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    Why don't naval units constantly bomb enemy shores?

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    • SchulzS Offline
      Schulz
      last edited by

      Soem guns would be able to sink ships. This feature wouldn't be too unrealistic

      B 1 Reply Last reply Reply Quote 0
      • V Offline
        VictorIn_Pacific
        last edited by

        During WW2, for example, battleship bombardment was problematic because sustained firing of the big guns wore them out.

        As to gun size, in those days, large standard land artillery (15 cm) would be the same as DD guns (6"). Battleship guns were 3x the size. But ... Guns of Navarone

        Today, of course, it's about cruise missiles. Here I would give the advantage to ships, because they can fire at fixed targets from ... where did that come from?

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        • B Offline
          beelee @Schulz
          last edited by

          @Schulz yea some would. Just meant ships tend to have bigger ones. The battleships anyway. Although there were some land monsters out there as well.

          But you should be able to do this. I don't remember without checking and redrum just made the AA even more kick ass, but yea, pretty sure you can do this

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          • CrazyGC Offline
            CrazyG Moderators
            last edited by

            In Age of Tribes, Mortars and Missile Launchers are land units that can sink enemy ships.

            1 Reply Last reply Reply Quote 2
            • HeppsH Offline
              Hepps Moderators
              last edited by Hepps

              Just because it isn't in a game you've tried... doesn't mean it isn't possible.

              "A joyous heart sours with the burden of expectation"
              Hepster

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              • SchulzS Offline
                Schulz
                last edited by

                Is making naval units constantly bomb enemy shores possible in the current engine?

                CrazyGC 1 Reply Last reply Reply Quote 1
                • CrazyGC Offline
                  CrazyG Moderators @Schulz
                  last edited by

                  @Schulz
                  You cannot initiate a battle where ships can bombard enemy shores normally unless there is an amphibious assault.

                  Look at Age of Tribes if you want to see an indirect way for land/sea units to hit each other.

                  HeppsH 1 Reply Last reply Reply Quote 1
                  • HeppsH Offline
                    Hepps Moderators @CrazyG
                    last edited by

                    @CrazyG said in Why don't naval units constantly bomb enemy shores?:

                    @Schulz
                    You cannot initiate a battle where ships can bombard enemy shores normally unless there is an amphibious assault.

                    While it is true that the 'Bombard' itself has some limitations, you can achieve this mechanic with the current engine. Why or whether you would ever want to is an entirely different question.

                    "A joyous heart sours with the burden of expectation"
                    Hepster

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                    • FrostionF Offline
                      Frostion Admin
                      last edited by

                      I am moving this thread to Help and Questions as I dont see a direct request for a new feature.

                      Map maker of: Star Wars: Galactic War + Star Wars: Tatooine War + Caribbean Trade War + Dragon War + Age of Tribes + Star Trek: Dilithium War + Iron War + Iron War: Europe + Warcraft: War Heroes

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                      • O Offline
                        Ondis Moderators
                        last edited by

                        I'm more wondering why shores full of artillery aren't bombing enemy ships bombing them 😉

                        One of the reasons I can't play some maps is this 20 BB bombardment bullshit. I mean I'd be fine with it if my atlantic wall could shoot back. But since it can't, nooooooooooooooooooo.

                        HeppsH 1 Reply Last reply Reply Quote 1
                        • HeppsH Offline
                          Hepps Moderators @Ondis
                          last edited by Hepps

                          @Ondis Very valid points... also if you were to have unlimited ongoing shore bombardment how would your troops ever land? I guess you could then have 50% of any casualties go towards the attackers amphibious landed troops. 😉

                          "A joyous heart sours with the burden of expectation"
                          Hepster

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                          • O Offline
                            Ondis Moderators
                            last edited by Ondis

                            IF I CAN'T TAKE THIS SHORE, THIS SHORE WILL NOT EXIST!

                            And so began the new phase of TripleA development, introducing the brand new "destructable territories" function.

                            Never liked those Smug Frenchies? Bomb them out of their baguette eating, snail slurping, wine swirling butts out of existence!

                            Now part of the DLC "Stalins Summer" where you build your own little farm-dacha in the sun, micromanaging all the crops you stole from the Ukranians!

                            (Sorry , I don't know what im talking about)

                            1 Reply Last reply Reply Quote 0

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