• Eamanon vs LeeMorrison

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  • 42 G12 Woods vs Wylie

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    TripleA Turn Summary: Germans round 18 TripleA Turn Summary for game: World War II Global 1942 2nd Edition Game History Round: 18 Purchase Units - Germans Germans buy 6 armour, 4 artilleries, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Romania to Albania 3 armour moved from Slovakia Hungary to Albania 2 armour and 8 mech_infantrys moved from Yugoslavia to Southern Italy 3 armour moved from Bulgaria to Greece Germans take Greece from Americans 2 armour moved from Bulgaria to Albania 3 mech_infantrys moved from Bulgaria to Greece 4 armour moved from Bulgaria to Greece 1 fighter moved from Western Germany to 95 Sea Zone 1 armour, 1 infantry and 2 mech_infantrys moved from Bryansk to Russia 4 armour and 1 mech_infantry moved from Smolensk to Russia 1 armour moved from Ukraine to Caucasus 2 armour moved from Ukraine to Russia Combat - Germans Battle in 95 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 95 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Albania Germans attack with 8 armour Americans defend with 2 armour Germans roll dice for 8 armour in Albania, round 2 : 4/0 hits, 4.00 expected hits Americans roll dice for 2 armour in Albania, round 2 : 1/0 hits, 1.00 expected hits 1 armour owned by the Germans lost in Albania 2 armour owned by the Americans lost in Albania Germans win, taking Albania from Americans with 7 armour remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Casualties for Americans: 2 armour Battle in Southern Italy Germans attack with 2 armour and 8 mech_infantrys Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 armour and 8 mech_infantrys in Southern Italy, round 2 : 2/1 hits, 2.33 expected hits Americans roll dice for 1 infantry in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern Italy Germans win, taking Southern Italy from Americans, taking Albania from Germans with 2 armour and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Russia Germans attack with 7 armour, 1 infantry and 3 mech_infantrys Americans defend with 4 fighters; Russians defend with 1 airfield, 1 factory_major and 2 fighters Germans roll dice for 7 armour, 1 infantry and 3 mech_infantrys in Russia, round 2 : 4/1 hits, 4.17 expected hits Russians roll dice for 6 fighters in Russia, round 2 : 4/0 hits, 4.00 expected hits 1 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia 2 fighters owned by the Russians and 2 fighters owned by the Americans lost in Russia Germans roll dice for 7 armour in Russia, round 3 : 3/1 hits, 3.50 expected hits Russians roll dice for 2 fighters in Russia, round 3 : 1/1 hits, 1.33 expected hits 1 armour owned by the Germans lost in Russia 2 fighters owned by the Americans lost in Russia Germans captures 3PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 6 armour remaining. Battle score for attacker is 39 Casualties for Germans: 1 armour, 1 infantry and 3 mech_infantrys Casualties for Russians: 2 fighters Casualties for Americans: 4 fighters Non Combat Move - Germans 1 fighter moved from 95 Sea Zone to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Southern France Place Units - Germans 1 destroyer placed in 113 Sea Zone 1 artillery and 2 infantry placed in France 4 armour, 3 artilleries and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,6,3,2 Germans collect 66 PUs (4 lost to blockades); end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs Combat Hit Differential Summary : Americans regular : -0.33 Russians regular : -0.33 Germans regular : -1.00 Savegame
  • TGC (Allies) vs VF (Germans) D-Day

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    VictoryFirstV
    @the_good_captain No, that was just me being stupid not understanding the rules. However as this game was most certainly an Allied win, my mistake now allows us to move on to the next game. Thanks for this game, well played. I think even without bad dice it was yours from the start!
  • #2: VF vs. Lee (+11) | Anniversary 1942

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    VictoryFirstV
    Awesome! Here's thread: https://forums.triplea-game.org/topic/4077/1-vf-vs-lee-classic-tournament-rules
  • 42 G11 Woods v. Wylie

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    TripleA Turn Summary: Chinese round 18 TripleA Turn Summary for game: World War II Global 1942 2nd Edition Game History Round: 18 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 8 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 artillery and 8 infantry placed in Shantung Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs Combat Hit Differential Summary : Savegame
  • New AA50 game

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    VictoryFirstV
    https://forums.triplea-game.org/topic/4072/2-vf-vs-lee-11-anniversary-1942 Here is the new thread.
  • AAaniversery42. open for new games

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    @leemorrison still open for more games. A&A Classic, AAR or AA50
  • Test Game 01.06.25

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    Testing user account
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    @panzerstahl-helm-0 Right on Yes an epic battle for sure. Congratualtions I'll write up a report. Safe travels. Enjoy the warm weather
  • EXP lee vs beelee

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    @leemorrison Idk how much triplea experience you have, so I'll be saying things you already know Scramble 110 or 111 ? [image: 1735329631411-screenshot-from-2024-12-27-13-58-57.png] EXP lee Game 1 G1 CM.tsvg One of the main differences is the double place phase. You will notice the Reich placed their Waffen Units in the first place phase. Any Units that are placed in the first place are immediately active that turn. [image: 1735329837892-screenshot-from-2024-12-27-14-03-45.png]
  • lee vs Emil AA50

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    Emil Rose TophøjE
    Send you a mail with screenshots for how i do - lets stay in other forum. where would you like taunts?
  • TGC (Germany) vs VictoryFirst (Allies) Europe, Balanced

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    VictoryFirstV
    @the_good_captain Hi, sorry but I have a sudden drop of interest in playing. I didn't like how I was playing so many games the past few months that I had almost had no time for some other projects. I will move away from playing the Europe games. I would still like to play Classic and D-Day but no Europe games anymore.
  • Game 6, Europe, TGC (Germany) v. VF (Allies) - continuation

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    VictoryFirstV
    It looks like I'm in, I can see the main channels now.
  • VF (Germans) vs. TGC (Allies) | Original Europe, Game 9 with Balance 2.0

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    VictoryFirstV
    @the_good_captain You are definitely right about that. It's funny how we all have some key differences in our strategies and openers for both sides. Which one is the best is something I am wondering about. Yes I am not sure either about leaving the Med. I was just testing that out to see if it works. I feel if the ships stay in the Med, the damage they can do is limited. Usually the Middle East is taken once Germany is about to attack Moscow, meaning there are not that many turns that the Allies have to pay all those IPCs. However if the game goes on past turn 6, taking the ME is definitely the best option. I need to try some games now where I stay in the Med before that question can have a proper answer.
  • Returning rusty player looking for AAR game

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    VictoryFirstV
    @leemorrison I love Anniversary 1942, let's play that. I think people still like revised but I have not come across a thread where they play that game in the past couple of years. G40 is the most played game at the moment by far, Anniversary and Classic are also often played, as well as many TripleA games like World At War, Total World War, Big World, etc.
  • 1 Votes
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    VictoryFirstV
    @the_good_captain https://forums.triplea-game.org/topic/4035/vf-axis-vs-tgc-allies-classic-game-2-balance
  • 0 Votes
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    VictoryFirstV
    Game is here: https://forums.triplea-game.org/topic/4034/vf-germans-vs-tgc-allies-original-europe-game-9-with-balance-2-0/3
  • 1 Votes
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    VictoryFirstV
    i had already set up our game and mentioned you with @The_Good_Captain but I suspect you have notifications disabled so that's my bad. Here is the link: https://forums.triplea-game.org/topic/4015/8-vf-germans-vs-tgc-allies-original-europe-no-german-sca-one-sub-bay-of-biscay-removed
  • 1 Votes
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    VictoryFirstV
    Sure, that sounds good to me. I'll put 4 Russian infantry in Bessarabia. These games are fun.
  • 1 Votes
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    @VictoryFirst still smoothing out. I'll test once more then upload. Hour or so in case you and Panzer want to start today. Heads up. It won't work with our save. You'll need 2.2 or earlier. So have to switch back and forth till our game done

Recent Posts

  • @beelee

    Game History

    Round: 2 Purchase Units - Italians Italians buy 1 air_transport, 1 carrier and 1 italian_para; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 artillery and 1 infantry moved from Algeria to Morocco 1 bomber moved from Southern Italy to Alexandria 2 infantry moved from Tobruk to Alexandria 1 submarine moved from 93 Sea Zone to 98 Sea Zone 2 fighters moved from Southern Italy to 98 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from Albania to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria 1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Tunisia to Morocco 1 armour moved from Tunisia to 94 Sea Zone 1 armour, 1 battleship, 1 cruiser and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 armour and 1 artillery moved from 99 Sea Zone to Syria Combat - Italians Italians creates battle in territory British Somaliland Battle in Morocco Italians attack with 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/3 hits, 0,83 expected hits French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 3 : 0/3 hits, 0,83 expected hits French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 4 : 1/3 hits, 0,83 expected hits French roll dice for 1 infantry in Morocco, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Morocco Italians win, taking British Somaliland from British, taking Morocco from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in 98 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Battle in Alexandria Italians attack with 1 bomber and 2 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Alexandria, round 2 : 0/3 hits, 1,00 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 2 infantry in Alexandria, round 3 : 1/3 hits, 1,00 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Syria Italians attack with 1 armour, 2 artilleries and 3 infantry French defend with 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Syria, round 2 : 1/3 hits, 1,67 expected hits French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Syria Italians win, taking Syria from French with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Italians Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy 2 fighters moved from 98 Sea Zone to Greece 1 bomber moved from Alexandria to Greece 2 infantry moved from Northern Italy to Southern Italy 1 Europe_Rail moved from Southern Italy to Albania 1 Europe_Rail and 1 armour moved from Albania to Southern Italy 1 armour and 1 infantry moved from Albania to Greece EDIT: 1 italian_para moved from Southern Italy to Syria 1 aaGun moved from Southern France to Normandy Bordeaux 1 aaGun moved from France to Southern France Place Units - Italians 1 carrier placed in 95 Sea Zone 1 air_transport and 1 italian_para placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 17 Optional[PUs] Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    French regular : -1,33 Italians regular : -2,50 British regular : 0,00

    exp-game-11-dr.strangelove-it2.tsvg

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  • @trout

    Game History

    Round: 8 Purchase Units - Russians Note to players Russians: <body><b>It is Late 1943 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="TankDestroyerFS.png"/><br><br></body> Trigger TankDestroyerFS: buyTankDestroyerFS added to productionRussians Russians buy 1 FighterAce, 3 Mass_Tankss, 1 TankDestroyerFS, 3 TotalWar_Tank_2s and 1 elite; Remaining resources: 1 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Russians takes Bulgaria from Germans EDIT: Turning off Edit Mode 2 infantry moved from Novgorod to Baltic States 1 infantry moved from Belarus to Baltic States 3 infantry moved from Karelia to Finland 1 fighter moved from Karelia to Finland 1 bomber moved from Russia to Baltic States 4 infantry moved from Belarus to Eastern Poland 1 bomber moved from Russia to Eastern Poland 1 infantry moved from Ukraine to Bessarabia 2 infantry moved from Western Ukraine to Bessarabia 1 bomber moved from Russia to Bessarabia 1 armour and 1 mech_infantry moved from Iraq to Egypt British take Trans-Jordan from Germans EDIT: 1 russian_para moved from Caucasus to Bulgaria Combat - Russians Battle in Bessarabia Changer loiter and taunt; Russians attack with 1 bomber and 3 infantry Germans defend with 2 infantry; Changer defend Russians roll dice for 1 bomber and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1,17 expected hits Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Bessarabia 1 infantry owned by the Germans lost in Bessarabia Russians roll dice for 1 bomber and 2 infantry in Bessarabia, round 3 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Finland Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Finland, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Egypt Russians attack with 1 armour and 1 mech_infantry Germans defend with 1 infantry; Italians defend with 1 airfield and 1 harbour Russians roll dice for 1 armour and 1 mech_infantry in Egypt, round 2 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Egypt Russians win, taking Egypt from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 bomber and 3 infantry Germans defend with 1 ElitePanzer Russians roll dice for 1 bomber and 3 infantry in Baltic States, round 2 : 1/4 hits, 1,17 expected hits Germans roll dice for 1 ElitePanzer in Baltic States, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Baltic States 1 ElitePanzer owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 ElitePanzer Battle in Eastern Poland Russians attack with 1 bomber and 4 infantry Germans defend with 1 elite and 1 waffen_infantry Russians roll dice for 1 bomber and 4 infantry in Eastern Poland, round 2 : 1/5 hits, 1,33 expected hits Germans roll dice for 1 elite and 1 waffen_infantry in Eastern Poland, round 2 : 2/3 hits, 1,33 expected hits 2 infantry owned by the Russians lost in Eastern Poland 1 elite owned by the Germans lost in Eastern Poland Russians roll dice for 1 bomber and 2 infantry in Eastern Poland, round 3 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 waffen_infantry in Eastern Poland, round 3 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 waffen_infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is -2 Casualties for Russians: 3 infantry Casualties for Germans: 1 elite and 1 waffen_infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Russians Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Belarus 1 bomber moved from Eastern Poland to Russia 1 bomber moved from Baltic States to Russia 1 bomber moved from Bessarabia to Russia 6 Russian_Rocketss moved from Bryansk to Belarus 1 SP_ArtilleryUSSR and 1 armour moved from Rostov to Western Ukraine 1 Tank_General and 3 armour moved from Russia to Belarus 1 Elitearmour moved from Russia to Belarus 3 guard_infantrys moved from Russia to Belarus 1 elite moved from Russia to Bryansk 1 elite moved from Bryansk to Belarus 1 fighter moved from Finland to Karelia 1 armour moved from Urals to Novosibirsk 1 R_Europe_Rail and 2 Russian_Rails moved from Russia to Vologda 1 R_Europe_Rail, 2 Russian_Rails and 3 infantry moved from Vologda to Belarus 2 infantry moved from Rostov to Ukraine Place Units - Russians 1 FighterAce, 3 Mass_Tankss, 1 TankDestroyerFS, 3 TotalWar_Tank_2s and 1 elite placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Russians collect 40 PUs; end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs

    Combat Hit Differential Summary :

    Italians regular : -0,33 Germans regular : 0,67 Russians regular : 0,67

    dbdfe2eb-35c3-4554-84a9-4a182913b43d-exp-game-4-trout-vs.panzer-R8.tsvg

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  • @alexander @trout beelee @

    Here the dice for the LM in Normandy.

    e1f2d11a-6ba1-4a8f-8213-38309fe535b0-image.jpeg

    1 hit
    I removed 1 LCV (empty)

    I messed up with the D-Day procedure and had to roll the dices for the US troops.

    f8ee8e64-e400-48dd-b552-94a2dc27c00d-image.jpeg

    4 hits.
    All 3 German infs are......on vacation now.

    Game History

    Round: 20 Purchase Units - Americans Americans buy 3 Escorts, 4 TotalWarFighters, 6 TotalWarMechInfs, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 usa_armour moved from Western United States to Alaska 1 AirCommander and 3 usa_fighters moved from Western United States to Alaska 4 NavyFighters moved from 10 Sea Zone to 1 Sea Zone 1 USAbomber moved from Soviet Far East to Alaska 1 usa_fighter moved from 10 Sea Zone to 1 Sea Zone Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in Alaska Changer loiter and taunt; Americans attack with 1 AirCommander, 1 USAbomber, 1 usa_armour and 3 usa_fighters Changer defend; Japanese defend with 1 elite Americans roll dice for 1 AirCommander, 1 USAbomber, 1 usa_armour and 3 usa_fighters in Alaska, round 2 : 4/6 hits, 3,17 expected hits Japanese roll dice for 1 elite in Alaska, round 2 : 2/2 hits, 0,67 expected hits 1 usa_fighter owned by the Americans and 1 USAbomber owned by the Americans lost in Alaska 1 elite owned by the Japanese lost in Alaska Americans win, taking 93 Sea Zone from Germans, taking Alaska from Japanese with 1 AirCommander, 1 usa_armour and 2 usa_fighters remaining. Battle score for attacker is -18 Casualties for Americans: 1 USAbomber and 1 usa_fighter Casualties for Japanese: 1 elite Battle in 1 Sea Zone Americans attack with 4 NavyFighters and 1 usa_fighter Japanese defend with 1 Japan_destroyer Americans roll dice for 4 NavyFighters and 1 usa_fighter in 1 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits Japanese roll dice for 1 Japan_destroyer in 1 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Japan_destroyer owned by the Japanese lost in 1 Sea Zone Americans win with 4 NavyFighters and 1 usa_fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Normandy Bordeaux: 1 DDayEurope EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Normandy Bordeaux: 1 DDayEurope EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 AirCommander and 2 usa_fighters moved from Alaska to Soviet Far East 1 usa_fighter moved from 1 Sea Zone to Soviet Far East 1 Escort moved from 10 Sea Zone to 4 Sea Zone 1 Escort_Convoy moved from 10 Sea Zone to 7 Sea Zone 1 USA_TankGeneral and 5 usa_armours moved from Western United States to 10 Sea Zone 3 infantry moved from Western United States to 10 Sea Zone 1 Heavy_BB, 2 Heavy_Transports, 1 Hvycarrier, 1 USA_TankGeneral, 3 carriers, 3 infantry, 2 transports and 5 usa_armours moved from 10 Sea Zone to 8 Sea Zone 3 ArmoredInfantrys moved from Aleutian Islands to 8 Sea Zone 3 ArmoredInfantrys, 1 Heavy_BB, 2 Heavy_Transports, 1 Hvycarrier, 1 USA_TankGeneral, 3 carriers, 3 infantry, 2 transports and 5 usa_armours moved from 8 Sea Zone to 3 Sea Zone 3 ArmoredInfantrys, 1 USA_TankGeneral, 3 infantry and 5 usa_armours moved from 3 Sea Zone to Soviet Far East 4 NavyFighters moved from 1 Sea Zone to 3 Sea Zone 2 usa_fighters moved from 54 Sea Zone to Hawaiian Islands 4 air_transports, 1 artillery and 3 infantry moved from Western United States to Hawaiian Islands 2 usa_fighters moved from Eastern United States to 91 Sea Zone 1 elite moved from Gibraltar to 91 Sea Zone 1 elite moved from 91 Sea Zone to Morocco 1 USA_LCV, 1 elite and 1 infantry moved from Eastern United States to 101 Sea Zone 1 usa_armour moved from Central United States to 101 Sea Zone 1 Heavy_Transport, 1 USA_LCV, 1 elite, 1 infantry and 1 usa_armour moved from 101 Sea Zone to 91 Sea Zone 1 USA_LCV, 1 elite, 1 infantry, 1 usa_armour and 3 usa_fighters moved from 91 Sea Zone to Gibraltar 1 submarine moved from 93 Sea Zone to 91 Sea Zone 5 usa_armours moved from Central United States to Western United States 1 USA_TankGeneral moved from Eastern United States to Western United States EDIT: 1 USA_TankGeneral and 5 usa_armours moved from Soviet Far East to 1st UK Tank EDIT: 1 1stUKTank moved from 1st UK Tank to Soviet Far East EDIT: 1 AirCommander and 3 usa_fighters moved from Soviet Far East to 2nd USA AirFleet EDIT: 1 USA2ndAirFleet moved from 2nd USA AirFleet to Soviet Far East EDIT: 7 UK_LCVs moved from United Kingdom to D-Day EDIT: 1 ArmoredInfantry, 1 Eliteusa_armour, 2 artilleries, 1 elite and 7 infantry moved from United Kingdom to D-Day 3 air_transports moved from Gibraltar to Eastern United States Place Units - Americans 3 Escorts, 1 submarine and 2 transports placed in 10 Sea Zone 4 TotalWarFighters placed in Western United States 6 TotalWarMechInfs placed in Central United States Trigger AmericansTotalWarMechInfPlaceCUS: has removed 6 TotalWarMechInfs owned by Americans in Central United States Trigger AmericansTotalWarFighterPlaceWUS: has removed 4 TotalWarFighters owned by Americans in Western United States Trigger AmericansTotalWarMechInfPlaceCUS: Americans has 6 mech_infantrys placed in Central United States Trigger AmericansTotalWarFighterPlaceWUS: Americans has 4 usa_fighters placed in Western United States Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ7: has removed 1 Escort_Convoy owned by Americans in 7 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ7: Americans has 1 Escort placed in 7 Sea Zone Americans collect 53 PUs; end with 53 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 67 Optional[PUs] Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 64 Optional[PUs] Trigger Americans Loses Guam: Americans met a national objective for an additional -1 Optional[PUs]; end with 63 Optional[PUs] Trigger Americans Loses Midway: Americans met a national objective for an additional -3 Optional[PUs]; end with 60 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Some Units in D-Day change ownership: 2 artilleries, 1 elite and 7 infantry Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 10 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 10 PUs Purchase Units - British British buy 1 UK_LCV, 1 elite, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 0 AirLendLease; 2 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Normandy Bordeaux: 1 DDayEurope EDIT: Turning off Edit Mode EDIT: 2 UK_LCVs, 1 artillery and 3 infantry moved from Scotland to Holland Belgium 1 uk_fighter moved from United Kingdom to Holland Belgium EDIT: 1 ArmoredInfantry and 1 Eliteusa_armour moved from D-Day to Normandy Bordeaux EDIT: 7 UK_LCVs, 2 artilleries, 1 elite and 7 infantry moved from D-Day to Normandy Bordeaux 1 UK_Hvy_Bomber moved from United Kingdom to Bryansk 3 mech_infantrys moved from Caucasus to Bryansk 1 UK_Hvy_Bomber moved from Caucasus to Burma 1 UK_Hvy_Bomber, 12 artilleries, 6 commandos, 41 infantry, 3 uk_armours, 4 uk_fighters and 1 uk_tactical_bomber moved from India to Burma 3 uk_fighters moved from Eastern Persia to Burma 2 uk_fighters moved from Scotland to Holland Belgium Combat - British Battle in Bryansk British attack with 1 UK_Hvy_Bomber and 3 mech_infantrys Germans defend with 1 Panzer_Grndrs, 1 armour and 1 infantry British roll dice for 1 UK_Hvy_Bomber and 3 mech_infantrys in Bryansk, round 2 : 1/5 hits, 1,83 expected hits Germans roll dice for 1 Panzer_Grndrs, 1 armour and 1 infantry in Bryansk, round 2 : 1/3 hits, 1,33 expected hits 1 mech_infantry owned by the British lost in Bryansk 1 infantry owned by the Germans lost in Bryansk British roll dice for 1 UK_Hvy_Bomber and 2 mech_infantrys in Bryansk, round 3 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 Panzer_Grndrs and 1 armour in Bryansk, round 3 : 0/2 hits, 1,00 expected hits 1 Panzer_Grndrs owned by the Germans and 1 armour owned by the Germans lost in Bryansk British win, taking Bryansk from Germans with 1 UK_Hvy_Bomber and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for British: 1 mech_infantry Casualties for Germans: 1 Panzer_Grndrs, 1 armour and 1 infantry Battle in Holland Belgium British attack with 2 UK_LCVs, 1 artillery, 3 infantry and 3 uk_fighters Germans defend with 3 infantry British roll dice for 2 UK_LCVs, 1 artillery, 3 infantry and 3 uk_fighters in Holland Belgium, round 2 : 1/7 hits, 2,50 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Holland Belgium British roll dice for 2 UK_LCVs, 1 artillery, 3 infantry and 3 uk_fighters in Holland Belgium, round 3 : 4/7 hits, 2,50 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 UK_LCVs, 1 artillery, 3 infantry and 3 uk_fighters remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Burma British attack with 2 UK_Hvy_Bombers, 12 artilleries, 6 commandos, 41 infantry, 3 uk_armours, 7 uk_fighters and 1 uk_tactical_bomber Japanese defend with 2 Japan_Engineers, 1 aaGun, 24 armour, 4 artilleries, 21 infantry and 10 mech_infantrys Japanese roll AA dice in Burma : 0/3 hits, 0,50 expected hits British roll dice for 2 UK_Hvy_Bombers, 12 artilleries, 6 commandos, 41 infantry, 3 uk_armours, 7 uk_fighters and 1 uk_tactical_bomber in Burma, round 2 : 15/74 hits, 23,17 expected hits Japanese roll dice for 2 Japan_Engineers, 1 aaGun, 24 armour, 4 artilleries, 21 infantry and 10 mech_infantrys in Burma, round 2 : 22/61 hits, 24,33 expected hits 22 infantry owned by the British lost in Burma 14 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Burma British roll dice for 2 UK_Hvy_Bombers, 12 artilleries, 6 commandos, 19 infantry, 3 uk_armours, 7 uk_fighters and 1 uk_tactical_bomber in Burma, round 3 : 19/52 hits, 19,50 expected hits Japanese roll dice for 2 Japan_Engineers, 24 armour, 4 artilleries, 7 infantry and 10 mech_infantrys in Burma, round 3 : 20/47 hits, 19,67 expected hits 1 artillery owned by the British and 19 infantry owned by the British lost in Burma 7 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 10 mech_infantrys owned by the Japanese lost in Burma British roll dice for 2 UK_Hvy_Bombers, 11 artilleries, 6 commandos, 3 uk_armours, 7 uk_fighters and 1 uk_tactical_bomber in Burma, round 4 : 20/32 hits, 15,00 expected hits Japanese roll dice for 2 Japan_Engineers, 24 armour and 2 artilleries in Burma, round 4 : 12/28 hits, 13,33 expected hits 4 commandos owned by the British and 8 artilleries owned by the British lost in Burma 2 Japan_Engineers owned by the Japanese, 2 artilleries owned by the Japanese and 16 armour owned by the Japanese lost in Burma British roll dice for 2 UK_Hvy_Bombers, 3 artilleries, 2 commandos, 3 uk_armours, 7 uk_fighters and 1 uk_tactical_bomber in Burma, round 5 : 7/20 hits, 10,33 expected hits Japanese roll dice for 8 armour in Burma, round 5 : 2/8 hits, 4,00 expected hits 1 commando owned by the British and 1 artillery owned by the British lost in Burma 7 armour owned by the Japanese lost in Burma British roll dice for 2 UK_Hvy_Bombers, 2 artilleries, 1 commando, 3 uk_armours, 7 uk_fighters and 1 uk_tactical_bomber in Burma, round 6 : 9/18 hits, 9,50 expected hits Japanese roll dice for 1 armour in Burma, round 6 : 1/1 hits, 0,50 expected hits 1 artillery owned by the British lost in Burma 1 armour owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 UK_Hvy_Bombers, 1 artillery, 1 commando, 3 uk_armours, 7 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 67 Casualties for British: 11 artilleries, 5 commandos and 41 infantry Casualties for Japanese: 2 Japan_Engineers, 1 aaGun, 24 armour, 4 artilleries, 21 infantry and 10 mech_infantrys Turning on Edit Mode EDIT: Battle in Normandy Bordeaux EDIT: Changer loiter and taunt; British loiter and taunt with 1 DDayEurope, 7 UK_LCVs, 2 artilleries, 1 elite and 7 infantry; Americans attack with 1 ArmoredInfantry and 1 Eliteusa_armour EDIT: Germans defend with 3 infantry; Changer defend EDIT: 2/3 hits, 1,50 expected hits EDIT: 0/3 hits, 1,00 expected hits EDIT: 3 infantry owned by the Germans lost in Normandy Bordeaux EDIT: Americans takes Normandy Bordeaux from Germans EDIT: Americans win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 9 EDIT: Recording Battle Statistics EDIT: Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone EDIT: Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa EDIT: 1 DDayEurope moved from Normandy Bordeaux to D-Day 3 uk_fighters moved from Holland Belgium to United Kingdom 2 UK_LCVs, 5 aaGuns, 1 artillery and 1 mech_infantry moved from Scotland to United Kingdom 2 UK_Hvy_Bombers, 7 uk_fighters and 1 uk_tactical_bomber moved from Burma to India 1 air_transport moved from India to Persia 3 mech_infantrys moved from Persia to Caucasus 1 infantry moved from Iraq to Persia 1 destroyer moved from 76 Sea Zone to 71 Sea Zone 1 aaGun moved from India to Burma 1 UK_Hvy_Bomber moved from Bryansk to Russia Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone 3 mech_infantrys placed in Persia 5 mech_infantrys placed in India 1 UK_LCV, 1 elite and 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2 British collect 37 PUs (5 lost to blockades); end with 37 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 43 Optional[PUs] Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs

    Combat Hit Differential Summary :

    Americans regular : 1,33 Japanese regular : -3,83 Japanese AA : -0,50 Germans regular : -3,00 EDIT: : -0,50 British regular : -8,00

    IPC for the US are adjusted.

    BR

    522a911d-8539-41a2-9619-6fef5b85585c-exp-game-2-multi-apbt-US UK20.tsvg

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  • @beelee @trout @alexander

    Good afternoon gentlemen.
    I updated the doc file online and the added the rules in the first post of this topic.
    I removed the deadline of the tournament.
    We can use this topic to discuss and chat about and around the tournament.

    @trout Is Mussolini registered here as well?

    BR

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