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Recent Posts

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    @johnnycat Naval Mines I don’t know how to use either. There’s a rule that the only Pacific islands that can’t be fortified are New Zealand, New Guinea and Dutch New Guinea. I can edit you back the money for ANZAC if you don’t want the forts now that you know that. It’s in the rule book under Fortifications. Also forts can only be placed if you own the territory at the beginning of your turn.

    If it helps in practice the best places to fortify are Philippines since Japan will eventually attack that and then it’s a common strategy for UK to take Sumatra and then start piling on more dudes in forts while Aussies do the same in Java. Some guys also build forts in Caroline Islands when playing Tojo. Hope that helps

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  • @trout said in EXP Game 1 Trout vs Johnny Cat:

    eb90ae2f-9596-4103-b8ad-941627ca2750-exp-game-1-jc-i2.tsvg

    Necessary Rule questions : @Beelee @Trout

    How are Naval Mines used? There are three types

    And what is the Air Transport plane used for?

    Can any vehicle carry art or inf or mines and move them around the map?

    How to place fortifications? ANZAC bought one but cannot seem to place it

    @Trout: Before I can complete the ANZAC turn I need to know how to fortify New Guinea and how to grab those islands that are orange. My inf on transports cannot invade so maybe I need other types?? Thanks

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  • T

    @johnnycat Game History

    Round: 2 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 italian_para; Remaining resources: 4 PUs; Combat Move - Italians Trigger Americans DemoHarbour: has removed 1 demo_harbour owned by Americans in Philippines Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in Malaya Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode 2 armour moved from Yugoslavia to Greece 4 infantry moved from Yugoslavia to 97 Sea Zone 2 artilleries moved from Yugoslavia to 97 Sea Zone 2 artilleries and 4 infantry moved from 97 Sea Zone to Greece 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 bomber moved from Southern Italy to 94 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone EDIT: 1 Italian_LCV moved from Southern Italy to Greece EDIT: 1 infantry moved from Southern Italy to Greece 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria Italians take Algeria from French 2 infantry moved from Tobruk to Libya Combat - Italians Battle in Greece Italians attack with 1 Italian_LCV, 2 armour, 2 artilleries and 5 infantry Neutral_Allies defend with 4 infantry Italians win, taking Greece from Neutral_Allies with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 Italian_LCV and 1 infantry Casualties for Neutral_Allies: 4 infantry Battle in 94 Sea Zone Italians attack with 1 bomber, 1 destroyer and 1 fighter British defend with 1 cruiser Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 destroyer Casualties for British: 1 cruiser Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy 1 bomber moved from 94 Sea Zone to Southern Italy 1 fighter moved from 94 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Yugoslavia to Northern Italy 1 Europe_Rail moved from Southern Italy to Yugoslavia 1 Europe_Rail and 1 artillery moved from Yugoslavia to Southern Italy

    dbb6ea70-31c5-49dd-9820-8cc1a035c64e-exp-game-1-jc-i2.tsvg
    Place Units - Italians
    1 fighter, 1 infantry and 1 italian_para placed in Southern Italy

    Turn Complete - Italians Italians collect 15 PUs; end with 19 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 22 PUs

    Yep. Definitely better 👍
    eb90ae2f-9596-4103-b8ad-941627ca2750-exp-game-1-jc-i2.tsvg

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  • T

    @beelee Game History

    Round: 4 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Late 1941 and the Reich has Promoted their Best Panzer Commanders to Elite Status ! Elite Panzers are Now Available for Purchase. You May Only Purchase One Per Turn. Note to players Germans: It is Late 1941 and Nations Around the World are Producing Naval Escorts to Counter the U-Boat and Submarine Threat! Transports Now Defend at 1 . Use Edit to Place and Remove Escort Conv.... Trigger TransportsD1: Setting defense to 1 for unitAttachment attached to transport Trigger RocketsUSSR: buyRussian_Rockets added to productionRussians Trigger GermansElitePanzer: buyElitePanzer added to productionGermans Trigger FrenchEscortsA3: buyEscort added to productionFrench Trigger BritishEscortsA3: buyEscort added to productionBritish Trigger ANZACEscortsA3: buyEscort added to productionANZAC Trigger AmericansEscortsA3: buyEscort added to productionAmericans Trigger RussiansEscortsA3: buyEscort added to productionRussians Trigger JapaneseEscortsA3: buyEscort added to productionJapanese Trigger ItaliansEscortsA3: buyEscort added to productionItalians Trigger GermansEscortsA3: buyEscort added to productionGermans triggerAttachmenLate1941Red: has removed 1 Late1941 owned by Changer in Late 1941 triggerAttachmenEarly1941: has removed 1 Early1941_red owned by Changer in Early 1941 Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone triggerAttachmenLate1941Red: Changer has 1 Late1941_red placed in Late 1941 triggerAttachmenEarly1941: Changer has 1 Early1941 placed in Early 1941 Germans buy 1 ElitePanzer, 1 GAirCommander, 3 GermanUBoats, 1 Hvy_Undg_2, 1 Panzer_General, 2 Panzer_Grndrss, 1 UndrgroundFctry, 2 WaffenPioneers, 1 Waffen_Oberst, 2 armour, 1 destroyer, 1 elite, 2 german_paras, 8 infantry, 1 tactical_bomber and 2 waffen_infantrys; Remaining resources: 2 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 UndrgroundFctry 1 Hvy_Undg_2 placed in Germany Units in Western Germany being upgraded or consumed: 1 factory_major 1 UndrgroundFctry placed in Western Germany Units in Germany being upgraded or consumed: 2 German_Engineers 2 WaffenPioneers placed in Germany Units in Germany being upgraded or consumed: 2 infantry and 1 waffen_infantry 1 Waffen_Oberst and 2 waffen_infantrys placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode Note to players Russians: Unprovoked German Attack! If Russia Purchased Any Units After Axis Declaration of War, They Must Place Them in any Non Combat Russian Territory Now. Ignore if Italy has Already Attacked. 1 armour moved from United Kingdom to Scotland Germans take Scotland from British EDIT: 1 Waffen_Oberst moved from Germany to 1st Waffen EDIT: 1 waffen_infantry moved from Germany to 1st Waffen EDIT: 1 waffen_infantry moved from Germany to 1st Waffen EDIT: 1 Waffen_Arty moved from Germany to 1st Waffen EDIT: 1 1stWaffenArmy moved from 1st Waffen to Slovakia Hungary 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 bombers moved from Western Germany to 125 Sea Zone 1 elite moved from Germany to Poland 1 infantry moved from Germany to Poland 1 tactical_bomber moved from Holland Belgium to Poland 1 fighter moved from Holland Belgium to Poland 1 fighter moved from Holland Belgium to Poland 2 armour moved from Western Germany to Slovakia Hungary 1 Waffen_Arty, 3 artilleries, 15 infantry, 1 mech_infantry and 2 waffen_infantrys moved from Germany to Slovakia Hungary 1 waffen_infantry moved from Germany to Slovakia Hungary 1 infantry moved from Yugoslavia to Bulgaria 1 infantry moved from Yugoslavia to Slovakia Hungary Combat - Germans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Battle in 125 Sea Zone Germans attack with 2 bombers and 1 destroyer Russians defend with 1 submarine Germans win, taking 125 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Poland Germans attack with 1 elite, 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans win, taking Poland from Russians with 1 elite, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Slovakia Hungary Germans attack with 1 1stWaffenArmy, 1 Waffen_Arty, 2 armour, 3 artilleries, 16 infantry, 1 mech_infantry and 3 waffen_infantrys Russians defend with 1 infantry Germans win, taking Slovakia Hungary from Russians with 1 1stWaffenArmy, 1 Waffen_Arty, 2 armour, 3 artilleries, 16 infantry, 1 mech_infantry and 3 waffen_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 3 aaGuns moved from Germany to Slovakia Hungary 1 aaGun moved from Western Germany to Germany 2 fighters moved from Poland to Germany 1 tactical_bomber moved from Poland to Germany 1 fighter moved from Holland Belgium to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 2 WaffenPioneers moved from Germany to France EDIT: 6 mine_unarmeds moved from Germany to France 3 armour moved from United Kingdom to 110 Sea Zone 2 bombers moved from 125 Sea Zone to Western Germany 3 infantry moved from Western Germany to Germany 1 artillery moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany 2 infantry moved from Western Germany to France 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Western Germany 4 GermanUBoats, 1 German_Heavy_BB, 2 Wolfpacks, 3 armour, 1 battleship, 1 cruiser and 11 transports moved from 110 Sea Zone to 112 Sea Zone 3 armour moved from 112 Sea Zone to Western Germany Place Units - Germans 1 ElitePanzer, 1 GAirCommander, 1 Panzer_General, 2 Panzer_Grndrss, 1 elite and 2 german_paras placed in Germany 1 infantry placed in United Kingdom 1 tactical_bomber placed in Western Germany 3 GermanUBoats and 1 destroyer placed in 112 Sea Zone 1 infantry placed in Normandy Bordeaux 1 infantry placed in France 4 infantry placed in Germany 2 armour and 1 infantry placed in Western Germany Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Germans collect 47 PUs; end with 49 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Maybe I should have, but Italy is so weak now that I am just focused on them staying alive until G can help them. I am a bit cautious at times because of the chance of bad dice.

    5ac18f05-549f-41bb-9154-da2d703f6b79-exp-game-8-trout-g4.tsvg

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