moved from Eastern Poland to 1st Corps EDIT: 1 1stCorps moved from 1st Corps to Eastern Poland EDIT: 1 Tank_General and 5 armour moved from Belarus to 2nd Tank EDIT: 1 2ndTankArmy moved from 2nd Tank to Belarus EDIT: 1 Tank_General moved from 2nd Tank to Overflow EDIT: 1 Tank_General3 moved from Overflow to 2nd Tank EDIT: 1 Soviet_Commisar moved from 1st Corps to Overflow EDIT: 1 SP_ArtilleryUSSR, 1 Soviet_Commisar_3 and 2 guard_infantrys moved from Finland to 2nd Corps EDIT: 1 2ndCorps moved from 2nd Corps to Finland Place Units - Russians 3 Mass_Tankss, 3 TotalWar_Tank_2s and 1 elite placed in Russia 1 artillery and 2 infantry placed in Belarus 1 artillery and 1 infantry placed in Karelia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Trigger RussiansParaBoost atSlovakia Hungary: Russians has 1 russian_paraBoost placed in Slovakia Hungary Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,5,4 Russians collect 43 PUs (2 lost to blockades); end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 55 PUs

    Combat Hit Differential Summary :

    Japanese regular : 0,33 Germans WaffenPnzrJagerFirstStrike : 0,00 Germans regular : -2,67 Russians regular : -3,50 Italians AA : 0,50

    exp-game-10-straw-r-16edit.tsvg

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