• 42 G16 Woods vs Wylie

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    TripleA Turn Summary: Japanese round 10 TripleA Turn Summary for game: World War II Global 1942 2nd Edition Game History Round: 10 Purchase Units - Japanese Japanese buy 6 armour, 3 destroyers and 3 mech_infantrys; Remaining resources: 2 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Malaya to 37 Sea Zone 1 armour and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 armour moved from 35 Sea Zone to Philippines 1 destroyer moved from 37 Sea Zone to 46 Sea Zone 1 mech_infantry moved from Novosibirsk to Tsinghai 1 mech_infantry moved from Kansu to Sikang 2 armour moved from Malaya to Burma 3 armour moved from French Indo China to Burma 1 armour moved from Kiangsu to Kweichow 3 mech_infantrys moved from Kiangsu to Kweichow Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Philippines Non Combat Move - Japanese Place Units - Japanese 2 armour and 1 mech_infantry placed in Malaya 3 armour placed in French Indo China 1 armour and 2 mech_infantrys placed in Kiangsu 3 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 67 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Combat Hit Differential Summary : Savegame
  • Continuation of Trout - VF

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    @victoryfirst Right Arm I need to get back to my report too
  • 42 G15 Woods vs. Wylie

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    @redanto triplea_4090_17chi (2).tsvg
  • 42 G14 Woods vs Wylie

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    @redanto triplea_4083_17ita.tsvg
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    VictoryFirstV
    @trout Here is a game thread I created https://forums.triplea-game.org/topic/4088/1-trout-mussolini-pizza-emperor-axis-vs-victoryfirst-allies-g40-house-rules-expansion-by-the-captain
  • #1: VF vs. Lee | Classic - Tournament Rules

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    @leemorrison said in #1: VF vs. Lee | Classic - Tournament Rules: 120 entries. That's a lot!!
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    @victoryfirst Trying to gear up to finish the report and just realized JPN should've activated there Home Defens. Got 2 free dudes D3 1st rd . I would've changed attack though and think I'd still get it. Of course you would've done things different too Anyway, just thought I'd mention it. I used to have them auto deploy but changed it, as it's discretionary as when the defender wants to use it. Maybe I can make a notification for when enemy units hit the Homeland ? User action ? Could auto place then but I don't think that'd work because shit placed at start of combat will show up but not fight. Anyway, I'll dick with it for next update
  • 42 G13 WOods vs Wylie

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    @redanto triplea_4080_5rus (1).tsvg
  • Eamanon vs LeeMorrison

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  • 42 G12 Woods vs Wylie

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    TripleA Turn Summary: Germans round 18 TripleA Turn Summary for game: World War II Global 1942 2nd Edition Game History Round: 18 Purchase Units - Germans Germans buy 6 armour, 4 artilleries, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Romania to Albania 3 armour moved from Slovakia Hungary to Albania 2 armour and 8 mech_infantrys moved from Yugoslavia to Southern Italy 3 armour moved from Bulgaria to Greece Germans take Greece from Americans 2 armour moved from Bulgaria to Albania 3 mech_infantrys moved from Bulgaria to Greece 4 armour moved from Bulgaria to Greece 1 fighter moved from Western Germany to 95 Sea Zone 1 armour, 1 infantry and 2 mech_infantrys moved from Bryansk to Russia 4 armour and 1 mech_infantry moved from Smolensk to Russia 1 armour moved from Ukraine to Caucasus 2 armour moved from Ukraine to Russia Combat - Germans Battle in 95 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 95 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Albania Germans attack with 8 armour Americans defend with 2 armour Germans roll dice for 8 armour in Albania, round 2 : 4/0 hits, 4.00 expected hits Americans roll dice for 2 armour in Albania, round 2 : 1/0 hits, 1.00 expected hits 1 armour owned by the Germans lost in Albania 2 armour owned by the Americans lost in Albania Germans win, taking Albania from Americans with 7 armour remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Casualties for Americans: 2 armour Battle in Southern Italy Germans attack with 2 armour and 8 mech_infantrys Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 armour and 8 mech_infantrys in Southern Italy, round 2 : 2/1 hits, 2.33 expected hits Americans roll dice for 1 infantry in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern Italy Germans win, taking Southern Italy from Americans, taking Albania from Germans with 2 armour and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Russia Germans attack with 7 armour, 1 infantry and 3 mech_infantrys Americans defend with 4 fighters; Russians defend with 1 airfield, 1 factory_major and 2 fighters Germans roll dice for 7 armour, 1 infantry and 3 mech_infantrys in Russia, round 2 : 4/1 hits, 4.17 expected hits Russians roll dice for 6 fighters in Russia, round 2 : 4/0 hits, 4.00 expected hits 1 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia 2 fighters owned by the Russians and 2 fighters owned by the Americans lost in Russia Germans roll dice for 7 armour in Russia, round 3 : 3/1 hits, 3.50 expected hits Russians roll dice for 2 fighters in Russia, round 3 : 1/1 hits, 1.33 expected hits 1 armour owned by the Germans lost in Russia 2 fighters owned by the Americans lost in Russia Germans captures 3PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 6 armour remaining. Battle score for attacker is 39 Casualties for Germans: 1 armour, 1 infantry and 3 mech_infantrys Casualties for Russians: 2 fighters Casualties for Americans: 4 fighters Non Combat Move - Germans 1 fighter moved from 95 Sea Zone to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Southern France Place Units - Germans 1 destroyer placed in 113 Sea Zone 1 artillery and 2 infantry placed in France 4 armour, 3 artilleries and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,6,3,2 Germans collect 66 PUs (4 lost to blockades); end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs Combat Hit Differential Summary : Americans regular : -0.33 Russians regular : -0.33 Germans regular : -1.00 Savegame
  • TGC (Allies) vs VF (Germans) D-Day

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    @the_good_captain No, that was just me being stupid not understanding the rules. However as this game was most certainly an Allied win, my mistake now allows us to move on to the next game. Thanks for this game, well played. I think even without bad dice it was yours from the start!
  • #2: VF vs. Lee (+11) | Anniversary 1942

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    Awesome! Here's thread: https://forums.triplea-game.org/topic/4077/1-vf-vs-lee-classic-tournament-rules
  • 42 G11 Woods v. Wylie

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    TripleA Turn Summary: Chinese round 18 TripleA Turn Summary for game: World War II Global 1942 2nd Edition Game History Round: 18 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 8 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 artillery and 8 infantry placed in Shantung Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs Combat Hit Differential Summary : Savegame
  • New AA50 game

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    VictoryFirstV
    https://forums.triplea-game.org/topic/4072/2-vf-vs-lee-11-anniversary-1942 Here is the new thread.
  • AAaniversery42. open for new games

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    @leemorrison still open for more games. A&A Classic, AAR or AA50
  • Test Game 01.06.25

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    Testing user account
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    @panzerstahl-helm-0 Right on Yes an epic battle for sure. Congratualtions I'll write up a report. Safe travels. Enjoy the warm weather
  • EXP lee vs beelee

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    @leemorrison Idk how much triplea experience you have, so I'll be saying things you already know Scramble 110 or 111 ? [image: Screenshot from 2024-12-27 13-58-57.png] EXP lee Game 1 G1 CM.tsvg One of the main differences is the double place phase. You will notice the Reich placed their Waffen Units in the first place phase. Any Units that are placed in the first place are immediately active that turn. [image: Screenshot from 2024-12-27 14-03-45.png]
  • lee vs Emil AA50

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    Emil Rose TophøjE
    Send you a mail with screenshots for how i do - lets stay in other forum. where would you like taunts?
  • TGC (Germany) vs VictoryFirst (Allies) Europe, Balanced

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    @the_good_captain Hi, sorry but I have a sudden drop of interest in playing. I didn't like how I was playing so many games the past few months that I had almost had no time for some other projects. I will move away from playing the Europe games. I would still like to play Classic and D-Day but no Europe games anymore.

Recent Posts

  • @beelee Edits at the end were moving an escort to SZ 6 to SZ 35 and the other from SZ 35 to SZ 42. I put 3 rubles in the Russkie bank from the DOW. Allies up

    Game History

    Round: 8 Purchase Units - Japanese Japanese buy 1 Escort, 1 Repair_BB, 6 TotalWarMechInfs, 6 TotalWar_Tanks, 1 elite, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Place Units - Japanese 1 Repair_BB placed in 42 Sea Zone Politics - Japanese Japanese spend 3 PUs on Political Action: Political Action Japanese To War With RussiansTurn8 Japanese succeeds on action: Political Action Japanese To War With RussiansTurn8: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With RussiansTurn8: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With RussiansTurn8: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 unit repaired. Note to players Russians: Japanese Sneak Attack! After Japanese Combat Move Russia May Immediately Place the Amount of PUs it Cost Japan to Declare War in Units in any Non Combat Russian Territory Or Add to their Tre.... Trigger Japanese RemoveRepair BB: has removed 1 Repair_BB owned by Japanese in 42 Sea Zone 3 infantry moved from Korea to Amur 2 infantry moved from Manchuria to Amur 1 fighter moved from Japan to Amur 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 JPNbomber moved from Japan to 25 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Caroline Islands to 46 Sea Zone 1 fighter moved from 45 Sea Zone to 46 Sea Zone 1 Heavy_BB moved from 42 Sea Zone to 41 Sea Zone 2 fighters moved from 42 Sea Zone to Sumatra 1 artillery moved from Borneo to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 elite moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 elite, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery, 1 elite and 3 infantry moved from 41 Sea Zone to Sumatra 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone 1 fighter moved from 35 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 fighter moved from Kweichow to Burma 1 tactical_bomber moved from Kweichow to Burma 1 japanese_para moved from Jehol to Amur 1 infantry moved from Tsinghai to Novosibirsk 1 JPNbomber moved from Kweichow to Novosibirsk Combat - Japanese Turning on Edit Mode EDIT: Changing PUs for Russians from 45 to 48 EDIT: Turning off Edit Mode Battle in 46 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 Escort Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 3 Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1,1 Americans roll dice for 1 Escort in 46 Sea Zone, round 2 : 3 Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 Escort Battle in Amur Japanese attack with 1 fighter, 5 infantry and 1 japanese_para Russians defend with 1 infantry Japanese roll dice for 1 fighter, 5 infantry and 1 japanese_para in Amur, round 2 : 2,2,5,5,3,2,4 Russians roll dice for 1 infantry in Amur, round 2 : 4 Japanese win, taking Amur from Russians with 1 fighter, 5 infantry and 1 japanese_para remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Sumatra Changer loiter and taunt; Japanese attack with 1 artillery, 1 elite, 2 fighters and 3 infantry Changer defend; British defend with 1 aaGun and 2 infantry British roll AA dice in Sumatra : 3,2 Japanese roll dice for 1 Heavy_BB in Sumatra, round 2 : 6,1 Japanese roll dice for 1 artillery, 1 elite, 2 fighters and 3 infantry in Sumatra, round 2 : 4,2,1,1,5,2,5,1 British roll dice for 1 aaGun and 2 infantry in Sumatra, round 2 : 4,4 Japanese win, taking Sumatra from British with 1 artillery, 1 elite, 2 fighters and 3 infantry remaining. Battle score for attacker is 11 Casualties for British: 1 aaGun and 2 infantry Battle in Novosibirsk Japanese attack with 1 JPNbomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 JPNbomber and 1 infantry in Novosibirsk, round 2 : 6,1 Russians roll dice for 1 infantry in Novosibirsk, round 2 : 2 Japanese win with 1 JPNbomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 2 ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 2 Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Burma Changer loiter and taunt; Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Changer defend; British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2,2,5,4,5 British roll dice for 1 infantry in Burma, round 2 : 6 Japanese win, taking Burma from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 JPNbomber, 1 fighter and 1 tactical_bomber Americans defend with 1 Escort Japanese roll dice for 1 JPNbomber, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1,2,3 Americans roll dice for 1 Escort in 25 Sea Zone, round 2 : 1 Japanese win with 1 JPNbomber and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter Casualties for Americans: 1 Escort Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Shan State 1 Japan_destroyer moved from 16 Sea Zone to 6 Sea Zone 2 carriers moved from 6 Sea Zone to 35 Sea Zone 4 NavyFighters moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 45 Sea Zone to 20 Sea Zone 1 transport moved from 43 Sea Zone to 20 Sea Zone 1 battleship and 1 cruiser moved from 43 Sea Zone to 35 Sea Zone 1 Heavy_BB and 1 carrier moved from 45 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 Japan_destroyer moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from 46 Sea Zone to Caroline Islands 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 1 fighter moved from Sumatra to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 JPNbomber moved from 25 Sea Zone to Japan 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from Amur to 6 Sea Zone 1 fighter moved from Sumatra to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Burma to Kweichow 1 JPNbomber moved from Novosibirsk to Kweichow 3 artilleries moved from Tsinghai to Shensi 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from Yunnan to Shan State 2 infantry moved from Kweichow to Yunnan 1 J_Rail and 1 infantry moved from Kiangsu to Shan State 1 J_Rail moved from Kiangsu to Shantung 1 J_Rail and 1 infantry moved from Shantung to Shan State 2 armour moved from Kweichow to Yunnan 2 armour moved from Tsinghai to Shensi 4 infantry moved from Tsinghai to Shensi 1 fighter moved from Kweichow to Shensi 1 tactical_bomber moved from Malaya to Shensi 2 Japan_Engineers moved from Jehol to Kiangsu 1 infantry moved from Tsinghai to Shensi 1 elite moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 elite, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 elite moved from 35 Sea Zone to Philippines 1 air_transport moved from Kweichow to Japan 1 air_transport moved from Kweichow to Japan 1 air_transport moved from Java to Kiangsu 1 air_transport and 1 infantry moved from Japan to Kweichow Place Units - Japanese 6 TotalWar_Tanks placed in Korea 6 TotalWarMechInfs placed in Japan 1 mech_infantry placed in Shantung 2 infantry placed in Kiangsu 1 infantry placed in Kiangsu 1 elite placed in Japan 1 Escort and 1 transport placed in 6 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 Escort EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 Escort_Convoy EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 Escort EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 Escort_Convoy EDIT: Turning off Edit Mode Trigger JapaneseTotalWarMechInfPlaceJapan6: has removed 6 TotalWarMechInfs owned by Japanese in Japan Trigger JapaneseTotalWarTankPlace6Korea: has removed 6 TotalWar_Tanks owned by Japanese in Korea Trigger JapaneseTotalWarMechInfPlaceJapan6: Japanese has 6 mech_infantrys placed in Japan Trigger JapaneseTotalWarTankPlace6Korea: Japanese has 6 armour placed in Korea Turn Complete - Japanese Japanese collect 66 PUs; end with 67 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 Optional[PUs]; end with 69 Optional[PUs] Trigger Japan Loses Marianas: Japanese met a national objective for an additional -1 Optional[PUs]; end with 68 Optional[PUs] Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 69 Optional[PUs] Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 72 Optional[PUs] Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 73 Optional[PUs] Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 81 Optional[PUs] Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs

    tourney--trout-vs-beelee-j8.tsvg

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  • @Trout

    Game History

    Round: 8 Purchase Units - Russians Russians buy 1 AirCommander, 1 Elitearmour, 3 Mass_Tankss, 3 TotalWar_Tank_2s, 1 elite and 1 mine_unarmed; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia 1 fighter moved from Caucasus to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 3 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine 4 infantry moved from Bryansk to Western Ukraine 1 armour moved from Russia to Western Ukraine 3 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 armour, 3 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 Panzer_Grndrs, 1 elite and 2 infantry Russians roll dice for 1 armour, 3 fighters, 4 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/9 hits, 3.33 expected hits Germans roll dice for 1 Panzer_Grndrs, 1 elite and 2 infantry in Western Ukraine, round 2 : 3/5 hits, 1.83 expected hits 3 infantry owned by the Russians lost in Western Ukraine 2 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/6 hits, 2.83 expected hits Germans roll dice for 1 Panzer_Grndrs and 1 elite in Western Ukraine, round 3 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 Panzer_Grndrs owned by the Germans lost in Western Ukraine Russians roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Western Ukraine, round 4 : 2/5 hits, 2.67 expected hits Germans roll dice for 1 elite in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Russians lost in Western Ukraine 1 elite owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Russians: 1 fighter and 4 infantry Casualties for Germans: 1 Panzer_Grndrs, 1 elite and 2 infantry Battle in Ukraine Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 Elitewaffen_panzer Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits, 1.83 expected hits Germans roll dice for 1 Elitewaffen_panzer in Ukraine, round 2 : 2/2 hits, 1.67 expected hits 2 infantry owned by the Russians lost in Ukraine 1 Elitewaffen_panzer owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 Elitewaffen_panzer Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Russia Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Caucasus 2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Bryansk 1 infantry moved from Novosibirsk to Urals 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Yenisey to Timguska 1 aaGun and 2 infantry moved from Yakut S.S.R. to Yenisey 1 armour moved from Urals to Smolensk 1 Soviet_Commisar moved from Russia to Smolensk 1 Tank_General and 5 armour moved from Russia to Bryansk 1 elite moved from Russia to Bryansk 1 R_Europe_Rail and 1 elite moved from Russia to Caucasus 1 mech_infantry moved from Tobruk to Egypt 1 Russian_Rail moved from Russia to Urals 1 Russian_Rail and 1 armour moved from Urals to Bryansk 1 armour moved from Urals to Smolensk EDIT: 1 Soviet_Commisar, 1 armour, 1 artillery and 1 infantry moved from Smolensk to 3rd Corps EDIT: 1 3rdCorps moved from 3rd Corps to Smolensk EDIT: 1 Tank_General and 5 armour moved from Bryansk to 2nd Tank EDIT: 1 2ndTankArmy moved from 2nd Tank to Bryansk EDIT: 1 Soviet_Commisar_3, 1 armour and 2 guard_infantrys moved from Caucasus to 1st Corps EDIT: 1 1stCorps moved from 1st Corps to Caucasus Place Units - Russians 1 AirCommander, 1 Elitearmour, 3 Mass_Tankss, 3 TotalWar_Tank_2s, 1 elite and 1 mine_unarmed placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 45 PUs

    Combat Hit Differential Summary :

    Germans regular : 1.67 Russians regular : -4.67

    Trout Tourney Game 1 R 8 .tsvg

    Dam it lost a Ftr 😞 Rolled like shit lol

    Edit
    You forgot to remove 2nd SS from the Ruhr 🙂

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  • @trout

    Good afternoon Mr. Trout,

    I apologize for the delay. I had a lots of things going on i nthe past couple of days, but all good.

    These bloody Japanese put a foot on Australian soil!
    Seems they didn´t get a long with the local flora and fauna.

    BR

    Game History

    Round: 9 Purchase Units - Americans Trigger DDayTokenEXP: buyDDayEurope added to productionAmericans Americans buy 1 ArmoredInfantry, 1 Escort, 1 Heavy_Transport, 1 SP_ArtilleryUSA, 2 USA_Hvy_Bombers, 1 carrier, 1 destroyer, 2 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Place Units - Americans Units in Eastern United States being upgraded or consumed: 1 infantry 1 marine placed in Eastern United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 2 artilleries, 1 elite, 4 infantry and 1 marine moved from Eastern United States to 101 Sea Zone 1 USANC, 1 battleship and 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 Heavy_Transport, 2 artilleries, 1 elite, 4 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 FighterAceUSA and 2 usa_fighters moved from Eastern United States to 91 Sea Zone 2 artilleries, 1 elite, 4 infantry and 1 marine moved from 91 Sea Zone to Morocco 1 Heavy_BB and 1 battleship moved from 41 Sea Zone to 44 Sea Zone 1 ArmoredInfantry, 1 artillery and 5 infantry moved from Sumatra to 41 Sea Zone 1 ArmoredInfantry, 1 artillery, 5 infantry and 4 transports moved from 41 Sea Zone to 44 Sea Zone 1 ArmoredInfantry, 1 artillery and 5 infantry moved from 44 Sea Zone to Celebes 3 usa_fighters and 1 usa_tactical_bomber moved from 41 Sea Zone to 45 Sea Zone 1 submarine moved from 41 Sea Zone to 45 Sea Zone 1 USAbomber moved from United Kingdom to 91 Sea Zone Combat - Americans Battle in 91 Sea Zone Americans attack with 1 FighterAceUSA, 1 Heavy_Transport, 1 USANC, 1 USAbomber, 1 battleship, 1 carrier, 2 transports and 2 usa_fighters Germans defend with 1 Escort Americans roll dice for 1 FighterAceUSA, 1 Heavy_Transport, 1 USANC, 1 USAbomber, 1 battleship, 1 carrier, 2 transports and 2 usa_fighters in 91 Sea Zone, round 2 : 3/7 hits, 4,00 expected hits Germans roll dice for 1 Escort in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Americans 1 Escort owned by the Germans lost in 91 Sea Zone Americans win with 1 FighterAceUSA, 1 Heavy_Transport, 1 USANC, 1 USAbomber, 1 battleship, 1 carrier, 2 transports and 2 usa_fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 Escort Battle in Morocco Battle in 44 Sea Zone Americans attack with 1 Heavy_BB, 1 battleship and 4 transports Japanese defend with 1 Japan_destroyer Americans roll dice for 1 Heavy_BB, 1 battleship and 4 transports in 44 Sea Zone, round 2 : 2/3 hits, 2,33 expected hits Japanese roll dice for 1 Japan_destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Americans 1 Japan_destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking Morocco from Germans, taking 44 Sea Zone from Japanese with 1 Heavy_BB, 1 battleship and 4 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Battle in Celebes Changer loiter and taunt; Americans attack with 1 ArmoredInfantry, 1 artillery and 5 infantry Changer defend; Japanese defend with 1 infantry Americans roll dice for 1 ArmoredInfantry, 1 artillery and 5 infantry in Celebes, round 2 : 2/7 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 ArmoredInfantry, 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 45 Sea Zone Americans attack with 1 submarine, 3 usa_fighters and 1 usa_tactical_bomber Japanese defend with 1 Japan_destroyer and 1 submarine Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone Americans roll dice for 3 usa_fighters and 1 usa_tactical_bomber in 45 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Japanese roll dice for 1 Japan_destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Japan_destroyer owned by the Japanese lost in 45 Sea Zone Japanese and Americans reach a stalemate . Battle score for attacker is 1 Casualties for Americans: 1 submarine Casualties for Japanese: 1 Japan_destroyer Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Americans Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 3 mine_unarmeds EDIT: Adding units owned by Changer to Hawaiian Islands: 3 usa_mine_Yellows EDIT: Turning off Edit Mode COMMENT: 3 LM in Hawaii defend against SZ26 Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 3 usa_fighters and 1 usa_tactical_bomber moved from 45 Sea Zone to 44 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 45 Sea Zone 3 carriers and 2 cruisers moved from 41 Sea Zone to 44 Sea Zone 1 Escort_Convoy moved from 101 Sea Zone to 104 Sea Zone 2 carriers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 USAbomber moved from 91 Sea Zone to United Kingdom 3 infantry moved from Aleutian Islands to 8 Sea Zone 1 Escort_Convoy, 1 Heavy_BB, 1 Hvycarrier, 4 NavyFighters, 1 USANC, 1 battleship, 2 carriers, 3 infantry, 1 pacific_transport, 1 submarine, 1 transport and 4 usa_fighters moved from 8 Sea Zone to 7 Sea Zone 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 USATankDestroyerFS and 1 mech_infantry moved from Alaska to 1 Sea Zone 1 USATankDestroyerFS, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone 1 Escort moved from 10 Sea Zone to 25 Sea Zone 1 Escort_Convoy, 1 Hvycarrier, 1 pacific_BB, 2 pacific_destroyers and 1 submarine moved from 10 Sea Zone to 7 Sea Zone 1 pacific_cruiser moved from 11 Sea Zone to 10 Sea Zone Place Units - Americans 1 Escort, 1 Heavy_Transport and 1 destroyer placed in 101 Sea Zone 1 carrier and 1 submarine placed in 10 Sea Zone 1 ArmoredInfantry, 1 SP_ArtilleryUSA, 2 USA_Hvy_Bombers and 2 infantry placed in Eastern United States Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ104: has removed 1 Escort_Convoy owned by Americans in 104 Sea Zone Trigger Americans RemoveUSAConvoySZ104: Americans has 1 Escort placed in 104 Sea Zone Americans collect 54 PUs; end with 54 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 68 Optional[PUs] Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 65 Optional[PUs] Trigger Americans Liberates Celebes: Americans met a national objective for an additional 1 Optional[PUs]; end with 66 Optional[PUs] Trigger Americans Loses Guam: Americans met a national objective for an additional -1 Optional[PUs]; end with 65 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 13 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 13 PUs Purchase Units - British British buy 2 Fortifications, 2 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: British takes Normandy Bordeaux from Germans EDIT: Turning off Edit Mode 1 bomber and 3 infantry moved from India to Burma EDIT: 1 uk_para moved from United Kingdom to Normandy Bordeaux Combat - British Battle in Burma British attack with 1 bomber and 3 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 3 infantry in Burma, round 2 : 2/4 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa 1 bomber moved from Burma to India 1 infantry moved from Syria to Iraq 3 infantry moved from Persia to Iraq 1 battleship, 1 carrier, 2 cruisers and 3 transports moved from 81 Sea Zone to 80 Sea Zone Place Units - British Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone 2 Fortifications placed in Sumatra 6 infantry placed in India 3 infantry placed in Persia 2 artilleries and 1 infantry placed in Iraq 2 mech_infantrys placed in Union of South Africa Turn Complete - British Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,2,3,4,2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,6,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1,5 British collect 35 PUs (12 lost to blockades); end with 35 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 41 Optional[PUs]

    Combat Hit Differential Summary :

    Americans regular : -1,17 Japanese regular : 0,50 Germans regular : 0,67 British regular : 0,83

    Game History

    Round: 9 Purchase Units - ANZAC ANZAC buy 1 Hvy_Ind_1, 1 armour, 1 fighter, 2 infantry and 3 mine_unarmeds; Remaining resources: 0 PUs; Place Units - ANZAC Units in New South Wales being upgraded or consumed: 1 factory_minor 1 Hvy_Ind_1 placed in New South Wales Combat Move - ANZAC 1 artillery and 5 infantry moved from New South Wales to Queensland 1 fighter moved from New Guinea to Queensland Combat - ANZAC Battle in Queensland ANZAC attack with 1 artillery, 1 fighter and 5 infantry Japanese defend with 1 airfield, 1 artillery, 1 elite, 1 factory_minor, 1 harbour and 4 infantry ANZAC roll dice for 1 artillery, 1 fighter and 5 infantry in Queensland, round 2 : 3/7 hits, 1,83 expected hits Japanese roll dice for 1 artillery, 1 elite and 4 infantry in Queensland, round 2 : 1/7 hits, 2,33 expected hits 1 infantry owned by the ANZAC lost in Queensland 3 infantry owned by the Japanese lost in Queensland ANZAC roll dice for 1 artillery, 1 fighter and 4 infantry in Queensland, round 3 : 2/6 hits, 1,67 expected hits Japanese roll dice for 1 artillery, 1 elite and 1 infantry in Queensland, round 3 : 2/4 hits, 1,33 expected hits 2 infantry owned by the ANZAC lost in Queensland 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Queensland ANZAC roll dice for 1 artillery, 1 fighter and 2 infantry in Queensland, round 4 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 elite in Queensland, round 4 : 0/2 hits, 0,67 expected hits 1 elite owned by the Japanese lost in Queensland ANZAC win, taking Queensland from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10 Casualties for ANZAC: 3 infantry Casualties for Japanese: 1 artillery, 1 elite and 4 infantry Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Normandy Bordeaux Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone 1 fighter moved from Queensland to New South Wales 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 1 tactical_bomber moved from 41 Sea Zone to 44 Sea Zone 1 transport moved from 62 Sea Zone to 51 Sea Zone 1 air_transport moved from New South Wales to Java Place Units - ANZAC 1 armour, 1 fighter, 2 infantry and 3 mine_unarmeds placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,6,3,5,5,4,4,5,1,3,1,6,1,1,2,5,3 ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 14 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Combat - French Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Normandy Bordeaux Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - French Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Turn Complete - French

    Combat Hit Differential Summary :

    Japanese regular : -1,33 ANZAC regular : 1,17

    1789159644668-560f282a-3abd-404c-b094-a0a73d1dee5e-exp-game-4-trout-vs.panzer-Allied9.tsvg

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  • @beelee I activated the Waffen Army in S. Italy just in case you decide to attack there on your turn

    Game History

    Round: 8 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<br><br><img src="German_Hvy_Bmbr.png"/><br><br><img src="HvyBmbr.png"/><b></body> Trigger German Hvy Bmbr: buyGerman_Hvy_Bmbr added to productionGermans Trigger AtomicBombLevel1NoBuyG: buyAtomicLevel1 removed from productionGermans Trigger AtomicBombLevel2G: buyAtomicLevel2 added to productionGermans triggerAttachmenEarly1943: has removed 1 Early1943_red owned by Changer in Early 1943 triggerAttachmenLate1943Red: has removed 1 Late1943 owned by Changer in Late 1943 triggerAttachmenEarly1943: Changer has 1 Early1943 placed in Early 1943 triggerAttachmenLate1943Red: Changer has 1 Late1943_red placed in Late 1943 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Germans buy 1 AtomicLevel2, 1 ElitePanzer, 1 GermanUBoat, 4 TotalWarFighters, 6 TotalWarMechInfs, 1 elite, 2 infantry and 1 waffen_panzer; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 AtomicLevel1 and 1 armour 1 AtomicLevel2 and 1 waffen_panzer placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 GermanUBoat moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 infantry moved from Bessarabia to Ukraine 1 elite moved from Bessarabia to Ukraine 1 Elitewaffen_panzer moved from Eastern Poland to Ukraine 1 elite moved from Eastern Poland to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 fighter moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Western Ukraine 2 bombers moved from Eastern Poland to Western Ukraine 1 fighter moved from Western Germany to Western Ukraine 1 bomber moved from Western Germany to Western Ukraine EDIT: 1 1stLuftflotten moved from Western Germany to 1st Luftflotten EDIT: 2 fighters moved from 1st Luftflotten to 110 Sea Zone EDIT: 1 GAirCommanderTac moved from GermanFlow to 110 Sea Zone EDIT: 1 Gtactical_bomberAF moved from GermanFlow to 110 Sea Zone 1 Panzer_Grndrs moved from Eastern Poland to Western Ukraine Combat - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Battle in Ukraine Germans attack with 1 Elitewaffen_panzer, 1 elite and 1 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 Elitewaffen_panzer, 1 elite and 1 infantry in Ukraine, round 2 : 2,1,2,2,2 Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 2,2 Germans win, taking Ukraine from Russians with 1 Elitewaffen_panzer remaining. Battle score for attacker is 1 Casualties for Germans: 1 elite and 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Western Ukraine Germans attack with 1 Panzer_Grndrs, 3 bombers, 1 elite, 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 Panzer_Grndrs, 3 bombers, 1 elite, 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 6,5,3,6,6,2,2,5,6,2,5 Russians roll dice for 3 infantry in Western Ukraine, round 2 : 5,4,4 Germans win, taking Western Ukraine from Russians with 1 Panzer_Grndrs, 3 bombers, 1 elite, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in 110 Sea Zone Germans attack with 1 GAirCommanderTac, 1 GermanUBoat, 1 Gtactical_bomberAF, 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer and 2 submarines Germans roll dice for 1 GermanUBoat in 110 Sea Zone, round 2 : 3 Germans roll dice for 1 GAirCommanderTac, 1 Gtactical_bomberAF, 1 destroyer, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 5,2,1,4,4,3,2,2 Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 4,3 Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1 Germans win with 1 GAirCommanderTac, 1 Gtactical_bomberAF, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Germans: 1 GermanUBoat Casualties for Americans: 1 destroyer and 2 submarines Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Southern Italy Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals EDIT: 1 GAirCommanderTac moved from 110 Sea Zone to GermanFlow EDIT: 1 Gtactical_bomberAF moved from 110 Sea Zone to GermanFlow EDIT: 2 fighters moved from 110 Sea Zone to 1st Luftflotten EDIT: 1 1stLuftflotten moved from 1st Luftflotten to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 2 bombers moved from Western Ukraine to Western Germany 2 WaffenPioneers moved from Romania to Greater Southern Germany 3 infantry moved from Romania to Eastern Poland 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 1 elite moved from Germany to Slovakia Hungary 1 infantry moved from Bessarabia to Eastern Poland 1 ElitePanzer moved from Germany to Eastern Poland 3 armour moved from Germany to Eastern Poland EDIT: 1 WaffenPnzrGrndr moved from 2nd Waffen to Southern Italy EDIT: 1 waffen_infantry moved from 2nd Waffen to Southern Italy EDIT: 1 Waffen_Oberst_3 moved from GermanFlow to Southern Italy EDIT: 1 WaffenPnzrGrndr moved from 2nd Waffen to Poland 1 G_Rail and 1 waffen_panzer moved from Germany to Southern Italy 1 infantry moved from Western Germany to France EDIT: 1 armour moved from Germany to Army Group Centre EDIT: 1 artillery moved from Army Group Centre to Eastern Poland EDIT: 1 armour moved from Germany to Army Group Centre EDIT: 1 infantry moved from Army Group Centre to Eastern Poland EDIT: 1 infantry moved from Eastern Poland to Army Group Centre EDIT: 1 elite moved from Army Group Centre to Eastern Poland 1 bomber moved from Western Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Ukraine to Poland 1 tactical_bomber moved from Southern Italy to Poland 1 fighter moved from Western Ukraine to Eastern Poland Place Units - Germans 1 ElitePanzer, 6 TotalWarMechInfs and 1 elite placed in Germany 2 infantry placed in Romania 4 TotalWarFighters placed in Western Germany 1 GermanUBoat placed in 112 Sea Zone Trigger GermansTotalWarMechInfPlaceGermany6: has removed 6 TotalWarMechInfs owned by Germans in Germany Trigger GermansTotalWarFighterPlaceWesternGermany4: has removed 4 TotalWarFighters owned by Germans in Western Germany Trigger GermansTotalWarMechInfPlaceGermany6: Germans has 6 mech_infantrys placed in Germany Trigger GermansTotalWarFighterPlaceWesternGermany4: Germans has 4 fighters placed in Western Germany Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 63 Optional[PUs] Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 68 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs

    tourney--trout-vs-beelee-g8.tsvg

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