• Civil War wirkey vs kelog

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    redrumR
    @wirkey Excited to see someone else's CW PBF game! Will be following this closely.
  • crazylynx Europe test

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    TripleA Turn Summary: Americans round 6 TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0 Game History Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 3 bombers and 3 infantry; Remaining resources: 7 PUs; Combat Move - Americans 1 armour moved from Southern France to France French take France from Germans French take Morocco from Americans French take Southern France from Americans 4 infantry moved from Southern France to Northern Italy Americans take Northern Italy from Italians 1 mech_infantry moved from Southern France to Normandy Bordeaux French take Normandy Bordeaux from Germans 2 mech_infantrys moved from Southern France to Northern Italy 1 artillery moved from Southern France to Northern Italy 1 bomber moved from Gibraltar to Southern Italy 1 fighter moved from Gibraltar to Southern France 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 artillery moved from 95 Sea Zone to Northern Italy 1 battleship and 1 cruiser moved from 93 Sea Zone to 95 Sea Zone 1 battleship, 1 destroyer and 5 transports moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to Southern France Combat - Americans Air Battle in Southern Italy Americans attacks with 1 units heading to Southern Italy Italians launches 2 interceptors out of Southern Italy Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/2 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Southern Italy causes 3 damage total. Battle in United Kingdom Cleaning up after air battles Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Non Combat Move - Americans 1 bomber moved from Southern Italy to Southern France Place Units - Americans 3 artilleries, 3 bombers and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 39 PUs; end with 46 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Combat Hit Differential Summary : Defenders Fire, : : -0.33 AA fire in Southern Italy : : -0.17 Attackers Fire, : : -0.17 Savegame
  • liger

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  • G40 game

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  • 10m test

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    TripleA Manual Gamesave Post: Russians round 1 TripleA Manual Gamesave Post for game: World War II Revised, version: 1.4.1 Game History Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Russia to West Russia 1 fighter moved from Russia to West Russia 1 armour moved from Russia to West Russia 1 armour moved from Russia to West Russia 1 infantry moved from Russia to West Russia 1 infantry moved from Russia to West Russia 1 infantry moved from Russia to West Russia Combat - Russians Battle in West Russia Russians attack with 2 armour, 1 artillery, 1 fighter and 3 infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in West Russia, round 2 : 3/7 hits, 2.50 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 3/5 hits, 1.83 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in West Russia Russians roll dice for 2 armour, 1 artillery and 1 fighter in West Russia, round 3 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 armour and 1 artillery in West Russia, round 3 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Germans and 1 armour owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Non Combat Move - Russians 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 fighter moved from West Russia to Russia Place Units - Russians 4 infantry placed in Caucasus 4 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Combat Hit Differential Summary : Germans : 0.33 Russians : 1.67 Savegame
  • TWW 2.8.0.3 - redrum (Axis) vs wirkey (Allies) #2

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    redrumR
    @wirkey Yeah, those Naval Fighters are sneaky after getting Increased Fighter Range. GG. You wanna switch sides and give it another go?
  • Civil War 3.2.4 - redrum (Confederate) vs wirkey (Union)

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    redrumR
    @wirkey Yep. The latest TWW 2.8.0.3 should be compatible with all save games from 2.7.7.2 and 2.8.x.
  • Global Player

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  • TWW 2.7.7.2 - redrum (Axis) vs ghostronin (Allies)

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    redrumR
    @ghostronin Haha. GG. Well played. VICTORY for AXIS!
  • TWW 2.7.7.2 - lalapalooza & redrum (Allies) vs wirkey (Axis)

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    redrumR
    @wirkey Nah, it was a GG. Did you want to start up a new game? I think @Hepps is releasing TWW 2.8.0.2 shortly so we can give that a spin or I'm open to playing a Civil War game as well.
  • This topic is deleted!

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  • Max(Axis) vs Milthuz(Allies) w/9 IPUs

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  • amnelson85 vs dex

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  • 0 Votes
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    ozicainO
    GAME OVER, ALLIED VICTORY The British Empire stands supreme!!! The US copyrights Italian pizza and Greek souvlaki. The USSR loses some snow (Siberia) and gains some more (Scandinavia). The Empire of Japan conquers almost all of Asia! Germany and Italy cohabit Ukraine.
  • v3 '41 Round 1 - redrum (Axis) vs max333 (Allies) +13

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    redrumR
    @max333 Alright. Np. If you want we can continue just for fun even for experience. Otherwise if you have any questions just let me know.
  • Max vs Roy

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    @beelee hey@max333 if this doesn't work I'll create beelee2 and try a game against myself until i figure it out. Not real confident right now but I'm game to keep trying if u are : )
  • Test post.

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  • test game littlemouse

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  • WWII v3 1941 - ozicain and co (Axis) vs the bot oligarchy

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    ozicainO
    Testing Forum poster Test summary from TripleA, engine version: 1.9, time: 9:21:54 PM Savegame
  • TWW 2.8 - redrum (Allies) vs wirkey (Axis) #2

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    redrumR
    @wirkey Haha. Its a thread that will live in infamy!

Recent Posts

  • @alexander
    @beelee
    @trout

    Ciao,

    greetings from SZ97

    BR

    Game History

    Round: 18 Purchase Units - Americans Americans buy 1 AirCommander, 2 Escorts, 1 USA_TankGeneral, 1 artillery, 2 carriers, 1 elite, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Place Units - Americans Units in Eastern United States being upgraded or consumed: 1 infantry 1 marine placed in Eastern United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Siberia to Sakha 6 usa_fighters moved from Soviet Far East to Sakha 1 Escort moved from 10 Sea Zone to 25 Sea Zone 8 NavyFighters moved from 26 Sea Zone to 25 Sea Zone EDIT: 1 USA2ndAirFleet moved from Morocco to 2nd USA AirFleet EDIT: 1 AirCommanderFtr and 3 usa_fighterAFs moved from 2nd USA AirFleet to Gibraltar EDIT: 2 USA_Hvy_Bombers and 2 usa_fighters moved from Morocco to Gibraltar 1 artillery, 1 elite, 5 infantry and 1 marine moved from Eastern United States to 101 Sea Zone 2 Heavy_Transports, 1 artillery, 2 carriers, 1 destroyer, 1 elite, 5 infantry and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 1 elite, 5 infantry and 1 marine moved from 91 Sea Zone to Gibraltar 2 usa_fighters moved from Eastern United States to 91 Sea Zone 1 Escort moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 1 Escort and 8 NavyFighters Japanese defend with 1 Escort Americans roll dice for 1 Escort and 8 NavyFighters in 25 Sea Zone, round 2 : 3/9 hits, 4,17 expected hits Japanese roll dice for 1 Escort in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 Escort owned by the Americans lost in 25 Sea Zone 1 Escort owned by the Japanese lost in 25 Sea Zone Americans win with 8 NavyFighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 Escort Casualties for Japanese: 1 Escort Battle in Sakha Americans attack with 1 infantry and 6 usa_fighters Japanese defend with 1 infantry Americans roll dice for 1 infantry and 6 usa_fighters in Sakha, round 2 : 1/7 hits, 3,17 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sakha Americans win, taking Sakha from Japanese with 1 infantry and 6 usa_fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Gibraltar Americans attack with 1 AirCommanderFtr, 2 USA_Hvy_Bombers, 1 artillery, 1 elite, 5 infantry, 1 marine, 2 usa_fighters and 3 usa_fighterAFs Germans defend with 2 G_air_transports, 3 Me_262s, 1 aaGun, 1 airfield, 6 armour, 1 harbour and 4 infantry Germans roll AA dice in Gibraltar : 0/3 hits, 0,50 expected hits Americans roll dice for 1 AirCommanderFtr, 2 USA_Hvy_Bombers, 1 artillery, 1 elite, 5 infantry, 1 marine, 2 usa_fighters and 3 usa_fighterAFs in Gibraltar, round 2 : 7/21 hits, 8,67 expected hits Germans roll dice for 2 G_air_transports, 3 Me_262s, 1 aaGun, 6 armour and 4 infantry in Gibraltar, round 2 : 7/13 hits, 6,83 expected hits 5 infantry owned by the Americans, 1 artillery owned by the Americans and 1 marine owned by the Americans lost in Gibraltar 1 aaGun owned by the Germans, 4 infantry owned by the Germans and 2 armour owned by the Germans lost in Gibraltar Americans roll dice for 1 AirCommanderFtr, 2 USA_Hvy_Bombers, 1 elite, 2 usa_fighters and 3 usa_fighterAFs in Gibraltar, round 3 : 6/14 hits, 7,00 expected hits Germans roll dice for 2 G_air_transports, 3 Me_262s and 4 armour in Gibraltar, round 3 : 5/7 hits, 4,50 expected hits 2 usa_fighters owned by the Americans, 1 AirCommanderFtr owned by the Americans and 2 usa_fighterAFs owned by the Americans lost in Gibraltar 4 armour owned by the Germans and 2 Me_262s owned by the Germans lost in Gibraltar Americans roll dice for 2 USA_Hvy_Bombers, 1 elite and 1 usa_fighterAF in Gibraltar, round 4 : 3/7 hits, 3,50 expected hits Germans roll dice for 2 G_air_transports and 1 Me_262 in Gibraltar, round 4 : 1/1 hits, 0,83 expected hits 1 usa_fighterAF owned by the Americans lost in Gibraltar 2 G_air_transports owned by the Germans and 1 Me_262 owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 2 USA_Hvy_Bombers and 1 elite remaining. Battle score for attacker is 47 Casualties for Americans: 1 AirCommanderFtr, 1 artillery, 5 infantry, 1 marine, 2 usa_fighters and 3 usa_fighterAFs Casualties for Germans: 2 G_air_transports, 3 Me_262s, 1 aaGun, 6 armour and 4 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 4 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Southeast Mexico 2 USA_Hvy_Bombers moved from Gibraltar to Caucasus 1 usa_fighter moved from Caucasus to India 1 Escort moved from 101 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Central United States to Southeast Mexico 2 Rails moved from Eastern United States to Western United States 2 Rails and 2 infantry moved from Western United States to Southeast Mexico 3 air_transports moved from Soviet Far East to Southeast Mexico 1 SP_ArtilleryUSA, 5 air_transports and 4 mech_infantrys moved from Alaska to Soviet Far East 2 usa_fighters moved from Alaska to 26 Sea Zone 2 usa_fighters moved from 26 Sea Zone to Hawaiian Islands 8 NavyFighters moved from 25 Sea Zone to 26 Sea Zone 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 pacific_destroyer moved from 54 Sea Zone to 55 Sea Zone 2 usa_fighters moved from 54 Sea Zone to New Guinea 1 USA_Hvy_Bomber moved from Queensland to India 2 usa_fighters moved from Soviet Far East to British Columbia 1 Escort moved from 10 Sea Zone to 25 Sea Zone 1 Heavy_Transport moved from 10 Sea Zone to 26 Sea Zone 1 Heavy_Transport moved from 54 Sea Zone to 26 Sea Zone 6 usa_fighters moved from Sakha to Soviet Far East 1 elite moved from Soviet Far East to Siberia Place Units - Americans 2 Escorts, 2 carriers and 2 transports placed in 10 Sea Zone 1 AirCommander, 1 USA_TankGeneral and 1 elite placed in Eastern United States 1 artillery and 3 infantry placed in Western United States Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 54 PUs; end with 54 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 68 Optional[PUs] Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 65 Optional[PUs] Trigger Americans Loses Guam: Americans met a national objective for an additional -1 Optional[PUs]; end with 64 Optional[PUs] Trigger Americans Loses Midway: Americans met a national objective for an additional -3 Optional[PUs]; end with 61 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 10 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 10 PUs Purchase Units - British British buy 1 UK_Hvy_Bomber, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 AirLendLease; 2 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Combat - British Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in India 2 uk_armours moved from West India to India 1 uk_fighter moved from Persia to India 1 air_transport and 1 infantry moved from Persia to India 2 infantry moved from Eastern Persia to West India 1 infantry moved from Northwest Persia to Caucasus 2 Rails moved from Union of South Africa to Trans-Jordan 2 Rails and 2 infantry moved from Trans-Jordan to India 2 uk_fighters moved from Caucasus to India 3 uk_fighters moved from Smolensk to Russia 1 UK_Hvy_Bomber moved from Russia to India 1 destroyer moved from 106 Sea Zone to 91 Sea Zone Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 3 mech_infantrys placed in Persia 1 artillery and 5 infantry placed in India 1 UK_Hvy_Bomber placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,2 British collect 36 PUs (2 lost to blockades); end with 36 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 42 Optional[PUs] Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs

    Combat Hit Differential Summary :

    Americans regular : -6,50 Japanese regular : 0,33 Germans AA : -0,50 Germans regular : 0,83

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