• TGC (Allies) vs VF (Germans) D-Day

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    VictoryFirstV
    @the_good_captain No, that was just me being stupid not understanding the rules. However as this game was most certainly an Allied win, my mistake now allows us to move on to the next game. Thanks for this game, well played. I think even without bad dice it was yours from the start!
  • #2: VF vs. Lee (+11) | Anniversary 1942

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    VictoryFirstV
    Awesome! Here's thread: https://forums.triplea-game.org/topic/4077/1-vf-vs-lee-classic-tournament-rules
  • 42 G11 Woods v. Wylie

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    R
    TripleA Turn Summary: Chinese round 18 TripleA Turn Summary for game: World War II Global 1942 2nd Edition Game History Round: 18 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 8 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 artillery and 8 infantry placed in Shantung Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs Combat Hit Differential Summary : Savegame
  • New AA50 game

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    VictoryFirstV
    https://forums.triplea-game.org/topic/4072/2-vf-vs-lee-11-anniversary-1942 Here is the new thread.
  • AAaniversery42. open for new games

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    L
    @leemorrison still open for more games. A&A Classic, AAR or AA50
  • Test Game 01.06.25

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    Testing user account
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    B
    @panzerstahl-helm-0 Right on Yes an epic battle for sure. Congratualtions I'll write up a report. Safe travels. Enjoy the warm weather
  • EXP lee vs beelee

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    @leemorrison Idk how much triplea experience you have, so I'll be saying things you already know Scramble 110 or 111 ? [image: 1735329631411-screenshot-from-2024-12-27-13-58-57.png] EXP lee Game 1 G1 CM.tsvg One of the main differences is the double place phase. You will notice the Reich placed their Waffen Units in the first place phase. Any Units that are placed in the first place are immediately active that turn. [image: 1735329837892-screenshot-from-2024-12-27-14-03-45.png]
  • lee vs Emil AA50

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    Emil Rose TophøjE
    Send you a mail with screenshots for how i do - lets stay in other forum. where would you like taunts?
  • TGC (Germany) vs VictoryFirst (Allies) Europe, Balanced

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    VictoryFirstV
    @the_good_captain Hi, sorry but I have a sudden drop of interest in playing. I didn't like how I was playing so many games the past few months that I had almost had no time for some other projects. I will move away from playing the Europe games. I would still like to play Classic and D-Day but no Europe games anymore.
  • Game 6, Europe, TGC (Germany) v. VF (Allies) - continuation

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    VictoryFirstV
    It looks like I'm in, I can see the main channels now.
  • VF (Germans) vs. TGC (Allies) | Original Europe, Game 9 with Balance 2.0

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    VictoryFirstV
    @the_good_captain You are definitely right about that. It's funny how we all have some key differences in our strategies and openers for both sides. Which one is the best is something I am wondering about. Yes I am not sure either about leaving the Med. I was just testing that out to see if it works. I feel if the ships stay in the Med, the damage they can do is limited. Usually the Middle East is taken once Germany is about to attack Moscow, meaning there are not that many turns that the Allies have to pay all those IPCs. However if the game goes on past turn 6, taking the ME is definitely the best option. I need to try some games now where I stay in the Med before that question can have a proper answer.
  • Returning rusty player looking for AAR game

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    VictoryFirstV
    @leemorrison I love Anniversary 1942, let's play that. I think people still like revised but I have not come across a thread where they play that game in the past couple of years. G40 is the most played game at the moment by far, Anniversary and Classic are also often played, as well as many TripleA games like World At War, Total World War, Big World, etc.
  • 1 Votes
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    VictoryFirstV
    @the_good_captain https://forums.triplea-game.org/topic/4035/vf-axis-vs-tgc-allies-classic-game-2-balance
  • 0 Votes
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    VictoryFirstV
    Game is here: https://forums.triplea-game.org/topic/4034/vf-germans-vs-tgc-allies-original-europe-game-9-with-balance-2-0/3
  • 1 Votes
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    VictoryFirstV
    i had already set up our game and mentioned you with @The_Good_Captain but I suspect you have notifications disabled so that's my bad. Here is the link: https://forums.triplea-game.org/topic/4015/8-vf-germans-vs-tgc-allies-original-europe-no-german-sca-one-sub-bay-of-biscay-removed
  • 1 Votes
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    VictoryFirstV
    Sure, that sounds good to me. I'll put 4 Russian infantry in Bessarabia. These games are fun.
  • 1 Votes
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    B
    @VictoryFirst still smoothing out. I'll test once more then upload. Hour or so in case you and Panzer want to start today. Heads up. It won't work with our save. You'll need 2.2 or earlier. So have to switch back and forth till our game done
  • Kwaspek104 (Axis) V. VictoryFirst (Allies) Europe - Game 7

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    VictoryFirstV
    @kwaspek104 I thought you won one but I looked up and that was an Allied win lol. I take 4 inf Bessarabia. Looks like that bid is the most challenging for the Germans for some reason.
  • VictoryFirst (Germany) vs. Kwas (Allies) | Original Europe, Game 6

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    kwaspek104K
    i did, i just didn't post it here haha

Recent Posts

  • Game History

    Round: 6 Purchase Units - Germans Note to players Germans: It is Late 1942 and The Fuhrer has Ordered Construction to begin on the Atlantic Wall. Do Not Place more than there are Infantry Present. Player Enforced. Note to players Germans: It is Late 1942 and Our Panzer Generals may be Promoted to Waffen Panzer General. The Waffen Panzer General can only be placed in Berlin and replace Panzer Generals on a 1:1 basis. German.... Note to players Germans: It is Late 1942 and Our Waffen Panzer Grenadier Divisions are reforming as Panzer Divisions. Waffen Panzers can only be placed in Berlin and replace Panzers on a 1:1 basis. Germany may on.... Note to players Germans: It is Late 1942 and after many Sorties the Most Accomplished Fighter Pilots have Obtained "Ace" Status. Luftwaffe and Fighter Aces are Now Available. Trigger GermansLuftwaffeAce: buyLuftwaffeAce added to productionGermans Trigger WaffenPanzer: buyWaffen_Panzer added to productionGermans Trigger WaffenPanzerPG: buyWaffen_PG added to productionGermans Trigger AtlanticWall: buyAtlantic_Wall added to productionGermans triggerAttachmenLate1942Red: has removed 1 Late1942 owned by Changer in Late 1942 triggerAttachmenEarly1942: has removed 1 Early1942_red owned by Changer in Early 1942 triggerAttachmenLate1942Red: Changer has 1 Late1942_red placed in Late 1942 triggerAttachmenEarly1942: Changer has 1 Early1942 placed in Early 1942 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Germans buy 1 ElitePanzer, 1 GAirCommander, 1 GermanUBoat, 1 SP_Artillery, 1 elite, 2 german_paras, 7 infantry, 1 waffen_PG and 4 waffen_panzers; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 Panzer_General and 4 armour 1 waffen_PG and 4 waffen_panzers placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Germans takes Archangel from Russians EDIT: Germans takes Vologda from Russians EDIT: Germans takes Smolensk from Russians EDIT: Turning off Edit Mode 1 Escort_Convoy and 1 GermanUBoat moved from 112 Sea Zone to 110 Sea Zone EDIT: 1 1stLuftflotten moved from Western Germany to 1st Luftflotten 1 GAirCommanderFtr, 1 GfighterAF and 2 Gtactical_bomberAFs moved from GermanFlow to Western Germany EDIT: 1 GfighterAF and 2 Gtactical_bomberAFs moved from Western Germany to 110 Sea Zone EDIT: 1 GAirCommanderFtr moved from Western Germany to GermanFlow EDIT: 1 GAirCommanderTac moved from GermanFlow to 110 Sea Zone 1 fighter and 3 infantry moved from Norway to Finland 1 bomber moved from Eastern Poland to Finland 1 tactical_bomber moved from Eastern Poland to Finland 1 Panzer_Grndrs and 1 SP_Artillery moved from Germany to Baltic States 1 infantry moved from Eastern Poland to Baltic States 1 SP_Artillery moved from Western Germany to Holland Belgium 1 Panzer_Grndrs moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium EDIT: 1 German_LCV, 1 Panzer_Grndrs and 1 elite moved from Romania to Rostov EDIT: Germans undo move 9. EDIT: 1 bomber moved from Eastern Poland to Rostov EDIT: 1 tactical_bomber moved from Eastern Poland to Finland EDIT: 1 armour moved from Novgorod to Vologda EDIT: 1 armour moved from Novgorod to Smolensk 1 infantry moved from Bessarabia to Western Ukraine 1 ElitePanzer, 2 armour, 1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 fighter moved from Gibraltar to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 GermanUBoat moved from 112 Sea Zone to 110 Sea Zone 1 GermanUBoat moved from 112 Sea Zone to 110 Sea Zone Combat - Germans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Battle in Baltic States Germans attack with 1 Panzer_Grndrs, 1 SP_Artillery and 1 infantry Russians defend with 1 Russian_EngineerAttack Germans roll dice for 1 Panzer_Grndrs, 1 SP_Artillery and 1 infantry in Baltic States, round 2 : 3/3 hits, 1.00 expected hits Russians roll dice for 1 Russian_EngineerAttack in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 Russian_EngineerAttack owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 Panzer_Grndrs, 1 SP_Artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Russian_EngineerAttack Battle in Rostov Germans attack with 1 German_LCV, 1 Panzer_Grndrs, 1 bomber and 1 elite Russians defend with 1 infantry Germans roll dice for 1 German_LCV, 1 Panzer_Grndrs, 1 bomber and 1 elite in Rostov, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 German_LCV, 1 Panzer_Grndrs, 1 bomber and 1 elite remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 1 Escort_Convoy, 1 GAirCommanderTac, 3 GermanUBoats, 1 GfighterAF, 2 Gtactical_bomberAFs and 1 Wolfpack British defend with 1 Escort Germans roll dice for 3 GermanUBoats in 110 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 Escort in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 GermanUBoat owned by the Germans lost in 110 Sea Zone 1 Escort owned by the British lost in 110 Sea Zone 1 Wolfpack owned by the Germans lost in 110 Sea Zone Germans win with 1 Escort_Convoy, 1 GAirCommanderTac, 2 GermanUBoats, 1 GfighterAF and 2 Gtactical_bomberAFs remaining. Battle score for attacker is 2 Casualties for Germans: 1 GermanUBoat and 1 Wolfpack Casualties for British: 1 Escort Battle in Western Ukraine Germans attack with 1 ElitePanzer, 2 armour, 1 artillery and 7 infantry Russians defend with 1 armour, 1 artillery, 1 guard_infantry and 3 infantry Germans roll dice for 1 ElitePanzer, 2 armour, 1 artillery and 7 infantry in Western Ukraine, round 2 : 7/12 hits, 3.67 expected hits Russians roll dice for 1 armour, 1 artillery, 1 guard_infantry and 3 infantry in Western Ukraine, round 2 : 3/6 hits, 2.33 expected hits 3 infantry owned by the Germans lost in Western Ukraine 3 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 guard_infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 ElitePanzer, 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 13 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour, 1 artillery, 1 guard_infantry and 3 infantry Battle in Finland Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Finland, round 2 : 2/6 hits, 2.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Finland Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Finland, round 3 : 2/6 hits, 2.17 expected hits Russians roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in Holland Belgium Germans attack with 1 Panzer_Grndrs, 1 SP_Artillery, 1 fighter and 2 infantry British defend with 1 UK_LCV and 2 infantry Germans roll dice for 1 Panzer_Grndrs, 1 SP_Artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits British roll dice for 1 UK_LCV and 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 Panzer_Grndrs, 1 SP_Artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 2/4 hits, 1.50 expected hits British roll dice for 1 UK_LCV in Holland Belgium, round 3 : 0/0 hits, 0.00 expected hits 1 UK_LCV owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 Panzer_Grndrs, 1 SP_Artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for British: 1 UK_LCV and 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Eastern Poland Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Romania Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals EDIT: 1 GAirCommanderTac and 1 GfighterAF moved from 110 Sea Zone to 1st Luftflotten EDIT: 1 GAirCommanderFtr and 2 GfighterAFs moved from GermanFlow to 1st Luftflotten EDIT: 1 GAirCommanderFtr and 3 GfighterAFs moved from 1st Luftflotten to 123 Sea Zone EDIT: Germans undo move 3. EDIT: 1 1stLuftflotten moved from 1st Luftflotten to Gibraltar EDIT: 2 fighters moved from Gibraltar to 1st Luftflotten EDIT: 2 Gtactical_bomberAFs moved from 110 Sea Zone to 1st Luftflotten EDIT: 2 tactical_bombers moved from 1st Luftflotten to Western Germany 1 fighter moved from Holland Belgium to Western Germany EDIT: 1 GAirCommanderTac moved from 1st Luftflotten to GermanFlow 1 GermanUBoat moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Finland to Western Germany 1 tactical_bomber moved from Finland to Norway 1 tactical_bomber moved from Finland to Norway 1 G_air_transport and 1 infantry moved from Western Germany to Gibraltar 1 German_Engineer and 3 mine_unarmeds moved from Western Germany to Normandy Bordeaux 1 German_Engineer moved from Normandy Bordeaux to Western Germany 3 mine_unarmeds moved from Germany to Western Germany 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 elite and 1 infantry moved from Germany to 113 Sea Zone 1 elite, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 elite and 1 infantry moved from 112 Sea Zone to Norway 2 german_paras moved from Germany to Romania 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Poland to Eastern Poland 1 waffen_panzer moved from Germany to Western Germany 1 G_Rail and 1 German_LCV moved from Germany to Romania 1 ElitePanzer moved from Germany to Romania 1 G_Rail moved from Germany to Normandy Bordeaux 1 G_Rail and 1 infantry moved from Normandy Bordeaux to Eastern Poland 1 bomber moved from Rostov to Romania Place Units - Germans 1 GermanUBoat placed in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 3 mine_unarmeds EDIT: Adding units owned by Changer to Normandy Bordeaux: 3 G_mine_NORM_110s EDIT: Turning off Edit Mode 1 ElitePanzer, 1 GAirCommander, 1 elite, 2 german_paras and 1 infantry placed in Germany 3 infantry placed in Normandy Bordeaux 1 SP_Artillery and 3 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Normandy Bordeaux: 3 Atlantic_Walls EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Normandy Bordeaux: 3 Atlantic_Walls EDIT: Turning off Edit Mode Turn Complete - Germans Trigger Germans RemoveConvoySZ110: has removed 1 Escort_Convoy owned by Germans in 110 Sea Zone Trigger Germans RemoveConvoySZ110: Germans has 1 Escort placed in 110 Sea Zone Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Germans collect 54 PUs; end with 54 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 66 Optional[PUs] Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 71 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    Combat Hit Differential Summary :

    Russians regular : -1.33 Germans regular : 6.00 British regular : 1.00

    EXP-bvsb-7-1-26 G 5.tsvg

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  • Game History

    Round: 5 Purchase Units - ANZAC ANZAC buy 1 Escort, 3 Fortifications, 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry and 1 mine_unarmed moved from Queensland to 54 Sea Zone 1 infantry, 1 mine_unarmed and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 Escort moved from 62 Sea Zone to 42 Sea Zone 1 infantry and 1 mine_unarmed moved from 42 Sea Zone to Java 1 air_transport and 1 infantry moved from Queensland to Java 1 artillery and 1 infantry moved from New South Wales to Queensland 1 air_transport moved from New South Wales to Queensland 1 destroyer moved from 54 Sea Zone to 43 Sea Zone Place Units - ANZAC 3 Fortifications placed in Java Turning on Edit Mode EDIT: Removing units owned by ANZAC from Java: 1 mine_unarmed EDIT: Adding units owned by Changer to Java: 1 anzac_mine EDIT: Turning off Edit Mode 1 Escort placed in 62 Sea Zone 1 armour and 2 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ62Invert: has removed 1 Escort owned by ANZAC in 62 Sea Zone Trigger ANZAC RemoveANZACConvoySZ42Invert: has removed 1 Escort owned by ANZAC in 42 Sea Zone Trigger ANZAC RemoveANZACConvoySZ62Invert: ANZAC has 1 Escort_Convoy placed in 62 Sea Zone Trigger ANZAC RemoveANZACConvoySZ42Invert: ANZAC has 1 Escort_Convoy placed in 42 Sea Zone ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 Optional[PUs]; end with 18 Optional[PUs] Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 20 Optional[PUs] Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - French Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turn Complete - French

    Combat Hit Differential Summary :

    EXP-bvsb-7-1-26 F 4.tsvg

    End Early 1942

    Screenshot from 2026-08-02 14-17-54.png

    Posted Europe after JPN. Here's the majority of the Pacific.

    Screenshot from 2026-08-02 15-11-44.png

    Screenshot from 2026-08-02 15-14-47.png

    We'll see what happens but I'm just gonna try and crush SSR between the Reich and Nippon.

    Almost attacked with UK/ANZC but wasn't quite ready for it. Maybe I shoulda kicked it off with the Yanks lol

    Wth here's Europe

    Screenshot from 2026-08-02 15-18-06.png

    Screenshot from 2026-08-02 15-18-17.png

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  • Game History

    Round: 5 Purchase Units - Italians Italians buy 1 airfield, 3 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 2 armour moved from Romania to Ukraine 1 bomber moved from Eastern Poland to Alexandria 1 fighter moved from Southern Italy to Alexandria 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 armour moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 Escort_Convoy, 1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 armour and 1 infantry British defend with 1 infantry Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Alexandria Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Alexandria, round 2 : 1/4 hits, 1.83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Ukraine Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Ukraine, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern France 1 bomber and 1 fighter moved from Alexandria to Tobruk 1 armour moved from Yugoslavia to Romania 1 armour moved from Northern Italy to Romania 3 mine_unarmeds moved from Southern Italy to Northern Italy 1 Europe_Rail and 1 infantry moved from Southern Italy to Southern France 1 air_transport and 1 infantry moved from Southern Italy to Gibraltar EDIT: 1 Italian_LCV moved from Gibraltar to Southern France 1 infantry moved from Bulgaria to Greece 1 infantry moved from Bulgaria to Romania 1 infantry moved from Romania to Bessarabia Place Units - Italians 1 airfield placed in Gibraltar 3 armour and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 21 Optional[PUs] Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    Italians regular : -0.33 Russians regular : 0.67 British regular : 0.33

    EXP-bvsb-7-1-26 I 4.tsvg

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  • @ubernaut said:

    @Nothingtoseehere i think at least mostly have it figured out in the double checking phase now 🫡

    👍

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