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    [Open/Need More Info] Guests joining games in progress crash them

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    • prastleP Offline
      prastle Moderators Admin @Cernel
      last edited by

      @Cernel to clarify you could not pull anything with 4 of us in your game

      If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

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      • C Offline
        Cernel Moderators @prastle
        last edited by

        @prastle As I said, it doesn't automatically crash for me, and I've posted the error here:
        https://forums.triplea-game.org/topic/1401/open-need-more-info-guests-joining-games-in-progress-crash-them/6?page=1
        I'm getting an error like that all the times it happens.
        The crash (with the corrupted connection lost save), with the host completely disappearing, happens only if someone disconnects while the game is frozen. If nobody disconnects, the host goes back working after several minutes of frozeness.

        prastleP 1 Reply Last reply Reply Quote 0
        • prastleP Offline
          prastle Moderators Admin @Cernel
          last edited by

          @Cernel Right which is compatibility issues thus we need to wait until all on same page again. Since it corrupts the save as well they should never have been allowed to join with an incompatibility issue to begin with. Thus back to all having to use the same engine same map to be able to join no?

          If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

          C 1 Reply Last reply Reply Quote 2
          • C Offline
            Cernel Moderators @prastle
            last edited by

            @prastle Yeah, anyways, at this point, I think we can still wait for the new stable and cross fingers this issue won't happen anymore.

            prastleP 1 Reply Last reply Reply Quote 0
            • prastleP Offline
              prastle Moderators Admin @Cernel
              last edited by

              @Cernel 👍

              If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

              ubernautU 1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @prastle
                last edited by ubernaut

                @Cernel if the people aren't updating now, a new engine version won't make that any easier unless as @prastle says the lobby prevents people from joining when they aren't using the current version, in fact, it would tend to make things worse.

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • C Offline
                  Cernel Moderators @ubernaut
                  last edited by

                  @ubernaut As I said, I'm almost sure this issue currently happens also in case everyone is using the current stable and, yes, you will not be able to use the current stable (or any previous releases) to join the lobby of the next (yet to be) stable.

                  ubernautU 2 Replies Last reply Reply Quote 1
                  • ubernautU Offline
                    ubernaut Moderators @Cernel
                    last edited by

                    @Cernel sweet didn't know abt that. 🙂

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    prastleP 1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @Cernel
                      last edited by

                      @Cernel to be more accurate, i thought that's the way it worked before but for some reason this thread unconvinced me of that. 😛

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • prastleP Offline
                        prastle Moderators Admin @ubernaut
                        last edited by

                        @ubernaut The old lobby is generally kept running for a few weeks to a month or two so peeps can finish old games when we release a new non-compatible stable. It's all good 🙂

                        If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

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                        • C Offline
                          Cernel Moderators @LaFayette
                          last edited by

                          @LaFayette said in [Open/Need More Info] Guests joining games in progress crash them:

                          I suspect this could be people with the latest pre-release joining the latest release. IMO we should probably update it so that 1.10 clients do not join the 1.9 lobby.

                          Sadly, I have to inform that this (rather major) problem is all the same with TripleA 2.1 (I'm hosting a game with the 20613 development version of it).

                          It happened to me the exact same way less than half a hour ago, and I reported the two main issues (frozen game and inability to save) here:
                          https://github.com/triplea-game/triplea/issues/7199
                          https://github.com/triplea-game/triplea/issues/7200

                          All or most complaints of lost games in automated hosts happening on the lobby may be caused by this problem.

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