Recent Posts

  • @trout said in EXP G40 Game 3 Trout vs JCat:

    0b6bf881-e6e1-425c-8450-7e73eca4f3d2-trout-cat-game-3-r10.tsvg

    Good job with that guy -
    And that is where that unit was that was supposed to take out that para guy.

    That recognizing the units is part of the difficulty of learning this game, hahaha.

    read more
  • T
    read more
  • T

    @johnnycat
    So the dice heard your requests and decided to score hits on all three of your land mines which you had on the Slovakia/E. Poland border. So that resulted unfortunately in blowing up all three of my Commie dudes. Then in the attack, your Elite scored a hit which killed a plane since all of my guys were in hospitals getting legs amputated from Nazi land mines. So that was a minor disaster for the Slovakia attack. My paratrooper in Bulgaria was able to cause some mayhem so that kept me from crying any tears about Slovakia.

    Game History

    Round: 10 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from 2nd Corps: 1 Soviet_Commisar EDIT: Turning off Edit Mode Russians buy 1 Elitearmour, 3 Mass_Tankss, 1 Soviet_Commisar, 1 Soviet_Partisan, 3 TotalWar_Tank_2s, 1 artillery, 1 elite, 3 guard_infantrys, 2 infantry and 1 russian_minor; Remaining resources: 15 PUs; 0 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Russians takes Greater Southern Germany from Germans EDIT: Turning off Edit Mode EDIT: 1 russian_para moved from Eastern Poland to Greater Southern Germany EDIT: 1 russian_para moved from Bulgaria to Northern Italy EDIT: 1 russian_paraBoost moved from Bulgaria to Northern Italy 2 infantry moved from Eastern Poland to Slovakia Hungary 1 infantry moved from Eastern Poland to Romania 1 elite moved from Eastern Poland to Romania 2 armour moved from Russia to Ukraine 1 1stCorps, 1 TankDestroyerFS, 2 armour, 1 artillery, 1 elite, 1 guard_infantry, 4 infantry, 1 mech_infantry and 1 russian_para moved from Caucasus to Volgograd 1 Army_Conscript moved from Caucasus to Rostov 2 Army_Conscripts moved from Caucasus to Volgograd 2 armour moved from Russia to Volgograd 1 armour moved from Belarus to Ukraine 2 armour moved from Belarus to Ukraine 1 armour moved from Russia to Volgograd 1 armour moved from Russia to Volgograd 2 bombers moved from Russia to Rostov 1 bomber moved from Russia to Ukraine 2 infantry moved from Eastern Poland to Poland 1 infantry moved from Eastern Poland to Poland 1 fighter moved from Eastern Poland to Slovakia Hungary 1 tactical_bomber moved from Eastern Poland to Poland 1 tactical_bomber moved from Eastern Poland to Poland 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary 1 tactical_bomber moved from Eastern Poland to Romania 1 fighter moved from Eastern Poland to Romania 1 tactical_bomber moved from Eastern Poland to Poland 1 FighterAce moved from Eastern Poland to Poland 1 infantry moved from Eastern Poland to Poland 1 bomber moved from Russia to Poland 1 infantry moved from Eastern Poland to Slovakia Hungary Combat - Russians Battle in Northern Italy Russians attack with 1 russian_para and 1 russian_paraBoost Germans defend with 1 aaGun and 1 factory_major Russians converts factory_major into different units Russians win, taking Northern Italy from Germans with 1 russian_para remaining. Battle score for attacker is 5 Casualties for Russians: 1 russian_paraBoost Casualties for Germans: 1 aaGun Battle in Romania Russians attack with 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 waffen_infantry Russians win, taking Romania from Germans with 1 elite, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 waffen_infantry Battle in Ukraine Russians attack with 5 armour and 1 bomber Germans defend with 1 German_LCV and 1 infantry Russians win, taking Ukraine from Germans with 5 armour and 1 bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 German_LCV and 1 infantry Battle in Poland Russians attack with 1 FighterAce, 1 bomber, 4 infantry and 3 tactical_bombers Germans defend with 1 elite and 2 infantry Russians win, taking Poland from Germans with 1 FighterAce, 1 bomber, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 elite and 2 infantry Battle in Volgograd Russians attack with 1 1stCorps, 2 Army_Conscripts, 1 TankDestroyerFS, 6 armour, 1 artillery, 1 elite, 1 guard_infantry, 4 infantry, 1 mech_infantry and 1 russian_para Germans defend with 1 german_para, 1 german_paraBoost and 1 russian_minor Russians win, taking Volgograd from Germans with 1 1stCorps, 2 Army_Conscripts, 1 TankDestroyerFS, 6 armour, 1 artillery, 1 elite, 1 guard_infantry, 4 infantry, 1 mech_infantry and 1 russian_para remaining. Battle score for attacker is 4 Casualties for Germans: 1 german_para and 1 german_paraBoost Battle in Slovakia Hungary Changer loiter and taunt; Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 elite; Changer defend Russians win, taking Slovakia Hungary from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Russians: 1 fighter Casualties for Germans: 1 elite Battle in Rostov Russians attack with 1 Army_Conscript and 2 bombers Germans defend with 1 German_LCV and 1 infantry Russians win, taking Rostov from Germans with 1 Army_Conscript and 2 bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 German_LCV and 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Non Combat Move - Russians Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Russians from Slovakia Hungary: 3 infantry EDIT: Removing units owned by Changer from Slovakia Hungary: 3 german_mine_Blues EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Eastern Poland Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Russia 1 aaGun moved from Caucasus to Volgograd 2 bombers moved from Rostov to Russia 1 bomber moved from Ukraine to Russia 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland 1 bomber moved from Poland to Novgorod 1 armour moved from Archangel to Novgorod 3 armour, 1 artillery, 1 elite and 6 infantry moved from Karelia to Novgorod 1 infantry moved from Baltic States to Novgorod 2 armour moved from Baltic States to Novgorod 1 tactical_bomber moved from Poland to Novgorod 1 FighterAce moved from Poland to Novgorod 1 tactical_bomber moved from Romania to Eastern Poland 1 fighter moved from Romania to Eastern Poland 1 tactical_bomber moved from Poland to Novgorod 1 tactical_bomber moved from Poland to Eastern Poland 1 armour moved from Urals to Smolensk 1 elite moved from Samara to Novosibirsk 1 Russian_Rail and 1 elite moved from Russia to Eastern Poland 1 armour moved from Baltic States to Eastern Poland Place Units - Russians Turning on Edit Mode EDIT: Changing ownership of Slovakia Hungary from Russians to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Vologda: 1 russian_minor EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 1 russian_minor EDIT: Turning off Edit Mode 1 russian_minor placed in Novgorod 1 Soviet_Partisan placed in Karelia Russians undo move 2. 1 Elitearmour, 3 Mass_Tankss, 1 Soviet_Commisar, 3 TotalWar_Tank_2s, 1 elite and 3 guard_infantrys placed in Russia 1 artillery and 2 infantry placed in Eastern Poland 1 Soviet_Partisan placed in Karelia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Trigger RussiansParaBoost atNorthern Italy: Russians has 1 russian_paraBoost placed in Northern Italy Trigger RussiansParaBoost atGreater Southern Germany: Russians has 1 russian_paraBoost placed in Greater Southern Germany Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6 Russians collect 48 PUs (3 lost to blockades); end with 63 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 68 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 83 PUs

    read more
  • B

    @crockett36

    Good Morning

    Yea it's hard to track some of the units down, especially ones that have a same or similar image. Had to keep some of the stock triplea images too or the game errors out. Those are usually on the right of the window. The ones on the left are all good to use and most the ones in the middle. At least how my screen looks 🙂

    I will get rid of the Demo Hvy AB and just have the Demo AB kill either one for next update.

    Anyway, I will change the AB to Hvy and you can kill it next turn. Nippon isn't gonna kick things off this turn, although I think a J2 is viable depending on conditions. I've done it twice. Once it worked and once it didn't 🙂

    Still going through turn. I'll have Italia up after bit

    Edit
    You place the Repair BB 1st Place. He will then auto repair. Also, although it didn't matter in this case, you should Demo Bases in 2nd Place. That way you can still use them that turn.

    And I saw you removed a UK Mech for Inf. Reminder that you can Naval Trprt a Tank and any other non Tank unit. So a Mech and a Tank can be on same Trprt.

    I will switch it back as I see no other reason why you'd have switched it.

    And Finally, you only use 1 Rail, so you have 1 left that ANZC or France can use. You'll just have to edit them. I usually make a note of that when it happens just for clarity.

    Italy coming up

    Edit 2
    In case you missed it, the Captain getting ready to add the A-Bomb. https://www.axisandallies.org/forums/topic/42312/g40-atomic-bomb-expansion?_=1772467470328

    I already started work on it.

    Screenshot from 2026-03-02 10-14-26.png

    Game History

    Round: 1 Purchase Units - Italians Italians buy 1 Italian_LCV, 1 airfield_Hvy and 1 italian_para; Remaining resources: 0 PUs; Place Units - Italians Units in Southern Italy being upgraded or consumed: 1 airfield 1 airfield_Hvy placed in Southern Italy Combat Move - Italians Trigger Americans DemoHarbour: has removed 1 demo_harbour owned by Americans in Philippines Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in Malaya Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in Kwangtung Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 bomber moved from Northern Italy to 99 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 battleship moved from 97 Sea Zone to 93 Sea Zone 1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 2 artilleries moved from Northern Italy to 97 Sea Zone 2 artilleries moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in Gibraltar Battle in 93 Sea Zone Italians attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the French lost in 93 Sea Zone Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking Gibraltar from British, taking 93 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 16 Casualties for French: 1 cruiser and 1 destroyer Battle in 99 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 99 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 submarine in 99 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 9 Casualties for British: 1 cruiser Battle in 96 Sea Zone Italians attack with 1 cruiser and 1 fighter British defend with 1 destroyer Italians roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Battle in Greece Italians attack with 1 armour, 2 artilleries and 2 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Greece, round 2 : 1/5 hits, 1.83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Greece 1 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Greece, round 3 : 0/4 hits, 1.50 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 3/3 hits, 1.00 expected hits 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Greece 1 armour owned by the Italians retreated to Albania Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -11 Casualties for Italians: 2 artilleries and 2 infantry Casualties for Neutral_Allies: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Romania 1 bomber moved from 99 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Libya to Tobruk 1 fighter moved from 93 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to Southern Italy 1 aaGun and 2 infantry moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Bulgaria 1 Europe_Rail and 1 infantry moved from Southern Italy to Romania 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun and 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 Italian_LCV and 1 italian_para placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2 Italians collect 9 PUs (1 lost to blockades); end with 9 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    French regular : -0.33 Italians regular : -1.67 Neutral_Allies regular : 1.67 British regular : -0.83

    EXP Game 1 Crockett I 1.tsvg

    I switched your UK dude to Mech and put a Hvy AB in PHI. You can just dust it with the leftover Demo charge next turn.

    Also I upgraded Italy AB. Can scramble 4 now. They're easy to miss is why I mention it. Maybe I should colorize the whole AB ? Idk. I hate to trash Frostion's Awesome artwork 🙂

    I guess I could add it as a option like the Tank Generals

    Edit
    Oh yea, if you attack S FRA, dust the 2 Inf then the AA if needed

    read more