• TGC (Germany) vs VictoryFirst (Allies) Europe, Balanced

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    VictoryFirstV
    @the_good_captain Hi, sorry but I have a sudden drop of interest in playing. I didn't like how I was playing so many games the past few months that I had almost had no time for some other projects. I will move away from playing the Europe games. I would still like to play Classic and D-Day but no Europe games anymore.
  • Game 6, Europe, TGC (Germany) v. VF (Allies) - continuation

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    VictoryFirstV
    It looks like I'm in, I can see the main channels now.
  • VF (Germans) vs. TGC (Allies) | Original Europe, Game 9 with Balance 2.0

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    VictoryFirstV
    @the_good_captain You are definitely right about that. It's funny how we all have some key differences in our strategies and openers for both sides. Which one is the best is something I am wondering about. Yes I am not sure either about leaving the Med. I was just testing that out to see if it works. I feel if the ships stay in the Med, the damage they can do is limited. Usually the Middle East is taken once Germany is about to attack Moscow, meaning there are not that many turns that the Allies have to pay all those IPCs. However if the game goes on past turn 6, taking the ME is definitely the best option. I need to try some games now where I stay in the Med before that question can have a proper answer.
  • Returning rusty player looking for AAR game

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    VictoryFirstV
    @leemorrison I love Anniversary 1942, let's play that. I think people still like revised but I have not come across a thread where they play that game in the past couple of years. G40 is the most played game at the moment by far, Anniversary and Classic are also often played, as well as many TripleA games like World At War, Total World War, Big World, etc.
  • 1 Votes
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    VictoryFirstV
    @the_good_captain https://forums.triplea-game.org/topic/4035/vf-axis-vs-tgc-allies-classic-game-2-balance
  • 0 Votes
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    VictoryFirstV
    Game is here: https://forums.triplea-game.org/topic/4034/vf-germans-vs-tgc-allies-original-europe-game-9-with-balance-2-0/3
  • 1 Votes
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    VictoryFirstV
    i had already set up our game and mentioned you with @The_Good_Captain but I suspect you have notifications disabled so that's my bad. Here is the link: https://forums.triplea-game.org/topic/4015/8-vf-germans-vs-tgc-allies-original-europe-no-german-sca-one-sub-bay-of-biscay-removed
  • 1 Votes
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    VictoryFirstV
    Sure, that sounds good to me. I'll put 4 Russian infantry in Bessarabia. These games are fun.
  • 1 Votes
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    B
    @VictoryFirst still smoothing out. I'll test once more then upload. Hour or so in case you and Panzer want to start today. Heads up. It won't work with our save. You'll need 2.2 or earlier. So have to switch back and forth till our game done
  • Kwaspek104 (Axis) V. VictoryFirst (Allies) Europe - Game 7

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    VictoryFirstV
    @kwaspek104 I thought you won one but I looked up and that was an Allied win lol. I take 4 inf Bessarabia. Looks like that bid is the most challenging for the Germans for some reason.
  • VictoryFirst (Germany) vs. Kwas (Allies) | Original Europe, Game 6

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    kwaspek104K
    i did, i just didn't post it here haha
  • 0 Votes
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    kwaspek104K
    @VictoryFirst Yes, I am down for a rematch. I'll have my own notes on this game in a little bit.
  • Dice Roller

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    B
    @panther said in Dice Roller: Another question of who can do it and manpower.... yes sadly my skills are not up to the task well Kid Victory is studying java. Maybe he can do it some day
  • TWW3 with zlefins debugged xml

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    N
    @ubernaut I don't know if we have them somewhere but I just made them from our current game: [image: 1726522550994-screenshot-2024-09-16-233140.png] [image: 1726522550954-screenshot-2024-09-16-233120.png]
  • Gamewithglengis

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    P
    test test test
  • Test

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    LaFayetteL
    Testing Forum poster Test summary from TripleA, engine version: 2.7+00000, time: 7:38:10 PM Savegame
  • Papa squad

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    D
    testing...
  • TWW 3.0.9? ubernaut (ax) v NTSH (al)

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    N
    @ubernaut: oops wrong thread
  • TWW 3(without carrier bug) NTSH(ax) vs. ubernaut(al)

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    ubernautU
    @nothingtoseehere got it
  • A new wombat

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    W
    Testing Forum poster Test summary from TripleA, engine version: 2.6.14719, time: 9:32:49 AM Savegame

Recent Posts

  • @Panzerstahl-Helm-0 😮

    wow what a bloodbath in 97. Well turned out about as good as I could hope for. Royal Navy sunk.

    Brits still at 62 bucks. That's kinda harsh 🙂

    Italia in a bit.

    Game History

    Round: 4 Purchase Units - Italians Italians buy 1 Escort, 1 Italian_LCV, 1 armour, 1 fighter, 1 infantry and 3 mine_unarmeds; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 2 artilleries and 2 infantry moved from Tobruk to Alexandria 1 bomber moved from Southern Italy to 98 Sea Zone 1 cruiser moved from 96 Sea Zone to 98 Sea Zone 1 battleship and 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Greece 4 infantry moved from Bulgaria to Greece 1 armour moved from Yugoslavia to Greece 1 armour moved from Romania to Greece Combat - Italians Battle in Alexandria Italians attack with 2 artilleries and 2 infantry British defend with 1 artillery and 1 infantry Italians win, taking Alexandria from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 1 infantry Battle in 98 Sea Zone Italians attack with 1 bomber and 1 cruiser French defend with 1 destroyer Italians win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Italians: 1 cruiser Casualties for French: 1 destroyer Battle in 97 Sea Zone Italians attack with 1 battleship, 1 submarine and 1 transport British defend with 2 transports Italians win, taking 97 Sea Zone from Neutral with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 2 transports Battle in Greece Italians attack with 3 armour and 5 infantry British defend with 2 infantry, 1 mech_infantry and 1 uk_armour Italians win, taking Greece from British with 3 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 4 infantry Casualties for British: 2 infantry, 1 mech_infantry and 1 uk_armour Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Non Combat Move - Italians Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Eastern Poland 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry and 3 mine_unarmeds moved from Southern France to 93 Sea Zone 1 infantry, 3 mine_unarmeds and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 infantry and 3 mine_unarmeds moved from 92 Sea Zone to Gibraltar EDIT: 1 Italian_LCV, 1 infantry and 1 mine_unarmed moved from Southern France to Gibraltar 1 bomber moved from 98 Sea Zone to Southern Italy 2 infantry moved from Northern Italy to Southern France 1 artillery and 1 infantry moved from Romania to Eastern Poland 1 italian_para moved from Southern Italy to Romania 1 aaGun and 1 infantry moved from Northern Italy to Yugoslavia 1 Europe_Rail moved from Southern Italy to Northern Italy 1 Europe_Rail and 1 infantry moved from Northern Italy to Eastern Poland Place Units - Italians 1 Italian_LCV, 1 fighter, 1 infantry and 3 mine_unarmeds placed in Southern Italy 1 Escort placed in 97 Sea Zone 1 armour placed in Northern Italy Turn Complete - Italians Trigger Italians RemoveItalyConvoySZ97Invert: has removed 1 Escort owned by Italians in 97 Sea Zone Trigger Italians RemoveItalyConvoySZ97Invert: Italians has 1 Escort_Convoy placed in 97 Sea Zone Italians collect 16 PUs; end with 16 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    EXP Game 10 Straw I 4.tsvg

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  • @beelee said:

    Those Tommy Paras were Badass lol

    They did an outstanding job indeed!
    And they died for a better reason.

    🙂

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  • @beelee

    Hello Sir,

    UK pulled a late Taranto raid and sank the Tirpitz.

    BR

    exp-game-10-straw-US UK-4.tsvg

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  • @trout

    wtf ? won't let me edit the post.

    Game History

    Round: 3 Research Technology - Germans Purchase Units - Germans triggerAttachmenEarly1941Red: has removed 1 Early1941 owned by Changer in Early 1941 triggerAttachmenLate1940: has removed 1 Late1940_red owned by Changer in Late 1940 Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone triggerAttachmenEarly1941Red: Changer has 1 Early1941_red placed in Early 1941 Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone triggerAttachmenLate1940: Changer has 1 Late1940 placed in Late 1940 Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Germans buy 1 G_air_transport, 3 GermanUBoats, 1 German_LCV, 1 Panzer_Grndrs, 2 Waffen_Obersts, 1 destroyer, 1 elite, 1 german_para, 7 infantry and 2 waffen_infantrys; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 2 waffen_infantrys 2 Waffen_Obersts placed in Germany Units in Germany being upgraded or consumed: 2 infantry 2 waffen_infantrys placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 1 battleship and 1 cruiser moved from 109 Sea Zone to 112 Sea Zone 3 GermanUBoats moved from 93 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 3 GermanUBoats moved from 123 Sea Zone to 119 Sea Zone Combat - Germans Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Battle in 98 Sea Zone Germans attack with 3 GermanUBoats, 1 Wolfpack, 1 fighter and 1 tactical_bomber British defend with 1 destroyer Germans win, taking 98 Sea Zone from Neutral with 2 GermanUBoats, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 GermanUBoat and 1 Wolfpack Casualties for British: 1 destroyer Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Southern France Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Slovakia Hungary Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 123 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 109 Sea Zone Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 105 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Greece 3 GermanUBoats moved from 105 Sea Zone to 87 Sea Zone 1 bomber moved from Norway to Western Germany 1 artillery and 1 elite moved from Norway to Finland 1 elite moved from Germany to 113 Sea Zone 1 Panzer_Grndrs moved from Western Germany to 113 Sea Zone 1 Panzer_Grndrs, 1 elite and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 Panzer_Grndrs and 1 elite moved from 112 Sea Zone to Norway 1 artillery moved from France to Normandy Bordeaux 1 armour moved from Southern France to Yugoslavia 2 mech_infantrys moved from Yugoslavia to Slovakia Hungary 1 G_Rail and 1 German_LCV moved from Germany to Southern France 1 G_Rail moved from Germany to Normandy Bordeaux 1 G_Rail and 1 armour moved from Normandy Bordeaux to Slovakia Hungary 1 german_para moved from Germany to Romania 1 Panzer_General, 2 Panzer_Grndrss, 2 Waffen_Artys, 2 Waffen_Obersts, 5 armour, 2 mech_infantrys and 4 waffen_infantrys moved from Germany to Slovakia Hungary 1 fighter moved from Western Germany to Gibraltar 1 G_air_transport and 1 infantry moved from Western Germany to Gibraltar 1 infantry moved from Western Germany to Denmark EDIT: 1 Panzer_General and 5 armour moved from Slovakia Hungary to 1st Panzer EDIT: 1 Panzer_General3 moved from GermanFlow to 1st Panzer EDIT: 1 1stPanzerArmy moved from 1st Panzer to Slovakia Hungary EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Slovakia Hungary to 1st Waffen EDIT: 1 1stWaffenArmy moved from 1st Waffen to Slovakia Hungary EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Slovakia Hungary to 2nd Waffen EDIT: 1 2ndWaffenArmy moved from 2nd Waffen to Slovakia Hungary EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 2 Panzer_Grndrss, 3 armour and 1 mech_infantry moved from Slovakia Hungary to Army Group Centre EDIT: 1 ArmyGroupCentre moved from Army Group Centre to Slovakia Hungary Place Units - Germans 3 GermanUBoats and 1 destroyer placed in 112 Sea Zone 1 G_air_transport and 1 infantry placed in Western Germany 1 Panzer_Grndrs placed in Normandy Bordeaux 2 infantry placed in Southern France 1 German_LCV, 1 elite, 1 german_para and 2 infantry placed in Germany 1 infantry placed in Normandy Bordeaux 1 infantry placed in Western Germany Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone Trigger Wolfpack at87 SeaZones: Germans has 1 Wolfpack placed in 87 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Germans collect 44 PUs; end with 44 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    EXP Game 12 Trout G 3.tsvg

    hmm ... just a one off it seems. That would annoy the fuck outta me lol

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