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  • B

    @crockett36

    Hi crockett

    Yea you can't rail to Finland because you conquered it this turn. Have to control it at start of your turn.

    Also I'm guessing you wanted to move your AA in Vyborg ?

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  • C
    TripleA Manual Gamesave Post: Russians round 4

    TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

    Game History

    Round: 4 Purchase Units - Russians Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br><br><img src="Russian_Rockets.png"/><br><br><br />Russia can Now Purchase Rockets.<b></body> Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status ! Russia can purchase 3 Guard Infantry for 10 PUs. They can only be placed in Moscow. .... Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br><br><img src="Soviet_Partisan.png"/><br><br><img src="SP.png"/><br><br><br />Russia can Now Purchase Partisans.<b></body> Trigger RussianGuards: buyGuard_Infantry added to productionRussians Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians Trigger Russians LendLeaseFee: buyAirLL added to productionRussians Trigger Russians LendLeaseFeeTank: buyTankLL added to productionRussians Russians buy 1 aaGun, 1 armour, 1 elite and 3 guard_infantrys; Remaining resources: 9 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia 2 armour moved from Novgorod to Finland 1 armour moved from Urals to Yenisey 1 infantry moved from Dzavhan to Yenisey 1 elite moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 2 armour and 2 mech_infantrys moved from Caucasus to Iraq 2 russian_paras moved from Caucasus to Iraq 1 russian_para moved from Caucasus to Iraq 1 armour moved from Ukraine to Caucasus 1 Soviet_Commisar_2 moved from Rostov to Caucasus 1 infantry moved from Rostov to Ukraine 1 infantry moved from Bryansk to Smolensk 8 infantry moved from Vyborg to Finland 7 infantry moved from Vyborg to Finland 1 armour moved from Vyborg to Finland 1 artillery moved from Vyborg to Karelia 1 mech_infantry moved from Vyborg to Karelia 1 mech_infantry moved from Vyborg to Finland 1 fighter moved from Vyborg to Karelia 1 fighter and 1 tactical_bomber moved from Vyborg to Belarus 1 infantry moved from Bryansk to Belarus 3 infantry moved from Rostov to Caucasus 1 artillery moved from Rostov to Caucasus 1 submarine moved from 127 Sea Zone to 125 Sea Zone Combat - Russians Battle in Finland Russians attack with 3 armour, 15 infantry and 1 mech_infantry Germans defend with 1 elite Russians roll dice for 3 armour, 15 infantry and 1 mech_infantry in Finland, round 2 : 2/19 hits, 4.17 expected hits Germans roll dice for 1 elite in Finland, round 2 : 0/2 hits, 0.67 expected hits 1 elite owned by the Germans lost in Finland Russians win, taking Finland from Germans with 3 armour, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 elite Battle in Karelia Russians attack with 1 artillery, 1 fighter and 1 mech_infantry Germans defend with 1 elite Russians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Karelia, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 elite in Karelia, round 2 : 0/2 hits, 0.67 expected hits 1 elite owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 elite Battle in Western Ukraine Russians attack with 1 artillery, 1 elite and 1 infantry Italians defend with 1 armour Russians roll dice for 1 artillery, 1 elite and 1 infantry in Western Ukraine, round 2 : 0/4 hits, 1.17 expected hits Italians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 artillery and 1 elite in Western Ukraine, round 3 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 artillery and 1 elite in Western Ukraine, round 4 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 armour in Western Ukraine, round 4 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Russians lost in Western Ukraine 1 armour owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 elite remaining. Battle score for attacker is -2 Casualties for Russians: 1 artillery and 1 infantry Casualties for Italians: 1 armour Battle in Iraq Russians attack with 2 armour, 2 mech_infantrys and 3 russian_paras Neutral_Axis defend with 1 infantry Russians roll dice for 2 armour, 2 mech_infantrys and 3 russian_paras in Iraq, round 2 : 4/7 hits, 1.83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 2 armour, 2 mech_infantrys and 3 russian_paras remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Belarus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus 1 mech_infantry owned by the Germans lost in Belarus Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Russians Trigger RussianFctrys: Setting isLandTransportable to true for unitAttachment attached to russian_minor Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Finland Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Yenisey 1 R_Europe_Rail and 1 Soviet_Commisar moved from Russia to Finland 1 Russian_Rail and 1 armour moved from Russia to Yenisey 1 Russian_Rail and 1 armour moved from Russia to Yenisey 1 russian_para moved from Russia to Evenkiyskiy 7 infantry moved from Bryansk to Smolensk 1 elite moved from Russia to Smolensk 1 tactical_bomber moved from Belarus to Ukraine 1 fighter moved from Belarus to Ukraine 1 fighter moved from Karelia to Smolensk Place Units - Russians 1 aaGun, 1 armour, 1 elite and 3 guard_infantrys placed in Russia Turn Complete - Russians Trigger RussiansParaBoost atEvenkiyskiy: Russians has 1 russian_paraBoost placed in Evenkiyskiy Russians collect 32 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 1 fighter and 8 infantry EDIT: Adding units owned by Russians to Russia: 1 fighter and 8 infantry EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Italians regular : 0.50 Germans regular : -0.67 Russians regular : -1.67 Neutral_Axis regular : -0.33

    Savegame

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  • B

    @johnnycat

    Good Afternoon

    Trout offline today. PHI is worth 5 bucks once it is conquered, otherwise just 2. Any of the enemys TTys that have a Green value that you conquer, you get the green amount.

    Any of yours that get conquered and you lose the green amount.

    Triplea counts the game start PU level and uses a trigger to generate the extra income.

    Page 25 https://drive.google.com/file/d/1jI_1JdIC-1KiTihBICJAbtX3GpVYnNgf/view

    I will load the save and look for his token. If it's not there go back through history and see where he made the change. Maybe you can cipher it from there.

    Edit
    History shows that they were in Szechwan. They just got readded to the Box when the Token was moved, so they are dead and should be removed.

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  • @beelee

    Screenshot 2026-03-14 at 4.00.03 AM.png

    How much is this worth? There are two numbers 2 and 5

    Thanks

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