• This topic is deleted!

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  • Max(Axis) vs Milthuz(Allies) w/9 IPUs

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  • amnelson85 vs dex

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    ozicainO
    GAME OVER, ALLIED VICTORY The British Empire stands supreme!!! The US copyrights Italian pizza and Greek souvlaki. The USSR loses some snow (Siberia) and gains some more (Scandinavia). The Empire of Japan conquers almost all of Asia! Germany and Italy cohabit Ukraine.
  • v3 '41 Round 1 - redrum (Axis) vs max333 (Allies) +13

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    redrumR
    @max333 Alright. Np. If you want we can continue just for fun even for experience. Otherwise if you have any questions just let me know.
  • Max vs Roy

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    @beelee hey@max333 if this doesn't work I'll create beelee2 and try a game against myself until i figure it out. Not real confident right now but I'm game to keep trying if u are : )
  • Test post.

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  • test game littlemouse

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  • WWII v3 1941 - ozicain and co (Axis) vs the bot oligarchy

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    ozicainO
    Testing Forum poster Test summary from TripleA, engine version: 1.9, time: 9:21:54 PM Savegame
  • TWW 2.8 - redrum (Allies) vs wirkey (Axis) #2

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    redrumR
    @wirkey Haha. Its a thread that will live in infamy!
  • Test Forum Game

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  • Error while trying to post the save game

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    wirkeyW
    @roiex worked: https://forums.triplea-game.org/topic/437/tww-2-7-7-2-ghostronin-allies-vs-wirkey-axis
  • First triplea game test

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    TripleA Turn Summary: British round 5 TripleA Turn Summary for game: World War II Classic, version: 2.0 Game History Round: 5 Purchase Units - British British buy 2 armour, 1 bomber and 2 infantry; Remaining resources: 2 PUs; Combat Move - British 2 armour moved from Persia to French Indo China 3 infantry moved from Sinkiang to French Indo China 2 infantry moved from Australia to West Australia Sea Zone 2 infantry and 1 transport moved from West Australia Sea Zone to French Indo China Sea Zone 1 submarine moved from West Australia Sea Zone to French Indo China Sea Zone 2 infantry moved from French Indo China Sea Zone to French Indo China 2 infantry moved from Anglo Sudan Egypt to Red Sea Zone 2 infantry and 1 transport moved from Red Sea Zone to French Indo China Sea Zone 2 infantry moved from French Indo China Sea Zone to French Indo China 2 bombers moved from Sinkiang to French Indo China 1 bomber moved from United Kingdom to Germany 1 bomber moved from Russia to Germany 1 bomber moved from Sinkiang to French Indo China 1 fighter moved from Persia to French Indo China Combat - British Strategic bombing raid in French Indo China AA fire in French Indo China : 1/1 hits 1 bomber killed by AA Bombing raid costs 0 PUs Strategic bombing raid in Germany AA fire in Germany : 1/2 hits 1 bomber killed by AA Bombing raid in Germany rolls: 6 and costs: 6 PUs. Bombing raid costs 6 PUs Battle in French Indo China British attack with 2 armour, 2 bombers, 1 fighter and 7 infantry Japanese defend with 1 aaGun, 4 armour, 1 factory and 4 infantry AA fire in French Indo China : 0/3 hits British roll dice for 2 armour, 2 bombers, 1 fighter and 7 infantry in French Indo China, round 2 : 2/12 hits Japanese roll dice for 4 armour and 4 infantry in French Indo China, round 2 : 1/8 hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China British roll dice for 2 armour, 2 bombers, 1 fighter and 6 infantry in French Indo China, round 3 : 4/11 hits Japanese roll dice for 4 armour and 2 infantry in French Indo China, round 3 : 3/6 hits 2 infantry owned by the Japanese, 2 armour owned by the Japanese and 3 infantry owned by the British lost in French Indo China British roll dice for 2 armour, 2 bombers, 1 fighter and 3 infantry in French Indo China, round 4 : 3/8 hits Japanese roll dice for 2 armour in French Indo China, round 4 : 1/2 hits 2 armour owned by the Japanese and 1 infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 2 armour, 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 17 Casualties for British: 5 infantry Casualties for Japanese: 4 armour and 4 infantry Non Combat Move - British 1 fighter moved from French Indo China to Novosibirsk 2 bombers moved from French Indo China to Karelia S.S.R. 3 armour moved from Anglo Sudan Egypt to Persia 1 armour moved from South Africa to Anglo Sudan Egypt 1 bomber moved from Germany to Karelia S.S.R. Place Units - British 1 bomber placed in United Kingdom 2 infantry placed in Anglo Sudan Egypt 2 armour placed in South Africa Turn Complete - British British collect 35 PUs; end with 37 PUs Savegame
  • TWW 2.8 - redrum (Allies) vs wirkey (Axis)

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    redrumR
    @wirkey Ha. I was wondering the same thing. You had to be aware that I could get to the Japan mainland as you fortified Tokyo but I guess just forgot about the Japan territory. Though honestly sending pretty much the entire Japanese fleet south was pretty risky.
  • TWW 2.8 - redrum (Axis) vs wirkey (Allies)

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    redrumR
    Final save game before wirkey resigned: 0_1512795543449_1512795442114-wirkandred2point8finished.tsvg

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  • TripleA Turn Summary: Usa round 10

    TripleA Turn Summary for game: Total World War: December 1941 3.0

    Game History

    Round: 10 Research Technology - Usa Trigger americanaTAH: Usa gains access to AdvancedHulls Trigger americanaTIC: Usa gains access to ImprovedCarriers Usa spend 0 on tech rolls Usa roll 3,6,1,12,7,12,12,12,1,12,5,2,9,2,1,11,6,6 and gets 5 hits Usa removing all Technology Tokens after successful research. Usa discover AdvancedGunLaying Politics - Usa Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 6 = Failure! Usa fails on action: Political Action AlliesProposeAlliancewithBrazil Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanTransport moved from 61 Sea Zone to 40 Sea Zone 1 americanInfantry moved from Azores to 40 Sea Zone 1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 61 Sea Zone 1 americanInfantry moved from 61 Sea Zone to Morrocco 1 americanNavalFighter moved from Western Sahara to 61 Sea Zone Combat - Usa VichyFrance scrambles 1 units out of Algeria to defend against the attack in Morrocco Battle in Morrocco Usa attack with 1 americanInfantry VichyFrance defend with 1 Flagpole, 1 Protectorate, 1 Rail and 1 germanAirfield; Italy defend with 2 italianInfantrys, 1 italianMech.Infantry and 1 italianNavalFighter; Germany defend with 1 Truck, 1 UnitsForExiledAllies, 1 germanAirTransport, 1 germanCombatEngineer, 3 germanEntrenchments, 1 germanInfantry, 1 germanParatrooper and 2 germanTanks; Spain defend with 1 spanishFighter Usa roll dice for 1 americanBattleship in Morrocco, round 2 : 2/2 hits, 1.00 expected hits Usa roll dice for 1 americanInfantry in Morrocco, round 2 : 0/1 hits, 0.17 expected hits VichyFrance roll dice for 1 germanAirTransport, 1 germanCombatEngineer, 3 germanEntrenchments, 1 germanInfantry, 1 germanParatrooper, 2 germanTanks, 2 italianInfantrys, 1 italianMech.Infantry, 1 italianNavalFighter and 1 spanishFighter in Morrocco, round 2 : 7/13 hits, 5.42 expected hits 1 americanInfantry owned by the Usa lost in Morrocco 1 germanInfantry owned by the Germany and 1 italianInfantry owned by the Italy lost in Morrocco VichyFrance win with 1 germanAirTransport, 1 germanCombatEngineer, 3 germanEntrenchments, 1 germanParatrooper, 2 germanTanks, 1 italianInfantry, 1 italianMech.Infantry, 1 italianNavalFighter and 1 spanishFighter remaining. Battle score for attacker is 3 Casualties for Usa: 1 americanInfantry Casualties for Germany: 1 germanInfantry Casualties for Italy: 1 italianInfantry Moving scrambled unit from Morrocco back to originating territory: Algeria Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanNavalFighter moved from 61 Sea Zone to Azores 1 americanAirTransport moved from Azores to Washington 2 americanNavalFighters moved from Alaska to 109 Sea Zone 2 americanNavalFighters moved from Hawaiian Islands to 109 Sea Zone 1 americanNavalFighter moved from Hawaiian Islands to Johnston Island 4 americanInfantrys moved from Washington to 30 Sea Zone 1 americanArtillery moved from New York to 30 Sea Zone 3 americanInfantrys moved from Northeastern US to 30 Sea Zone 1 americanArtillery, 7 americanInfantrys and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone 1 americanArtillery and 7 americanInfantrys moved from 39 Sea Zone to Azores 1 americanArtillery and 1 americanInfantry moved from Azores to 39 Sea Zone 1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 39 Sea Zone to 61 Sea Zone 3 americanTransports moved from 61 Sea Zone to 40 Sea Zone 1 americanInfantry and 5 americanMarines moved from Azores to 40 Sea Zone 1 americanInfantry, 5 americanMarines and 3 americanTransports moved from 40 Sea Zone to 61 Sea Zone 1 americanArtillery, 2 americanInfantrys and 5 americanMarines moved from 61 Sea Zone to Western Sahara 1 americanInfantry and 1 americanMarine moved from Dutch New Guinea to 146 Sea Zone 1 americanCombatEngineer and 1 americanInfantry moved from Dutch New Guinea to 146 Sea Zone 4 americanInfantrys moved from Dutch New Guinea to 146 Sea Zone 2 americanInfantrys moved from Dutch New Guinea to 146 Sea Zone 1 americanAdvancedSubmarine, 4 americanCarriers, 1 americanCombatEngineer, 1 americanCruiser, 5 americanDestroyers, 8 americanInfantrys, 1 americanMarine, 8 americanNavalFighters, 2 americanSubmarines and 6 americanTransports moved from 146 Sea Zone to 127 Sea Zone 4 americanTransports moved from 39 Sea Zone to 30 Sea Zone 1 americanSubmarine moved from 126 Sea Zone to 127 Sea Zone 2 americanAdvancedSubmarines and 2 americanSubmarines moved from 131 Sea Zone to 127 Sea Zone 1 americanSubmarine moved from 124 Sea Zone to 127 Sea Zone 1 americanDestroyer moved from 111 Sea Zone to 108 Sea Zone 2 americanCarriers and 1 americanDestroyer moved from 156 Sea Zone to 109 Sea Zone 1 Train moved from Central US to Los Angeles 1 Train and 1 americanCombatEngineer moved from Los Angeles to Washington 1 Train moved from Central US to Washington 1 Truck moved from West Africa to Western Sahara Purchase Units - Usa Usa buy 1 americanDestroyer, 5 americanInfantrys, 1 americanMech.Infantry, 2 americanNavalFighters, 1 americanParatrooper, 1 americanSubmarine and 1 americanTank; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 2 americanNavalFighters placed in Hawaiian Islands 1 americanDestroyer and 1 americanSubmarine placed in 30 Sea Zone 1 americanMech.Infantry and 1 americanTank placed in New York 3 americanInfantrys and 1 americanParatrooper placed in Washington 2 americanInfantrys placed in Northeastern US Activate Technology - Usa Usa activating AdvancedGunLaying Trigger americanIH3: Setting attack to 7 for unitAttachment attached to americanBattleship-damaged Trigger americanIH2: Setting attack to 7 for unitAttachment attached to americanBattleship Trigger americanIH1: Setting attack to 6 for unitAttachment attached to americanCruiser Trigger americanIH1: Setting isAAforCombatOnly to true for unitAttachment attached to americanCruiser Trigger americanIH1: Setting mayOverStackAA to true for unitAttachment attached to americanCruiser Trigger americanIH1: Setting maxAAattacks to 1 for unitAttachment attached to americanCruiser Trigger americanIH1: Setting maxRoundsAA to -1 for unitAttachment attached to americanCruiser Trigger americanIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to americanCruiser Trigger americanIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to americanCruiser Trigger americanAGL3: Setting bombard to 7 for unitAttachment attached to americanBattleship-damaged Trigger americanAGL1: Setting bombard to 5 for unitAttachment attached to americanCruiser Trigger americanAGL2: Setting bombard to 7 for unitAttachment attached to americanBattleship Turn Complete - Usa Usa collect 72 PUs; end with 72 PUs Units generate 9 techTokens; Usa end with 9 techTokens

    Combat Hit Differential Summary :

    VichyFrance regular : 1.58 Usa regular : 0.83

    Savegame

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